Merge pull request #7380 from huangshiwu/v3

change "const static" to "static const"
This commit is contained in:
minggo 2014-07-10 18:31:09 +08:00
commit e749a9a598
2 changed files with 32 additions and 32 deletions

View File

@ -173,7 +173,7 @@ public:
/** /**
* @js NA * @js NA
*/ */
const static std::string& getXMLFilePath(); static const std::string& getXMLFilePath();
/** /**
* @js NA * @js NA
*/ */

View File

@ -66,15 +66,15 @@ struct Color3B
GLubyte g; GLubyte g;
GLubyte b; GLubyte b;
const static Color3B WHITE; static const Color3B WHITE;
const static Color3B YELLOW; static const Color3B YELLOW;
const static Color3B BLUE; static const Color3B BLUE;
const static Color3B GREEN; static const Color3B GREEN;
const static Color3B RED; static const Color3B RED;
const static Color3B MAGENTA; static const Color3B MAGENTA;
const static Color3B BLACK; static const Color3B BLACK;
const static Color3B ORANGE; static const Color3B ORANGE;
const static Color3B GRAY; static const Color3B GRAY;
}; };
/** RGBA color composed of 4 bytes /** RGBA color composed of 4 bytes
@ -99,15 +99,15 @@ struct Color4B
GLubyte b; GLubyte b;
GLubyte a; GLubyte a;
const static Color4B WHITE; static const Color4B WHITE;
const static Color4B YELLOW; static const Color4B YELLOW;
const static Color4B BLUE; static const Color4B BLUE;
const static Color4B GREEN; static const Color4B GREEN;
const static Color4B RED; static const Color4B RED;
const static Color4B MAGENTA; static const Color4B MAGENTA;
const static Color4B BLACK; static const Color4B BLACK;
const static Color4B ORANGE; static const Color4B ORANGE;
const static Color4B GRAY; static const Color4B GRAY;
}; };
@ -138,15 +138,15 @@ struct Color4F
GLfloat b; GLfloat b;
GLfloat a; GLfloat a;
const static Color4F WHITE; static const Color4F WHITE;
const static Color4F YELLOW; static const Color4F YELLOW;
const static Color4F BLUE; static const Color4F BLUE;
const static Color4F GREEN; static const Color4F GREEN;
const static Color4F RED; static const Color4F RED;
const static Color4F MAGENTA; static const Color4F MAGENTA;
const static Color4F BLACK; static const Color4F BLACK;
const static Color4F ORANGE; static const Color4F ORANGE;
const static Color4F GRAY; static const Color4F GRAY;
}; };
/** A vertex composed of 2 floats: x, y /** A vertex composed of 2 floats: x, y
@ -335,13 +335,13 @@ struct BlendFunc
GLenum dst; GLenum dst;
//! Blending disabled. Uses {GL_ONE, GL_ZERO} //! Blending disabled. Uses {GL_ONE, GL_ZERO}
const static BlendFunc DISABLE; static const BlendFunc DISABLE;
//! Blending enabled for textures with Alpha premultiplied. Uses {GL_ONE, GL_ONE_MINUS_SRC_ALPHA} //! Blending enabled for textures with Alpha premultiplied. Uses {GL_ONE, GL_ONE_MINUS_SRC_ALPHA}
const static BlendFunc ALPHA_PREMULTIPLIED; static const BlendFunc ALPHA_PREMULTIPLIED;
//! Blending enabled for textures with Alpha NON premultiplied. Uses {GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA} //! Blending enabled for textures with Alpha NON premultiplied. Uses {GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA}
const static BlendFunc ALPHA_NON_PREMULTIPLIED; static const BlendFunc ALPHA_NON_PREMULTIPLIED;
//! Enables Additive blending. Uses {GL_SRC_ALPHA, GL_ONE} //! Enables Additive blending. Uses {GL_SRC_ALPHA, GL_ONE}
const static BlendFunc ADDITIVE; static const BlendFunc ADDITIVE;
bool operator==(const BlendFunc &a) const bool operator==(const BlendFunc &a) const
{ {