mirror of https://github.com/axmolengine/axmol.git
issue #2430: Refactoring enum 'ResolutionPolicy'.
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2f8d3587bd
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@ -178,16 +178,23 @@ const LanguageType kLanguagePolish = LanguageType::POLISH;
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const Application::Platform kTargetWindows = Application::Platform::WINDOWS;
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const Application::Platform kTargetLinux = Application::Platform::LINUX;
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const Application::Platform kTargetMacOS = Application::Platform::MACOS;
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const Application::Platform kTargetAndroid = Application::Platform::ANDROID;
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const Application::Platform kTargetIphone = Application::Platform::IPHONE;
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const Application::Platform kTargetIpad = Application::Platform::IPAD;
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const Application::Platform kTargetBlackBerry = Application::Platform::BLACKBERRY;
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const Application::Platform kTargetNaCl = Application::Platform::NACL;
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const Application::Platform kTargetEmscripten = Application::Platform::EMSCRIPTEN;
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const Application::Platform kTargetTizen = Application::Platform::TIZEN;
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const Application::Platform kTargetWindows = Application::Platform::OS_WINDOWS;
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const Application::Platform kTargetLinux = Application::Platform::OS_LINUX;
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const Application::Platform kTargetMacOS = Application::Platform::OS_MACOS;
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const Application::Platform kTargetAndroid = Application::Platform::OS_ANDROID;
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const Application::Platform kTargetIphone = Application::Platform::OS_IPHONE;
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const Application::Platform kTargetIpad = Application::Platform::OS_IPAD;
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const Application::Platform kTargetBlackBerry = Application::Platform::OS_BLACKBERRY;
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const Application::Platform kTargetNaCl = Application::Platform::OS_NACL;
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const Application::Platform kTargetEmscripten = Application::Platform::OS_EMSCRIPTEN;
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const Application::Platform kTargetTizen = Application::Platform::OS_TIZEN;
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const ResolutionPolicy kResolutionExactFit = ResolutionPolicy::EXACTFIT;
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const ResolutionPolicy kResolutionNoBorder = ResolutionPolicy::NO_BORDER;
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const ResolutionPolicy kResolutionShowAll = ResolutionPolicy::SHOW_ALL;
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const ResolutionPolicy kResolutionFixedHeight = ResolutionPolicy::FIXED_HEIGHT;
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const ResolutionPolicy kResolutionFixedWidth = ResolutionPolicy::FIXED_WIDTH;
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const ResolutionPolicy kResolutionUnKnown = ResolutionPolicy::UNKNOWN;
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void ccDrawInit()
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{
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@ -967,6 +967,13 @@ CC_DEPRECATED_ATTRIBUTE extern const Application::Platform kTargetEmscripten;
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CC_DEPRECATED_ATTRIBUTE extern const Application::Platform kTargetTizen;
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CC_DEPRECATED_ATTRIBUTE typedef Application::Platform TargetPlatform;
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CC_DEPRECATED_ATTRIBUTE extern const ResolutionPolicy kResolutionExactFit;
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CC_DEPRECATED_ATTRIBUTE extern const ResolutionPolicy kResolutionNoBorder;
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CC_DEPRECATED_ATTRIBUTE extern const ResolutionPolicy kResolutionShowAll;
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CC_DEPRECATED_ATTRIBUTE extern const ResolutionPolicy kResolutionFixedHeight;
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CC_DEPRECATED_ATTRIBUTE extern const ResolutionPolicy kResolutionFixedWidth;
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CC_DEPRECATED_ATTRIBUTE extern const ResolutionPolicy kResolutionUnKnown;
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#define kCCTMXTileHorizontalFlag kTMXTileHorizontalFlag
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#define kCCTMXTileVerticalFlag kTMXTileVerticalFlag
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#define kCCTMXTileDiagonalFlag kTMXTileDiagonalFlag
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@ -46,7 +46,7 @@ EGLViewProtocol::EGLViewProtocol()
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: _delegate(NULL)
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, _scaleX(1.0f)
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, _scaleY(1.0f)
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, _resolutionPolicy(kResolutionUnKnown)
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, _resolutionPolicy(ResolutionPolicy::UNKNOWN)
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{
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}
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@ -57,7 +57,7 @@ EGLViewProtocol::~EGLViewProtocol()
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void EGLViewProtocol::setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy)
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{
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CCASSERT(resolutionPolicy != kResolutionUnKnown, "should set resolutionPolicy");
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CCASSERT(resolutionPolicy != ResolutionPolicy::UNKNOWN, "should set resolutionPolicy");
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if (width == 0.0f || height == 0.0f)
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{
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@ -69,22 +69,22 @@ void EGLViewProtocol::setDesignResolutionSize(float width, float height, Resolut
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_scaleX = (float)_screenSize.width / _designResolutionSize.width;
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_scaleY = (float)_screenSize.height / _designResolutionSize.height;
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if (resolutionPolicy == kResolutionNoBorder)
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if (resolutionPolicy == ResolutionPolicy::NO_BORDER)
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{
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_scaleX = _scaleY = MAX(_scaleX, _scaleY);
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}
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if (resolutionPolicy == kResolutionShowAll)
