Merge pull request #10109 from CocosRobot/update_lua_bindings_1421741688

[AUTO]: updating luabinding automatically
This commit is contained in:
minggo 2015-01-20 16:51:40 +08:00
commit e849243894
96 changed files with 140 additions and 114 deletions

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@ -54,7 +54,7 @@
-- @return Node#Node ret (return value: cc.Node)
--------------------------------
-- called every frame with it's delta time. DON'T override unless you know what you are doing.
-- called every frame with it's delta time, dt in seconds. DON'T override unless you know what you are doing.
-- @function [parent=#Action] step
-- @param self
-- @param #float dt

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@ -34,7 +34,7 @@
-- @return ActionEase#ActionEase ret (return value: cc.ActionEase)
--------------------------------
--
-- param time in seconds
-- @function [parent=#ActionEase] update
-- @param self
-- @param #float time

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@ -5,7 +5,7 @@
-- @parent_module cc
--------------------------------
--
-- param dt in seconds
-- @function [parent=#ActionInstant] step
-- @param self
-- @param #float dt
@ -29,7 +29,7 @@
-- @return bool#bool ret (return value: bool)
--------------------------------
--
-- param time in seconds
-- @function [parent=#ActionInstant] update
-- @param self
-- @param #float time

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@ -29,7 +29,7 @@
-- @param #cc.Node target
--------------------------------
--
-- param dt in seconds
-- @function [parent=#ActionInterval] step
-- @param self
-- @param #float dt

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@ -43,7 +43,7 @@
-- @param #cc.Node target
--------------------------------
--
-- param dt in seconds
-- @function [parent=#ActionManager] update
-- @param self
-- @param #float dt

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates an initializes the action with the property name (key), and the from and to parameters.
-- creates an initializes the action with the property name (key), and the from and to parameters. <br>
-- param duration in seconds
-- @function [parent=#ActionTween] create
-- @param self
-- @param #float duration
@ -27,7 +28,7 @@
-- @return ActionTween#ActionTween ret (return value: cc.ActionTween)
--------------------------------
--
-- param dt in seconds
-- @function [parent=#ActionTween] update
-- @param self
-- @param #float dt

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@ -48,7 +48,7 @@
-- @return Animate#Animate ret (return value: cc.Animate)
--------------------------------
--
-- param t in seconds
-- @function [parent=#Animate] update
-- @param self
-- @param #float t

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@ -23,7 +23,7 @@
-- @return BezierBy#BezierBy ret (return value: cc.BezierBy)
--------------------------------
--
-- param time in seconds
-- @function [parent=#BezierBy] update
-- @param self
-- @param #float time

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates the action
-- creates the action <br>
-- param duration in seconds
-- @function [parent=#Blink] create
-- @param self
-- @param #float duration
@ -36,7 +37,7 @@
-- @return Blink#Blink ret (return value: cc.Blink)
--------------------------------
--
-- param time in seconds
-- @function [parent=#Blink] update
-- @param self
-- @param #float time

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@ -28,7 +28,7 @@
-- @return CallFunc#CallFunc ret (return value: cc.CallFunc)
--------------------------------
--
-- param time in seconds
-- @function [parent=#CallFunc] update
-- @param self
-- @param #float time

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@ -17,7 +17,8 @@
-- @param #vec2_table newPos
--------------------------------
-- initializes the action with a duration and an array of points
-- initializes the action with a duration and an array of points<br>
-- param duration in seconds
-- @function [parent=#CardinalSplineTo] initWithDuration
-- @param self
-- @param #float duration
@ -44,7 +45,7 @@
-- @return CardinalSplineTo#CardinalSplineTo ret (return value: cc.CardinalSplineTo)
--------------------------------
--
-- param time in seconds.
-- @function [parent=#CardinalSplineTo] update
-- @param self
-- @param #float time

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- initializes the action with a duration and an array of points
-- initializes the action with a duration and an array of points<br>
-- param dt in seconds
-- @function [parent=#CatmullRomTo] initWithDuration
-- @param self
-- @param #float dt

