AudioOut support ogg format

This commit is contained in:
dumganhar 2011-10-18 09:45:04 +08:00
parent ee53c29e5c
commit e247668ee0
2 changed files with 552 additions and 236 deletions

View File

@ -1,11 +1,20 @@
#include "CCAudioOut.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <vorbis/vorbisfile.h>
#include <FSystem.h>
using namespace Osp::Base;
using namespace Osp::Base::Collection;
using namespace Osp::Media;
using namespace Osp::Io;
#define MAX_BUFFER_SIZE 2520 // 840 byte
namespace CocosDenshion {
#define PRE_BUFFERING_NUM 2
#define DEFAULT_VOLUME_LEVEL 5
typedef struct wave_tag
{
@ -24,28 +33,25 @@ typedef struct wave_tag
unsigned long int SubChunk2Size;
}WAVE;
static bool GetWaveHeadInfo(FILE*stream, WAVE& outWavHead)
static void GetWaveHeadInfo(File* pFile, WAVE& outWavHead)
{
char szTmp[100] = {0};
int i = 0;
memset(&outWavHead, 0, sizeof(WAVE));
pFile->Read(outWavHead.ChunkID, 4);
pFile->Read(&(outWavHead.ChunkSize),4);
pFile->Read(outWavHead.Format, 4);
pFile->Read(outWavHead.SubChunk1ID, 4);
pFile->Read(&(outWavHead.SubChunk1Size), 4);
pFile->Read(&(outWavHead.AudioFormat), 2);
pFile->Read(&(outWavHead.NumChannels), 2);
pFile->Read(&(outWavHead.SampleRate), 4);
pFile->Read(&(outWavHead.ByteRate), 4);
pFile->Read(&(outWavHead.BlockAlign), 2);
pFile->Read(&(outWavHead.BitsPerSample), 2);
fread(outWavHead.ChunkID, 4, 1, stream);
outWavHead.ChunkID[4] = (char)0;
fread(&(outWavHead.ChunkSize),4, 1, stream);
fread(outWavHead.Format, 4, 1, stream);
outWavHead.Format[4] = (char)0;
fread(outWavHead.SubChunk1ID, 4, 1, stream);
outWavHead.SubChunk1ID[4] = (char)0;
fread(&(outWavHead.SubChunk1Size), 4, 1, stream);
fread(&(outWavHead.AudioFormat), 2, 1, stream);
fread(&(outWavHead.NumChannels), 2, 1, stream);
fread(&(outWavHead.SampleRate), 4, 1, stream);
fread(&(outWavHead.ByteRate), 4, 1, stream);
fread(&(outWavHead.BlockAlign), 2, 1, stream);
fread(&(outWavHead.BitsPerSample), 2, 1, stream);
fseek(stream, 0, SEEK_SET);
fread(szTmp, 64, 1, stream);
pFile->Seek(FILESEEKPOSITION_BEGIN, 0);
pFile->Read(szTmp, 64);
for (i = 0; i <= 60; i++)
{
@ -55,241 +61,539 @@ static bool GetWaveHeadInfo(FILE*stream, WAVE& outWavHead)
}
}
fseek(stream, i, SEEK_SET);
fread(outWavHead.SubChunk2ID, 4, 1, stream);
outWavHead.SubChunk2ID[4] = (char)0;
fread(&(outWavHead.SubChunk2Size), 4, 1, stream);
return true;
pFile->Seek(FILESEEKPOSITION_BEGIN, i);
pFile->Read(outWavHead.SubChunk2ID, 4);
pFile->Read(&(outWavHead.SubChunk2Size), 4);
}
MyAudioOutEventListener::MyAudioOutEventListener()
int CCAudioOut::DecodeOgg(const char *infile)
{
__totalWriteBufferNum = 0;
__playCount = 0;
__pDataArray = null;
__pAudioOut = null;
__pPcmBuffer = null;
__pcmLen = 0;
}
