mirror of https://github.com/axmolengine/axmol.git
add const to ui framework methods
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a01315e2f5
commit
e32a637bf5
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@ -465,7 +465,7 @@ void Layout::setStencilClippingSize(const Size &size)
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}
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}
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}
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}
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const Rect& Layout::getClippingRect()
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const Rect& Layout::getClippingRect()
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{
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{
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if (_clippingRectDirty)
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if (_clippingRectDirty)
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{
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{
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@ -932,12 +932,12 @@ void Layout::requestDoLayout()
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_doLayoutDirty = true;
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_doLayoutDirty = true;
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}
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}
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const Size Layout::getLayoutContentSize()
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const Size Layout::getLayoutContentSize()const
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{
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{
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return this->getSize();
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return this->getSize();
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}
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}
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const Vector<Node*>& Layout::getLayoutElements()
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const Vector<Node*>& Layout::getLayoutElements()const
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{
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{
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return this->getChildren();
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return this->getChildren();
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}
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}
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@ -40,8 +40,8 @@ public:
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virtual ~LayoutProtocol(){}
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virtual ~LayoutProtocol(){}
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virtual LayoutExecutant* createLayoutExecutant() = 0;
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virtual LayoutExecutant* createLayoutExecutant() = 0;
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virtual const Size getLayoutContentSize() = 0;
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virtual const Size getLayoutContentSize()const = 0;
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virtual const Vector<Node*>& getLayoutElements() = 0;
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virtual const Vector<Node*>& getLayoutElements()const = 0;
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virtual void doLayout() = 0;
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virtual void doLayout() = 0;
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};
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};
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@ -329,8 +329,8 @@ protected:
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virtual void doLayout()override;
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virtual void doLayout()override;
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virtual LayoutExecutant* createLayoutExecutant()override;
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virtual LayoutExecutant* createLayoutExecutant()override;
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virtual const Size getLayoutContentSize()override;
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virtual const Size getLayoutContentSize()const override;
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virtual const Vector<Node*>& getLayoutElements() override;
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virtual const Vector<Node*>& getLayoutElements()const override;
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//clipping
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//clipping
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void onBeforeVisitStencil();
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void onBeforeVisitStencil();
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@ -136,7 +136,7 @@ public:
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LayoutParameterProtocol(){}
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LayoutParameterProtocol(){}
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virtual ~LayoutParameterProtocol(){}
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virtual ~LayoutParameterProtocol(){}
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virtual LayoutParameter* getLayoutParameter() = 0;
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virtual LayoutParameter* getLayoutParameter() const= 0;
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};
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};
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@ -307,7 +307,7 @@ Node* ScrollView::getChildByTag(int tag) const
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return _innerContainer->getChildByTag(tag);
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return _innerContainer->getChildByTag(tag);
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}
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}
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Widget* ScrollView::getChildByName(const std::string& name)
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Widget* ScrollView::getChildByName(const std::string& name)const
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{
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{
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return _innerContainer->getChildByName(name);
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return _innerContainer->getChildByName(name);
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}
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}
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@ -274,7 +274,7 @@ public:
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virtual const Vector<Node*>& getChildren() const override;
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virtual const Vector<Node*>& getChildren() const override;
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virtual ssize_t getChildrenCount() const override;
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virtual ssize_t getChildrenCount() const override;
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virtual Node * getChildByTag(int tag) const override;
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virtual Node * getChildByTag(int tag) const override;
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virtual Widget* getChildByName(const std::string& name) override;
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virtual Widget* getChildByName(const std::string& name)const override;
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//handle touch event
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//handle touch event
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virtual bool onTouchBegan(Touch *touch, Event *unusedEvent) override;
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virtual bool onTouchBegan(Touch *touch, Event *unusedEvent) override;
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@ -244,7 +244,7 @@ void Widget::setEnabled(bool enabled)
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_enabled = enabled;
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_enabled = enabled;
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}
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}
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Widget* Widget::getChildByName(const std::string& name)
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Widget* Widget::getChildByName(const std::string& name)const
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{
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{
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for (auto& child : _children)
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for (auto& child : _children)
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{
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{
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@ -468,7 +468,7 @@ const Vec2& Widget::getSizePercent() const
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return _sizePercent;
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return _sizePercent;
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}
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}
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Vec2 Widget::getWorldPosition()
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Vec2 Widget::getWorldPosition()const
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{
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{
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return convertToWorldSpace(Vec2(_anchorPoint.x * _contentSize.width, _anchorPoint.y * _contentSize.height));
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return convertToWorldSpace(Vec2(_anchorPoint.x * _contentSize.width, _anchorPoint.y * _contentSize.height));