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates the action
-- creates the action <br>
-- param d in seconds
-- @function [parent=#DelayTime] create
-- @param self
-- @param #float d
@ -18,7 +19,7 @@
-- @return DelayTime#DelayTime ret (return value: cc.DelayTime)
--------------------------------
--
-- param time in seconds
-- @function [parent=#DelayTime] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseBackIn#EaseBackIn ret (return value: cc.EaseBackIn)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseBackIn] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseBackInOut#EaseBackInOut ret (return value: cc.EaseBackInOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseBackInOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseBackOut#EaseBackOut ret (return value: cc.EaseBackOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseBackOut] update
-- @param self
-- @param #float time

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@ -27,7 +27,7 @@
-- @return EaseBezierAction#EaseBezierAction ret (return value: cc.EaseBezierAction)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseBezierAction] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseBounceIn#EaseBounceIn ret (return value: cc.EaseBounceIn)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseBounceIn] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseBounceInOut#EaseBounceInOut ret (return value: cc.EaseBounceInOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseBounceInOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseBounceOut#EaseBounceOut ret (return value: cc.EaseBounceOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseBounceOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseCircleActionIn#EaseCircleActionIn ret (return value: cc.EaseCircleActionIn)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseCircleActionIn] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseCircleActionInOut#EaseCircleActionInOut ret (return value: cc.EaseCircleActionInOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseCircleActionInOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseCircleActionOut#EaseCircleActionOut ret (return value: cc.EaseCircleActionOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseCircleActionOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseCubicActionIn#EaseCubicActionIn ret (return value: cc.EaseCubicActionIn)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseCubicActionIn] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseCubicActionInOut#EaseCubicActionInOut ret (return value: cc.EaseCubicActionInOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseCubicActionInOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseCubicActionOut#EaseCubicActionOut ret (return value: cc.EaseCubicActionOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseCubicActionOut] update
-- @param self
-- @param #float time

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@ -20,7 +20,7 @@
-- @return EaseElasticIn#EaseElasticIn ret (return value: cc.EaseElasticIn)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseElasticIn] update
-- @param self
-- @param #float time

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@ -20,7 +20,7 @@
-- @return EaseElasticInOut#EaseElasticInOut ret (return value: cc.EaseElasticInOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseElasticInOut] update
-- @param self
-- @param #float time

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@ -20,7 +20,7 @@
-- @return EaseElasticOut#EaseElasticOut ret (return value: cc.EaseElasticOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseElasticOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseExponentialIn#EaseExponentialIn ret (return value: cc.EaseExponentialIn)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseExponentialIn] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseExponentialInOut#EaseExponentialInOut ret (return value: cc.EaseExponentialInOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseExponentialInOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseExponentialOut#EaseExponentialOut ret (return value: cc.EaseExponentialOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseExponentialOut] update
-- @param self
-- @param #float time

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@ -19,7 +19,7 @@
-- @return EaseIn#EaseIn ret (return value: cc.EaseIn)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseIn] update
-- @param self
-- @param #float time

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@ -19,7 +19,7 @@
-- @return EaseInOut#EaseInOut ret (return value: cc.EaseInOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseInOut] update
-- @param self
-- @param #float time

