mirror of https://github.com/axmolengine/axmol.git
update authors, changelog
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3
AUTHORS
3
AUTHORS
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@ -61,6 +61,9 @@ Developers:
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YuLei Liao(dualface)
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contribute the factor of lua binding
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folecr
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contribute for Android module building
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Cocos2d-x can not grow so fast without the active community.
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Thanks to all developers who report & trace bugs, dicuss the engine usage in forum & QQ groups!
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45
CHANGELOG
45
CHANGELOG
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@ -1,3 +1,48 @@
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cocos2d-1.0.1-x-0.12.0 @ Mar.5 2012
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[all platforms]
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Bug #925: rename HelloWorld/Resource to HelloWorld/Resources
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Bug #948: fix a bug that CCMutableArray::getIndexOfObject returns 0 on both "index 0" and "not existing"
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Bug #951: remove definition of NSMutableSet
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Bug #961: fix mad behaviour in second stage of CCEaseBackInOut
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Bug #965: remove some dynamic_cast calling since selector_protocol.h was removed
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Bug #967: fix a bug that PVR Textures cannot be reloaded after GL context lost
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Bug #986: add init() funciton in CCMenu class
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Feature #952: make CCLabelBMFont supports other languages, include Chinese, Korean, Janpanese and so on.
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Feature #972: add Support for CCNotificationCenter
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Refactor #933: refactor CCUserDefault
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Refactor #958: move the implement of SelectorProtocol to CCObject
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Document #975: add comment for CCTMXTiledMap::getMapSize and more methods
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[iOS]
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Bug #946: fix a bug that can not load HD image for both Retina and Normal correctly
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Bug #762: fix a bug that CCLabelTTF is in different position (higher) than in previous version on iphone
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Refactor #985: Remove template for xcode3
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[android]
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Bug #947: fix a bug that long chinese string causes closed loop on android
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Bug #950: fix a crash when touching the screen because of RTTI
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Bug #954: fix a bug that accelerometer axes inverted on android tablet when setting orientation to portrait
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Bug #957: fix a bug that when running textInputTest, application enters background after input character and click back key on android devices
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Bug #959: fix a bug that get wrong multitouch id
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Bug #964: fix a bug that can not show whole charactor
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Bug #971: fix dynamic_cast error on android
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Feature #982: make android template supports box2d, chipmunk and lua
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Refactor #970: use modules in the Android NDK build
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[bada]
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Bug #984: sse static library for cocos2dx project on bada and qnx platform
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[blackberry]
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Bug #960: detect when the application goes and return from background in QNX (Black Berry Playbook)
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Bug #962: fix some bugs on qnx port
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Bug #963: fix a bug that applicationWillEnterForeground will be invoked twice when application is launched
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Bug #968: fix a bug about "Out of bound" in CCFileUtils::getWriteablePath() for BlackBerry
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Feature #994: add support for bbndk2.0
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[marmalade]
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Bug #995: modify project configure for marmalade port after adding extension support and refactor resource folder
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[win32]
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Feature #969: implement Accelerometer Simulation for Win32.
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[lua]
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Bug #942: fix a crash when invoking CCScheduler:sharedScheduler():scheduleScriptFunc in lua
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Bug #953: add tolua++ for Mac
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Refactor #973: Refactor lua support
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cocos2d-1.0.1-x-0.11.0 @ Jan.13 2012
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[blackberry]
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Feature #907: support blackberry playbook
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@ -45,6 +45,6 @@ for /f "delims=" %%A in ('%_CYGBIN%\cygpath.exe "%cd%"') do set _CURRENTDIR=%%A
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for /f "delims=" %%A in ('%_CYGBIN%\cygpath.exe "%_NDKROOT%"') do set _NDKROOT=%%A
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:: Throw away temporary env vars and invoke script, passing any args that were passed to us
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endlocal & %_CYGBIN%\bash --login "%_CYGSCRIPT%" %_CURRENTDIR% %_PROJECTNAME% %_NDKROOT% %_PACKAGEPATH% "windows" -b
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endlocal & %_CYGBIN%\bash --login "%_CYGSCRIPT%" %_CURRENTDIR% %_PROJECTNAME% %_NDKROOT% %_PACKAGEPATH% "windows"
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pause
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