FILE *in=NULL;
OggVorbis_File vf;
int bs = 0;
char buf[8192];
int buflen = 8192;
unsigned int written = 0;
int ret;
ogg_int64_t length = 0;
ogg_int64_t done = 0;
int size;
int seekable = 0;
int percent = 0;
char* pPcmBuffer = NULL;
MyAudioOutEventListener::~MyAudioOutEventListener()
{
AppLog("dealoc MyAudioOutEventListener");
if (__pDataArray != null)
{
__pDataArray->RemoveAll(true);
delete __pDataArray;
__pDataArray = null;
in = fopen(infile, "rb");
if(!in) {
AppLog("ERROR: Failed to open input file:\n");
return 1;
}
if (__pAudioOut != null)
if(ov_open(in, &vf, NULL, 0) < 0) {
AppLog("ERROR: Failed to open input as vorbis\n");
fclose(in);
// fclose(out);
return 1;
}
if(ov_seekable(&vf)) {
seekable = 1;
length = ov_pcm_total(&vf, 0);
size = bits/8 * ov_info(&vf, 0)->channels;
}
if (ov_info(&vf,0)->channels == 2)
{
__sampleChannelType = AUDIO_CHANNEL_TYPE_STEREO;
}
else
{
__sampleChannelType = AUDIO_CHANNEL_TYPE_MONO;
}
__sampleRate = ov_info(&vf,0)->rate;
__sampleBitdepth = AUDIO_TYPE_PCM_S16_LE;
while((ret = ov_read(&vf, buf, buflen, endian, bits/8, sign, &bs)) != 0) {
if(bs != 0) {
AppLog("Only one logical bitstream currently supported\n");
break;
}
if(ret < 0 && !quiet) {
AppLog("Warning: hole in data\n");
continue;
}
if (__pAllPcmBuffer == null)
{
__pAllPcmBuffer = (char*)malloc(ret);
}
else
{
__pAllPcmBuffer = (char*)realloc(__pAllPcmBuffer, written+ret);
}
memcpy(__pAllPcmBuffer+written, buf, ret);
written += ret;
if(!quiet && seekable) {
done += ret/size;
if((double)done/(double)length * 200. > (double)percent) {
percent = (double)done/(double)length *200;
AppLog("\r\t[%5.1f%%]", (double)percent/2.);
}
}
}
__iAllPcmBufferSize = written;
// if(seekable && !quiet)
// AppLog("\n");
// if(!raw)
// rewrite_header(out, written); /* We don't care if it fails, too late */
ov_clear(&vf);
fclose(in);
// fclose(out);
return 0;
}
CCAudioOut::CCAudioOut()
{
AppLog("Enter");
__pAllPcmBuffer = null;
__iAllPcmBufferSize = 0;
__iAllPcmPos = 0;
quiet = 0;
bits = 16;
endian = 0;
raw = 0;
sign = 1;
__iFileType = 0;
__pFile = null;
}
CCAudioOut::~CCAudioOut()
{
AppLog("Enter");
Finalize();
if(__pAudioOut)
{
__pAudioOut->Stop();
__pAudioOut->Unprepare();
delete __pAudioOut;
__pAudioOut = null;
}
if (__pPcmBuffer != null)
if (__pAllPcmBuffer)
{
delete[] __pPcmBuffer;
__pPcmBuffer = null;
free(__pAllPcmBuffer);
__pAllPcmBuffer = null;
}
}
result MyAudioOutEventListener::Construct(const char* pszFilePath)
result CCAudioOut::Initialize(const char* pszFilePath)
{
__pAudioOut = new AudioOut();
__pAudioOut->Construct(*this);
WAVE wavHead;
FILE* fp = fopen(pszFilePath, "rb");
if (fp != NULL)
AppLog("Enter");
// This is called when AudioOut form is moving on the foreground.