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@ -19,7 +19,7 @@
-- @return EaseOut#EaseOut ret (return value: cc.EaseOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseQuadraticActionIn#EaseQuadraticActionIn ret (return value: cc.EaseQuadraticActionIn)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseQuadraticActionIn] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseQuadraticActionInOut#EaseQuadraticActionInOut ret (return value: cc.EaseQuadraticActionInOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseQuadraticActionInOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseQuadraticActionOut#EaseQuadraticActionOut ret (return value: cc.EaseQuadraticActionOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseQuadraticActionOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseQuarticActionIn#EaseQuarticActionIn ret (return value: cc.EaseQuarticActionIn)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseQuarticActionIn] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseQuarticActionInOut#EaseQuarticActionInOut ret (return value: cc.EaseQuarticActionInOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseQuarticActionInOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseQuarticActionOut#EaseQuarticActionOut ret (return value: cc.EaseQuarticActionOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseQuarticActionOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseQuinticActionIn#EaseQuinticActionIn ret (return value: cc.EaseQuinticActionIn)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseQuinticActionIn] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseQuinticActionInOut#EaseQuinticActionInOut ret (return value: cc.EaseQuinticActionInOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseQuinticActionInOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseQuinticActionOut#EaseQuinticActionOut ret (return value: cc.EaseQuinticActionOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseQuinticActionOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseSineIn#EaseSineIn ret (return value: cc.EaseSineIn)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseSineIn] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseSineInOut#EaseSineInOut ret (return value: cc.EaseSineInOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseSineInOut] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return EaseSineOut#EaseSineOut ret (return value: cc.EaseSineOut)
--------------------------------
--
-- param time in seconds
-- @function [parent=#EaseSineOut] update
-- @param self
-- @param #float time

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@ -11,7 +11,8 @@
-- @param #cc.FadeTo ac
--------------------------------
-- creates the action
-- creates the action<br>
-- param d in seconds
-- @function [parent=#FadeIn] create
-- @param self
-- @param #float d

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@ -11,7 +11,8 @@
-- @param #cc.FadeTo ac
--------------------------------
-- creates the action
-- creates the action <br>
-- param d in seconds
-- @function [parent=#FadeOut] create
-- @param self
-- @param #float d

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates the action with the grid size and the duration
-- creates the action with the grid size and the duration <br>
-- param duration in seconds
-- @function [parent=#FadeOutBLTiles] create
-- @param self
-- @param #float duration

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates the action with the grid size and the duration
-- creates the action with the grid size and the duration<br>
-- param duration in seconds
-- @function [parent=#FadeOutDownTiles] create
-- @param self
-- @param #float duration

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@ -32,7 +32,8 @@
-- @return float#float ret (return value: float)
--------------------------------
-- creates the action with the grid size and the duration
-- creates the action with the grid size and the duration<br>
-- param duration in seconds
-- @function [parent=#FadeOutTRTiles] create
-- @param self
-- @param #float duration
@ -46,7 +47,7 @@
-- @return FadeOutTRTiles#FadeOutTRTiles ret (return value: cc.FadeOutTRTiles)
--------------------------------
--
-- param time in seconds
-- @function [parent=#FadeOutTRTiles] update
-- @param self
-- @param #float time

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@ -12,7 +12,8 @@
-- @param #float distance
--------------------------------
-- creates the action with the grid size and the duration
-- creates the action with the grid size and the duration <br>
-- param duration in seconds
-- @function [parent=#FadeOutUpTiles] create
-- @param self
-- @param #float duration

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates an action with duration and opacity
-- creates an action with duration and opacity <br>
-- param duration in seconds
-- @function [parent=#FadeTo] create
-- @param self
-- @param #float duration
@ -31,7 +32,7 @@
-- @return FadeTo#FadeTo ret (return value: cc.FadeTo)
--------------------------------
--
-- param time in seconds
-- @function [parent=#FadeTo] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return FlipX#FlipX ret (return value: cc.FlipX)
--------------------------------
--
-- param time in seconds
-- @function [parent=#FlipX] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return FlipX3D#FlipX3D ret (return value: cc.FlipX3D)
--------------------------------
--
-- param time in seconds
-- @function [parent=#FlipX3D] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return FlipY#FlipY ret (return value: cc.FlipY)
--------------------------------
--
-- param time in seconds
-- @function [parent=#FlipY] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return FlipY3D#FlipY3D ret (return value: cc.FlipY3D)
--------------------------------
--
-- param time in seconds
-- @function [parent=#FlipY3D] update
-- @param self
-- @param #float time