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if (resolutionPolicy == ResolutionPolicy::SHOW_ALL)
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{
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_scaleX = _scaleY = MIN(_scaleX, _scaleY);
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}
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if ( resolutionPolicy == kResolutionFixedHeight) {
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if ( resolutionPolicy == ResolutionPolicy::FIXED_HEIGHT) {
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_scaleX = _scaleY;
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_designResolutionSize.width = ceilf(_screenSize.width/_scaleX);
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}
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if ( resolutionPolicy == kResolutionFixedWidth) {
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if ( resolutionPolicy == ResolutionPolicy::FIXED_WIDTH) {
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_scaleY = _scaleX;
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_designResolutionSize.height = ceilf(_screenSize.height/_scaleY);
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}
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@ -120,7 +120,7 @@ void EGLViewProtocol::setFrameSize(float width, float height)
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Size EGLViewProtocol::getVisibleSize() const
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{
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if (_resolutionPolicy == kResolutionNoBorder)
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if (_resolutionPolicy == ResolutionPolicy::NO_BORDER)
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{
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return Size(_screenSize.width/_scaleX, _screenSize.height/_scaleY);
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}
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@ -132,7 +132,7 @@ Size EGLViewProtocol::getVisibleSize() const
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Point EGLViewProtocol::getVisibleOrigin() const
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{
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if (_resolutionPolicy == kResolutionNoBorder)
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if (_resolutionPolicy == ResolutionPolicy::NO_BORDER)
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{
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return Point((_designResolutionSize.width - _screenSize.width/_scaleX)/2,
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(_designResolutionSize.height - _screenSize.height/_scaleY)/2);
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@ -3,29 +3,29 @@
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#include "ccTypes.h"
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enum ResolutionPolicy
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enum class ResolutionPolicy
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{
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// The entire application is visible in the specified area without trying to preserve the original aspect ratio.
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// Distortion can occur, and the application may appear stretched or compressed.
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kResolutionExactFit,
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EXACTFIT,
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// The entire application fills the specified area, without distortion but possibly with some cropping,
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// while maintaining the original aspect ratio of the application.
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kResolutionNoBorder,
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NO_BORDER,
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// The entire application is visible in the specified area without distortion while maintaining the original
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// aspect ratio of the application. Borders can appear on two sides of the application.
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kResolutionShowAll,
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SHOW_ALL,
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// The application takes the height of the design resolution size and modifies the width of the internal
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// canvas so that it fits the aspect ratio of the device
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// no distortion will occur however you must make sure your application works on different
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// aspect ratios
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kResolutionFixedHeight,
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FIXED_HEIGHT,
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// The application takes the width of the design resolution size and modifies the height of the internal
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// canvas so that it fits the aspect ratio of the device
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// no distortion will occur however you must make sure your application works on different
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// aspect ratios
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kResolutionFixedWidth,
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FIXED_WIDTH,
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kResolutionUnKnown,
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UNKNOWN,
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};
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NS_CC_BEGIN
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@ -84,9 +84,9 @@ public:
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* @param width Design resolution width.
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* @param height Design resolution height.
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* @param resolutionPolicy The resolution policy desired, you may choose:
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* [1] kResolutionExactFit Fill screen by stretch-to-fit: if the design resolution ratio of width to height is different from the screen resolution ratio, your game view will be stretched.
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* [2] kResolutionNoBorder Full screen without black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two areas of your game view will be cut.
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* [3] kResolutionShowAll Full screen with black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two black borders will be shown.
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* [1] EXACTFIT Fill screen by stretch-to-fit: if the design resolution ratio of width to height is different from the screen resolution ratio, your game view will be stretched.
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* [2] NO_BORDER Full screen without black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two areas of your game view will be cut.
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* [3] SHOW_ALL Full screen with black border: if the design resolution ratio of width to height is different from the screen resolution ratio, two black borders will be shown.
