mirror of https://github.com/axmolengine/axmol.git
Fixing typo in the constant INVAILD_AUDIO_ID of the new AudioEngine, changing it to INVALID_AUDIO_ID
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e20c347767
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@ -47,7 +47,7 @@
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using namespace cocos2d;
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using namespace cocos2d::experimental;
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const int AudioEngine::INVAILD_AUDIO_ID = -1;
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const int AudioEngine::INVALID_AUDIO_ID = -1;
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const float AudioEngine::TIME_UNKNOWN = -1.0f;
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//audio file path,audio IDs
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@ -85,7 +85,7 @@ bool AudioEngine::lazyInit()
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int AudioEngine::play2d(const std::string& filePath, bool loop, float volume, const AudioProfile *profile)
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{
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int ret = AudioEngine::INVAILD_AUDIO_ID;
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int ret = AudioEngine::INVALID_AUDIO_ID;
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do {
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if ( !lazyInit() ){
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@ -130,7 +130,7 @@ int AudioEngine::play2d(const std::string& filePath, bool loop, float volume, co
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}
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ret = _audioEngineImpl->play2d(filePath, loop, volume);
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if (ret != INVAILD_AUDIO_ID)
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if (ret != INVALID_AUDIO_ID)
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{
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_audioPathIDMap[filePath].push_back(ret);
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auto it = _audioPathIDMap.find(filePath);
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@ -229,7 +229,7 @@ bool AudioEngineImpl::init()
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int AudioEngineImpl::play2d(const std::string &filePath ,bool loop ,float volume)
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{
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auto audioId = AudioEngine::INVAILD_AUDIO_ID;
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auto audioId = AudioEngine::INVALID_AUDIO_ID;
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do
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{
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@ -187,7 +187,7 @@ bool AudioEngineImpl::init()
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int AudioEngineImpl::play2d(const std::string &filePath ,bool loop ,float volume)
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{
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if (s_ALDevice == nullptr) {
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return AudioEngine::INVAILD_AUDIO_ID;
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return AudioEngine::INVALID_AUDIO_ID;
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}
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bool sourceFlag = false;
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@ -201,7 +201,7 @@ int AudioEngineImpl::play2d(const std::string &filePath ,bool loop ,float volume
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}
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}
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if(!sourceFlag){
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return AudioEngine::INVAILD_AUDIO_ID;
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return AudioEngine::INVALID_AUDIO_ID;
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}
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AudioCache* audioCache = nullptr;
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@ -81,7 +81,7 @@ public:
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PAUSED
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};
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static const int INVAILD_AUDIO_ID;
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static const int INVALID_AUDIO_ID;
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static const float TIME_UNKNOWN;
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@ -205,7 +205,7 @@ int AudioEngineImpl::play2d(const std::string &filePath ,bool loop ,float volume
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}
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}
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if(!availableSourceExist){
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return AudioEngine::INVAILD_AUDIO_ID;
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return AudioEngine::INVALID_AUDIO_ID;
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}
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AudioCache* audioCache = nullptr;
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@ -244,7 +244,7 @@ int AudioEngineImpl::play2d(const std::string &filePath ,bool loop ,float volume
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if (eraseCache){
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_audioCaches.erase(filePath);
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return AudioEngine::INVAILD_AUDIO_ID;
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return AudioEngine::INVALID_AUDIO_ID;
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}
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audioCache->_fileFullPath = FileUtils::getInstance()->fullPathForFilename(filePath);
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@ -347,7 +347,7 @@ std::string AudioEngineTestDemo::title() const
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bool AudioControlTest::init()
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{
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auto ret = AudioEngineTestDemo::init();
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_audioID = AudioEngine::INVAILD_AUDIO_ID;
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_audioID = AudioEngine::INVALID_AUDIO_ID;
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_loopEnabled = false;
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_volume = 1.0f;
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_duration = AudioEngine::TIME_UNKNOWN;
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@ -359,13 +359,13 @@ bool AudioControlTest::init()
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auto& layerSize = this->getContentSize();
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auto playItem = TextButton::create("play", [&](TextButton* button){
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if (_audioID == AudioEngine::INVAILD_AUDIO_ID) {
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if (_audioID == AudioEngine::INVALID_AUDIO_ID) {
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_audioID = AudioEngine::play2d("background.mp3", _loopEnabled, _volume);
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if(_audioID != AudioEngine::INVAILD_AUDIO_ID) {
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if(_audioID != AudioEngine::INVALID_AUDIO_ID) {
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button->setEnabled(false);
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AudioEngine::setFinishCallback(_audioID, [&](int id, const std::string& filePath){
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_audioID = AudioEngine::INVAILD_AUDIO_ID;
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_audioID = AudioEngine::INVALID_AUDIO_ID;
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((TextButton*)_playItem)->setEnabled(true);
