Merge pull request #12234 from MSOpenTech/v3-winrt-ogg

Added OGG support to winrt audio
This commit is contained in:
子龙山人 2015-06-10 09:44:32 +08:00
commit e1cb308f1d
29 changed files with 437 additions and 235 deletions

View File

@ -159,7 +159,7 @@
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@ -180,7 +180,7 @@
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@ -200,7 +200,7 @@
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@ -221,7 +221,7 @@
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@ -113,7 +113,7 @@
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@ -134,7 +134,7 @@
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@ -175,7 +175,7 @@
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@ -23,5 +24,14 @@
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</ItemGroup>
</Project>

View File

@ -18,8 +18,8 @@
<DisableSpecificWarnings>4056;4244;4251;4756;4453;28204;4099;</DisableSpecificWarnings>
</ClCompile>
<Link>
<AdditionalDependencies>libGLESv2.lib;libEGL.lib;ws2_32.lib;libwebsockets.lib;libcurl.lib;chipmunk.lib;zlib.lib;freetype.lib;sqlite3.lib;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib;dxguid.lib;xaudio2.lib;mfcore.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform);$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\poly2tri;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
<AdditionalDependencies>libogg.lib;libvorbis.lib;libvorbisfile.lib;libGLESv2.lib;libEGL.lib;ws2_32.lib;libwebsockets.lib;libcurl.lib;chipmunk.lib;zlib.lib;freetype.lib;sqlite3.lib;d2d1.lib;d3d11.lib;dxgi.lib;windowscodecs.lib;dwrite.lib;dxguid.lib;xaudio2.lib;mfcore.lib;mfplat.lib;mfreadwrite.lib;mfuuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\OggDecoder\prebuilt\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\prebuilt\$(Platform);$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\chipmunk\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\zlib\prebuilt\$(Platform);$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\freetype2\prebuilt\$(COCOS2D_PLATFORM)\$(Platform);$(EngineRoot)external\poly2tri;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;%(AdditionalLibraryDirectories);</AdditionalLibraryDirectories>
<AdditionalOptions>/IGNORE:4264 %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>

View File

@ -6,6 +6,7 @@
<CurlBinPath Condition=" '$(CurlBinPath)' == '' ">$(EngineRoot)external\curl\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</CurlBinPath>
<WebsocketsBinPath Condition=" '$(WebsocketsBinPath)' == '' ">$(EngineRoot)external\websockets\prebuilt\$(COCOS2D_PLATFORM)\$(Platform)\</WebsocketsBinPath>
<SQLiteBinPath Condition=" '$(SQLiteBinPath)' == '' ">$(EngineRoot)external\sqlite3\libraries\$(COCOS2D_PLATFORM)\$(Platform)\</SQLiteBinPath>
<OggBinPath Condition=" '$(OggBinPath)' == '' ">$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\OggDecoder\prebuilt\$(Platform)\</OggBinPath>
</PropertyGroup>
<ItemGroup Label="ANGLE">
<None Include="$(AngleBinPath)libEGL.dll">
@ -29,5 +30,14 @@
<None Include="$(CurlBinPath)ssleay32.dll">
<DeploymentContent>true</DeploymentContent>
</None>
<None Include="$(OggBinPath)libogg.dll">
<DeploymentContent>true</DeploymentContent>
</None>
<None Include="$(OggBinPath)libvorbis.dll">
<DeploymentContent>true</DeploymentContent>
</None>
<None Include="$(OggBinPath)libvorbisfile.dll">
<DeploymentContent>true</DeploymentContent>
</None>
</ItemGroup>
</Project>

