mirror of https://github.com/axmolengine/axmol.git
lower-case for StartRuntime and ReloadRuntime
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@ -51,7 +51,7 @@ bool AppDelegate::applicationDidFinishLaunching()
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sc->addRegisterCallback(JSB_register_opengl);
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sc->addRegisterCallback(jsb_register_chipmunk);
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StartRuntime();
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startRuntime();
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return true;
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}
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@ -231,7 +231,7 @@ void startScript()
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ScriptingCore::getInstance()->runScript("cocos2d-jsb.js");
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}
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void ReloadScript()
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void reloadScript()
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{
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}
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@ -285,7 +285,7 @@ private:
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string _jsSearchPath;
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};
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void StartRuntime()
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void startRuntime()
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{
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vector<string> searchPathArray;
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searchPathArray = getSearchPath();
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@ -31,9 +31,9 @@ using namespace std;
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#define _MAX_PATH_ 512
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void StartRuntime();
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void startRuntime();
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void ReloadScript();
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void reloadScript();
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// SimulatorConfig
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typedef struct _SimulatorScreenSize {
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@ -243,7 +243,7 @@ using namespace cocos2d;
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- (IBAction) onReloadScript:(id)sender
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{
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ReloadScript();
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reloadScript();
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}
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@ -173,7 +173,7 @@ LRESULT CALLBACK SNewWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lPar
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break;
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case ID_CONTROL_RELOAD:
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ReloadScript();
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reloadScript();
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break;
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case ID_HELP_ABOUT:
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