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@ -28,7 +28,7 @@
-- @return Follow#Follow ret (return value: cc.Follow)
--------------------------------
--
-- param dt in seconds.
-- @function [parent=#Follow] step
-- @param self
-- @param #float dt

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@ -17,7 +17,7 @@
-- @return Hide#Hide ret (return value: cc.Hide)
--------------------------------
--
-- param time in seconds
-- @function [parent=#Hide] update
-- @param self
-- @param #float time

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates the action
-- creates the action<br>
-- param duration in seconds
-- @function [parent=#JumpBy] create
-- @param self
-- @param #float duration
@ -33,7 +34,7 @@
-- @return JumpBy#JumpBy ret (return value: cc.JumpBy)
--------------------------------
--
-- param time in seconds
-- @function [parent=#JumpBy] update
-- @param self
-- @param #float time

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@ -29,7 +29,8 @@
-- @return float#float ret (return value: float)
--------------------------------
-- creates the action with the number of jumps, the sin amplitude, the grid size and the duration
-- creates the action with the number of jumps, the sin amplitude, the grid size and the duration <br>
-- param duration in seconds
-- @function [parent=#JumpTiles3D] create
-- @param self
-- @param #float duration
@ -45,7 +46,7 @@
-- @return JumpTiles3D#JumpTiles3D ret (return value: cc.JumpTiles3D)
--------------------------------
--
-- param time in seconds
-- @function [parent=#JumpTiles3D] update
-- @param self
-- @param #float time

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates the action
-- creates the action<br>
-- param duration in seconds
-- @function [parent=#JumpTo] create
-- @param self
-- @param #float duration

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@ -51,7 +51,7 @@
-- @return Lens3D#Lens3D ret (return value: cc.Lens3D)
--------------------------------
--
-- param time in seconds
-- @function [parent=#Lens3D] update
-- @param self
-- @param #float time

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@ -45,7 +45,7 @@
-- @return Liquid#Liquid ret (return value: cc.Liquid)
--------------------------------
--
-- param time in seconds
-- @function [parent=#Liquid] update
-- @param self
-- @param #float time

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@ -32,7 +32,7 @@
-- @return MoveBy#MoveBy ret (return value: cc.MoveBy)
--------------------------------
--
-- param time in seconds
-- @function [parent=#MoveBy] update
-- @param self
-- @param #float time

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@ -25,7 +25,7 @@
-- @return PageTurn3D#PageTurn3D ret (return value: cc.PageTurn3D)
--------------------------------
--
-- param time in seconds
-- @function [parent=#PageTurn3D] update
-- @param self
-- @param #float time

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@ -18,7 +18,7 @@
-- @return Place#Place ret (return value: cc.Place)
--------------------------------
--
-- param time in seconds
-- @function [parent=#Place] update
-- @param self
-- @param #float time

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- Creates and initializes the action with a duration, a "from" percentage and a "to" percentage
-- Creates and initializes the action with a duration, a "from" percentage and a "to" percentage <br>
-- param duration in seconds
-- @function [parent=#ProgressFromTo] create
-- @param self
-- @param #float duration
@ -32,7 +33,7 @@
-- @return ProgressFromTo#ProgressFromTo ret (return value: cc.ProgressFromTo)
--------------------------------
--
-- param time in seconds
-- @function [parent=#ProgressFromTo] update
-- @param self
-- @param #float time

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- Creates and initializes with a duration and a percent
-- Creates and initializes with a duration and a percent <br>
-- param duration in seconds
-- @function [parent=#ProgressTo] create
-- @param self
-- @param #float duration
@ -31,7 +32,7 @@
-- @return ProgressTo#ProgressTo ret (return value: cc.ProgressTo)
--------------------------------
--
-- param time in seconds
-- @function [parent=#ProgressTo] update
-- @param self
-- @param #float time

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@ -17,7 +17,7 @@
-- @return RemoveSelf#RemoveSelf ret (return value: cc.RemoveSelf)
--------------------------------
--
-- param time in seconds
-- @function [parent=#RemoveSelf] update
-- @param self
-- @param #float time

