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Use %d for int32_t
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@ -652,7 +652,7 @@ std::string TextureCache::getCachedTextureInfo() const
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auto bytes = tex->getPixelsWide() * tex->getPixelsHigh() * bpp / 8;
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totalBytes += bytes;
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count++;
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snprintf(buftmp, sizeof(buftmp) - 1, "\"%s\" rc=%u id=%p %u x %u @ %d bpp => %u KB\n",
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snprintf(buftmp, sizeof(buftmp) - 1, "\"%s\" rc=%d id=%p %d x %d @ %d bpp => %d KB\n",
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texture.first.c_str(),
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(int32_t)tex->getReferenceCount(),
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tex->getBackendTexture(),
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