View File

@ -37,6 +37,7 @@ inline void ThrowIfFailed(HRESULT hr)
// AudioCache
AudioCache::AudioCache()
: _isReady(false)
, _retry(false)
, _fileFullPath("")
, _srcReader(nullptr)
, _fileFormat(FileFormat::UNKNOWN)
@ -57,6 +58,10 @@ AudioCache::~AudioCache()
void AudioCache::readDataTask()
{
if (_isReady) {
return;
}
std::wstring path(_fileFullPath.begin(), _fileFullPath.end());
if (nullptr != _srcReader) {
@ -68,31 +73,34 @@ void AudioCache::readDataTask()
{
case FileFormat::WAV:
_srcReader = new (std::nothrow) WAVReader();
if (_srcReader && _srcReader->initialize(_fileFullPath)) {
_audInfo._totalAudioBytes = _srcReader->getTotalAudioBytes();
_audInfo._wfx = _srcReader->getWaveFormatInfo();
_isReady = true;
invokeCallbacks();
}
break;
case FileFormat::OGG:
_srcReader = new (std::nothrow) OGGReader();
break;
case FileFormat::MP3:
_srcReader = new (std::nothrow) MP3Reader();
if (_srcReader && _srcReader->initialize(_fileFullPath)) {
_audInfo._totalAudioBytes = _srcReader->getTotalAudioBytes();
_audInfo._wfx = _srcReader->getWaveFormatInfo();
_isReady = true;
invokeCallbacks();
}
break;
case FileFormat::UNKNOWN:
default:
break;
}
if (_srcReader && _srcReader->initialize(_fileFullPath)) {
_audInfo._totalAudioBytes = _srcReader->getTotalAudioBytes();
_audInfo._wfx = _srcReader->getWaveFormatInfo();
_isReady = true;
_retry = false;
invokeCallbacks();
}
if (!_isReady) {
_retry = true;
log("Failed to read input file: %s.\n", _fileFullPath.c_str());
}
}
void AudioCache::addCallback(const std::function<void()> &callback)
@ -105,6 +113,10 @@ void AudioCache::addCallback(const std::function<void()> &callback)
_callbacks.push_back(callback);
}
_cbMutex.unlock();
if (_retry) {
readDataTask();
}
}
void AudioCache::invokeCallbacks()
@ -290,6 +302,9 @@ void AudioPlayer::setVolume(float volume)
if (FAILED(_xaMasterVoice->SetVolume(volume))) {
error();
}
else {
_volume = volume;
}
}
}
@ -371,7 +386,7 @@ bool AudioPlayer::_play(bool resume)
if (_state == AudioPlayerState::PAUSED && !resume || nullptr == _xaSourceVoice) break;
if (FAILED(_xaSourceVoice->Start())) {
if (FAILED(_xaMasterVoice->SetVolume(_volume)) || FAILED(_xaSourceVoice->Start())) {
error();
}
else {

View File

@ -65,6 +65,7 @@ private:
AudioCache& operator=(const AudioCache&);
private:
bool _retry;
bool _isReady;
AudioInfo _audInfo;
std::mutex _cbMutex;

View File

@ -160,7 +160,7 @@ int AudioEngineImpl::play2d(const std::string &filePath, bool loop, float volume
}
else if (ext.compare(".ogg") == 0){
audioCache->_fileFormat = FileFormat::OGG;
//eraseCache = false; //TODO add support for OGG
eraseCache = false;
}
else if (ext.compare(".mp3") == 0){
audioCache->_fileFormat = FileFormat::MP3;
@ -168,7 +168,6 @@ int AudioEngineImpl::play2d(const std::string &filePath, bool loop, float volume
}
else{
log("unsupported media type:%s\n", ext.c_str());
eraseCache = false;
}
if (eraseCache){

