From e945a5b3b2608caa73d3ad171a0d5b3e15abed57 Mon Sep 17 00:00:00 2001 From: halx99 Date: Wed, 9 Aug 2023 22:29:40 +0800 Subject: [PATCH] Update readme files --- README.md | 3 ++- README_CN.md | 7 +++++++ 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 64c311d503..91d3b72101 100644 --- a/README.md +++ b/README.md @@ -44,9 +44,10 @@ ## Renderer Backends -- OpenGL 3.3+ for Linux, macOS and Windows +- OpenGL 3.3+ for Linux, macOS and Win32 - OpenGL ES 3.0+ for Android and iOS - Metal for macOS and iOS +- ANGLE ES 3.0+ for Win32 and UWP ## New MediaPlayer diff --git a/README_CN.md b/README_CN.md index c06abe302a..363e86acf8 100644 --- a/README_CN.md +++ b/README_CN.md @@ -38,6 +38,13 @@ | Linux |[![Linux Build Status](https://github.com/axmolengine/axmol/workflows/linux/badge.svg)](https://github.com/axmolengine/axmol/actions?query=workflow%3Alinux)| | macOS |[![macOS Build Status](https://github.com/axmolengine/axmol/workflows/osx/badge.svg)](https://github.com/axmolengine/axmol/actions?query=workflow%3Aosx)| +## 渲染后端 + +- OpenGL 3.3+ for Linux, macOS and Win32 +- OpenGL ES 3.0+ for Android and iOS +- Metal for macOS and iOS +- ANGLE ES 3.0+ for Win32 and UWP + ## 新的媒体播放器 新的媒体播放器`ui::MediaPlayer`(原命: `ui::VideoPlayer`) 将视频渲染为纹理,使得游戏对视频渲染控制更加灵活,就像普通UI一样,而无需考虑层级问题。这得益于重新升级的跨平台`MediaEngine`, 灵感来自微软的媒体基础库(Microsoft Media Foundation): `IMFMediaEngine`,目前已支持axmol引擎支持的所有平台。