result r = E_SUCCESS;
__pAllPcmBuffer = null;
__iAllPcmBufferSize = 0;
__iAllPcmPos = 0;
if(__checkInitFiniPair == false)
{
if (GetWaveHeadInfo(fp, wavHead))
// Reset the configure variables
__finishChecker =0;
__bufWrittenCnt = PRE_BUFFERING_NUM;
__buffReadCnt = 0;
__buffWriteCnt = 0;
result r = E_FAILURE;
if (__pAudioOut == NULL)
{
__pPcmBuffer = new char[wavHead.SubChunk2Size];
__pcmLen = wavHead.SubChunk2Size;
fread(__pPcmBuffer, __pcmLen, 1, fp);
fclose(fp);
__pAudioOut = new AudioOut();
if (!__pAudioOut)
{
AppLog("[E_OUT_OF_MEMORY] m_pAudio new failed\n");
return r;
}
r = __pAudioOut->Construct(*this);
if (IsFailed(r))
{
AppLog("[Error] m_AudioOut.Construct failed");
return r;
}
}
else
{
fclose(fp);
return E_FAILURE;
AppLog("[Error] __pAudioOut is already existed\n");
}
}
__pDataArray = new ArrayList();
// AudioOut Preparation
AudioSampleType audioSampleType;
AudioChannelType audioChannelType;
int audioSampleRate = 0;
if (wavHead.BitsPerSample == 8)
{
audioSampleType = AUDIO_TYPE_PCM_U8;
}
else if (wavHead.BitsPerSample == 16)
{
audioSampleType = AUDIO_TYPE_PCM_S16_LE;
}
else
{
audioSampleType = AUDIO_TYPE_NONE;
}
if (wavHead.NumChannels == 1)
{
audioChannelType = AUDIO_CHANNEL_TYPE_MONO;
}
else if (wavHead.NumChannels == 2)
{
audioChannelType = AUDIO_CHANNEL_TYPE_STEREO;
}
else
{
audioChannelType = AUDIO_CHANNEL_TYPE_NONE;
}
audioSampleRate = wavHead.SampleRate;
result r = __pAudioOut->Prepare(audioSampleType, audioChannelType, audioSampleRate);
AppLog("The audio out prepare result is %s", GetErrorMessage(r));
AppLogDebug("The audio out prepare result in ApplogDebug message");
ByteBuffer* pTotalData = null;
pTotalData = new ByteBuffer();
pTotalData->Construct(__pcmLen);
pTotalData->SetArray((byte*)__pPcmBuffer, 0, __pcmLen);
pTotalData->Flip();
int totalSize = pTotalData->GetLimit();
int currentPosition = 0;
ByteBuffer* pItem = null;
byte givenByte;
// Binding data buffers into the array
if(totalSize > MAX_BUFFER_SIZE)
{
do
String strFile(pszFilePath);
if (strFile.EndsWith(".wav"))
{
pItem = new ByteBuffer();
pItem->Construct(MAX_BUFFER_SIZE);
for(int i = 0; i < MAX_BUFFER_SIZE; i++)
__iFileType = 0;
// Construct File for feeding buffers
__pFile = new File();
if(!__pFile)
{
// Read it per 1 byte
pTotalData->GetByte(currentPosition++,givenByte);
pItem->SetByte(givenByte);
if(currentPosition == totalSize )
break;
AppLog("[Error] __pFile new failed\n");
return E_SYSTEM;
}
__pDataArray->Add(*pItem);
}while(currentPosition < totalSize);
__totalWriteBufferNum = __pDataArray->GetCount();
}
else
{
pItem = new ByteBuffer();
pItem->Construct(totalSize);
for(int i = 0; i < totalSize; i++)
{
// Read it per 1 byte
pTotalData->GetByte(i, givenByte);
pItem->SetByte(givenByte);
r = __pFile->Construct(pszFilePath, L"rb");
if (IsFailed(r)) {
AppLog("[Error] __pFile.Construct failed : %d \n", r);
return r;
}
WAVE wavHead;
GetWaveHeadInfo(__pFile, wavHead);
if (wavHead.BitsPerSample == 8)
{
__sampleBitdepth = AUDIO_TYPE_PCM_U8;
}
else if (wavHead.BitsPerSample == 16)
{
__sampleBitdepth = AUDIO_TYPE_PCM_S16_LE;
}
else
{
__sampleBitdepth = AUDIO_TYPE_NONE;
}
if (wavHead.NumChannels == 1)
{
__sampleChannelType = AUDIO_CHANNEL_TYPE_MONO;
}
else if (wavHead.NumChannels == 2)
{
__sampleChannelType = AUDIO_CHANNEL_TYPE_STEREO;
}
else
{
__sampleChannelType = AUDIO_CHANNEL_TYPE_NONE;
}
__sampleRate = wavHead.SampleRate;
}
__pDataArray->Add(*pItem);
__totalWriteBufferNum = __pDataArray->GetCount();
// non-case for now, may the size of test file is bigger than MAX size
else if (strFile.EndsWith(".ogg"))
{
__iFileType = 1;
long long curTick, oldTick;
Osp::System::SystemTime::GetTicks(oldTick);
DecodeOgg(pszFilePath);
Osp::System::SystemTime::GetTicks(curTick);
AppLog("decode ogg to pcm waste %ld", (long)(curTick-oldTick));
}
// Prepare AudioOut
r = __pAudioOut->Prepare( __sampleBitdepth, __sampleChannelType, __sampleRate );
if (IsFailed(r))
{
AppLog("[Error] m_AudioOut.Prepare failed");
return r;
}
__bufferSize = __pAudioOut->GetMinBufferSize();
AppLog("[Info] __bufferSize=%d (MaxBuf=%d Min Size %d)\n", __bufferSize, __pAudioOut->GetMaxBufferSize(),__pAudioOut->GetMinBufferSize());
// Reset Volume or keeping a volume level
__volumeLevel = __volumeLevel == -1 ? DEFAULT_VOLUME_LEVEL : __volumeLevel;
r = __pAudioOut->SetVolume(DEFAULT_VOLUME_LEVEL);
if (IsFailed(r))
{
AppLog("[Error] m_AudioOut.SetVolume failed");
return r;
}
r = __byteBuffer[0].Construct(__bufferSize);
if (E_SUCCESS != r)
{
AppLog( "[Error] __byteBuffer[0].Construct failed..%d ",r);
return E_OUT_OF_MEMORY;
}
r = __byteBuffer[1].Construct(__bufferSize);
if (E_SUCCESS != r)
{
AppLog( "[Error] __byteBuffer[1].Construct failed..%d ",r);
return E_OUT_OF_MEMORY;
}
r = __byteBuffer[2].Construct(__bufferSize);
if (E_SUCCESS != r)
{
AppLog( "[Error] __byteBuffer[2].Construct failed..%d ",r);
return E_OUT_OF_MEMORY;
}
r = __byteBuffer[3].Construct(__bufferSize);
if (E_SUCCESS != r)
{
AppLog( "[Error] __byteBuffer[3].Construct failed..%d ",r);
return E_OUT_OF_MEMORY;
}
for (int i=0; i<4; i++)
{
FeedBuffer(); // Feeding buffers(4)
}
r = __pAudioOut->WriteBuffer(__byteBuffer[0]);
if (IsFailed(r))
{
AppLog("[Error] m_AudioOut.WriteBuffer failed : %d\n", r);
return r;
}
r = __pAudioOut->WriteBuffer(__byteBuffer[1]);
if (IsFailed(r))
{
AppLog("[Error] m_AudioOut.WriteBuffer failed : %d\n", r);
return r;
}
__checkInitFiniPair = true;
}else{
AppLog("[WANRNING] The application state is not proper");
}
delete pTotalData;
pTotalData = null;
// Start playing until the end of the array
// __pAudioOut->Start();
return r;
}
void MyAudioOutEventListener::Play()
result CCAudioOut::FeedBuffer (void)
{
if (__pAudioOut->GetState() == AUDIOOUT_STATE_PLAYING)
int readSize = 0;
result ret = E_SUCCESS;
if (__iFileType == 0)
{
__pAudioOut->Reset();
/*
* Read buffer from file
*/
if(__pFile)
{
readSize = __pFile->Read((char *)__byteBuffer[__buffWriteCnt].GetPointer (), __bufferSize);
if(readSize != 0)
{
__buffWriteCnt ++;
if (4 == __buffWriteCnt)
{
__buffWriteCnt = 0;
}
}else
{
AppLog("readSize = %d", readSize);
__finishChecker = PRE_BUFFERING_NUM;
__buffWriteCnt = 0;
}
}
}
else if (__iFileType == 1)
{// ogg
int iRemainSize = __iAllPcmBufferSize - __iAllPcmPos;
if (iRemainSize < __bufferSize)
{
memcpy((void*)__byteBuffer[__buffWriteCnt].GetPointer (), __pAllPcmBuffer+__iAllPcmPos, iRemainSize);
__iAllPcmPos += iRemainSize;
}
else
{
memcpy((void*)__byteBuffer[__buffWriteCnt].GetPointer (), __pAllPcmBuffer+__iAllPcmPos, __bufferSize);
__iAllPcmPos += __bufferSize;
}
if (__iAllPcmPos < __iAllPcmBufferSize)
{
__buffWriteCnt ++;
if (4 == __buffWriteCnt)
{
__buffWriteCnt = 0;
}
}
else
{
AppLog("readSize = %d", readSize);
__finishChecker = PRE_BUFFERING_NUM;
__buffWriteCnt = 0;
__iAllPcmPos = 0;
}
}
ByteBuffer* pWriteBuffer = null;
for (int i = 0; i < __totalWriteBufferNum; i++)
{
pWriteBuffer = static_cast<ByteBuffer*>(__pDataArray->GetAt(i));
__pAudioOut->WriteBuffer(*pWriteBuffer);
}
__pAudioOut->Start();
__playCount++;
return ret;
}
void MyAudioOutEventListener::Stop()
{
__pAudioOut->Stop();
}
void MyAudioOutEventListener::SetVolume(int volume)
{
__pAudioOut->SetVolume(volume);
}
/**
* Notifies when the device has written a buffer completely.
*
* @param[in] src A pointer to the AudioOut instance that fired the event
*/
void MyAudioOutEventListener::OnAudioOutBufferEndReached(Osp::Media::AudioOut& src)
void CCAudioOut::ReFeedBuffer(void)
{
result r = E_SUCCESS;
if( __playCount == __totalWriteBufferNum)
for (int i=0; i<4; i++)
{
// The End of array, it's time to finish
//cjh r = src.Unprepare();
FeedBuffer(); // Feeding buffers(4)
}
//Reset Variable
__playCount = 0;
//cjh __totalWriteBufferNum = 0;
r = __pAudioOut->WriteBuffer(__byteBuffer[0]);
if (IsFailed(r))
{
AppLog("[Error] m_AudioOut.WriteBuffer failed : %d\n", r);
}
r = __pAudioOut->WriteBuffer(__byteBuffer[1]);
if (IsFailed(r))
{
AppLog("[Error] m_AudioOut.WriteBuffer failed : %d\n", r);
}
}
void CCAudioOut::Play(void)
{
AppLog("Enter");
result ret = E_SUCCESS;
AudioOutState state = __pAudioOut->GetState();
if( state == AUDIOOUT_STATE_STOPPED && __checkRestart)
{
// Last buffer is checked. Reset.
__checkRestart = false;
__bufWrittenCnt = PRE_BUFFERING_NUM;
__buffReadCnt = 0;
__pFile->Seek(FILESEEKPOSITION_BEGIN,0);
ReFeedBuffer();
ret = __pAudioOut->Start();
if (IsFailed(ret))
{
AppLog("[Error] m_AudioOut.Start failed : %d\n", ret);
}
}else if(state == AUDIOOUT_STATE_PREPARED || state == AUDIOOUT_STATE_STOPPED)
{
ret = __pAudioOut->Start();
if (IsFailed(ret))
{
AppLog("[Error] m_AudioOut.Start failed : %d\n", ret);
}
}
}
void CCAudioOut::Stop(void)
{
AppLog("Enter");
result ret = E_SUCCESS;
if( __pAudioOut->GetState() == AUDIOOUT_STATE_PLAYING )
{
ret = __pAudioOut->Stop();
if (IsFailed(ret))
{
AppLog("[Error] m_AudioOut.Stop failed : %d\n", ret);
}
}
if (__pAudioOut)
{
delete __pAudioOut;
__pAudioOut = null;
}
delete this;
}
void CCAudioOut::OnAudioOutBufferEndReached(Osp::Media::AudioOut& src)
{
int ret;
// AppLog("thread name is %S", Thread::GetCurrentThread()->GetName().GetPointer());
AppLog("__buffReadCnt = %d", __buffReadCnt);
__byteBuffer[__buffReadCnt++].Clear ();
if (4 == __buffReadCnt)
__buffReadCnt = 0;
if(__finishChecker == 0)
{
ret = src.WriteBuffer(__byteBuffer[__bufWrittenCnt++]);
if (4 == __bufWrittenCnt)
__bufWrittenCnt = 0;
FeedBuffer();
}else
{
//Not yet reached the end of array
//Write the next buffer
__playCount++;
// ByteBuffer* pWriteBuffer = static_cast<ByteBuffer*>(__pDataArray->GetAt(__playCount++));
// r = src.WriteBuffer(*pWriteBuffer);
AppLog("__finishChecker = %d", __finishChecker);
__finishChecker--;
if(__finishChecker == 0)
{
AppLog("stop...");
__checkRestart = true;
Stop();
}
}
}
/**
* Notifies that the output device is being interrupted by a task of higher priority than AudioOut.