View File

@ -53,6 +53,24 @@ void AudioSourceReader::flushChunks()
_rwMutex.unlock();
}
void AudioSourceReader::seekTo(const float ratio)
{
if (_isStreaming) {
auto newPos = ratio * _audioSize;
if (!newPos && !_isDirty && _chnkQ.size()) // already in 0.0 position
return;
_bytesRead = newPos;
flushChunks();
auto alignment = _wfx.nChannels * _wfx.nBlockAlign;
_bytesRead = _bytesRead >= _audioSize ? (_audioSize - alignment) : _bytesRead - (_bytesRead % alignment);
for (int i = 0; i < QUEUEBUFFER_NUM; i++) {
produceChunk();
}
}
}
// WAVFileReader
WAVReader::WAVReader() :
@ -78,10 +96,8 @@ bool WAVReader::initialize(const std::string& filePath)
flushChunks();
_rwMutex.lock();
_streamer = ref new MediaStreamer;
_streamer->Initialize(std::wstring(_filePath.begin(), _filePath.end()).c_str(), true);
_rwMutex.unlock();
_wfx = _streamer->GetOutputWaveFormatEx();
UINT32 dataSize = _streamer->GetMaxStreamLengthInBytes();
@ -162,31 +178,7 @@ void WAVReader::produceChunk()
void WAVReader::seekTo(const float ratio)
{
if (_isStreaming) {
auto newPos = ratio * _audioSize;
if (!newPos && !_isDirty && _chnkQ.size()) // already in 0.0 position
return;
_bytesRead = newPos;
flushChunks();
switch (_wfx.wFormatTag)
{
case WAVE_FORMAT_PCM:
case WAVE_FORMAT_ADPCM: {
auto alignment = _wfx.nChannels * _wfx.nBlockAlign;
_bytesRead = _bytesRead >= _audioSize ? (_audioSize - alignment) : _bytesRead - (_bytesRead % alignment);
} break;
default:
break;
}
for (int i = 0; i < QUEUEBUFFER_NUM; i++) {
produceChunk();
}
}
AudioSourceReader::seekTo(ratio);
}
@ -299,21 +291,7 @@ void MP3Reader::produceChunk()
void MP3Reader::seekTo(const float ratio)
{
if (_isStreaming) {
auto newPos = ratio * _audioSize;
if (!newPos && !_isDirty && _chnkQ.size()) // already in 0.0 position
return;
_bytesRead = newPos;
flushChunks();
auto alignment = _wfx.nChannels * _wfx.nBlockAlign;
_bytesRead = _bytesRead >= _audioSize ? (_audioSize - alignment) : _bytesRead - (_bytesRead % alignment);
for (int i = 0; i < QUEUEBUFFER_NUM; i++) {
produceChunk();
}
}
AudioSourceReader::seekTo(ratio);
}
HRESULT MP3Reader::configureSourceReader(IMFSourceReader* pReader, IMFMediaType** ppDecomprsdAudioType)
@ -520,4 +498,137 @@ Wrappers::FileHandle MP3Reader::openFile(const std::string& path, bool append)
return Microsoft::WRL::Wrappers::FileHandle(CreateFile2(std::wstring(path.begin(), path.end()).c_str(), access, FILE_SHARE_READ, creation, &extParams));
}
// OGGReader
OGGReader::OGGReader()
{
}
OGGReader::~OGGReader()
{
if (_vorbisFd) {
ov_clear(_vorbisFd.get());
}
}
bool OGGReader::initialize(const std::string& filePath)
{
bool ret = false;
_filePath = filePath;
do {
_vorbisFd = std::make_unique<OggVorbis_File>();
if (ov_fopen(FileUtils::getInstance()->getSuitableFOpen(_filePath).c_str(), _vorbisFd.get())){
break;
}
auto vi = ov_info(_vorbisFd.get(), -1);
if (!vi) {
break;
}
auto totalFrames = ov_pcm_total(_vorbisFd.get(), -1);
auto bytesPerFrame = vi->channels * 2;
_audioSize = totalFrames * bytesPerFrame;
_wfx.wFormatTag = WAVE_FORMAT_PCM;
_wfx.nChannels = vi->channels;
_wfx.nSamplesPerSec = vi->rate;
_wfx.nAvgBytesPerSec = vi->rate * bytesPerFrame;
_wfx.nBlockAlign = bytesPerFrame;
_wfx.wBitsPerSample = (bytesPerFrame / vi->channels) * 8;
_wfx.cbSize = 0;
if (_audioSize <= PCMDATA_CACHEMAXSIZE) {
produceChunk();
}
else {
_isStreaming = true;
for (int i = 0; i < QUEUEBUFFER_NUM; i++) {
produceChunk();
}
}
ret = true;
} while (false);
return ret;
}
bool OGGReader::consumeChunk(AudioDataChunk& chunk)
{
bool ret = false;
_isDirty = true;
_rwMutex.lock();
if (_chnkQ.size() > 0) {
chunk = _chnkQ.front();
if (_isStreaming) {
_chnkQ.pop();
}
ret = true;
}
_rwMutex.unlock();
return ret;
}
void OGGReader::produceChunk()
{
_rwMutex.lock();
int chunkSize = _audioSize;
do {
if (!_isStreaming && _chnkQ.size() || _chnkQ.size() >= QUEUEBUFFER_NUM) {
break;
}
if (_isStreaming) {
chunkSize = std::min(CHUNK_SIZE_MAX, _audioSize - _bytesRead);
}
if (!chunkSize && !_chnkQ.size()) {
auto alignment = _wfx.nChannels * _wfx.nBlockAlign;
_bytesRead -= alignment;
chunkSize = alignment;
}
if (!chunkSize) {
break;
}
int retSize = 0;
AudioDataChunk chunk = { 0 };
chunk._data = std::make_shared<PCMBuffer>(chunkSize);
auto newPos = (1.0f * _bytesRead / _audioSize) * ov_time_total(_vorbisFd.get(), -1);
if (ov_time_seek(_vorbisFd.get(), newPos)){
break;
}
do
{
long br = 0;
int current_section = 0;
if ((br = ov_read(_vorbisFd.get(), (char*)chunk._data->data() + retSize, chunkSize - retSize, 0, 2, 1, &current_section)) == 0) {
break;
}
retSize += br;
} while (retSize < chunkSize);
_bytesRead += retSize;
chunk._dataSize = retSize;
chunk._seqNo = ((float)_bytesRead / _audioSize) * ((float)_audioSize / CHUNK_SIZE_MAX);
chunk._endOfStream = (_bytesRead >= _audioSize);
_chnkQ.push(chunk);
} while (false);
_rwMutex.unlock();
}
void OGGReader::seekTo(const float ratio)
{
AudioSourceReader::seekTo(ratio);
}
#endif

View File

@ -30,6 +30,8 @@
#include <queue>
#include <mutex>
#include "MediaStreamer.h"
#include "ogg/ogg.h"
#include "vorbis/vorbisfile.h"
NS_CC_BEGIN
namespace experimental{
@ -132,6 +134,22 @@ class MP3Reader : public AudioSourceReader
std::string _mappedWavFile;
};
class OGGReader : public AudioSourceReader
{
public:
OGGReader();
virtual ~OGGReader();
virtual bool initialize(const std::string& filePath) override;
virtual FileFormat getFileFormat() override { return FileFormat::WAV; }
virtual bool consumeChunk(AudioDataChunk& chunk) override;
virtual void produceChunk() override;
virtual void seekTo(const float ratio) override;
private:
std::unique_ptr<OggVorbis_File> _vorbisFd;
};
}
NS_CC_END
#endif // __AUDIO_SOURCE_READER_H_

View File

@ -1,5 +1,5 @@
{
"version":"v3-deps-61",
"version":"v3-deps-62",
"zip_file_size":"138162176",
"repo_name":"cocos2d-x-3rd-party-libs-bin",
"repo_parent":"https://github.com/cocos2d/",

View File

@ -51,10 +51,11 @@ OpenGLESPage::OpenGLESPage(OpenGLES* openGLES) :
mRenderSurface(EGL_NO_SURFACE),
mCustomRenderSurfaceSize(0,0),
mUseCustomRenderSurfaceSize(false),
m_coreInput(nullptr),
m_dpi(0.0f),
m_deviceLost(false),
m_orientation(DisplayOrientations::Landscape)
mCoreInput(nullptr),
mDpi(0.0f),
mDeviceLost(false),
mVisible(false),
mOrientation(DisplayOrientations::Landscape)
{
InitializeComponent();
@ -77,7 +78,7 @@ OpenGLESPage::OpenGLESPage(OpenGLES* openGLES) :
currentDisplayInformation->OrientationChanged +=
ref new TypedEventHandler<DisplayInformation^, Object^>(this, &OpenGLESPage::OnOrientationChanged);
m_orientation = currentDisplayInformation->CurrentOrientation;
mOrientation = currentDisplayInformation->CurrentOrientation;
this->Loaded +=
ref new Windows::UI::Xaml::RoutedEventHandler(this, &OpenGLESPage::OnPageLoaded);
@ -111,23 +112,23 @@ OpenGLESPage::OpenGLESPage(OpenGLES* openGLES) :
auto workItemHandler = ref new WorkItemHandler([this](IAsyncAction ^)
{
// The CoreIndependentInputSource will raise pointer events for the specified device types on whichever thread it's created on.
m_coreInput = swapChainPanel->CreateCoreIndependentInputSource(
mCoreInput = swapChainPanel->CreateCoreIndependentInputSource(
Windows::UI::Core::CoreInputDeviceTypes::Mouse |
Windows::UI::Core::CoreInputDeviceTypes::Touch |
Windows::UI::Core::CoreInputDeviceTypes::Pen
);
// Register for pointer events, which will be raised on the background thread.
m_coreInput->PointerPressed += ref new TypedEventHandler<Object^, PointerEventArgs^>(this, &OpenGLESPage::OnPointerPressed);
m_coreInput->PointerMoved += ref new TypedEventHandler<Object^, PointerEventArgs^>(this, &OpenGLESPage::OnPointerMoved);
m_coreInput->PointerReleased += ref new TypedEventHandler<Object^, PointerEventArgs^>(this, &OpenGLESPage::OnPointerReleased);
mCoreInput->PointerPressed += ref new TypedEventHandler<Object^, PointerEventArgs^>(this, &OpenGLESPage::OnPointerPressed);
mCoreInput->PointerMoved += ref new TypedEventHandler<Object^, PointerEventArgs^>(this, &OpenGLESPage::OnPointerMoved);
mCoreInput->PointerReleased += ref new TypedEventHandler<Object^, PointerEventArgs^>(this, &OpenGLESPage::OnPointerReleased);
// Begin processing input messages as they're delivered.
m_coreInput->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessUntilQuit);
mCoreInput->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessUntilQuit);
});
// Run task on a dedicated high priority background thread.
m_inputLoopWorker = ThreadPool::RunAsync(workItemHandler, WorkItemPriority::High, WorkItemOptions::TimeSliced);
mInputLoopWorker = ThreadPool::RunAsync(workItemHandler, WorkItemPriority::High, WorkItemOptions::TimeSliced);
}
OpenGLESPage::~OpenGLESPage()
@ -141,29 +142,30 @@ void OpenGLESPage::OnPageLoaded(Platform::Object^ sender, Windows::UI::Xaml::Rou
// The SwapChainPanel has been created and arranged in the page layout, so EGL can be initialized.
CreateRenderSurface();
StartRenderLoop();
mVisible = true;
}
void OpenGLESPage::OnPointerPressed(Object^ sender, PointerEventArgs^ e)
{
if (m_renderer)
if (mRenderer)
{
m_renderer->QueuePointerEvent(PointerEventType::PointerPressed, e);
mRenderer->QueuePointerEvent(PointerEventType::PointerPressed, e);
}
}
void OpenGLESPage::OnPointerMoved(Object^ sender, PointerEventArgs^ e)
{
if (m_renderer)
if (mRenderer)
{
m_renderer->QueuePointerEvent(PointerEventType::PointerMoved, e);
mRenderer->QueuePointerEvent(PointerEventType::PointerMoved, e);
}
}
void OpenGLESPage::OnPointerReleased(Object^ sender, PointerEventArgs^ e)
{
if (m_renderer)
if (mRenderer)
{
m_renderer->QueuePointerEvent(PointerEventType::PointerReleased, e);
mRenderer->QueuePointerEvent(PointerEventType::PointerReleased, e);
}
}
@ -172,9 +174,9 @@ void OpenGLESPage::OnKeyPressed(CoreWindow^ sender, KeyEventArgs^ e)
if (!e->KeyStatus.WasKeyDown)
{
//log("OpenGLESPage::OnKeyPressed %d", e->VirtualKey);
if (m_renderer)
if (mRenderer)
{
m_renderer->QueueKeyboardEvent(WinRTKeyboardEventType::KeyPressed, e);
mRenderer->QueueKeyboardEvent(WinRTKeyboardEventType::KeyPressed, e);
}
}
}
@ -192,9 +194,9 @@ void OpenGLESPage::OnCharacterReceived(CoreWindow^ sender, CharacterReceivedEven
void OpenGLESPage::OnKeyReleased(CoreWindow^ sender, KeyEventArgs^ e)
{
//log("OpenGLESPage::OnKeyReleased %d", e->VirtualKey);
if (m_renderer)
if (mRenderer)
{
m_renderer->QueueKeyboardEvent(WinRTKeyboardEventType::KeyReleased, e);
mRenderer->QueueKeyboardEvent(WinRTKeyboardEventType::KeyReleased, e);
}
}
@ -202,18 +204,20 @@ void OpenGLESPage::OnKeyReleased(CoreWindow^ sender, KeyEventArgs^ e)
void OpenGLESPage::OnOrientationChanged(DisplayInformation^ sender, Object^ args)
{
critical_section::scoped_lock lock(mSwapChainPanelSizeCriticalSection);
m_orientation = sender->CurrentOrientation;
mOrientation = sender->CurrentOrientation;
}
void OpenGLESPage::OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args)
{
if (args->Visible && mRenderSurface != EGL_NO_SURFACE)
{
StartRenderLoop();
std::unique_lock<std::mutex> locker(mSleepMutex);
mVisible = true;
mSleepCondition.notify_one();
}
else
{
StopRenderLoop();
mVisible = false;
}
}
@ -230,15 +234,14 @@ void OpenGLESPage::OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Wi
*/
void OpenGLESPage::OnBackButtonPressed(Object^ sender, BackPressedEventArgs^ args)
{
if (m_renderer)
if (mRenderer)
{
m_renderer->QueueBackButtonEvent();
mRenderer->QueueBackButtonEvent();
args->Handled = true;
}
}
#endif
void OpenGLESPage::OnSwapChainPanelSizeChanged(Object^ sender, Windows::UI::Xaml::SizeChangedEventArgs^ e)
{
// Size change events occur outside of the render thread. A lock is required when updating
@ -291,19 +294,13 @@ void OpenGLESPage::DestroyRenderSurface()
void OpenGLESPage::RecoverFromLostDevice()
{
// Stop the render loop, reset OpenGLES, recreate the render surface
// and start the render loop again to recover from a lost device.
StopRenderLoop();
{
critical_section::scoped_lock lock(mRenderSurfaceCriticalSection);
DestroyRenderSurface();
mOpenGLES->Reset();
CreateRenderSurface();
}
StartRenderLoop();
critical_section::scoped_lock lock(mRenderSurfaceCriticalSection);
DestroyRenderSurface();
mOpenGLES->Reset();
CreateRenderSurface();
std::unique_lock<std::mutex> locker(mSleepMutex);
mDeviceLost = false;
mSleepCondition.notify_one();
}
void OpenGLESPage::TerminateApp()
@ -316,7 +313,6 @@ void OpenGLESPage::TerminateApp()
mOpenGLES->DestroySurface(mRenderSurface);
mOpenGLES->Cleanup();
}
}
Windows::UI::Xaml::Application::Current->Exit();
}
@ -330,45 +326,60 @@ void OpenGLESPage::StartRenderLoop()
}
DisplayInformation^ currentDisplayInformation = DisplayInformation::GetForCurrentView();
m_dpi = currentDisplayInformation->LogicalDpi;
mDpi = currentDisplayInformation->LogicalDpi;
auto dispatcher = Windows::UI::Xaml::Window::Current->CoreWindow->Dispatcher;
// Create a task for rendering that will be run on a background thread.
auto workItemHandler = ref new Windows::System::Threading::WorkItemHandler([this, dispatcher](Windows::Foundation::IAsyncAction ^ action)
{
critical_section::scoped_lock lock(mRenderSurfaceCriticalSection);
mOpenGLES->MakeCurrent(mRenderSurface);
GLsizei panelWidth = 0;
GLsizei panelHeight = 0;
GetSwapChainPanelSize(&panelWidth, &panelHeight);
if (m_renderer.get() == nullptr)
if (mRenderer.get() == nullptr)
{
m_renderer = std::make_shared<Cocos2dRenderer>(panelWidth, panelHeight, m_dpi, m_orientation, dispatcher, swapChainPanel);
mRenderer = std::make_shared<Cocos2dRenderer>(panelWidth, panelHeight, mDpi, mOrientation, dispatcher, swapChainPanel);
}
if (m_deviceLost)
{
m_deviceLost = false;
m_renderer->DeviceLost();
}
else
{
m_renderer->Resume();
}
mRenderer->Resume();
while (action->Status == Windows::Foundation::AsyncStatus::Started && !m_deviceLost)
while (action->Status == Windows::Foundation::AsyncStatus::Started)
{
GetSwapChainPanelSize(&panelWidth, &panelHeight);
m_renderer.get()->Draw(panelWidth, panelHeight, m_dpi, m_orientation);
// run on main UI thread
if (m_renderer->AppShouldExit())
if (!mVisible)
{
mRenderer->Pause();
}
// wait until app is visible again or thread is cancelled
while (!mVisible)
{
std::unique_lock<std::mutex> lock(mSleepMutex);
mSleepCondition.wait(lock);
if (action->Status != Windows::Foundation::AsyncStatus::Started)
{
return; // thread was cancelled. Exit thread
}
if (mVisible)
{
mRenderer->Resume();
}
else // spurious wake up
{
continue;
}
}
GetSwapChainPanelSize(&panelWidth, &panelHeight);
mRenderer.get()->Draw(panelWidth, panelHeight, mDpi, mOrientation);
if (mRenderer->AppShouldExit())
{
// run on main UI thread
swapChainPanel->Dispatcher->RunAsync(Windows::UI::Core::CoreDispatcherPriority::Normal, ref new DispatchedHandler([this]()
{
TerminateApp();
@ -376,17 +387,19 @@ void OpenGLESPage::StartRenderLoop()
return;
}
else if (mOpenGLES->SwapBuffers(mRenderSurface) != GL_TRUE)
EGLBoolean result = GL_FALSE;
{
// The call to eglSwapBuffers might not be successful (i.e. due to Device Lost)
critical_section::scoped_lock lock(mRenderSurfaceCriticalSection);
result = mOpenGLES->SwapBuffers(mRenderSurface);
}
if (result != GL_TRUE)
{
// The call to eglSwapBuffers was not be successful (i.e. due to Device Lost)
// If the call fails, then we must reinitialize EGL and the GL resources.
m_deviceLost = true;
if (m_renderer)
{
m_renderer->Pause();
}
mRenderer->Pause();
mDeviceLost = true;
// XAML objects like the SwapChainPanel must only be manipulated on the UI thread.
swapChainPanel->Dispatcher->RunAsync(Windows::UI::Core::CoreDispatcherPriority::High, ref new Windows::UI::Core::DispatchedHandler([=]()
@ -394,13 +407,28 @@ void OpenGLESPage::StartRenderLoop()
RecoverFromLostDevice();
}, CallbackContext::Any));
return;
}
}
// wait until OpenGL is reset or thread is cancelled
while (mDeviceLost)
{
std::unique_lock<std::mutex> lock(mSleepMutex);
mSleepCondition.wait(lock);
if (m_renderer)
{
m_renderer->Pause();
if (action->Status != Windows::Foundation::AsyncStatus::Started)
{
return; // thread was cancelled. Exit thread
}
if (!mDeviceLost)
{
// restart cocos2d-x
mRenderer->DeviceLost();
}
else // spurious wake up
{
continue;
}
}
}
}
});
@ -413,6 +441,8 @@ void OpenGLESPage::StopRenderLoop()
if (mRenderLoopWorker)
{
mRenderLoopWorker->Cancel();
std::unique_lock<std::mutex> locker(mSleepMutex);
mSleepCondition.notify_one();
mRenderLoopWorker = nullptr;
}
}

View File

@ -21,6 +21,8 @@
#include "OpenGLES.h"
#include "OpenGLESPage.g.h"
#include <memory>
#include <condition_variable>
#include <mutex>
#include "Cocos2dRenderer.h"
@ -51,7 +53,7 @@ namespace cocos2d
void StopRenderLoop();
OpenGLES* mOpenGLES;
std::shared_ptr<cocos2d::Cocos2dRenderer> m_renderer;
std::shared_ptr<cocos2d::Cocos2dRenderer> mRenderer;
Windows::Foundation::Size mSwapChainPanelSize;
Concurrency::critical_section mSwapChainPanelSizeCriticalSection;
@ -64,8 +66,8 @@ namespace cocos2d
Windows::Foundation::IAsyncAction^ mRenderLoopWorker;
// Track user input on a background worker thread.
Windows::Foundation::IAsyncAction^ m_inputLoopWorker;
Windows::UI::Core::CoreIndependentInputSource^ m_coreInput;
Windows::Foundation::IAsyncAction^ mInputLoopWorker;
Windows::UI::Core::CoreIndependentInputSource^ mCoreInput;
// Independent input handling functions.
void OnPointerPressed(Platform::Object^ sender, Windows::UI::Core::PointerEventArgs^ e);
@ -77,9 +79,12 @@ namespace cocos2d
void OnOrientationChanged(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args);
float m_dpi;
bool m_deviceLost;
Windows::Graphics::Display::DisplayOrientations m_orientation;
float mDpi;
bool mDeviceLost;
bool mVisible;
Windows::Graphics::Display::DisplayOrientations mOrientation;
std::mutex mSleepMutex;
std::condition_variable mSleepCondition;
};
}

View File

@ -27,7 +27,6 @@
<DependentUpon>$(MSBuildThisFileDirectory)OpenGLESPage.xaml</DependentUpon>
</ClCompile>
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\AppDelegate.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\AppMacros.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\HelloWorldScene.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)App.xaml.h">
<DependentUpon>$(MSBuildThisFileDirectory)App.xaml</DependentUpon>
@ -35,6 +34,7 @@
<ClCompile Include="$(MSBuildThisFileDirectory)pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClInclude Include="$(MSBuildThisFileDirectory)Cocos2dRenderer.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)OpenGLES.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)OpenGLESPage.xaml.h">
<DependentUpon>$(MSBuildThisFileDirectory)OpenGLESPage.xaml</DependentUpon>

View File

@ -27,14 +27,12 @@
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\AppDelegate.h">
<Filter>Classes</Filter>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\AppMacros.h">
<Filter>Classes</Filter>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\HelloWorldScene.h">
<Filter>Classes</Filter>
</ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)OpenGLES.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)OpenGLESPage.xaml.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)Cocos2dRenderer.h" />
</ItemGroup>
<ItemGroup>
<Page Include="$(MSBuildThisFileDirectory)OpenGLESPage.xaml" />

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest" xmlns:m2="http://schemas.microsoft.com/appx/2013/manifest">
<Identity Name="C0E598E8-4FFC-4646-BCB9-2E3F383135D3" Publisher="CN=msopentech" Version="1.0.0.0" />
<Identity Name="72E03097-0A54-455B-97D7-45DF07333C1A" Publisher="CN=msopentech" Version="1.0.0.0" />
<Properties>
<DisplayName>HelloCpp.Windows</DisplayName>
<PublisherDisplayName>msopentech</PublisherDisplayName>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest" xmlns:m2="http://schemas.microsoft.com/appx/2013/manifest" xmlns:m3="http://schemas.microsoft.com/appx/2014/manifest" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest">
<Identity Name="33990434-935A-446E-8F50-03715968962D" Publisher="CN=dalestam" Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="c0051f3e-b3cc-428c-91e3-6bd297b8a88d" PhonePublisherId="00000000-0000-0000-0000-000000000000" />
<Identity Name="6136306D-4E1C-4339-85A7-964D852DB9A6" Publisher="CN=dalestam" Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="24d2f8cc-f033-491e-90ce-f498d794d2be" PhonePublisherId="00000000-0000-0000-0000-000000000000" />
<Properties>
<DisplayName>HelloCpp.WindowsPhone</DisplayName>
<PublisherDisplayName>msopentech</PublisherDisplayName>

View File

@ -154,16 +154,16 @@
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<PostBuildEvent>
<Command>echo "Copying Windows 8.1 Universal App CPP template files"
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /eiycq</Command>
<Command>echo "Copying Windows 10.0 Universal App CPP template files"
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
@ -176,16 +176,16 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<PostBuildEvent>
<Command>echo "Copying Windows 8.1 Universal App CPP template files"
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /eiycq</Command>
<Command>echo "Copying Windows 10.0 Universal App CPP template files"
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@ -198,16 +198,16 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<PostBuildEvent>
<Command>echo "Copying Windows 8.1 Universal App CPP template files"
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /eiycq</Command>
<Command>echo "Copying Windows 10.0 Universal App CPP template files"
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@ -220,16 +220,16 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<DebugInformationFormat>OldStyle</DebugInformationFormat>
</ClCompile>
<PostBuildEvent>
<Command>echo "Copying Windows 8.1 Universal App CPP template files"
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /eiycq</Command>
<Command>echo "Copying Windows 10.0 Universal App CPP template files"
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@ -242,16 +242,16 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<PostBuildEvent>
<Command>echo "Copying Windows 8.1 Universal App CPP template files"
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /eiycq</Command>
<Command>echo "Copying Windows 10.0 Universal App CPP template files"
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@ -263,16 +263,16 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<PostBuildEvent>
<Command>echo "Copying Windows 8.1 Universal App CPP template files"
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /eiycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /eiycq</Command>
<Command>echo "Copying Windows 10.0 Universal App CPP template files"
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>

View File

@ -68,6 +68,9 @@
<None Include="$(WebsocketsBinPath)libwebsockets.dll" />
<None Include="$(ZLibBinPath)zlib.dll" />
<None Include="$(SQLiteBinPath)sqlite3.dll" />
<None Include="$(OggBinPath)libogg.dll" />
<None Include="$(OggBinPath)libvorbis.dll" />
<None Include="$(OggBinPath)libvorbisfile.dll" />
</ItemGroup>
<ItemGroup>
<Page Include="..\..\..\cocos\platform\win8.1-universal\OpenGLESPage.xaml" />

