Removed unnecessary search paths.

This commit is contained in:
Xpol Wan 2016-03-21 21:04:06 +08:00
parent 5a9a2e9749
commit e7864cdb89
132 changed files with 468 additions and 516 deletions

View File

@ -383,10 +383,6 @@ endif(BUILD_LUA_LIBS)
## JS ## JS
if(BUILD_JS_LIBS) if(BUILD_JS_LIBS)
link_directories(
${CMAKE_CURRENT_SOURCE_DIR}/external/spidermonkey/prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
)
add_subdirectory(cocos/scripting/js-bindings) add_subdirectory(cocos/scripting/js-bindings)
# build js tests # build js tests

View File

@ -843,6 +843,21 @@
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@ -2605,6 +2620,8 @@
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PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
SCAN_ALL_SOURCE_FILES_FOR_INCLUDES = YES; SCAN_ALL_SOURCE_FILES_FOR_INCLUDES = YES;
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external/spidermonkey/include/mac $(SRCROOT)/.. $(SRCROOT)/../cocos $(SRCROOT)/../cocos/base $(SRCROOT)/../cocos/2d $(SRCROOT)/../cocos/gui $(SRCROOT)/../cocos/network $(SRCROOT)/../cocos/audio/include $(SRCROOT)/../cocos/editor-support $(SRCROOT)/../extensions $(SRCROOT)/../external $(SRCROOT)/../cocos/scripting/js-bindings/auto $(SRCROOT)/../cocos/scripting/js-bindings/manual"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../external/glfw3/include/mac $(SRCROOT)/../external/spidermonkey/include/mac $(SRCROOT)/.. $(SRCROOT)/../cocos $(SRCROOT)/../extensions $(SRCROOT)/../external";
VALIDATE_PRODUCT = YES; VALIDATE_PRODUCT = YES;
}; };
name = Release; name = Release;
@ -8930,7 +8964,7 @@
SCAN_ALL_SOURCE_FILES_FOR_INCLUDES = YES; SCAN_ALL_SOURCE_FILES_FOR_INCLUDES = YES;
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/.. $(SRCROOT)/../cocos $(SRCROOT)/../cocos/base $(SRCROOT)/../cocos/2d $(SRCROOT)/../cocos/gui $(SRCROOT)/../cocos/network $(SRCROOT)/../cocos/audio/include $(SRCROOT)/../cocos/editor-support $(SRCROOT)/../extensions $(SRCROOT)/../external $(SRCROOT)/../cocos/scripting/js-bindings/auto $(SRCROOT)/../cocos/scripting/js-bindings/manual $(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../external/spidermonkey/include/ios $(SRCROOT)/../external/curl/include/ios"; USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/.. $(SRCROOT)/../cocos $(SRCROOT)/../extensions $(SRCROOT)/../external $(inherited) $(SRCROOT)/../external/spidermonkey/include/ios $(SRCROOT)/../external/curl/include/ios";
VALID_ARCHS = "arm64 armv7"; VALID_ARCHS = "arm64 armv7";
}; };
name = Debug; name = Debug;
@ -8962,7 +8996,7 @@
SCAN_ALL_SOURCE_FILES_FOR_INCLUDES = YES; SCAN_ALL_SOURCE_FILES_FOR_INCLUDES = YES;
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/.. $(SRCROOT)/../cocos $(SRCROOT)/../cocos/base $(SRCROOT)/../cocos/2d $(SRCROOT)/../cocos/gui $(SRCROOT)/../cocos/network $(SRCROOT)/../cocos/audio/include $(SRCROOT)/../cocos/editor-support $(SRCROOT)/../extensions $(SRCROOT)/../external $(SRCROOT)/../cocos/scripting/js-bindings/auto $(SRCROOT)/../cocos/scripting/js-bindings/manual $(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../external/spidermonkey/include/ios $(SRCROOT)/../external/curl/include/ios"; USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/.. $(SRCROOT)/../cocos $(SRCROOT)/../extensions $(SRCROOT)/../external $(inherited) $(SRCROOT)/../external/spidermonkey/include/ios $(SRCROOT)/../external/curl/include/ios";
VALIDATE_PRODUCT = YES; VALIDATE_PRODUCT = YES;
VALID_ARCHS = "arm64 armv7"; VALID_ARCHS = "arm64 armv7";
}; };
@ -9022,7 +9056,7 @@
); );
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../external/curl/include/ios";
VALID_ARCHS = "arm64 armv7"; VALID_ARCHS = "arm64 armv7";
}; };
name = Debug; name = Debug;
@ -9047,7 +9081,7 @@
); );
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../external/curl/include/ios";
VALIDATE_PRODUCT = YES; VALIDATE_PRODUCT = YES;
VALID_ARCHS = "arm64 armv7"; VALID_ARCHS = "arm64 armv7";
}; };
@ -9133,7 +9167,7 @@
PROVISIONING_PROFILE = ""; PROVISIONING_PROFILE = "";
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../external/curl/include/ios";
VALID_ARCHS = "arm64 armv7"; VALID_ARCHS = "arm64 armv7";
}; };
name = Debug; name = Debug;
@ -9160,7 +9194,7 @@
PROVISIONING_PROFILE = ""; PROVISIONING_PROFILE = "";
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/ios $(SRCROOT)/../cocos/platform/ios/Simulation $(SRCROOT)/../external/curl/include/ios"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../external/curl/include/ios";
VALIDATE_PRODUCT = YES; VALIDATE_PRODUCT = YES;
VALID_ARCHS = "arm64 armv7"; VALID_ARCHS = "arm64 armv7";
}; };
@ -9178,7 +9212,7 @@
GCC_WARN_64_TO_32_BIT_CONVERSION = YES; GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
INFOPLIST_FILE = "$(SRCROOT)/../tests/performance-tests/proj.mac/Info.plist"; INFOPLIST_FILE = "$(SRCROOT)/../tests/performance-tests/proj.mac/Info.plist";
LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks"; LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../external/glfw3/include/mac";
}; };
name = Debug; name = Debug;
}; };
@ -9194,7 +9228,7 @@
GCC_WARN_64_TO_32_BIT_CONVERSION = YES; GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
INFOPLIST_FILE = "$(SRCROOT)/../tests/performance-tests/proj.mac/Info.plist"; INFOPLIST_FILE = "$(SRCROOT)/../tests/performance-tests/proj.mac/Info.plist";
LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks"; LD_RUNPATH_SEARCH_PATHS = "@loader_path/../Frameworks";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../cocos/platform/mac $(SRCROOT)/../external/glfw3/include/mac"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../external/glfw3/include/mac";
VALIDATE_PRODUCT = YES; VALIDATE_PRODUCT = YES;
}; };
name = Release; name = Release;

View File

@ -7,7 +7,7 @@
<PropertyGroup /> <PropertyGroup />
<ItemDefinitionGroup> <ItemDefinitionGroup>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\platform\desktop;$(EngineRoot)external\glfw3\include\win32;$(EngineRoot)external\win32-specific\gles\include\OGLES;$(EngineRoot)external\freetype2\include\win32\freetype2;$(EngineRoot)external\freetype2\include\win32\;$(EngineRoot)external</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)cocos;$(EngineRoot)cocos/editor-support;$(EngineRoot)external\glfw3\include\win32;$(EngineRoot)external\win32-specific\gles\include\OGLES;$(EngineRoot)external\freetype2\include\win32\freetype2;$(EngineRoot)external\freetype2\include\win32\;$(EngineRoot)external</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_VARIADIC_MAX=10;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_VARIADIC_MAX=10;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<ProjectReference> <ProjectReference>

View File

@ -75,7 +75,7 @@
</PreBuildEvent> </PreBuildEvent>
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;$(EngineRoot)external\poly2tri;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;$(EngineRoot)external\poly2tri;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_USRDLL;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_USRDLL;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -130,7 +130,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\debug-lib\*.*"
</Command> </Command>
</PreBuildEvent> </PreBuildEvent>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;$(EngineRoot)external\poly2tri;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;$(EngineRoot)external\poly2tri;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>

View File

@ -7,7 +7,7 @@
<PropertyGroup /> <PropertyGroup />
<ItemDefinitionGroup> <ItemDefinitionGroup>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM)\freetype2;$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;$(EngineRoot)external\poly2tri;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM)\freetype2;$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;$(EngineRoot)external\poly2tri;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
<ClCompile> <ClCompile>
<PreprocessorDefinitions>WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;RAPIDJSON_ENDIAN=RAPIDJSON_LITTLEENDIAN;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;RAPIDJSON_ENDIAN=RAPIDJSON_LITTLEENDIAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>

View File

@ -7,7 +7,7 @@
<PropertyGroup /> <PropertyGroup />
<ItemDefinitionGroup> <ItemDefinitionGroup>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM)\freetype2;$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\platform\winrt;$(EngineRoot)cocos\platform;$(EngineRoot)cocos\editor-support;$(EngineRoot)external\chipmunk\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;$(EngineRoot)external\poly2tri;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\$(COCOS2D_PLATFORM)-specific\angle\include;$(EngineRoot)external\freetype2\include\$(COCOS2D_PLATFORM)\freetype2;$(EngineRoot)external\curl\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\websockets\include\$(COCOS2D_PLATFORM);$(EngineRoot)external\chipmunk\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\unzip;$(EngineRoot)external\tinyxml2;$(EngineRoot);$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\xxhash;$(EngineRoot)external\poly2tri;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
<ClCompile> <ClCompile>
<PreprocessorDefinitions>WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;RAPIDJSON_ENDIAN=RAPIDJSON_LITTLEENDIAN;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;RAPIDJSON_ENDIAN=RAPIDJSON_LITTLEENDIAN;%(PreprocessorDefinitions)</PreprocessorDefinitions>

View File

@ -26,7 +26,6 @@ THE SOFTWARE.
USING_NS_CC; USING_NS_CC;
#include <stdlib.h> #include <stdlib.h>
#include <CCImage.h>
#include <float.h> #include <float.h>
#include <set> #include <set>
#include "renderer/CCGLProgram.h" #include "renderer/CCGLProgram.h"
@ -39,6 +38,7 @@ USING_NS_CC;
#include "base/CCDirector.h" #include "base/CCDirector.h"
#include "base/CCEventType.h" #include "base/CCEventType.h"
#include "2d/CCCamera.h" #include "2d/CCCamera.h"
#include "platform/CCImage.h"
NS_CC_BEGIN NS_CC_BEGIN

