add comments

This commit is contained in:
Huabing.Xu 2014-06-26 11:21:29 +08:00
parent c1b5984ce8
commit e19ce7054b
1 changed files with 2 additions and 0 deletions

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@ -70,6 +70,8 @@ protected:
bool _preMultiplyMV;
};
//This type of quad command will not multiply vertex by modelview matrix, so you need a shader together with modelview matrix
//OR the rendering result will be not correct
class NopreMultiplyMVQuadCommand : public QuadCommand
{
public: