From e19ce7054bc84846df681c95bd5d3e19bc429885 Mon Sep 17 00:00:00 2001 From: "Huabing.Xu" Date: Thu, 26 Jun 2014 11:21:29 +0800 Subject: [PATCH] add comments --- cocos/renderer/CCQuadCommand.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/cocos/renderer/CCQuadCommand.h b/cocos/renderer/CCQuadCommand.h index 7024a2050f..2f50fb2ee1 100644 --- a/cocos/renderer/CCQuadCommand.h +++ b/cocos/renderer/CCQuadCommand.h @@ -70,6 +70,8 @@ protected: bool _preMultiplyMV; }; +//This type of quad command will not multiply vertex by modelview matrix, so you need a shader together with modelview matrix +//OR the rendering result will be not correct class NopreMultiplyMVQuadCommand : public QuadCommand { public: