mirror of https://github.com/axmolengine/axmol.git
add animation3d support new to create
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2d04e995d7
commit
e25c4f88ae
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@ -372,7 +372,7 @@ var Camera3DTest = (function(){
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sprite.setPosition3D(postion);
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sprite.setGlobalZOrder(globalZOrder);
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if(playAnimation){
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var animation = jsb.Animation3D.create(file, "Take 001");
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var animation = new jsb.Animation3D(file, "Take 001");
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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sprite.runAction(cc.repeatForever(animate));
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@ -182,7 +182,7 @@ var LightTest = LightTestDemo.extend({
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orc.setScale(2.0);
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var axe = new jsb.Sprite3D("Sprite3DTest/axe.c3b");
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orc.getAttachNode("Bip001 R Hand").addChild(axe);
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var animation = jsb.Animation3D.create("Sprite3DTest/orc.c3b");
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var animation = new jsb.Animation3D("Sprite3DTest/orc.c3b");
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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orc.runAction(cc.repeatForever(animate));
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@ -157,7 +157,7 @@ var NavMeshBaseTestDemo = NavMeshTestScene.extend({
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node.setCameraMask(cc.CameraFlag.USER1);
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physicsScene.addChild(node);
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var animation = jsb.Animation3D.create(filePath);
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var animation = new jsb.Animation3D(filePath);
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var animate = jsb.Animate3D.create(animation);
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if (animate){
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@ -377,7 +377,7 @@ var Particle3DWithSprite3DDemo = Particle3DTestDemo.extend({
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sprite.setPosition3D(cc.math.vec3(-20, 0, 0));
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sprite.setRotation3D(cc.math.vec3(0, 180, 0));
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sprite.setCameraMask(2);
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var animation = jsb.Animation3D.create(c3bfileName);
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var animation = new jsb.Animation3D(c3bfileName);
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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sprite.runAction(cc.repeatForever(animate));
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@ -306,7 +306,7 @@ var Sprite3DWithSkinTest = Sprite3DTestDemo.extend({
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this.addChild(sprite);
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sprite.setPosition(position);
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var animation = jsb.Animation3D.create("Sprite3DTest/orc.c3b");
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var animation = new jsb.Animation3D("Sprite3DTest/orc.c3b");
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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var inverse = Math.random() < 0.33 ? true : false;
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@ -371,7 +371,7 @@ var Animate3DTest = (function(){
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this.addChild(sprite);
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this._sprite = sprite;
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var animation = jsb.Animation3D.create("Sprite3DTest/tortoise.c3b");
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var animation = new jsb.Animation3D("Sprite3DTest/tortoise.c3b");
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if(animation){
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var animate = jsb.Animate3D.create(animation, 0, 1.933);
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this._swim = new cc.RepeatForever(animate);
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@ -484,7 +484,7 @@ var AttachmentTest = Sprite3DTestDemo.extend({
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var sp = new jsb.Sprite3D("Sprite3DTest/axe.c3b");
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sprite.getAttachNode("Bip001 R Hand").addChild(sp);
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var animation = jsb.Animation3D.create("Sprite3DTest/orc.c3b");
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var animation = new jsb.Animation3D("Sprite3DTest/orc.c3b");
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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sprite.runAction(cc.repeatForever(animate));
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@ -566,7 +566,7 @@ var Sprite3DReskinTest = (function(){
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sprite.setRotation3D(cc.math.vec3(0, 0, 0));
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this.addChild(sprite);
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sprite.setPosition(cc.p(position.x, position.y - 60));
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var animation = jsb.Animation3D.create("Sprite3DTest/ReskinGirl.c3b");
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var animation = new jsb.Animation3D("Sprite3DTest/ReskinGirl.c3b");
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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sprite.runAction(cc.repeatForever(animate));
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@ -700,7 +700,7 @@ var Sprite3DWithOBBPerformanceTest = Sprite3DTestDemo.extend({
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this.addChild(sprite);
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this._sprite = sprite;
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var animation = jsb.Animation3D.create("Sprite3DTest/tortoise.c3b");
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var animation = new jsb.Animation3D("Sprite3DTest/tortoise.c3b");
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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sprite.runAction(cc.repeatForever(animate));
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@ -810,7 +810,7 @@ var Sprite3DMirrorTest = Sprite3DTestDemo.extend({
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var sp = new jsb.Sprite3D("Sprite3DTest/axe.c3b");
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sprite.getAttachNode("Bip001 R Hand").addChild(sp);
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var animation = jsb.Animation3D.create(fileName);
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var animation = new jsb.Animation3D(fileName);
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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sprite.runAction(cc.repeatForever(animate));
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@ -829,7 +829,7 @@ var Sprite3DMirrorTest = Sprite3DTestDemo.extend({
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sp = new jsb.Sprite3D("Sprite3DTest/axe.c3b");
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sprite.getAttachNode("Bip001 R Hand").addChild(sp);
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var animation = jsb.Animation3D.create(fileName);
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var animation = new jsb.Animation3D(fileName);
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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sprite.runAction(cc.repeatForever(animate));
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@ -854,7 +854,7 @@ var QuaternionTest = Sprite3DTestDemo.extend({
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sprite.setPosition(cc.p(s.width/2 + this._radius * Math.cos(this._accAngle), s.height / 2 + this._radius * Math.sin(this._accAngle)));
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this.addChild(sprite);
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this._sprite = sprite;
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var animation = jsb.Animation3D.create("Sprite3DTest/tortoise.c3b");
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var animation = new jsb.Animation3D("Sprite3DTest/tortoise.c3b");
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if(animation){
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var animate = jsb.Animate3D.create(animation, 0, 1.933);
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sprite.runAction(cc.repeatForever(animate));
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@ -937,7 +937,7 @@ var UseCaseSprite3D1 = Sprite3DTestDemo.extend({
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var sprite = new jsb.Sprite3D("Sprite3DTest/girl.c3b");
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sprite.setScale(0.15);
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var animation = jsb.Animation3D.create("Sprite3DTest/girl.c3b");
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var animation = new jsb.Animation3D("Sprite3DTest/girl.c3b");
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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sprite.runAction(cc.repeatForever(animate));
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@ -1006,7 +1006,7 @@ var UseCaseSprite3D2 = Sprite3DTestDemo.extend({
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var sprite = new jsb.Sprite3D("Sprite3DTest/girl.c3b");
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sprite.setScale(0.5);
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var animation = jsb.Animation3D.create("Sprite3DTest/girl.c3b");
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var animation = new jsb.Animation3D("Sprite3DTest/girl.c3b");
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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sprite.runAction(cc.repeatForever(animate));
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@ -1139,7 +1139,7 @@ var Sprite3DWithSkinOutlineTest = Sprite3DTestDemo.extend({
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effect2.setOutlineWidth(0.02);
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sprite.addEffect(effect2, -2);
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var animation = jsb.Animation3D.create("Sprite3DTest/orc.c3b");
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var animation = new jsb.Animation3D("Sprite3DTest/orc.c3b");
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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var inverse = Math.random() < 0.33 ? true : false;
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@ -332,7 +332,7 @@ var TerrainWalkThru = (function(){
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this._player.setScale(0.08);
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this._player.y = this._terrain.getHeight(this._player.x, this._player.getVertexZ()) + PLAYER_HEIGHT;
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var animation = jsb.Animation3D.create("Sprite3DTest/girl.c3b", "Take 001");
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var animation = new jsb.Animation3D("Sprite3DTest/girl.c3b", "Take 001");
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if(animation){
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var animate = jsb.Animate3D.create(animation);
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this._player.runAction(cc.repeatForever(animate));
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