mirror of https://github.com/axmolengine/axmol.git
Fix collider detection
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@ -79,7 +79,13 @@ void CCDisplayFactory::updateDisplay(CCBone *bone, CCDecorativeDisplay *decoDisp
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CCColliderDetector *detector = decoDisplay->getColliderDetector();
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CCColliderDetector *detector = decoDisplay->getColliderDetector();
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if (detector)
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if (detector)
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{
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{
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CCAffineTransform t = CCAffineTransformConcat(bone->nodeToArmatureTransform(), bone->getArmature()->nodeToWorldTransform());
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CCNode *node = decoDisplay->getDisplay();
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CCAffineTransform displayTransform = node->nodeToParentTransform();
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CCPoint anchorPoint = node->getAnchorPointInPoints();
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anchorPoint = CCPointApplyAffineTransform(anchorPoint, displayTransform);
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displayTransform.tx = anchorPoint.x;
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displayTransform.ty = anchorPoint.y;
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CCAffineTransform t = CCAffineTransformConcat(displayTransform, bone->getArmature()->nodeToWorldTransform());
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detector->updateTransform(t);
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detector->updateTransform(t);
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}
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}
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}
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}
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