View File

@ -233,8 +233,6 @@ navmesh/CCNavMeshUtils.cpp \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
$(LOCAL_PATH)/. \ $(LOCAL_PATH)/. \
$(LOCAL_PATH)/.. \ $(LOCAL_PATH)/.. \
$(LOCAL_PATH)/platform \
$(LOCAL_PATH)/base \
$(LOCAL_PATH)/../external \ $(LOCAL_PATH)/../external \
$(LOCAL_PATH)/../external/tinyxml2 \ $(LOCAL_PATH)/../external/tinyxml2 \
$(LOCAL_PATH)/../external/unzip \ $(LOCAL_PATH)/../external/unzip \
@ -247,7 +245,6 @@ LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
$(LOCAL_PATH)/../external/clipper $(LOCAL_PATH)/../external/clipper
LOCAL_C_INCLUDES := $(LOCAL_PATH) \ LOCAL_C_INCLUDES := $(LOCAL_PATH) \
$(LOCAL_PATH)/platform \
$(LOCAL_PATH)/../external \ $(LOCAL_PATH)/../external \
$(LOCAL_PATH)/../external/tinyxml2 \ $(LOCAL_PATH)/../external/tinyxml2 \
$(LOCAL_PATH)/../external/unzip \ $(LOCAL_PATH)/../external/unzip \

View File

@ -45,7 +45,6 @@ include(deprecated/CMakeLists.txt)
include(ui/CMakeLists.txt) include(ui/CMakeLists.txt)
include(network/CMakeLists.txt) include(network/CMakeLists.txt)
include(audio/CMakeLists.txt) include(audio/CMakeLists.txt)
include_directories(audio/include)
include(storage/CMakeLists.txt) include(storage/CMakeLists.txt)
if(BUILD_EDITOR_COCOSBUILDER) if(BUILD_EDITOR_COCOSBUILDER)

View File

@ -25,5 +25,3 @@ set(COCOS_CCB_SRC
editor-support/cocosbuilder/CCSpriteLoader.cpp editor-support/cocosbuilder/CCSpriteLoader.cpp
) )
include_directories( editor-support )

View File

@ -89,5 +89,3 @@ set(COCOS_CS_SRC
editor-support/cocostudio/WidgetReader/ArmatureNodeReader/ArmatureNodeReader.cpp editor-support/cocostudio/WidgetReader/ArmatureNodeReader/ArmatureNodeReader.cpp
editor-support/cocostudio/WidgetReader/TabControlReader/TabControlReader.cpp editor-support/cocostudio/WidgetReader/TabControlReader/TabControlReader.cpp
) )
include_directories( editor-support )

View File

@ -125,7 +125,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<SDLCheck> <SDLCheck>
</SDLCheck> </SDLCheck>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
@ -144,7 +144,7 @@
<SDLCheck> <SDLCheck>
</SDLCheck> </SDLCheck>
<PreprocessorDefinitions>WIN32;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>None</DebugInformationFormat> <DebugInformationFormat>None</DebugInformationFormat>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
</ClCompile> </ClCompile>

View File

@ -10,7 +10,7 @@
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup> <ItemDefinitionGroup>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories);$(MSBuildThisFileDirectory)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)cocos\editor-support;%(AdditionalIncludeDirectories);$(MSBuildThisFileDirectory)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>

View File

@ -65,10 +65,6 @@ set(COCOS_PLATFORM_SPECIFIC_SRC
elseif(ANDROID) elseif(ANDROID)
include_directories(
platform/android
)
set(COCOS_PLATFORM_SPECIFIC_SRC set(COCOS_PLATFORM_SPECIFIC_SRC
platform/android/CCApplication-android.cpp platform/android/CCApplication-android.cpp
platform/android/CCCommon-android.cpp platform/android/CCCommon-android.cpp
@ -97,8 +93,6 @@ endif()
#leave andatory external stuff here also #leave andatory external stuff here also
include_directories( include_directories(
platform/desktop
platform
../external/ConvertUTF ../external/ConvertUTF
../external/edtaa3func ../external/edtaa3func
../external/poly2tri ../external/poly2tri

View File

@ -80,29 +80,11 @@ set(JSBINDING_SRC
) )
include_directories( include_directories(
auto
manual
manual/cocostudio
manual/spine
manual/navmesh
${cocos_root}/external/spidermonkey/include/${PLATFORM_FOLDER} ${cocos_root}/external/spidermonkey/include/${PLATFORM_FOLDER}
${cocos_root}/cocos ${cocos_root}/cocos
${cocos_root}/cocos/base ${cocos_root}/cocos/editor-support
${cocos_root}/cocos/2d
${cocos_root}/cocos/3d
${cocos_root}/cocos/ui
${cocos_root}/cocos/audio/include
${cocos_root}/cocos/storage
${cocos_root}/cocos/network
${cocos_root}/cocos/platform
${cocos_root}/cocos/physics3d
${cocos_root}/cocos/navmesh
${cocos_root}/extensions ${cocos_root}/extensions
${cocos_root}/external ${cocos_root}/external
${cocos_root}/cocos/editor-support
${cocos_root}/cocos/editor-support/spine
${cocos_root}/cocos/editor-support/cocosbuilder
${cocos_root}/cocos/editor-support/cocostudio
${CHIPMUNK_INCLUDE_DIRS} ${CHIPMUNK_INCLUDE_DIRS}
) )
@ -110,9 +92,16 @@ add_library(jscocos2d STATIC
${JSBINDING_SRC} ${JSBINDING_SRC}
) )
find_library(SPIDERMONKEY_LIBRARY NAMES js_static mozjs HINTS
${cocos_root}/external/spidermonkey/prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR}
${cocos_root}/external/spidermonkey/prebuilt/${PLATFORM_FOLDER}
)
message("SPIDERMONKEY_LIBRARY: ${SPIDERMONKEY_LIBRARY}")
target_link_libraries(jscocos2d target_link_libraries(jscocos2d
sqlite3 sqlite3
js_static ${SPIDERMONKEY_LIBRARY}
xxhash xxhash
) )
@ -121,4 +110,3 @@ set_target_properties(jscocos2d
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib" ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib" LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
) )

View File

@ -164,7 +164,7 @@
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_LIB;COCOS2D_DEBUG=1;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_LIB;COCOS2D_DEBUG=1;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)..;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot)external;$(ProjectDir)..\auto;$(ProjectDir)..\manual;$(ProjectDir)..\manual\cocostudio;$(ProjectDir)..\manual\navmesh;$(ProjectDir)..\manual\spine;$(ProjectDir)..\..\..\..\external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(ProjectDir)..\auto;$(ProjectDir)..\manual;$(ProjectDir)..\manual\cocostudio;$(ProjectDir)..\manual\navmesh;$(ProjectDir)..\manual\spine;$(ProjectDir)..\..\..\..\external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4068;4101;4800;4251;4244;4099;4083;4700;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4068;4101;4800;4251;4244;4099;4083;4700;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
@ -190,7 +190,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\spidermonkey\prebuilt\win32\*.*"
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_LIB;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_LIB;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)..;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot)external;$(ProjectDir)..\auto;$(ProjectDir)..\manual;$(ProjectDir)..\manual\cocostudio;$(ProjectDir)..\manual\navmesh;$(ProjectDir)..\manual\spine;$(ProjectDir)..\..\..\..\external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)extensions;$(EngineRoot)external;$(ProjectDir)..\auto;$(ProjectDir)..\manual;$(ProjectDir)..\manual\cocostudio;$(ProjectDir)..\manual\navmesh;$(ProjectDir)..\manual\spine;$(ProjectDir)..\..\..\..\external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4068;4101;4800;4251;4244;4099;4083;4700;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4068;4101;4800;4251;4244;4099;4083;4700;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>None</DebugInformationFormat> <DebugInformationFormat>None</DebugInformationFormat>

View File

@ -126,7 +126,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -147,7 +147,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -169,7 +169,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -190,7 +190,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -212,7 +212,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -233,7 +233,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>

View File

@ -91,7 +91,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\spine;$(ProjectDir)..\..\..\manual\navmesh;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\spine;$(ProjectDir)..\..\..\manual\navmesh;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -112,7 +112,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -134,7 +134,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\spine;$(ProjectDir)..\..\..\manual\navmesh;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\spine;$(ProjectDir)..\..\..\manual\navmesh;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -155,7 +155,7 @@
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_USRJSSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>

View File

@ -7,26 +7,7 @@ include_directories(
${cocos_root}/external/xxtea ${cocos_root}/external/xxtea
${cocos_root}/external ${cocos_root}/external
${cocos_root}/cocos ${cocos_root}/cocos
${cocos_root}/cocos/ui
${cocos_root}/cocos/2d
${cocos_root}/cocos/3d
${cocos_root}/cocos/base
${cocos_root}/cocos/editor-support/spine
${cocos_root}/cocos/editor-support/cocostudio
${cocos_root}/cocos/editor-support/cocostudio/ActionTimeline
${cocos_root}/cocos/editor-support/cocosbuilder
${cocos_root}/cocos/editor-support ${cocos_root}/cocos/editor-support
${cocos_root}/cocos/platform
${cocos_root}/cocos/audio/include
${cocos_root}/cocos/physics3d
${cocos_root}/cocos/navmesh
manual
manual/extension
manual/cocostudio
manual/ui
manual/cocos2d
manual/navmesh
auto
) )
file(GLOB lua_cocos2d_source_files file(GLOB lua_cocos2d_source_files

View File

@ -284,7 +284,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\2d;$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\navmesh;$(EngineRoot)external;$(EngineRoot)external\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)extensions;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support\cocostudio\ActionTimeline;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual\extension;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocostudio;$(EngineRoot)cocos\scripting\lua-bindings\manual\ui;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocos2d;$(EngineRoot)cocos\scripting\lua-bindings\manual\navmesh;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)external;$(EngineRoot)external\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_USRLUASTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_USRLUASTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -316,7 +316,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\lua\luajit\prebuilt\win32\*.*" "$
<ClCompile> <ClCompile>
<Optimization>MinSpace</Optimization> <Optimization>MinSpace</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\lua;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\scripting\lua-bindings\manual\extension;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocostudio;$(EngineRoot)cocos\scripting\lua-bindings\manual\ui;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocos2d;$(EngineRoot)cocos\scripting\lua-bindings\manual\navmesh;$(EngineRoot)extensions;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support\cocostudio\ActionTimeline;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)external;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\lua;$(EngineRoot)extensions;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)external;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;LIBLUA_EXPORTS;_CRT_SECURE_NO_WARNINGS;_USRLUASTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;LIBLUA_EXPORTS;_CRT_SECURE_NO_WARNINGS;_USRLUASTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>

