mirror of https://github.com/axmolengine/axmol.git
added missing NavMeshTest files
This commit is contained in:
parent
03fc2eca5e
commit
e14fdedf67
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@ -165,6 +165,9 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(Engine
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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<Link>
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<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<ClCompile>
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<ClCompile>
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@ -209,6 +212,9 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(Engine
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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<Link>
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<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<ClCompile>
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@ -253,6 +259,9 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(Engine
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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<Link>
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<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<ClCompile>
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@ -154,6 +154,9 @@
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ClCompile>
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<Link>
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<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<ClCompile>
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<ClCompile>
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@ -180,6 +183,9 @@
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ClCompile>
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<Link>
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<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<ClCompile>
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@ -205,6 +211,9 @@
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ClCompile>
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<Link>
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<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<ClCompile>
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@ -375,6 +384,7 @@
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<ClInclude Include="..\Classes\MenuTest\MenuTest.h" />
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<ClInclude Include="..\Classes\MenuTest\MenuTest.h" />
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<ClInclude Include="..\Classes\MotionStreakTest\MotionStreakTest.h" />
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<ClInclude Include="..\Classes\MotionStreakTest\MotionStreakTest.h" />
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<ClInclude Include="..\Classes\MutiTouchTest\MutiTouchTest.h" />
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<ClInclude Include="..\Classes\MutiTouchTest\MutiTouchTest.h" />
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<ClInclude Include="..\Classes\NavMeshTest\NavMeshTest.h" />
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<ClInclude Include="..\Classes\NewAudioEngineTest\NewAudioEngineTest.h" />
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<ClInclude Include="..\Classes\NewAudioEngineTest\NewAudioEngineTest.h" />
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<ClInclude Include="..\Classes\NewEventDispatcherTest\NewEventDispatcherTest.h" />
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<ClInclude Include="..\Classes\NewEventDispatcherTest\NewEventDispatcherTest.h" />
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<ClInclude Include="..\Classes\NewRendererTest\NewRendererTest.h" />
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<ClInclude Include="..\Classes\NewRendererTest\NewRendererTest.h" />
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@ -607,6 +617,7 @@
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<ClCompile Include="..\Classes\MenuTest\MenuTest.cpp" />
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<ClCompile Include="..\Classes\MenuTest\MenuTest.cpp" />
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<ClCompile Include="..\Classes\MotionStreakTest\MotionStreakTest.cpp" />
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<ClCompile Include="..\Classes\MotionStreakTest\MotionStreakTest.cpp" />
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<ClCompile Include="..\Classes\MutiTouchTest\MutiTouchTest.cpp" />
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<ClCompile Include="..\Classes\MutiTouchTest\MutiTouchTest.cpp" />
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<ClCompile Include="..\Classes\NavMeshTest\NavMeshTest.cpp" />
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<ClCompile Include="..\Classes\NewAudioEngineTest\NewAudioEngineTest.cpp" />
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<ClCompile Include="..\Classes\NewAudioEngineTest\NewAudioEngineTest.cpp" />
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<ClCompile Include="..\Classes\NewEventDispatcherTest\NewEventDispatcherTest.cpp" />
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<ClCompile Include="..\Classes\NewEventDispatcherTest\NewEventDispatcherTest.cpp" />
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<ClCompile Include="..\Classes\NewRendererTest\NewRendererTest.cpp" />
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<ClCompile Include="..\Classes\NewRendererTest\NewRendererTest.cpp" />
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@ -386,6 +386,9 @@
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<Filter Include="Classes\Physics3DTest">
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<Filter Include="Classes\Physics3DTest">
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<UniqueIdentifier>{a34bc185-d0fa-4e93-b289-954abaedcaae}</UniqueIdentifier>
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<UniqueIdentifier>{a34bc185-d0fa-4e93-b289-954abaedcaae}</UniqueIdentifier>
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</Filter>
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</Filter>
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<Filter Include="Classes\NavMeshTest">
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<UniqueIdentifier>{a49e5dee-6eab-4a2a-9769-9f84ff6a5610}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ApplicationDefinition Include="App.xaml" />
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<ApplicationDefinition Include="App.xaml" />
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@ -972,6 +975,9 @@
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<ClCompile Include="..\Classes\Physics3DTest\Physics3DTest.cpp">
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<ClCompile Include="..\Classes\Physics3DTest\Physics3DTest.cpp">
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<Filter>Classes\Physics3DTest</Filter>
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<Filter>Classes\Physics3DTest</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\Classes\NavMeshTest\NavMeshTest.cpp">
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<Filter>Classes\NavMeshTest</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="App.xaml.h" />
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<ClInclude Include="App.xaml.h" />
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@ -1759,6 +1765,9 @@
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<ClInclude Include="..\Classes\Physics3DTest\Physics3DTest.h">
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<ClInclude Include="..\Classes\Physics3DTest\Physics3DTest.h">
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<Filter>Classes\Physics3DTest</Filter>
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<Filter>Classes\Physics3DTest</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\Classes\NavMeshTest\NavMeshTest.h">
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<Filter>Classes\NavMeshTest</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Image Include="Assets\WideLogo.scale-100.png">
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<Image Include="Assets\WideLogo.scale-100.png">
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@ -1775,6 +1784,9 @@
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<None Include="$(ZLibBinPath)zlib.dll" />
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<None Include="$(ZLibBinPath)zlib.dll" />
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<None Include="$(WebsocketsBinPath)libwebsockets.dll" />
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<None Include="$(WebsocketsBinPath)libwebsockets.dll" />
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<None Include="$(SQLiteBinPath)sqlite3.dll" />
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<None Include="$(SQLiteBinPath)sqlite3.dll" />
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<None Include="$(OggBinPath)libogg.dll" />
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<None Include="$(OggBinPath)libvorbis.dll" />
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<None Include="$(OggBinPath)libvorbisfile.dll" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Page Include="..\..\..\cocos\platform\win8.1-universal\OpenGLESPage.xaml" />
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<Page Include="..\..\..\cocos\platform\win8.1-universal\OpenGLESPage.xaml" />
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