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_timeRatio = 0.0f;
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@ -379,10 +379,10 @@ bool AudioControlTest::init()
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addChild(playItem);
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auto stopItem = TextButton::create("stop", [&](TextButton* button){
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if (_audioID != AudioEngine::INVAILD_AUDIO_ID ) {
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if (_audioID != AudioEngine::INVALID_AUDIO_ID ) {
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AudioEngine::stop(_audioID);
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_audioID = AudioEngine::INVAILD_AUDIO_ID;
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_audioID = AudioEngine::INVALID_AUDIO_ID;
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((TextButton*)_playItem)->setEnabled(true);
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}
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});
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@ -390,7 +390,7 @@ bool AudioControlTest::init()
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addChild(stopItem);
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auto pauseItem = TextButton::create("pause", [&](TextButton* button){
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if (_audioID != AudioEngine::INVAILD_AUDIO_ID ) {
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if (_audioID != AudioEngine::INVALID_AUDIO_ID ) {
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AudioEngine::pause(_audioID);
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}
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});
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@ -398,7 +398,7 @@ bool AudioControlTest::init()
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addChild(pauseItem);
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auto resumeItem = TextButton::create("resume", [&](TextButton* button){
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if (_audioID != AudioEngine::INVAILD_AUDIO_ID ) {
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if (_audioID != AudioEngine::INVALID_AUDIO_ID ) {
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AudioEngine::resume(_audioID);
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}
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});
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@ -408,7 +408,7 @@ bool AudioControlTest::init()
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auto loopItem = TextButton::create("enable-loop", [&](TextButton* button){
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_loopEnabled = !_loopEnabled;
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if (_audioID != AudioEngine::INVAILD_AUDIO_ID ) {
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if (_audioID != AudioEngine::INVALID_AUDIO_ID ) {
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AudioEngine::setLoop(_audioID, _loopEnabled);
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}
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if(_loopEnabled){
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@ -424,7 +424,7 @@ bool AudioControlTest::init()
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auto uncacheItem = TextButton::create("uncache", [&](TextButton* button){
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AudioEngine::uncache("background.mp3");
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_audioID = AudioEngine::INVAILD_AUDIO_ID;
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_audioID = AudioEngine::INVALID_AUDIO_ID;
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((TextButton*)_playItem)->setEnabled(true);
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});
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uncacheItem->setPosition(layerSize.width * 0.7f,layerSize.height * 0.5f);
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@ -434,7 +434,7 @@ bool AudioControlTest::init()
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volumeSlider->setPercent(100);
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volumeSlider->setCallBack([&](SliderEx* sender,float ratio,SliderEx::TouchEvent event){
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_volume = ratio;
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if (_audioID != AudioEngine::INVAILD_AUDIO_ID ) {
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if (_audioID != AudioEngine::INVALID_AUDIO_ID ) {
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AudioEngine::setVolume(_audioID, _volume);
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}
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});
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@ -449,7 +449,7 @@ bool AudioControlTest::init()
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_updateTimeSlider = false;
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break;
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case SliderEx::TouchEvent::UP:
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if (_audioID != AudioEngine::INVAILD_AUDIO_ID && _duration != AudioEngine::TIME_UNKNOWN) {
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if (_audioID != AudioEngine::INVALID_AUDIO_ID && _duration != AudioEngine::TIME_UNKNOWN) {
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AudioEngine::setCurrentTime(_audioID,_duration * ratio);
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}
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case SliderEx::TouchEvent::CANCEL:
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@ -481,7 +481,7 @@ bool AudioControlTest::init()
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void AudioControlTest::update(float dt)
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{
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if (_audioID != AudioEngine::INVAILD_AUDIO_ID ) {
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if (_audioID != AudioEngine::INVALID_AUDIO_ID ) {
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if(_duration == AudioEngine::TIME_UNKNOWN){
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_duration = AudioEngine::getDuration(_audioID);
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}
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@ -524,7 +524,7 @@ bool PlaySimultaneouslyTest::init()
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auto startTime = utils::gettime();
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for(int index = 0; index < TEST_COUNT; ++index){
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audioId = AudioEngine::play2d(_files[index]);
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if(audioId != AudioEngine::INVAILD_AUDIO_ID){
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if(audioId != AudioEngine::INVALID_AUDIO_ID){
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_playingcount += 1;
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AudioEngine::setFinishCallback(audioId, [&](int id, const std::string& filePath){
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@ -584,7 +584,7 @@ bool AudioProfileTest::init()
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auto playItem = TextButton::create(text, [&](TextButton* button){
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int index = button->getTag();
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auto id = AudioEngine::play2d(_files[index], false, 1.0f, &_audioProfile);
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if(id != AudioEngine::INVAILD_AUDIO_ID){
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if(id != AudioEngine::INVALID_AUDIO_ID){
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_time = _minDelay;
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_audioCount += 1;
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char show[30];
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