View File

@ -127,7 +127,7 @@
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<SDLCheck> <SDLCheck>
</SDLCheck> </SDLCheck>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)external;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USEGUIDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USEGUIDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
@ -149,7 +149,7 @@
<SDLCheck> <SDLCheck>
</SDLCheck> </SDLCheck>
<PreprocessorDefinitions>WIN32;_WINDOWS;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USEGUIDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USEGUIDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support;$(EngineRoot)external;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>None</DebugInformationFormat> <DebugInformationFormat>None</DebugInformationFormat>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
</ClCompile> </ClCompile>

View File

@ -32,7 +32,7 @@
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
#include <io.h> #include <io.h>
#elif (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) #elif (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
#include "android/CCFileUtils-android.h" #include "platform/android/CCFileUtils-android.h"
#include <android/asset_manager.h> #include <android/asset_manager.h>
#elif (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC) #elif (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
#include <ftw.h> #include <ftw.h>

View File

@ -1,6 +1,6 @@
{ {
"version":"v3-deps-84", "version":"v3-deps-86",
"zip_file_size":"127264546", "zip_file_size":"127264549",
"repo_name":"cocos2d-x-3rd-party-libs-bin", "repo_name":"cocos2d-x-3rd-party-libs-bin",
"repo_parent":"https://github.com/cocos2d/", "repo_parent":"https://github.com/cocos2d/",
"move_dirs":{ "move_dirs":{

View File

@ -5272,6 +5272,7 @@
"plugin/tools/toolsForPublish/checkEnvironment.sh", "plugin/tools/toolsForPublish/checkEnvironment.sh",
"plugin/tools/toolsForPublish/genPrebuildMK.sh", "plugin/tools/toolsForPublish/genPrebuildMK.sh",
"plugin/tools/toolsForPublish/publishPlugin.sh", "plugin/tools/toolsForPublish/publishPlugin.sh",
"tools/coding-style/include-linter.py",
"tools/fbx-conv/README.md", "tools/fbx-conv/README.md",
"tools/fbx-conv/mac/fbx-conv", "tools/fbx-conv/mac/fbx-conv",
"tools/fbx-conv/mac/libfbxsdk.dylib", "tools/fbx-conv/mac/libfbxsdk.dylib",

View File

@ -547,8 +547,6 @@
GCC_SYMBOLS_PRIVATE_EXTERN = NO; GCC_SYMBOLS_PRIVATE_EXTERN = NO;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = (
"$(inherited)", "$(inherited)",
"$(SRCROOT)/../cocos2d/cocos/platform/ios",
"$(SRCROOT)/../cocos2d/cocos/platform/ios/Simulation",
); );
INFOPLIST_FILE = ios/Info.plist; INFOPLIST_FILE = ios/Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 6.0; IPHONEOS_DEPLOYMENT_TARGET = 6.0;
@ -581,8 +579,6 @@
GCC_SYMBOLS_PRIVATE_EXTERN = NO; GCC_SYMBOLS_PRIVATE_EXTERN = NO;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = (
"$(inherited)", "$(inherited)",
"$(SRCROOT)/../cocos2d/cocos/platform/ios",
"$(SRCROOT)/../cocos2d/cocos/platform/ios/Simulation",
); );
INFOPLIST_FILE = ios/Info.plist; INFOPLIST_FILE = ios/Info.plist;
IPHONEOS_DEPLOYMENT_TARGET = 6.0; IPHONEOS_DEPLOYMENT_TARGET = 6.0;
@ -617,7 +613,6 @@
GCC_SYMBOLS_PRIVATE_EXTERN = NO; GCC_SYMBOLS_PRIVATE_EXTERN = NO;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = (
"$(inherited)", "$(inherited)",
"$(SRCROOT)/../cocos2d/cocos/platform/mac",
"$(SRCROOT)/../cocos2d/external/glfw3/include/mac", "$(SRCROOT)/../cocos2d/external/glfw3/include/mac",
); );
INFOPLIST_FILE = mac/Info.plist; INFOPLIST_FILE = mac/Info.plist;
@ -647,7 +642,6 @@
GCC_SYMBOLS_PRIVATE_EXTERN = NO; GCC_SYMBOLS_PRIVATE_EXTERN = NO;
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = (
"$(inherited)", "$(inherited)",
"$(SRCROOT)/../cocos2d/cocos/platform/mac",
"$(SRCROOT)/../cocos2d/external/glfw3/include/mac", "$(SRCROOT)/../cocos2d/external/glfw3/include/mac",
); );
INFOPLIST_FILE = mac/Info.plist; INFOPLIST_FILE = mac/Info.plist;
@ -672,14 +666,6 @@
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = (
"$(SRCROOT)/../cocos2d", "$(SRCROOT)/../cocos2d",
"$(SRCROOT)/../cocos2d/cocos", "$(SRCROOT)/../cocos2d/cocos",
"$(SRCROOT)/../cocos2d/cocos/base",
"$(SRCROOT)/../cocos2d/cocos/physics",
"$(SRCROOT)/../cocos2d/cocos/math",
"$(SRCROOT)/../cocos2d/cocos/2d",
"$(SRCROOT)/../cocos2d/cocos/ui",
"$(SRCROOT)/../cocos2d/cocos/network",
"$(SRCROOT)/../cocos2d/cocos/audio/include",
"$(SRCROOT)/../cocos2d/cocos/editor-support",
"$(SRCROOT)/../cocos2d/extensions", "$(SRCROOT)/../cocos2d/extensions",
"$(SRCROOT)/../cocos2d/external", "$(SRCROOT)/../cocos2d/external",
"$(SRCROOT)/../cocos2d/external/chipmunk/include/chipmunk", "$(SRCROOT)/../cocos2d/external/chipmunk/include/chipmunk",
@ -702,14 +688,6 @@
HEADER_SEARCH_PATHS = ( HEADER_SEARCH_PATHS = (
"$(SRCROOT)/../cocos2d", "$(SRCROOT)/../cocos2d",
"$(SRCROOT)/../cocos2d/cocos", "$(SRCROOT)/../cocos2d/cocos",
"$(SRCROOT)/../cocos2d/cocos/base",
"$(SRCROOT)/../cocos2d/cocos/physics",
"$(SRCROOT)/../cocos2d/cocos/math",
"$(SRCROOT)/../cocos2d/cocos/2d",
"$(SRCROOT)/../cocos2d/cocos/ui",
"$(SRCROOT)/../cocos2d/cocos/network",
"$(SRCROOT)/../cocos2d/cocos/audio/include",
"$(SRCROOT)/../cocos2d/cocos/editor-support",
"$(SRCROOT)/../cocos2d/extensions", "$(SRCROOT)/../cocos2d/extensions",
"$(SRCROOT)/../cocos2d/external", "$(SRCROOT)/../cocos2d/external",
"$(SRCROOT)/../cocos2d/external/chipmunk/include/chipmunk", "$(SRCROOT)/../cocos2d/external/chipmunk/include/chipmunk",

View File

@ -18,8 +18,8 @@
#include "Cocos2dRenderer.h" #include "Cocos2dRenderer.h"
#include "AppDelegate.h" #include "AppDelegate.h"
#include "CCGLViewImpl-winrt.h" #include "platform/winrt/CCGLViewImpl-winrt.h"
#include "CCApplication.h" #include "platform/CCApplication.h"
#include "cocos2d.h" #include "cocos2d.h"
#include "renderer/CCTextureCache.h" #include "renderer/CCTextureCache.h"
@ -151,6 +151,3 @@ void Cocos2dRenderer::QueueKeyboardEvent(WinRTKeyboardEventType type, Windows::U
{ {
GLViewImpl::sharedOpenGLView()->QueueWinRTKeyboardEvent(type, args); GLViewImpl::sharedOpenGLView()->QueueWinRTKeyboardEvent(type, args);
} }

View File

@ -71,7 +71,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;..\Classes;..;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;..\Classes;..;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -113,7 +113,7 @@ xcopy "$(ProjectDir)..\Resources" "$(OutDir)" /D /E /I /F /Y
<ClCompile> <ClCompile>
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;..\Classes;..;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;..\Classes;..;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>

View File

@ -8,6 +8,6 @@
#include <tchar.h> #include <tchar.h>
// C RunTime Header Files // C RunTime Header Files
#include "CCStdC.h" #include "platform/CCStdC.h"
#endif // __MAIN_H__ #endif // __MAIN_H__

View File

@ -18,8 +18,8 @@
#include "Cocos2dRenderer.h" #include "Cocos2dRenderer.h"
#include "AppDelegate.h" #include "AppDelegate.h"
#include "CCGLViewImpl-winrt.h" #include "platform/winrt/CCGLViewImpl-winrt.h"
#include "CCApplication.h" #include "platform/CCApplication.h"
#include "cocos2d.h" #include "cocos2d.h"
#include "renderer/CCTextureCache.h" #include "renderer/CCTextureCache.h"
@ -151,6 +151,3 @@ void Cocos2dRenderer::QueueKeyboardEvent(WinRTKeyboardEventType type, Windows::U
{ {
GLViewImpl::sharedOpenGLView()->QueueWinRTKeyboardEvent(type, args); GLViewImpl::sharedOpenGLView()->QueueWinRTKeyboardEvent(type, args);
} }

View File

@ -1,40 +1,40 @@
#include "AppDelegate.h" #include "AppDelegate.h"
#include "SimpleAudioEngine.h" #include "audio/include/SimpleAudioEngine.h"
#include "jsb_cocos2dx_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_3d_auto.hpp"
#include "jsb_cocos2dx_ui_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_3d_extension_auto.hpp"
#include "jsb_cocos2dx_studio_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_auto.hpp"
#include "jsb_cocos2dx_builder_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_builder_auto.hpp"
#include "jsb_cocos2dx_spine_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_extension_auto.hpp"
#include "jsb_cocos2dx_extension_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_navmesh_auto.hpp"
#include "jsb_cocos2dx_3d_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_physics3d_auto.hpp"
#include "jsb_cocos2dx_3d_extension_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_spine_auto.hpp"
#include "3d/jsb_cocos2dx_3d_manual.h" #include "scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.hpp"
#include "ui/jsb_cocos2dx_ui_manual.h" #include "scripting/js-bindings/auto/jsb_cocos2dx_ui_auto.hpp"
#include "cocostudio/jsb_cocos2dx_studio_manual.h" #include "scripting/js-bindings/manual/3d/jsb_cocos2dx_3d_manual.h"
#include "cocosbuilder/js_bindings_ccbreader.h" #include "scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_registration.h"
#include "spine/jsb_cocos2dx_spine_manual.h" #include "scripting/js-bindings/manual/cocosbuilder/js_bindings_ccbreader.h"
#include "extension/jsb_cocos2dx_extension_manual.h" #include "scripting/js-bindings/manual/cocostudio/jsb_cocos2dx_studio_manual.h"
#include "localstorage/js_bindings_system_registration.h" #include "scripting/js-bindings/manual/extension/jsb_cocos2dx_extension_manual.h"
#include "chipmunk/js_bindings_chipmunk_registration.h" #include "scripting/js-bindings/manual/jsb_opengl_registration.h"
#include "jsb_opengl_registration.h" #include "scripting/js-bindings/manual/localstorage/js_bindings_system_registration.h"
#include "network/XMLHTTPRequest.h" #include "scripting/js-bindings/manual/navmesh/jsb_cocos2dx_navmesh_manual.h"
#include "network/jsb_websocket.h" #include "scripting/js-bindings/manual/network/XMLHTTPRequest.h"
#include "network/jsb_socketio.h" #include "scripting/js-bindings/manual/network/jsb_socketio.h"
#include "jsb_cocos2dx_physics3d_auto.hpp" #include "scripting/js-bindings/manual/network/jsb_websocket.h"
#include "physics3d/jsb_cocos2dx_physics3d_manual.h" #include "scripting/js-bindings/manual/physics3d/jsb_cocos2dx_physics3d_manual.h"
#include "jsb_cocos2dx_navmesh_auto.hpp" #include "scripting/js-bindings/manual/spine/jsb_cocos2dx_spine_manual.h"
#include "navmesh/jsb_cocos2dx_navmesh_manual.h" #include "scripting/js-bindings/manual/ui/jsb_cocos2dx_ui_manual.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS) #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
#include "jsb_cocos2dx_experimental_video_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_experimental_video_auto.hpp"
#include "experimental/jsb_cocos2dx_experimental_video_manual.h" #include "scripting/js-bindings/auto/jsb_cocos2dx_experimental_webView_auto.hpp"
#include "jsb_cocos2dx_experimental_webView_auto.hpp" #include "scripting/js-bindings/manual/experimental/jsb_cocos2dx_experimental_video_manual.h"
#include "experimental/jsb_cocos2dx_experimental_webView_manual.h" #include "scripting/js-bindings/manual/experimental/jsb_cocos2dx_experimental_webView_manual.h"
#endif #endif
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) #if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
#include "jsb_cocos2dx_audioengine_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_audioengine_auto.hpp"
#endif #endif
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)

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@ -805,7 +805,7 @@
LIBRARY_SEARCH_PATHS = ""; LIBRARY_SEARCH_PATHS = "";
OTHER_LDFLAGS = ""; OTHER_LDFLAGS = "";
SDKROOT = macosx; SDKROOT = macosx;
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos/platform/mac $(SRCROOT)/../../cocos2d-x/external/glfw3/include/mac $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/mac"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/external/glfw3/include/mac $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/mac";
}; };
name = Debug; name = Debug;
}; };
@ -828,7 +828,7 @@
LIBRARY_SEARCH_PATHS = ""; LIBRARY_SEARCH_PATHS = "";
OTHER_LDFLAGS = ""; OTHER_LDFLAGS = "";
SDKROOT = macosx; SDKROOT = macosx;
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos/platform/mac $(SRCROOT)/../../cocos2d-x/external/glfw3/include/mac $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/mac"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/external/glfw3/include/mac $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/mac";
}; };
name = Release; name = Release;
}; };
@ -854,7 +854,7 @@
MACOSX_DEPLOYMENT_TARGET = 10.8; MACOSX_DEPLOYMENT_TARGET = 10.8;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../cocos2d-x $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/cocos/base $(SRCROOT)/../../cocos2d-x/cocos/physics $(SRCROOT)/../../cocos2d-x/cocos/math/kazmath $(SRCROOT)/../../cocos2d-x/cocos/2d $(SRCROOT)/../../cocos2d-x/cocos/gui $(SRCROOT)/../../cocos2d-x/cocos/network $(SRCROOT)/../../cocos2d-x/cocos/audio/include $(SRCROOT)/../../cocos2d-x/cocos/editor-support $(SRCROOT)/../../cocos2d-x/extensions $(SRCROOT)/../../cocos2d-x/external $(SRCROOT)/../../cocos2d-x/external/chipmunk/include/chipmunk $(SRCROOT)/../../cocos2d-x/cocos/scripting/js-bindings/auto $(SRCROOT)/../../cocos2d-x/cocos/scripting/js-bindings/manual"; USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../cocos2d-x $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/extensions $(SRCROOT)/../../cocos2d-x/external $(SRCROOT)/../../cocos2d-x/external/chipmunk/include/chipmunk";
}; };
name = Debug; name = Debug;
}; };
@ -877,7 +877,7 @@
MACOSX_DEPLOYMENT_TARGET = 10.8; MACOSX_DEPLOYMENT_TARGET = 10.8;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1"; OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../cocos2d-x $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/cocos/base $(SRCROOT)/../../cocos2d-x/cocos/physics $(SRCROOT)/../../cocos2d-x/cocos/math/kazmath $(SRCROOT)/../../cocos2d-x/cocos/2d $(SRCROOT)/../../cocos2d-x/cocos/gui $(SRCROOT)/../../cocos2d-x/cocos/network $(SRCROOT)/../../cocos2d-x/cocos/audio/include $(SRCROOT)/../../cocos2d-x/cocos/editor-support $(SRCROOT)/../../cocos2d-x/extensions $(SRCROOT)/../../cocos2d-x/external $(SRCROOT)/../../cocos2d-x/external/chipmunk/include/chipmunk $(SRCROOT)/../../cocos2d-x/cocos/scripting/js-bindings/auto $(SRCROOT)/../../cocos2d-x/cocos/scripting/js-bindings/manual"; USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../cocos2d-x $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/extensions $(SRCROOT)/../../cocos2d-x/external $(SRCROOT)/../../cocos2d-x/external/chipmunk/include/chipmunk";
VALIDATE_PRODUCT = YES; VALIDATE_PRODUCT = YES;
}; };
name = Release; name = Release;
@ -904,7 +904,7 @@
OTHER_LDFLAGS = ""; OTHER_LDFLAGS = "";
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos/platform/ios $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/ios $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/auto $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/manual"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/ios $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/auto $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/manual";
VALID_ARCHS = "arm64 armv7"; VALID_ARCHS = "arm64 armv7";
}; };
name = Debug; name = Debug;
@ -930,7 +930,7 @@
OTHER_LDFLAGS = ""; OTHER_LDFLAGS = "";
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos/platform/ios $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/ios $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/auto $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/manual"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/ios $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/auto $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/manual";
VALID_ARCHS = "arm64 armv7"; VALID_ARCHS = "arm64 armv7";
}; };
name = Release; name = Release;

View File

@ -81,7 +81,7 @@
</Midl> </Midl>
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\scripting\js-bindings\auto;$(EngineRoot)cocos\scripting\js-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_DEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_DEBUG=1;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USRJSSTATIC;_USRLIBSIMSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_DEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_DEBUG=1;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USRJSSTATIC;_USRLIBSIMSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -140,7 +140,7 @@ copy "$(ProjectDir)..\..\..\project.json" "$(OutDir)\" /Y</Command>
<ProxyFileName>game_p.c</ProxyFileName> <ProxyFileName>game_p.c</ProxyFileName>
</Midl> </Midl>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\scripting\js-bindings\auto;$(EngineRoot)cocos\scripting\js-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;NDEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USRJSSTATIC;_USRLIBSIMSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;NDEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USRJSSTATIC;_USRLIBSIMSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling> <ExceptionHandling>
</ExceptionHandling> </ExceptionHandling>

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@ -7,6 +7,6 @@
#include <tchar.h> #include <tchar.h>
// C RunTime Header Files // C RunTime Header Files
#include "CCStdC.h" #include "platform/CCStdC.h"
#endif // __WINMAIN_H__ #endif // __WINMAIN_H__

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@ -18,8 +18,8 @@
#include "Cocos2dRenderer.h" #include "Cocos2dRenderer.h"
#include "AppDelegate.h" #include "AppDelegate.h"
#include "CCGLViewImpl-winrt.h" #include "platform/winrt/CCGLViewImpl-winrt.h"
#include "CCApplication.h" #include "platform/CCApplication.h"
#include "cocos2d.h" #include "cocos2d.h"
#include "renderer/CCTextureCache.h" #include "renderer/CCTextureCache.h"
@ -151,6 +151,3 @@ void Cocos2dRenderer::QueueKeyboardEvent(WinRTKeyboardEventType type, Windows::U
{ {
GLViewImpl::sharedOpenGLView()->QueueWinRTKeyboardEvent(type, args); GLViewImpl::sharedOpenGLView()->QueueWinRTKeyboardEvent(type, args);
} }

View File

@ -4,7 +4,7 @@
<ItemDefinitionGroup> <ItemDefinitionGroup>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(EngineRoot)cocos\scripting\js-bindings\manual;$(EngineRoot)cocos\scripting\js-bindings\auto;$(EngineRoot)external\spidermonkey\include\$(COCOS2D_PLATFORM);$(EngineRoot)cocos\base;%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\spidermonkey\include\$(COCOS2D_PLATFORM);%(AdditionalIncludeDirectories);</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
<Link> <Link>
<AdditionalDependencies>mozjs-33.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>mozjs-33.lib;%(AdditionalDependencies)</AdditionalDependencies>

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@ -1,5 +1,5 @@
#include "AppDelegate.h" #include "AppDelegate.h"
#include "SimpleAudioEngine.h" #include "audio/include/SimpleAudioEngine.h"
#if (CC_TARGET_PLATFORM != CC_PLATFORM_LINUX) #if (CC_TARGET_PLATFORM != CC_PLATFORM_LINUX)
#include "ide-support/CodeIDESupport.h" #include "ide-support/CodeIDESupport.h"
@ -9,7 +9,7 @@
#include "runtime/Runtime.h" #include "runtime/Runtime.h"
#include "ide-support/RuntimeJsImpl.h" #include "ide-support/RuntimeJsImpl.h"
#else #else
#include "js_module_register.h" #include "scripting/js-bindings/manual/js_module_register.h"
#endif #endif
USING_NS_CC; USING_NS_CC;
@ -102,4 +102,3 @@ void AppDelegate::applicationWillEnterForeground()
SimpleAudioEngine::getInstance()->resumeBackgroundMusic(); SimpleAudioEngine::getInstance()->resumeBackgroundMusic();
SimpleAudioEngine::getInstance()->resumeAllEffects(); SimpleAudioEngine::getInstance()->resumeAllEffects();
} }