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}
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}
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@ -899,8 +899,7 @@ void Widget::setPositionPercent(const Vec2 &percent)
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}
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}
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}
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}
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const Vec2& Widget::getPositionPercent()
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const Vec2& Widget::getPositionPercent()const{
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{
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return _positionPercent;
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return _positionPercent;
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}
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}
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@ -944,17 +943,17 @@ float Widget::getTopBoundary() const
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return getBottomBoundary() + _size.height;
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return getBottomBoundary() + _size.height;
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}
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}
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const Vec2& Widget::getTouchStartPos()
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const Vec2& Widget::getTouchStartPos()const
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{
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{
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return _touchStartPos;
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return _touchStartPos;
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}
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}
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const Vec2& Widget::getTouchMovePos()
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const Vec2& Widget::getTouchMovePos()const
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{
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{
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return _touchMovePos;
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return _touchMovePos;
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}
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}
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const Vec2& Widget::getTouchEndPos()
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const Vec2& Widget::getTouchEndPos()const
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{
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{
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return _touchEndPos;
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return _touchEndPos;
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}
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}
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@ -980,7 +979,7 @@ void Widget::setLayoutParameter(LayoutParameter *parameter)
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_layoutParameterType = parameter->getLayoutType();
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_layoutParameterType = parameter->getLayoutType();
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}
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}
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LayoutParameter* Widget::getLayoutParameter()
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LayoutParameter* Widget::getLayoutParameter()const
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{
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{
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return dynamic_cast<LayoutParameter*>(_layoutParameterDictionary.at((int)_layoutParameterType));
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return dynamic_cast<LayoutParameter*>(_layoutParameterDictionary.at((int)_layoutParameterType));
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}
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}
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@ -1118,7 +1117,7 @@ void Widget::setActionTag(int tag)
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_actionTag = tag;
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_actionTag = tag;
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}
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}
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int Widget::getActionTag()
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int Widget::getActionTag()const
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{
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{
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return _actionTag;
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return _actionTag;
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}
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}
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@ -1137,7 +1136,7 @@ void Widget::setFocused(bool focus)
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}
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}
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bool Widget::isFocused()
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bool Widget::isFocused()const
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{
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{
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return _focused;
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return _focused;
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}
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}
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@ -1147,7 +1146,7 @@ void Widget::setFocusEnabled(bool enable)
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_focusEnabled = enable;
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_focusEnabled = enable;
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}
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}
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bool Widget::isFocusEnabled()
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bool Widget::isFocusEnabled()const
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{
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{
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return _focusEnabled;
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return _focusEnabled;
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}
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}
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@ -1240,7 +1239,7 @@ void Widget::onFocusChange(Widget* widgetLostFocus, Widget* widgetGetFocus)
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}
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}
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}
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}
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Widget* Widget::getCurrentFocusedWidget()
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Widget* Widget::getCurrentFocusedWidget()const
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{
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{
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return _focusedWidget;
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return _focusedWidget;
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}
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}
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@ -235,7 +235,7 @@ public:
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*
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*
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* @return a Widget object whose name equals to the input parameter
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* @return a Widget object whose name equals to the input parameter
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*/
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*/
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virtual Widget* getChildByName(const std::string& name);
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virtual Widget* getChildByName(const std::string& name) const;
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virtual void visit(cocos2d::Renderer *renderer, const Mat4 &parentTransform, bool parentTransformUpdated) override;
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virtual void visit(cocos2d::Renderer *renderer, const Mat4 &parentTransform, bool parentTransformUpdated) override;
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@ -274,7 +274,7 @@ public:
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*
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*
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* @return The percent (x,y) of the widget in OpenGL coordinates
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* @return The percent (x,y) of the widget in OpenGL coordinates
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*/
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*/
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const Vec2& getPositionPercent();
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const Vec2& getPositionPercent()const;
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/**
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/**
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* Changes the position type of the widget
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* Changes the position type of the widget
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@ -311,7 +311,7 @@ public:
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*
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*
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* @return true if the widget is flipped horizaontally, false otherwise.