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@ -48,7 +48,7 @@
-- @param self
--------------------------------
--
-- param dt in seconds
-- @function [parent=#Repeat] update
-- @param self
-- @param #float dt

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@ -48,7 +48,7 @@
-- @return RepeatForever#RepeatForever ret (return value: cc.RepeatForever)
--------------------------------
--
-- param dt in seconds
-- @function [parent=#RepeatForever] step
-- @param self
-- @param #float dt

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@ -59,7 +59,7 @@
-- @return Ripple3D#Ripple3D ret (return value: cc.Ripple3D)
--------------------------------
--
-- param time in seconds
-- @function [parent=#Ripple3D] update
-- @param self
-- @param #float time

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@ -34,7 +34,7 @@
-- @return RotateBy#RotateBy ret (return value: cc.RotateBy)
--------------------------------
--
-- param time in seconds
-- @function [parent=#RotateBy] update
-- @param self
-- @param #float time

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@ -34,7 +34,7 @@
-- @return RotateTo#RotateTo ret (return value: cc.RotateTo)
--------------------------------
--
-- param dt in seconds
-- @function [parent=#RotateTo] update
-- @param self
-- @param #float time

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@ -35,7 +35,7 @@
-- @return ScaleTo#ScaleTo ret (return value: cc.ScaleTo)
--------------------------------
--
-- param time in seconds
-- @function [parent=#ScaleTo] update
-- @param self
-- @param #float time

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@ -28,7 +28,7 @@
-- @return Sequence#Sequence ret (return value: cc.Sequence)
--------------------------------
--
-- param t in seconds
-- @function [parent=#Sequence] update
-- @param self
-- @param #float t

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates the action with a range, whether or not to shake Z vertices, a grid size, and duration
-- creates the action with a range, whether or not to shake Z vertices, a grid size, and duration <br>
-- param duration in seconds
-- @function [parent=#ShakyTiles3D] create
-- @param self
-- @param #float duration
@ -21,7 +22,7 @@
-- @return ShakyTiles3D#ShakyTiles3D ret (return value: cc.ShakyTiles3D)
--------------------------------
--
-- param time in seconds
-- @function [parent=#ShakyTiles3D] update
-- @param self
-- @param #float time

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates the action with a range, whether of not to shatter Z vertices, a grid size and duration
-- creates the action with a range, whether of not to shatter Z vertices, a grid size and duration <br>
-- param duration in seconds
-- @function [parent=#ShatteredTiles3D] create
-- @param self
-- @param #float duration
@ -21,7 +22,7 @@
-- @return ShatteredTiles3D#ShatteredTiles3D ret (return value: cc.ShatteredTiles3D)
--------------------------------
--
-- param time in seconds
-- @function [parent=#ShatteredTiles3D] update
-- @param self
-- @param #float time

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@ -17,7 +17,7 @@
-- @return Show#Show ret (return value: cc.Show)
--------------------------------
--
-- param time in seconds
-- @function [parent=#Show] update
-- @param self
-- @param #float time

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@ -12,7 +12,8 @@
-- @return size_table#size_table ret (return value: size_table)
--------------------------------
-- creates the action with a random seed, the grid size and the duration
-- creates the action with a random seed, the grid size and the duration<br>
-- param duration in seconds
-- @function [parent=#ShuffleTiles] create
-- @param self
-- @param #float duration
@ -33,7 +34,7 @@
-- @return ShuffleTiles#ShuffleTiles ret (return value: cc.ShuffleTiles)
--------------------------------
--
-- param time in seconds
-- @function [parent=#ShuffleTiles] update
-- @param self
-- @param #float time

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates the action
-- creates the action<br>
-- param t in seconds
-- @function [parent=#SkewBy] create
-- @param self
-- @param #float t