*
* @param[in] src A pointer to the AudioOut instance that fired the event
*/
void MyAudioOutEventListener::OnAudioOutInterrupted(Osp::Media::AudioOut& src)
void CCAudioOut::OnAudioOutInterrupted(Osp::Media::AudioOut& src)
{
AppLog("OnAudioOutInterrupted");
if (__pAudioOut->GetState() == AUDIOOUT_STATE_PLAYING)
AppLog("Enter");
Finalize();
}
void CCAudioOut::OnAudioOutReleased(Osp::Media::AudioOut& src)
{
AppLog("Enter");
//cjh Initialize();
}
void CCAudioOut::Finalize(void)
{
AppLog("Enter");
if(__checkInitFiniPair)
{
__pAudioOut->Stop();
// Set OnAudioOutBufferEndReached stop.
__finishChecker = PRE_BUFFERING_NUM;
__checkRestart = false;
if(__pAudioOut)
{
AudioOutState state = __pAudioOut->GetState();
result r = E_SUCCESS;
if(state == AUDIOOUT_STATE_PLAYING)
{
r = __pAudioOut->Reset();
if(IsFailed(r))
{
AppLog("[Error] AudioOut Reset is failed");
}
}
state = __pAudioOut->GetState();
if(state == AUDIOOUT_STATE_PREPARED || state == AUDIOOUT_STATE_STOPPED)
{
r = __pAudioOut->Unprepare();
if(IsFailed(r))
{
AppLog("[Error] AudioOut UnPrepare is failed");
}
}
}
if(__pFile)
{
delete __pFile;
__pFile = null;
}
__checkInitFiniPair = false;
}else{
AppLog("[WANRNING] This application state is not proper");
}
}
/**
* Notifies that the interrupted output device has been released.
*
* @param[in] src A pointer to the AudioOut instance that fired the event
*/
void MyAudioOutEventListener::OnAudioOutReleased(Osp::Media::AudioOut& src)
{
AppLog("OnAudioOutReleased");
}

View File

@ -3,48 +3,60 @@
#include <FBase.h>
#include <FMedia.h>
#include <FIo.h>
class MyAudioOutEventListener :
namespace CocosDenshion {
class CCAudioOut:
public Osp::Media::IAudioOutEventListener
{
public:
MyAudioOutEventListener();
CCAudioOut();
virtual ~CCAudioOut();
virtual ~MyAudioOutEventListener();
result Construct(const char* pszFilePath);
void Play();
void Stop();
void SetVolume(int volume);
/**
* Notifies when the device has written a buffer completely.
*
* @param[in] src A pointer to the AudioOut instance that fired the event
*/
virtual void OnAudioOutBufferEndReached(Osp::Media::AudioOut& src);
/**
* Notifies that the output device is being interrupted by a task of higher priority than AudioOut.
*
* @param[in] src A pointer to the AudioOut instance that fired the event
*/
virtual void OnAudioOutInterrupted(Osp::Media::AudioOut& src);
/**
* Notifies that the interrupted output device has been released.
*
* @param[in] src A pointer to the AudioOut instance that fired the event
*/
virtual void OnAudioOutReleased(Osp::Media::AudioOut& src);
int DecodeOgg(const char *infile);
result Initialize(const char* pszFilePath);
result FeedBuffer (void);
void ReFeedBuffer(void);
void Finalize(void);
void Play(void);
void Stop(void);
void SetVolume(int volume);
private:
int __totalWriteBufferNum;
int __playCount;
Osp::Base::Collection::ArrayList* __pDataArray;
Osp::Media::AudioOut* __pAudioOut;
char* __pPcmBuffer;
int __pcmLen;
Osp::Media::AudioOut *__pAudioOut;
Osp::Base::ByteBuffer __byteBuffer [4];
Osp::Io::File *__pFile;
Osp::Media::AudioChannelType __sampleChannelType;
Osp::Media::AudioSampleType __sampleBitdepth;
bool __checkRestart;
bool __checkInitFiniPair;
int __bufferSize;
int __finishChecker;
int __buffWriteCnt;
int __buffReadCnt;
int __bufWrittenCnt;
int __volumeLevel;
int __iFileType; // 0: wav; 1:ogg
int __sampleRate;
char* __pAllPcmBuffer;
int __iAllPcmBufferSize;
int __iAllPcmPos;
int quiet;
int bits;
int endian;
int raw;
int sign;
};
#endif /* MYAUDIOOUTLISTENER_H_ */
}
#endif /* __CCAUDIOOUT_H__ */