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@ -1036,7 +1036,7 @@
MACOSX_DEPLOYMENT_TARGET = 10.8; MACOSX_DEPLOYMENT_TARGET = 10.8;
OTHER_LDFLAGS = ""; OTHER_LDFLAGS = "";
SDKROOT = macosx; SDKROOT = macosx;
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos/platform/mac $(SRCROOT)/../../cocos2d-x/external/glfw3/include/mac $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/mac"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/external/glfw3/include/mac $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/mac";
}; };
name = Debug; name = Debug;
}; };
@ -1065,7 +1065,7 @@
MACOSX_DEPLOYMENT_TARGET = 10.8; MACOSX_DEPLOYMENT_TARGET = 10.8;
OTHER_LDFLAGS = ""; OTHER_LDFLAGS = "";
SDKROOT = macosx; SDKROOT = macosx;
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos/platform/mac $(SRCROOT)/../../cocos2d-x/external/glfw3/include/mac $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/mac"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/external/glfw3/include/mac $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/mac";
}; };
name = Release; name = Release;
}; };
@ -1091,7 +1091,7 @@
MACOSX_DEPLOYMENT_TARGET = 10.8; MACOSX_DEPLOYMENT_TARGET = 10.8;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../cocos2d-x $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/cocos/base $(SRCROOT)/../../cocos2d-x/cocos/physics $(SRCROOT)/../../cocos2d-x/cocos/math/kazmath $(SRCROOT)/../../cocos2d-x/cocos/2d $(SRCROOT)/../../cocos2d-x/cocos/gui $(SRCROOT)/../../cocos2d-x/cocos/network $(SRCROOT)/../../cocos2d-x/cocos/audio/include $(SRCROOT)/../../cocos2d-x/cocos/editor-support $(SRCROOT)/../../cocos2d-x/extensions $(SRCROOT)/../../cocos2d-x/external $(SRCROOT)/../../cocos2d-x/external/chipmunk/include/chipmunk $(SRCROOT)/../../cocos2d-x/cocos/scripting/js-bindings/auto $(SRCROOT)/../../cocos2d-x/cocos/scripting/js-bindings/manual"; USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../cocos2d-x $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/extensions $(SRCROOT)/../../cocos2d-x/external $(SRCROOT)/../../cocos2d-x/external/chipmunk/include/chipmunk";
}; };
name = Debug; name = Debug;
}; };
@ -1114,7 +1114,7 @@
MACOSX_DEPLOYMENT_TARGET = 10.8; MACOSX_DEPLOYMENT_TARGET = 10.8;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1"; OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../cocos2d-x $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/cocos/base $(SRCROOT)/../../cocos2d-x/cocos/physics $(SRCROOT)/../../cocos2d-x/cocos/math/kazmath $(SRCROOT)/../../cocos2d-x/cocos/2d $(SRCROOT)/../../cocos2d-x/cocos/gui $(SRCROOT)/../../cocos2d-x/cocos/network $(SRCROOT)/../../cocos2d-x/cocos/audio/include $(SRCROOT)/../../cocos2d-x/cocos/editor-support $(SRCROOT)/../../cocos2d-x/extensions $(SRCROOT)/../../cocos2d-x/external $(SRCROOT)/../../cocos2d-x/external/chipmunk/include/chipmunk $(SRCROOT)/../../cocos2d-x/cocos/scripting/js-bindings/auto $(SRCROOT)/../../cocos2d-x/cocos/scripting/js-bindings/manual"; USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../cocos2d-x $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/extensions $(SRCROOT)/../../cocos2d-x/external $(SRCROOT)/../../cocos2d-x/external/chipmunk/include/chipmunk";
VALIDATE_PRODUCT = YES; VALIDATE_PRODUCT = YES;
}; };
name = Release; name = Release;
@ -1144,7 +1144,7 @@
OTHER_LDFLAGS = ""; OTHER_LDFLAGS = "";
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/cocos/platform/ios $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/ios $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/auto $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/manual $(SRCROOT)/../../cocos2d-x/external/curl/include/ios"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/ios $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/auto $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/manual $(SRCROOT)/../../cocos2d-x/external/curl/include/ios";
VALID_ARCHS = "arm64 armv7"; VALID_ARCHS = "arm64 armv7";
}; };
name = Debug; name = Debug;
@ -1174,7 +1174,7 @@
OTHER_LDFLAGS = ""; OTHER_LDFLAGS = "";
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/cocos/platform/ios $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/ios $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/auto $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/manual $(SRCROOT)/../../cocos2d-x/external/curl/include/ios"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/external/spidermonkey/include/ios $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/auto $(SRCROOT)/../../cocos2d-x/plugin/jsbindings/manual $(SRCROOT)/../../cocos2d-x/external/curl/include/ios";
VALID_ARCHS = "arm64 armv7"; VALID_ARCHS = "arm64 armv7";
}; };
name = Release; name = Release;

View File

@ -87,7 +87,7 @@
</Midl> </Midl>
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(ProjectDir)..\Classes\service;$(EngineRoot)tools\simulator\libsimulator\lib\runtime;$(EngineRoot)tools\simulator\libsimulator\lib\protobuf-lite;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)tools\simulator\libsimulator\proj.win32;$(EngineRoot)tools\simulator\libsimulator\lib;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)external;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\scripting\js-bindings\auto;$(EngineRoot)cocos\scripting\js-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(ProjectDir)..\Classes\service;$(EngineRoot)tools\simulator\libsimulator\lib\runtime;$(EngineRoot)tools\simulator\libsimulator\lib\protobuf-lite;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)tools\simulator\libsimulator\proj.win32;$(EngineRoot)tools\simulator\libsimulator\lib;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_DEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_DEBUG=1;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;_USRJSSTATIC;_USRLIBSIMSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_DEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_DEBUG=1;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;_USRJSSTATIC;_USRLIBSIMSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -159,7 +159,7 @@ xcopy /Y /Q "$(ProjectDir)..\Classes\ide-support\lang" "$(LocalDebuggerWorkingDi
<ProxyFileName>game_p.c</ProxyFileName> <ProxyFileName>game_p.c</ProxyFileName>
</Midl> </Midl>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(ProjectDir)..\Classes\service;$(EngineRoot)tools\simulator\libsimulator\lib\runtime;$(EngineRoot)tools\simulator\libsimulator\lib\protobuf-lite;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)tools\simulator\libsimulator\proj.win32;$(EngineRoot)tools\simulator\libsimulator\lib;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)external;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\scripting\js-bindings\auto;$(EngineRoot)cocos\scripting\js-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(ProjectDir)..\Classes\service;$(EngineRoot)tools\simulator\libsimulator\lib\runtime;$(EngineRoot)tools\simulator\libsimulator\lib\protobuf-lite;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)tools\simulator\libsimulator\proj.win32;$(EngineRoot)tools\simulator\libsimulator\lib;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;NDEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;_USRJSSTATIC;_USRLIBSIMSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;NDEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;_USRJSSTATIC;_USRLIBSIMSTATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling> <ExceptionHandling>
</ExceptionHandling> </ExceptionHandling>

View File

@ -1,8 +1,8 @@
#include "AppDelegate.h" #include "AppDelegate.h"
#include "CCLuaEngine.h" #include "scripting/lua-bindings/manual/CCLuaEngine.h"
#include "SimpleAudioEngine.h" #include "audio/include/SimpleAudioEngine.h"
#include "cocos2d.h" #include "cocos2d.h"
#include "lua_module_register.h" #include "scripting/lua-bindings/manual/lua_module_register.h"
#if (CC_TARGET_PLATFORM != CC_PLATFORM_LINUX) #if (CC_TARGET_PLATFORM != CC_PLATFORM_LINUX)
#include "ide-support/CodeIDESupport.h" #include "ide-support/CodeIDESupport.h"

View File

@ -781,7 +781,7 @@
"$(_COCOS_LIB_MAC_END)", "$(_COCOS_LIB_MAC_END)",
); );
SDKROOT = macosx; SDKROOT = macosx;
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos/platform/mac $(SRCROOT)/../../cocos2d-x/external/glfw3/include/mac $(_COCOS_HEADER_MAC_BEGIN) $(_COCOS_HEADER_MAC_END)"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/external/glfw3/include/mac $(_COCOS_HEADER_MAC_BEGIN) $(_COCOS_HEADER_MAC_END)";
}; };
name = Debug; name = Debug;
}; };
@ -815,7 +815,7 @@
"$(_COCOS_LIB_MAC_END)", "$(_COCOS_LIB_MAC_END)",
); );
SDKROOT = macosx; SDKROOT = macosx;
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos/platform/mac $(SRCROOT)/../../cocos2d-x/external/glfw3/include/mac $(_COCOS_HEADER_MAC_BEGIN) $(_COCOS_HEADER_MAC_END)"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/external/glfw3/include/mac $(_COCOS_HEADER_MAC_BEGIN) $(_COCOS_HEADER_MAC_END)";
}; };
name = Release; name = Release;
}; };
@ -842,7 +842,7 @@
IPHONEOS_DEPLOYMENT_TARGET = 6.0; IPHONEOS_DEPLOYMENT_TARGET = 6.0;
ONLY_ACTIVE_ARCH = YES; ONLY_ACTIVE_ARCH = YES;
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../cocos2d-x $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/cocos/base $(SRCROOT)/../../cocos2d-x/cocos/physics $(SRCROOT)/../../cocos2d-x/cocos/math/kazmath $(SRCROOT)/../../cocos2d-x/cocos/2d $(SRCROOT)/../../cocos2d-x/cocos/ui $(SRCROOT)/../../cocos2d-x/cocos/network $(SRCROOT)/../../cocos2d-x/cocos/audio/include $(SRCROOT)/../../cocos2d-x/cocos/editor-support $(SRCROOT)/../../cocos2d-x/extensions $(SRCROOT)/../../cocos2d-x/external $(SRCROOT)/../../cocos2d-x/external/chipmunk/include/chipmunk $(SRCROOT)/../../cocos2d-x/external/lua/luajit/include $(SRCROOT)/../../cocos2d-x/external/lua/tolua $(SRCROOT)/../../cocos2d-x/cocos/scripting/lua-bindings/manual $(SRCROOT)/../../cocos2d-x/cocos/scripting/lua-bindings/auto $(SRCROOT)/../../cocos2d-x/tools/simulator/libsimulator/lib $(SRCROOT)/../../cocos2d-x/tools/simulator/libsimulator/lib/protobuf-lite"; USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../cocos2d-x $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/extensions $(SRCROOT)/../../cocos2d-x/external $(SRCROOT)/../../cocos2d-x/external/chipmunk/include/chipmunk $(SRCROOT)/../../cocos2d-x/external/lua/luajit/include $(SRCROOT)/../../cocos2d-x/external/lua/tolua $(SRCROOT)/../../cocos2d-x/tools/simulator/libsimulator/lib $(SRCROOT)/../../cocos2d-x/tools/simulator/libsimulator/lib/protobuf-lite";
}; };
name = Debug; name = Debug;
}; };
@ -864,7 +864,7 @@
IPHONEOS_DEPLOYMENT_TARGET = 6.0; IPHONEOS_DEPLOYMENT_TARGET = 6.0;
OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1"; OTHER_CFLAGS = "-DNS_BLOCK_ASSERTIONS=1";
PRODUCT_NAME = "$(TARGET_NAME)"; PRODUCT_NAME = "$(TARGET_NAME)";
USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../cocos2d-x $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/cocos/base $(SRCROOT)/../../cocos2d-x/cocos/physics $(SRCROOT)/../../cocos2d-x/cocos/math/kazmath $(SRCROOT)/../../cocos2d-x/cocos/2d $(SRCROOT)/../../cocos2d-x/cocos/ui $(SRCROOT)/../../cocos2d-x/cocos/network $(SRCROOT)/../../cocos2d-x/cocos/audio/include $(SRCROOT)/../../cocos2d-x/cocos/editor-support $(SRCROOT)/../../cocos2d-x/extensions $(SRCROOT)/../../cocos2d-x/external $(SRCROOT)/../../cocos2d-x/external/chipmunk/include/chipmunk $(SRCROOT)/../../cocos2d-x/external/lua/luajit/include $(SRCROOT)/../../cocos2d-x/external/lua/tolua $(SRCROOT)/../../cocos2d-x/cocos/scripting/lua-bindings/manual $(SRCROOT)/../../cocos2d-x/cocos/scripting/lua-bindings/auto $(SRCROOT)/../../cocos2d-x/tools/simulator/libsimulator/lib $(SRCROOT)/../../cocos2d-x/tools/simulator/libsimulator/lib/protobuf-lite"; USER_HEADER_SEARCH_PATHS = "$(SRCROOT)/../../cocos2d-x $(SRCROOT)/../../cocos2d-x/cocos $(SRCROOT)/../../cocos2d-x/extensions $(SRCROOT)/../../cocos2d-x/external $(SRCROOT)/../../cocos2d-x/external/chipmunk/include/chipmunk $(SRCROOT)/../../cocos2d-x/external/lua/luajit/include $(SRCROOT)/../../cocos2d-x/external/lua/tolua $(SRCROOT)/../../cocos2d-x/tools/simulator/libsimulator/lib $(SRCROOT)/../../cocos2d-x/tools/simulator/libsimulator/lib/protobuf-lite";
VALIDATE_PRODUCT = YES; VALIDATE_PRODUCT = YES;
}; };
name = Release; name = Release;
@ -904,7 +904,7 @@
); );
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos/platform/ios $(_COCOS_HEADER_IOS_BEGIN) $(_COCOS_HEADER_IOS_END)"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(_COCOS_HEADER_IOS_BEGIN) $(_COCOS_HEADER_IOS_END)";
VALID_ARCHS = "arm64 armv7"; VALID_ARCHS = "arm64 armv7";
}; };
name = Debug; name = Debug;
@ -943,7 +943,7 @@
); );
SDKROOT = iphoneos; SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2"; TARGETED_DEVICE_FAMILY = "1,2";
USER_HEADER_SEARCH_PATHS = "$(inherited) $(SRCROOT)/../../cocos2d-x/cocos/platform/ios $(_COCOS_HEADER_IOS_BEGIN) $(_COCOS_HEADER_IOS_END)"; USER_HEADER_SEARCH_PATHS = "$(inherited) $(_COCOS_HEADER_IOS_BEGIN) $(_COCOS_HEADER_IOS_END)";
VALID_ARCHS = "arm64 armv7"; VALID_ARCHS = "arm64 armv7";
}; };
name = Release; name = Release;

View File

@ -37,7 +37,7 @@
#include "runtime/ConfigParser.h" #include "runtime/ConfigParser.h"
#include "cocos2d.h" #include "cocos2d.h"
#include "CCLuaEngine.h" #include "scripting/lua-bindings/manual/CCLuaEngine.h"
#include "CodeIDESupport.h" #include "CodeIDESupport.h"
#include "platform/mac/PlayerMac.h" #include "platform/mac/PlayerMac.h"

View File

@ -68,7 +68,7 @@
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(ProjectDir)..\Classes\runtime;$(ProjectDir)..\Classes\protobuf-lite;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)extensions;$(EngineRoot)tools\simulator\libsimulator\lib;$(EngineRoot)tools\simulator\libsimulator\lib\protobuf-lite;$(EngineRoot);%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(ProjectDir)..\Classes\runtime;$(ProjectDir)..\Classes\protobuf-lite;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)extensions;$(EngineRoot)tools\simulator\libsimulator\lib;$(EngineRoot)tools\simulator\libsimulator\lib\protobuf-lite;$(EngineRoot);%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END)</AdditionalIncludeDirectories>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
@ -137,7 +137,7 @@ xcopy "$(ProjectDir)..\..\..\src" "$(LocalDebuggerWorkingDirectory)\src" /D /E /
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\audio\include;$(EngineRoot)external;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot)external\curl\include\win32;$(EngineRoot);$(EngineRoot)tools\simulator\libsimulator\lib;$(EngineRoot)tools\simulator\libsimulator\lib\protobuf-lite;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external;$(EngineRoot)external\lua\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(EngineRoot)external\curl\include\win32;$(EngineRoot);$(EngineRoot)tools\simulator\libsimulator\lib;$(EngineRoot)tools\simulator\libsimulator\lib\protobuf-lite;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END)</AdditionalIncludeDirectories>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>

View File

@ -22,7 +22,7 @@
#include "glfw3.h" #include "glfw3.h"
#include "glfw3native.h" #include "glfw3native.h"
#include "CCLuaEngine.h" #include "scripting/lua-bindings/manual/CCLuaEngine.h"
#include "AppEvent.h" #include "AppEvent.h"
#include "AppLang.h" #include "AppLang.h"
#include "runtime/ConfigParser.h" #include "runtime/ConfigParser.h"
@ -827,4 +827,3 @@ LRESULT CALLBACK SimulatorWin::windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, L
} }
return g_oldWindowProc(hWnd, uMsg, wParam, lParam); return g_oldWindowProc(hWnd, uMsg, wParam, lParam);
} }

View File

@ -1,5 +1,5 @@
#include "App.xaml.h" #include "App.xaml.h"
#include "OpenGLESPage.xaml.h" #include "platform/win8.1-universal/OpenGLESPage.xaml.h"
using namespace Platform; using namespace Platform;
using namespace Windows::ApplicationModel; using namespace Windows::ApplicationModel;

View File

@ -1,7 +1,7 @@
#pragma once #pragma once
#include "app.g.h" #include "app.g.h"
#include "OpenGLES.h" #include "platform/win8.1-universal/OpenGLES.h"
#include "openglespage.xaml.h" #include "openglespage.xaml.h"
namespace CocosAppWinRT namespace CocosAppWinRT

View File

@ -150,7 +150,7 @@
<DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings> <DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
<PostBuildEvent> <PostBuildEvent>
@ -178,7 +178,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings> <DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
<PostBuildEvent> <PostBuildEvent>
@ -203,7 +203,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings> <DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
<PostBuildEvent> <PostBuildEvent>
@ -231,7 +231,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings> <DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
<PostBuildEvent> <PostBuildEvent>
@ -256,7 +256,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings> <DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
<PostBuildEvent> <PostBuildEvent>
@ -284,7 +284,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings> <DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
<PostBuildEvent> <PostBuildEvent>

View File

@ -8,6 +8,6 @@
#include <tchar.h> #include <tchar.h>
// C RunTime Header Files // C RunTime Header Files
#include "CCStdC.h" #include "platform/CCStdC.h"
#endif // __MAIN_H__ #endif // __MAIN_H__

View File

@ -1,5 +1,5 @@
#include "App.xaml.h" #include "App.xaml.h"
#include "OpenGLESPage.xaml.h" #include "platform/win8.1-universal/OpenGLESPage.xaml.h"
using namespace Platform; using namespace Platform;
using namespace Windows::ApplicationModel; using namespace Windows::ApplicationModel;

View File

@ -1,7 +1,7 @@
#pragma once #pragma once
#include "app.g.h" #include "app.g.h"
#include "OpenGLES.h" #include "platform/win8.1-universal/OpenGLES.h"
#include "openglespage.xaml.h" #include "openglespage.xaml.h"
namespace CocosAppWinRT namespace CocosAppWinRT

View File

@ -121,7 +121,7 @@
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
@ -150,7 +150,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
@ -176,7 +176,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
@ -205,7 +205,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
@ -231,7 +231,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>
@ -260,7 +260,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templat
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile> </ClCompile>

View File

@ -87,7 +87,7 @@
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@ -101,7 +101,7 @@
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@ -112,7 +112,7 @@
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@ -126,7 +126,7 @@
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;WINRT;_VARIADIC_MAX=10;NOMINMAX;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>

View File

@ -27,7 +27,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "controller.h" #include "controller.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
USING_NS_CC; USING_NS_CC;

View File

@ -7,7 +7,7 @@
// //
#include "Bug-PageViewLayout.h" #include "Bug-PageViewLayout.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h" #include "ui/CocosGUI.h"
#include "platform/CCFileUtils.h" #include "platform/CCFileUtils.h"

View File

@ -24,7 +24,7 @@
****************************************************************************/ ****************************************************************************/
#include "CocosStudio3DTest.h" #include "CocosStudio3DTest.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
USING_NS_CC; USING_NS_CC;

View File

@ -27,7 +27,7 @@
#include "../testResource.h" #include "../testResource.h"
#include "cocos/ui/UILoadingBar.h" #include "ui/UILoadingBar.h"
#include "network/CCDownloader.h" #include "network/CCDownloader.h"
USING_NS_CC; USING_NS_CC;

View File

@ -3,7 +3,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "../../BaseTest.h" #include "../../BaseTest.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
class CocoStudioActionTimelineTests : public TestSuite class CocoStudioActionTimelineTests : public TestSuite
{ {

View File

@ -1,6 +1,6 @@
#include "ArmatureScene.h" #include "ArmatureScene.h"
#include "../../testResource.h" #include "../../testResource.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
using namespace cocos2d; using namespace cocos2d;