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates the action
-- creates the action<br>
-- param t in seconds
-- @function [parent=#SkewTo] create
-- @param self
-- @param #float t
@ -32,7 +33,7 @@
-- @return SkewTo#SkewTo ret (return value: cc.SkewTo)
--------------------------------
--
-- param time in seconds
-- @function [parent=#SkewTo] update
-- @param self
-- @param #float time

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@ -28,7 +28,7 @@
-- @return Spawn#Spawn ret (return value: cc.Spawn)
--------------------------------
--
-- param dt in seconds
-- @function [parent=#Spawn] update
-- @param self
-- @param #float time

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@ -60,7 +60,7 @@
-- @param self
--------------------------------
--
-- param dt in seconds.
-- @function [parent=#Speed] step
-- @param self
-- @param #float dt

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates the action with the number of columns to split and the duration
-- creates the action with the number of columns to split and the duration <br>
-- param duration in seconds
-- @function [parent=#SplitCols] create
-- @param self
-- @param #float duration
@ -25,7 +26,7 @@
-- @return SplitCols#SplitCols ret (return value: cc.SplitCols)
--------------------------------
--
-- param time in seconds
-- @function [parent=#SplitCols] update
-- @param self
-- @param #float time

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates the action with the number of rows to split and the duration
-- creates the action with the number of rows to split and the duration <br>
-- param duration in seconds
-- @function [parent=#SplitRows] create
-- @param self
-- @param #float duration

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@ -49,7 +49,7 @@
-- @return TargetedAction#TargetedAction ret (return value: cc.TargetedAction)
--------------------------------
--
-- param time in seconds
-- @function [parent=#TargetedAction] update
-- @param self
-- @param #float time

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@ -5,7 +5,8 @@
-- @parent_module cc
--------------------------------
-- creates an action with duration and color
-- creates an action with duration and color<br>
-- param duration in seconds
-- @function [parent=#TintBy] create
-- @param self
-- @param #float duration
@ -33,7 +34,7 @@
-- @return TintBy#TintBy ret (return value: cc.TintBy)
--------------------------------
--
-- param time in seconds
-- @function [parent=#TintBy] update
-- @param self
-- @param #float time

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@ -34,7 +34,7 @@
-- @return TintTo#TintTo ret (return value: cc.TintTo)
--------------------------------
--
-- param time in seconds
-- @function [parent=#TintTo] update
-- @param self
-- @param #float time

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@ -17,7 +17,7 @@
-- @return ToggleVisibility#ToggleVisibility ret (return value: cc.ToggleVisibility)
--------------------------------
--
-- param time in seconds
-- @function [parent=#ToggleVisibility] update
-- @param self
-- @param #float time

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@ -58,7 +58,7 @@
-- @return Twirl#Twirl ret (return value: cc.Twirl)
--------------------------------
--
-- param time in seconds
-- @function [parent=#Twirl] update
-- @param self
-- @param #float time

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@ -47,7 +47,7 @@
-- @return Waves#Waves ret (return value: cc.Waves)
--------------------------------
--
-- param time in seconds
-- @function [parent=#Waves] update
-- @param self
-- @param #float time

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@ -45,7 +45,7 @@
-- @return Waves3D#Waves3D ret (return value: cc.Waves3D)
--------------------------------
--
-- param time in seconds
-- @function [parent=#Waves3D] update
-- @param self
-- @param #float time

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@ -29,7 +29,8 @@
-- @return float#float ret (return value: float)
--------------------------------
-- creates the action with a number of waves, the waves amplitude, the grid size and the duration
-- creates the action with a number of waves, the waves amplitude, the grid size and the duration <br>
-- param duration in seconds
-- @function [parent=#WavesTiles3D] create
-- @param self
-- @param #float duration
@ -45,7 +46,7 @@
-- @return WavesTiles3D#WavesTiles3D ret (return value: cc.WavesTiles3D)
--------------------------------
--
-- param duration in seconds
-- @function [parent=#WavesTiles3D] update
-- @param self
-- @param #float time