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* @return true if the widget is flipped horizaontally, false otherwise.
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*/
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*/
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virtual bool isFlippedX(){return _flippedX;};
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virtual bool isFlippedX()const{return _flippedX;};
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/**
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/**
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* Sets whether the widget should be flipped vertically or not.
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* Sets whether the widget should be flipped vertically or not.
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@ -330,7 +330,7 @@ public:
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*
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*
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* @return true if the widget is flipped vertically, flase otherwise.
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* @return true if the widget is flipped vertically, flase otherwise.
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*/
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*/
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virtual bool isFlippedY(){return _flippedY;};
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virtual bool isFlippedY()const{return _flippedY;};
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virtual void setColor(const Color3B& color) override;
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virtual void setColor(const Color3B& color) override;
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@ -363,21 +363,21 @@ public:
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*
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*
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* @return the touch began point.
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* @return the touch began point.
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*/
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*/
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const Vec2& getTouchStartPos();
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const Vec2& getTouchStartPos()const;
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/*
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/*
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* Gets the touch move point of widget when widget is selected.
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* Gets the touch move point of widget when widget is selected.
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*
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*
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* @return the touch move point.
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* @return the touch move point.
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*/
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*/
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const Vec2& getTouchMovePos();
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const Vec2& getTouchMovePos()const;
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/*
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/*
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* Gets the touch end point of widget when widget is selected.
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* Gets the touch end point of widget when widget is selected.
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*
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*
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* @return the touch end point.
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* @return the touch end point.
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*/
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*/
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const Vec2& getTouchEndPos();
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const Vec2& getTouchEndPos()const;
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/**
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/**
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* Changes the name that is used to identify the widget easily.
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* Changes the name that is used to identify the widget easily.
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@ -487,7 +487,7 @@ public:
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*
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*
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* @return LayoutParameter
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* @return LayoutParameter
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*/
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*/
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LayoutParameter* getLayoutParameter() override;
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LayoutParameter* getLayoutParameter()const override;
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CC_DEPRECATED_ATTRIBUTE LayoutParameter* getLayoutParameter(LayoutParameter::Type type);
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CC_DEPRECATED_ATTRIBUTE LayoutParameter* getLayoutParameter(LayoutParameter::Type type);
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@ -510,7 +510,7 @@ public:
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*
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*
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* @return world position of widget.
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* @return world position of widget.
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*/
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*/
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Vec2 getWorldPosition();
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Vec2 getWorldPosition()const;
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/**
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/**
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* Gets the Virtual Renderer of widget.
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* Gets the Virtual Renderer of widget.
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@ -547,12 +547,12 @@ public:
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/*temp action*/
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/*temp action*/
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void setActionTag(int tag);
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void setActionTag(int tag);
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int getActionTag();
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int getActionTag()const;
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/**
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/**
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*@return whether the widget is focused or not
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*@return whether the widget is focused or not
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*/
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*/
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bool isFocused();
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bool isFocused()const;
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/**
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/**
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*@param focus pass true to let the widget get focus or pass false to let the widget lose focus
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*@param focus pass true to let the widget get focus or pass false to let the widget lose focus
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@ -563,7 +563,7 @@ public:
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/**
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/**
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*@return true represent the widget could accept focus, false represent the widget couldn't accept focus
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*@return true represent the widget could accept focus, false represent the widget couldn't accept focus
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*/
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*/
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bool isFocusEnabled();
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bool isFocusEnabled()const;
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/**
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/**
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*@param enable pass true/false to enable/disable the focus ability of a widget
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*@param enable pass true/false to enable/disable the focus ability of a widget
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@ -595,7 +595,7 @@ public:
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return getCurrentFocusedWidget();
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return getCurrentFocusedWidget();
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}
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}
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Widget* getCurrentFocusedWidget();
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Widget* getCurrentFocusedWidget()const;
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static void enableDpadNavigation(bool enable);
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static void enableDpadNavigation(bool enable);
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std::function<void(Widget*,Widget*)> onFocusChanged;
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std::function<void(Widget*,Widget*)> onFocusChanged;
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