View File

@ -4,7 +4,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "../../BaseTest.h" #include "../../BaseTest.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
#if ENABLE_PHYSICS_BOX2D_DETECT #if ENABLE_PHYSICS_BOX2D_DETECT
#include "../../Box2DTestBed/GLES-Render.h" #include "../../Box2DTestBed/GLES-Render.h"

View File

@ -3,7 +3,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
class EnemyController : public cocostudio::ComController class EnemyController : public cocostudio::ComController

View File

@ -3,7 +3,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
class PlayerController : public cocostudio::ComController class PlayerController : public cocostudio::ComController

View File

@ -3,7 +3,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
class ProjectileController : public cocostudio::ComController class ProjectileController : public cocostudio::ComController
{ {

View File

@ -3,7 +3,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
class SceneController : public cocostudio::ComController class SceneController : public cocostudio::ComController
{ {

View File

@ -1,7 +1,7 @@
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "../ExtensionsTest.h" #include "../ExtensionsTest.h"
#include "SceneEditorTest.h" #include "SceneEditorTest.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h" #include "ui/CocosGUI.h"
#include "TriggerCode/EventDef.h" #include "TriggerCode/EventDef.h"
#include "../../testResource.h" #include "../../testResource.h"

View File

@ -3,7 +3,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
#include "BaseTest.h" #include "BaseTest.h"
DEFINE_TEST_SUITE(CocoStudioSceneEditTests); DEFINE_TEST_SUITE(CocoStudioSceneEditTests);

View File

@ -2,7 +2,7 @@
#define __ACTIONS_H__ #define __ACTIONS_H__
#include "cocos2d.h" #include "cocos2d.h"
#include "cocostudio/TriggerBase.h" #include "editor-support/cocostudio/TriggerBase.h"
class PlayMusic: public cocostudio::BaseTriggerAction class PlayMusic: public cocostudio::BaseTriggerAction

View File

@ -2,7 +2,7 @@
#define __CONS_H__ #define __CONS_H__
#include "cocos2d.h" #include "cocos2d.h"
#include "cocostudio/TriggerBase.h" #include "editor-support/cocostudio/TriggerBase.h"
class TimeElapsed : public cocostudio::BaseTriggerCondition class TimeElapsed : public cocostudio::BaseTriggerCondition

View File

@ -3,7 +3,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocosbuilder/CocosBuilder.h" #include "editor-support/cocosbuilder/CocosBuilder.h"
class AnimationsTestLayer class AnimationsTestLayer
: public cocos2d::Layer : public cocos2d::Layer

View File

@ -3,7 +3,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocosbuilder/CocosBuilder.h" #include "editor-support/cocosbuilder/CocosBuilder.h"
class ButtonTestLayer class ButtonTestLayer
: public cocos2d::Layer : public cocos2d::Layer

View File

@ -3,7 +3,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocosbuilder/CocosBuilder.h" #include "editor-support/cocosbuilder/CocosBuilder.h"
/* /*
* Note: for some pretty hard fucked up reason, the order of inheritance is important! * Note: for some pretty hard fucked up reason, the order of inheritance is important!

View File

@ -3,7 +3,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocosbuilder/CocosBuilder.h" #include "editor-support/cocosbuilder/CocosBuilder.h"
class MenuTestLayer class MenuTestLayer
: public cocos2d::Layer : public cocos2d::Layer

View File

@ -3,7 +3,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocosbuilder/CocosBuilder.h" #include "editor-support/cocosbuilder/CocosBuilder.h"
class TestHeaderLayer class TestHeaderLayer
: public cocos2d::Layer : public cocos2d::Layer

View File

@ -4,7 +4,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "audio/include/SimpleAudioEngine.h" #include "audio/include/SimpleAudioEngine.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocosbuilder/CocosBuilder.h" #include "editor-support/cocosbuilder/CocosBuilder.h"
class TimelineCallbackTestLayer class TimelineCallbackTestLayer
: public cocos2d::Layer : public cocos2d::Layer

View File

@ -23,7 +23,7 @@
****************************************************************************/ ****************************************************************************/
#include "CocostudioParserJsonTest.h" #include "CocostudioParserJsonTest.h"
#include "cocostudio/CCSGUIReader.h" #include "editor-support/cocostudio/CCSGUIReader.h"
#include "ui/CocosGUI.h" #include "ui/CocosGUI.h"
#include "../CocostudioParserTest.h" #include "../CocostudioParserTest.h"
#include "../CustomWidget/CustomImageView.h" #include "../CustomWidget/CustomImageView.h"

View File

@ -3,7 +3,7 @@
#include "../../CustomWidget/CustomImageView.h" #include "../../CustomWidget/CustomImageView.h"
#include "../../CustomWidget/CustomImageViewReader.h" #include "../../CustomWidget/CustomImageViewReader.h"
#include "../../CustomWidget/CustomReader.h" #include "../../CustomWidget/CustomReader.h"
#include "cocostudio/CCSGUIReader.h" #include "editor-support/cocostudio/CCSGUIReader.h"
USING_NS_CC; USING_NS_CC;
USING_NS_CC_EXT; USING_NS_CC_EXT;

View File

@ -2,7 +2,7 @@
#include "../../CustomGUIScene.h" #include "../../CustomGUIScene.h"
#include "../../CustomWidget/CustomParticleWidget.h" #include "../../CustomWidget/CustomParticleWidget.h"
#include "../../CustomWidget/CustomParticleWidgetReader.h" #include "../../CustomWidget/CustomParticleWidgetReader.h"
#include "cocostudio/CCSGUIReader.h" #include "editor-support/cocostudio/CCSGUIReader.h"
USING_NS_CC; USING_NS_CC;

View File

@ -2,7 +2,7 @@
#define __TestCpp__CustomRootNode__ #define __TestCpp__CustomRootNode__
#include "cocos2d.h" #include "cocos2d.h"
#include "cocostudio/WidgetCallBackHandlerProtocol.h" #include "editor-support/cocostudio/WidgetCallBackHandlerProtocol.h"
class CustomRootNode : public cocos2d::Node, public cocostudio::WidgetCallBackHandlerProtocol class CustomRootNode : public cocos2d::Node, public cocostudio::WidgetCallBackHandlerProtocol
{ {

View File

@ -2,8 +2,8 @@
#define __cocos2d_libs__CustomRootNodeReader__ #define __cocos2d_libs__CustomRootNodeReader__
#include "cocos2d.h" #include "cocos2d.h"
#include "cocostudio/CocosStudioExport.h" #include "editor-support/cocostudio/CocosStudioExport.h"
#include "cocostudio/WidgetReader/NodeReader/NodeReader.h" #include "editor-support/cocostudio/WidgetReader/NodeReader/NodeReader.h"
class CustomRootNodeReader : public cocostudio::NodeReader class CustomRootNodeReader : public cocostudio::NodeReader

View File

@ -1,8 +1,8 @@
#include "CustomWidgetCallbackBindTest.h" #include "CustomWidgetCallbackBindTest.h"
#include "../../CustomGUIScene.h" #include "../../CustomGUIScene.h"
#include "cocostudio/ActionTimeline/CSLoader.h" #include "editor-support/cocostudio/ActionTimeline/CSLoader.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
#include "base/ObjectFactory.h" #include "base/ObjectFactory.h"
#include "CustomRootNode.h" #include "CustomRootNode.h"
#include "CustomRootNodeReader.h" #include "CustomRootNodeReader.h"

View File

@ -4,7 +4,7 @@
#define __TestCpp__CustomImageViewReader__ #define __TestCpp__CustomImageViewReader__
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocostudio/DictionaryHelper.h" #include "editor-support/cocostudio/DictionaryHelper.h"
#include "ui/CocosGUI.h" #include "ui/CocosGUI.h"
class CustomImageViewReader : public cocos2d::Ref class CustomImageViewReader : public cocos2d::Ref

View File

@ -8,7 +8,7 @@
#include "CustomParticleWidgetReader.h" #include "CustomParticleWidgetReader.h"
#include "CustomParticleWidget.h" #include "CustomParticleWidget.h"
#include "cocostudio/CCSGUIReader.h" #include "editor-support/cocostudio/CCSGUIReader.h"
USING_NS_CC; USING_NS_CC;
USING_NS_CC_EXT; USING_NS_CC_EXT;

View File

@ -10,7 +10,7 @@
#define __CustomUI__CustomParticleWidgetReader__ #define __CustomUI__CustomParticleWidgetReader__
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocostudio/DictionaryHelper.h" #include "editor-support/cocostudio/DictionaryHelper.h"
#include "ui/CocosGUI.h" #include "ui/CocosGUI.h"
class CustomParticleWidgetReader : public cocos2d::Ref class CustomParticleWidgetReader : public cocos2d::Ref

View File

@ -4,7 +4,7 @@
#define __TestCpp__CustomReader__ #define __TestCpp__CustomReader__
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "cocostudio/DictionaryHelper.h" #include "editor-support/cocostudio/DictionaryHelper.h"
#include "ui/CocosGUI.h" #include "ui/CocosGUI.h"

View File

@ -1,6 +1,6 @@
#include "GUIEditorTest.h" #include "GUIEditorTest.h"
#include "cocostudio/ActionTimeline/CSLoader.h" #include "editor-support/cocostudio/ActionTimeline/CSLoader.h"
#include "CocoStudioGUITest.h" #include "CocoStudioGUITest.h"
#include "UIButtonTest/UIButtonTest_Editor.h" #include "UIButtonTest/UIButtonTest_Editor.h"

View File

@ -1,6 +1,6 @@
#include "UIRichTextTest.h" #include "UIRichTextTest.h"
#include "cocostudio/CCArmatureDataManager.h" #include "editor-support/cocostudio/CCArmatureDataManager.h"
#include "cocostudio/CCArmature.h" #include "editor-support/cocostudio/CCArmature.h"
USING_NS_CC; USING_NS_CC;
using namespace cocos2d::ui; using namespace cocos2d::ui;

View File

@ -28,7 +28,7 @@
#include "cocos2d.h" #include "cocos2d.h"
#include "extensions/cocos-ext.h" #include "extensions/cocos-ext.h"
#include "ui/CocosGUI.h" #include "ui/CocosGUI.h"
#include "cocostudio/CocoStudio.h" #include "editor-support/cocostudio/CocoStudio.h"
#include "BaseTest.h" #include "BaseTest.h"

View File

@ -1,5 +1,5 @@
#include "UITest.h" #include "UITest.h"
#include "cocostudio/CCArmatureDataManager.h" #include "editor-support/cocostudio/CCArmatureDataManager.h"
#include "CocoStudioGUITest/CocosGUIScene.h" #include "CocoStudioGUITest/CocosGUIScene.h"
#include "CocoStudioGUITest/GUIEditorTest.h" #include "CocoStudioGUITest/GUIEditorTest.h"
#include "CocoStudioGUITest/CustomGUIScene.h" #include "CocoStudioGUITest/CustomGUIScene.h"