View File

@ -112,7 +112,7 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<PackageCertificateKeyFile>HelloCpp.Windows_TemporaryKey.pfx</PackageCertificateKeyFile>
<AppxAutoIncrementPackageRevision>True</AppxAutoIncrementPackageRevision>
<AppxAutoIncrementPackageRevision>False</AppxAutoIncrementPackageRevision>
<AppxBundlePlatforms>x86</AppxBundlePlatforms>
<PackageCertificateThumbprint>F75DA75441DF3361D325C567D0B34DA34BD31EED</PackageCertificateThumbprint>
</PropertyGroup>

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest" xmlns:m2="http://schemas.microsoft.com/appx/2013/manifest">
<Identity Name="a39cf818-af13-4d5f-9d18-3dbac1159b33" Publisher="CN=msopentech" Version="1.0.0.6" />
<Identity Name="F77B1E28-4A19-4C6F-BC04-ED4B3B899C5D" Publisher="CN=msopentech" Version="1.0.0.0" />
<Properties>
<DisplayName>HelloCpp.Windows</DisplayName>
<PublisherDisplayName>msopentech</PublisherDisplayName>

View File

@ -79,7 +79,7 @@
<Import Project="..\..\..\..\cocos\2d\winrt_8.1_props\cocos2d_winrt_8.1_app.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros">
<AppxAutoIncrementPackageRevision>True</AppxAutoIncrementPackageRevision>
<AppxAutoIncrementPackageRevision>False</AppxAutoIncrementPackageRevision>
<AppxBundlePlatforms>arm</AppxBundlePlatforms>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest" xmlns:m2="http://schemas.microsoft.com/appx/2013/manifest" xmlns:m3="http://schemas.microsoft.com/appx/2014/manifest" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest">
<Identity Name="839e6be3-2571-47d8-910b-1d7386788d3b" Publisher="CN=dalestam" Version="1.0.0.5" />
<mp:PhoneIdentity PhoneProductId="839e6be3-2571-47d8-910b-1d7386788d3b" PhonePublisherId="00000000-0000-0000-0000-000000000000" />
<Identity Name="E16926F3-83FF-439F-A726-0AFE21D9D1DF" Publisher="CN=dalestam" Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="b2afbf32-b144-4d43-ad66-7cdd618d17c6" PhonePublisherId="00000000-0000-0000-0000-000000000000" />
<Properties>
<DisplayName>HelloCpp.WindowsPhone</DisplayName>
<PublisherDisplayName>msopentech</PublisherDisplayName>

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest" xmlns:m2="http://schemas.microsoft.com/appx/2013/manifest">
<Identity Name="333e2568-b954-4f2c-9ff8-1f5d48d26457" Publisher="CN=msopentech" Version="1.0.0.0" />
<Identity Name="5358F942-A49C-41B1-A448-B70423FF35A0" Publisher="CN=msopentech" Version="1.0.0.0" />
<Properties>
<DisplayName>cpp-tests.Windows</DisplayName>
<PublisherDisplayName>msopentech</PublisherDisplayName>

View File

@ -90,6 +90,8 @@
<PropertyGroup>
<PackageCertificateKeyFile>cpp-tests.Windows_TemporaryKey.pfx</PackageCertificateKeyFile>
<PackageCertificateThumbprint>35C2132BDB64C0DFA54722663D9148FF118E341B</PackageCertificateThumbprint>
<AppxAutoIncrementPackageRevision>False</AppxAutoIncrementPackageRevision>
<AppxBundlePlatforms>x86</AppxBundlePlatforms>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<LinkIncremental>false</LinkIncremental>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest" xmlns:m2="http://schemas.microsoft.com/appx/2013/manifest" xmlns:m3="http://schemas.microsoft.com/appx/2014/manifest" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest">
<Identity Name="c123badd-5e39-470a-9efa-6cd05854141e" Publisher="CN=dalestam" Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="c123badd-5e39-470a-9efa-6cd05854141e" PhonePublisherId="00000000-0000-0000-0000-000000000000" />
<Identity Name="E7A5EF45-9B67-4F3D-94D3-1CA0BC8B836E" Publisher="CN=dalestam" Version="1.0.0.0" />
<mp:PhoneIdentity PhoneProductId="64a62759-d01f-4308-be64-ec1c27542892" PhonePublisherId="00000000-0000-0000-0000-000000000000" />
<Properties>
<DisplayName>cpp-tests.WindowsPhone</DisplayName>
<PublisherDisplayName>dalestam</PublisherDisplayName>

View File

@ -116,7 +116,7 @@
</ClCompile>
</ItemDefinitionGroup>
<PropertyGroup Label="UserMacros">
<AppxAutoIncrementPackageRevision>True</AppxAutoIncrementPackageRevision>
<AppxAutoIncrementPackageRevision>False</AppxAutoIncrementPackageRevision>
<AppxBundlePlatforms>arm</AppxBundlePlatforms>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">