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*/
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virtual void setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy);
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@ -48,7 +48,7 @@ bool EGLView::isOpenGLReady()
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bool EGLView::setContentScaleFactor(float contentScaleFactor)
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{
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assert(_resolutionPolicy == kResolutionUnKnown); // cannot enable retina mode
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assert(_resolutionPolicy == ResolutionPolicy::UNKNOWN); // cannot enable retina mode
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_scaleX = _scaleY = contentScaleFactor;
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[[CCEAGLView sharedEGLView] setNeedsLayout];
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@ -18,7 +18,7 @@ bool AppDelegate::applicationDidFinishLaunching() {
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pDirector->setOpenGLView(pEGLView);
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pEGLView->setDesignResolutionSize(960.0f, 640.0f, kResolutionNoBorder);
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pEGLView->setDesignResolutionSize(960.0f, 640.0f, ResolutionPolicy::NO_BORDER);
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// turn on display FPS
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pDirector->setDisplayStats(true);
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@ -27,7 +27,7 @@ bool AppDelegate::applicationDidFinishLaunching() {
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Size size = director->getWinSize();
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// Set the design resolution
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glView->setDesignResolutionSize(designResolutionSize.width, designResolutionSize.height, kResolutionNoBorder);
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glView->setDesignResolutionSize(designResolutionSize.width, designResolutionSize.height, ResolutionPolicy::NO_BORDER);
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Size frameSize = glView->getFrameSize();
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@ -36,7 +36,7 @@ bool AppDelegate::applicationDidFinishLaunching() {
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FileUtils::getInstance()->setSearchPaths(searchPaths);
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EGLView::getInstance()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionNoBorder);
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EGLView::getInstance()->setDesignResolutionSize(designSize.width, designSize.height, ResolutionPolicy::NO_BORDER);
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// turn on display FPS
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director->setDisplayStats(true);
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@ -48,7 +48,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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director->setContentScaleFactor(resourceSize.height/designSize.height);
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}
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EGLView::getInstance()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionNoBorder);
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EGLView::getInstance()->setDesignResolutionSize(designSize.width, designSize.height, ResolutionPolicy::NO_BORDER);
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auto scene = Scene::create();
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auto layer = new TestController();
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@ -109,7 +109,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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pDirector->setContentScaleFactor(resourceSize.width/designSize.width);
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EGLView::getInstance()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionNoBorder);
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EGLView::getInstance()->setDesignResolutionSize(designSize.width, designSize.height, ResolutionPolicy::NO_BORDER);
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// turn on display FPS
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pDirector->setDisplayStats(true);
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@ -91,7 +91,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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}
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pDirector->setContentScaleFactor(resourceSize.width/designSize.width);
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EGLView::getInstance()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionShowAll);
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EGLView::getInstance()->setDesignResolutionSize(designSize.width, designSize.height, ResolutionPolicy::SHOW_ALL);
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// turn on display FPS
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pDirector->setDisplayStats(true);
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@ -32,7 +32,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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pDirector->setProjection(Director::Projection::_2D);
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// Set the design resolution
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EGLView::getInstance()->setDesignResolutionSize(320, 480, kResolutionShowAll);
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EGLView::getInstance()->setDesignResolutionSize(320, 480, ResolutionPolicy::SHOW_ALL);
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// turn on display FPS
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pDirector->setDisplayStats(true);
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@ -33,7 +33,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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pDirector->setOpenGLView(EGLView::getInstance());
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// JS-Test in Html5 uses 800x450 as design resolution
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EGLView::getInstance()->setDesignResolutionSize(800, 450, kResolutionFixedHeight);
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EGLView::getInstance()->setDesignResolutionSize(800, 450, ResolutionPolicy::FIXED_HEIGHT);
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// turn on display FPS
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pDirector->setDisplayStats(true);
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@ -36,7 +36,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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// set FPS. the default value is 1.0/60 if you don't call this
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pDirector->setAnimationInterval(1.0 / 60);
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EGLView::getInstance()->setDesignResolutionSize(480, 320, kResolutionFixedHeight);
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EGLView::getInstance()->setDesignResolutionSize(480, 320, ResolutionPolicy::FIXED_HEIGHT);
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ScriptingCore* sc = ScriptingCore::getInstance();
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sc->addRegisterCallback(register_all_cocos2dx);
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@ -26,7 +26,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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Director *pDirector = Director::getInstance();
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pDirector->setOpenGLView(EGLView::getInstance());
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EGLView::getInstance()->setDesignResolutionSize(480, 320, kResolutionNoBorder);
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EGLView::getInstance()->setDesignResolutionSize(480, 320, ResolutionPolicy::NO_BORDER);
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// turn on display FPS
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pDirector->setDisplayStats(true);
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@ -44,7 +44,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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pDirector->setContentScaleFactor(resourceSize.height/designSize.height);
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}
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EGLView::getInstance()->setDesignResolutionSize(designSize.width, designSize.height, kResolutionFixedHeight);
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EGLView::getInstance()->setDesignResolutionSize(designSize.width, designSize.height, ResolutionPolicy::FIXED_HEIGHT);
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// register lua engine
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LuaEngine* pEngine = LuaEngine::getInstance();
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