View File

@ -1,5 +1,5 @@
#include "App.xaml.h" #include "App.xaml.h"
#include "OpenGLESPage.xaml.h" #include "platform/win8.1-universal/OpenGLESPage.xaml.h"
using namespace Platform; using namespace Platform;
using namespace Windows::ApplicationModel; using namespace Windows::ApplicationModel;

View File

@ -1,7 +1,7 @@
#pragma once #pragma once
#include "app.g.h" #include "app.g.h"
#include "OpenGLES.h" #include "platform/win8.1-universal/OpenGLES.h"
#include "openglespage.xaml.h" #include "openglespage.xaml.h"
namespace CocosAppWinRT namespace CocosAppWinRT

View File

@ -149,7 +149,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204;4251;4244;4056;4800;</DisableSpecificWarnings> <DisableSpecificWarnings>4453;28204;4251;4244;4056;4800;</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -163,7 +163,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings> <DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@ -178,7 +178,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204;4251;4244;4056;4800;</DisableSpecificWarnings> <DisableSpecificWarnings>4453;28204;4251;4244;4056;4800;</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -192,7 +192,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings> <DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -207,7 +207,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204;4251;4244;4056;4800;</DisableSpecificWarnings> <DisableSpecificWarnings>4453;28204;4251;4244;4056;4800;</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -221,7 +221,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings> <DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>

View File

@ -71,7 +71,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\network;$(EngineRoot)external;$(EngineRoot)external\chipmunk\include;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\win32\include;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)external;$(EngineRoot)external\chipmunk\include;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\win32\include;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;COCOS2DXWIN32_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;COCOS2DXWIN32_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@ -110,7 +110,7 @@ xcopy "$(OutDir)..\*.dll" "$(OutDir)" /D /Y</Command>
<ClCompile> <ClCompile>
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\network;$(EngineRoot)external;$(EngineRoot)external\chipmunk\include;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\win32\include;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)external;$(EngineRoot)external\chipmunk\include;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\win32\include;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>

View File

@ -1,5 +1,5 @@
#include "App.xaml.h" #include "App.xaml.h"
#include "OpenGLESPage.xaml.h" #include "platform/win8.1-universal/OpenGLESPage.xaml.h"
using namespace Platform; using namespace Platform;
using namespace Windows::ApplicationModel; using namespace Windows::ApplicationModel;

View File

@ -1,7 +1,7 @@
#pragma once #pragma once
#include "app.g.h" #include "app.g.h"
#include "OpenGLES.h" #include "platform/win8.1-universal/OpenGLES.h"
#include "openglespage.xaml.h" #include "openglespage.xaml.h"
namespace CocosAppWinRT namespace CocosAppWinRT

View File

@ -109,7 +109,7 @@
<ClCompile> <ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">pch.h</ForcedIncludeFiles>
@ -131,7 +131,7 @@
<ClCompile> <ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles>
@ -153,7 +153,7 @@
<ClCompile> <ClCompile>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</ForcedIncludeFiles>

View File

@ -77,7 +77,7 @@
<IgnoreSpecificDefaultLibraries Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Link> </Link>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles>
@ -102,7 +102,7 @@
<IgnoreSpecificDefaultLibraries Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Link> </Link>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>../../Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">/bigobj /Zm200 %(AdditionalOptions)</AdditionalOptions>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">pch.h</ForcedIncludeFiles>

View File

@ -25,7 +25,7 @@
#import "AppController.h" #import "AppController.h"
#import "cocos2d.h" #import "cocos2d.h"
#import "AppDelegate.h" #import "AppDelegate.h"
#import "CCEAGLView-ios.h" #import "platform/ios/CCEAGLView-ios.h"
#import "RootViewController.h" #import "RootViewController.h"
@implementation AppController @implementation AppController

View File

@ -1,55 +1,55 @@
#include "AppDelegate.h" #include "AppDelegate.h"
#include "cocos2d.h" #include "cocos2d.h"
#include "SimpleAudioEngine.h" #include "audio/include/SimpleAudioEngine.h"
#include "ScriptingCore.h" #include "scripting/js-bindings/manual/ScriptingCore.h"
#include "jsb_cocos2dx_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_auto.hpp"
#include "jsb_cocos2dx_extension_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_extension_auto.hpp"
#include "jsb_cocos2dx_builder_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_builder_auto.hpp"
#include "jsb_cocos2dx_spine_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_spine_auto.hpp"
#include "jsb_cocos2dx_3d_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_3d_auto.hpp"
#include "jsb_cocos2dx_3d_extension_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_3d_extension_auto.hpp"
#include "jsb_cocos2dx_physics3d_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_physics3d_auto.hpp"
#include "physics3d/jsb_cocos2dx_physics3d_manual.h" #include "scripting/js-bindings/manual/physics3d/jsb_cocos2dx_physics3d_manual.h"
#include "jsb_cocos2dx_navmesh_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_navmesh_auto.hpp"
#include "navmesh/jsb_cocos2dx_navmesh_manual.h" #include "scripting/js-bindings/manual/navmesh/jsb_cocos2dx_navmesh_manual.h"
#include "3d/jsb_cocos2dx_3d_manual.h" #include "scripting/js-bindings/manual/3d/jsb_cocos2dx_3d_manual.h"
#include "extension/jsb_cocos2dx_extension_manual.h" #include "scripting/js-bindings/manual/extension/jsb_cocos2dx_extension_manual.h"
#include "cocostudio/jsb_cocos2dx_studio_manual.h" #include "scripting/js-bindings/manual/cocostudio/jsb_cocos2dx_studio_manual.h"
#include "jsb_cocos2dx_studio_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.hpp"
#include "jsb_cocos2dx_ui_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_ui_auto.hpp"
#include "ui/jsb_cocos2dx_ui_manual.h" #include "scripting/js-bindings/manual/ui/jsb_cocos2dx_ui_manual.h"
#include "spine/jsb_cocos2dx_spine_manual.h" #include "scripting/js-bindings/manual/spine/jsb_cocos2dx_spine_manual.h"
#include "cocos2d_specifics.hpp" #include "scripting/js-bindings/manual/cocos2d_specifics.hpp"
#include "cocosbuilder/cocosbuilder_specifics.hpp" #include "scripting/js-bindings/manual/cocosbuilder/cocosbuilder_specifics.hpp"
#include "chipmunk/js_bindings_chipmunk_registration.h" #include "scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_registration.h"
#include "localstorage/js_bindings_system_registration.h" #include "scripting/js-bindings/manual/localstorage/js_bindings_system_registration.h"
#include "jsb_opengl_registration.h" #include "scripting/js-bindings/manual/jsb_opengl_registration.h"
#include "network/XMLHTTPRequest.h" #include "scripting/js-bindings/manual/network/XMLHTTPRequest.h"
#include "network/jsb_websocket.h" #include "scripting/js-bindings/manual/network/jsb_websocket.h"
#include "network/jsb_socketio.h" #include "scripting/js-bindings/manual/network/jsb_socketio.h"
#include "cocosbuilder/js_bindings_ccbreader.h" #include "scripting/js-bindings/manual/cocosbuilder/js_bindings_ccbreader.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
#include "platform/android/CCJavascriptJavaBridge.h" #include "scripting/js-bindings/manual/platform/android/CCJavascriptJavaBridge.h"
#elif (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC) #elif (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
#include "platform/ios/JavaScriptObjCBridge.h" #include "scripting/js-bindings/manual/platform/ios/JavaScriptObjCBridge.h"
#endif #endif
#include "js_Effect3D_bindings.h" #include "js_Effect3D_bindings.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
#include "jsb_cocos2dx_experimental_webView_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_experimental_webView_auto.hpp"
#include "experimental/jsb_cocos2dx_experimental_webView_manual.h" #include "scripting/js-bindings/manual/experimental/jsb_cocos2dx_experimental_webView_manual.h"
#endif #endif
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
#include "jsb_cocos2dx_experimental_video_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_experimental_video_auto.hpp"
#include "experimental/jsb_cocos2dx_experimental_video_manual.h" #include "scripting/js-bindings/manual/experimental/jsb_cocos2dx_experimental_video_manual.h"
#endif #endif
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) #if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
#include "jsb_cocos2dx_audioengine_auto.hpp" #include "scripting/js-bindings/auto/jsb_cocos2dx_audioengine_auto.hpp"
#endif #endif
USING_NS_CC; USING_NS_CC;

View File

@ -81,7 +81,7 @@
</Midl> </Midl>
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(ProjectDir)..\Classes;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)cocos\scripting\js-bindings\auto;$(EngineRoot)cocos\scripting\js-bindings\manual;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(ProjectDir)..\Classes;$(EngineRoot)external\spidermonkey\include\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_DEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_DEBUG=1;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_DEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_DEBUG=1;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -142,7 +142,7 @@ xcopy "$(ProjectDir)..\..\resjs" "$(OutDir)\res\resjs\" /e /Y</Command>
<ProxyFileName>js-tests_p.c</ProxyFileName> <ProxyFileName>js-tests_p.c</ProxyFileName>
</Midl> </Midl>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(ProjectDir)..\Classes;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)cocos\scripting\js-bindings\auto;$(EngineRoot)cocos\scripting\js-bindings\manual;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(ProjectDir)..\Classes;$(EngineRoot)external\spidermonkey\include\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;NDEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;NDEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling> <ExceptionHandling>
</ExceptionHandling> </ExceptionHandling>

View File

@ -7,6 +7,6 @@
#include <tchar.h> #include <tchar.h>
// C RunTime Header Files // C RunTime Header Files
#include "CCStdC.h" #include "platform/CCStdC.h"
#endif // __WINMAIN_H__ #endif // __WINMAIN_H__

View File

@ -1,5 +1,5 @@
#include "App.xaml.h" #include "App.xaml.h"
#include "OpenGLESPage.xaml.h" #include "platform/win8.1-universal/OpenGLESPage.xaml.h"
using namespace Platform; using namespace Platform;
using namespace Windows::ApplicationModel; using namespace Windows::ApplicationModel;

View File

@ -1,7 +1,7 @@
#pragma once #pragma once
#include "app.g.h" #include "app.g.h"
#include "OpenGLES.h" #include "platform/win8.1-universal/OpenGLES.h"
#include "openglespage.xaml.h" #include "openglespage.xaml.h"
namespace CocosAppWinRT namespace CocosAppWinRT

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