added missing NavMeshTest files

This commit is contained in:
Dale Stammen 2015-06-15 18:19:51 -07:00
parent 03fc2eca5e
commit e14fdedf67
3 changed files with 32 additions and 0 deletions

View File

@ -165,6 +165,9 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(Engine
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command> xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
</PostBuildEvent> </PostBuildEvent>
<Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile> <ClCompile>
@ -209,6 +212,9 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(Engine
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command> xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
</PostBuildEvent> </PostBuildEvent>
<Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile> <ClCompile>
@ -253,6 +259,9 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(Engine
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command> xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
</PostBuildEvent> </PostBuildEvent>
<Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile> <ClCompile>

View File

@ -154,6 +154,9 @@
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile> <ClCompile>
@ -180,6 +183,9 @@
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile> <ClCompile>
@ -205,6 +211,9 @@
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile> <ClCompile>
@ -375,6 +384,7 @@
<ClInclude Include="..\Classes\MenuTest\MenuTest.h" /> <ClInclude Include="..\Classes\MenuTest\MenuTest.h" />
<ClInclude Include="..\Classes\MotionStreakTest\MotionStreakTest.h" /> <ClInclude Include="..\Classes\MotionStreakTest\MotionStreakTest.h" />
<ClInclude Include="..\Classes\MutiTouchTest\MutiTouchTest.h" /> <ClInclude Include="..\Classes\MutiTouchTest\MutiTouchTest.h" />
<ClInclude Include="..\Classes\NavMeshTest\NavMeshTest.h" />
<ClInclude Include="..\Classes\NewAudioEngineTest\NewAudioEngineTest.h" /> <ClInclude Include="..\Classes\NewAudioEngineTest\NewAudioEngineTest.h" />
<ClInclude Include="..\Classes\NewEventDispatcherTest\NewEventDispatcherTest.h" /> <ClInclude Include="..\Classes\NewEventDispatcherTest\NewEventDispatcherTest.h" />
<ClInclude Include="..\Classes\NewRendererTest\NewRendererTest.h" /> <ClInclude Include="..\Classes\NewRendererTest\NewRendererTest.h" />
@ -607,6 +617,7 @@
<ClCompile Include="..\Classes\MenuTest\MenuTest.cpp" /> <ClCompile Include="..\Classes\MenuTest\MenuTest.cpp" />
<ClCompile Include="..\Classes\MotionStreakTest\MotionStreakTest.cpp" /> <ClCompile Include="..\Classes\MotionStreakTest\MotionStreakTest.cpp" />
<ClCompile Include="..\Classes\MutiTouchTest\MutiTouchTest.cpp" /> <ClCompile Include="..\Classes\MutiTouchTest\MutiTouchTest.cpp" />
<ClCompile Include="..\Classes\NavMeshTest\NavMeshTest.cpp" />
<ClCompile Include="..\Classes\NewAudioEngineTest\NewAudioEngineTest.cpp" /> <ClCompile Include="..\Classes\NewAudioEngineTest\NewAudioEngineTest.cpp" />
<ClCompile Include="..\Classes\NewEventDispatcherTest\NewEventDispatcherTest.cpp" /> <ClCompile Include="..\Classes\NewEventDispatcherTest\NewEventDispatcherTest.cpp" />
<ClCompile Include="..\Classes\NewRendererTest\NewRendererTest.cpp" /> <ClCompile Include="..\Classes\NewRendererTest\NewRendererTest.cpp" />

View File

@ -386,6 +386,9 @@
<Filter Include="Classes\Physics3DTest"> <Filter Include="Classes\Physics3DTest">
<UniqueIdentifier>{a34bc185-d0fa-4e93-b289-954abaedcaae}</UniqueIdentifier> <UniqueIdentifier>{a34bc185-d0fa-4e93-b289-954abaedcaae}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Classes\NavMeshTest">
<UniqueIdentifier>{a49e5dee-6eab-4a2a-9769-9f84ff6a5610}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ApplicationDefinition Include="App.xaml" /> <ApplicationDefinition Include="App.xaml" />
@ -972,6 +975,9 @@
<ClCompile Include="..\Classes\Physics3DTest\Physics3DTest.cpp"> <ClCompile Include="..\Classes\Physics3DTest\Physics3DTest.cpp">
<Filter>Classes\Physics3DTest</Filter> <Filter>Classes\Physics3DTest</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\Classes\NavMeshTest\NavMeshTest.cpp">
<Filter>Classes\NavMeshTest</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="App.xaml.h" /> <ClInclude Include="App.xaml.h" />
@ -1759,6 +1765,9 @@
<ClInclude Include="..\Classes\Physics3DTest\Physics3DTest.h"> <ClInclude Include="..\Classes\Physics3DTest\Physics3DTest.h">
<Filter>Classes\Physics3DTest</Filter> <Filter>Classes\Physics3DTest</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\Classes\NavMeshTest\NavMeshTest.h">
<Filter>Classes\NavMeshTest</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Image Include="Assets\WideLogo.scale-100.png"> <Image Include="Assets\WideLogo.scale-100.png">
@ -1775,6 +1784,9 @@
<None Include="$(ZLibBinPath)zlib.dll" /> <None Include="$(ZLibBinPath)zlib.dll" />
<None Include="$(WebsocketsBinPath)libwebsockets.dll" /> <None Include="$(WebsocketsBinPath)libwebsockets.dll" />
<None Include="$(SQLiteBinPath)sqlite3.dll" /> <None Include="$(SQLiteBinPath)sqlite3.dll" />
<None Include="$(OggBinPath)libogg.dll" />
<None Include="$(OggBinPath)libvorbis.dll" />
<None Include="$(OggBinPath)libvorbisfile.dll" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Page Include="..\..\..\cocos\platform\win8.1-universal\OpenGLESPage.xaml" /> <Page Include="..\..\..\cocos\platform\win8.1-universal\OpenGLESPage.xaml" />