mirror of https://github.com/axmolengine/axmol.git
[uphone] don't block when zip resources loading failed
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@ -15,8 +15,9 @@ Int32 TG3AppMain(const TUChar * pAppID, UInt32 nCmd, void * pCmdParam)
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{
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{
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AppDelegate app;
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AppDelegate app;
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#ifndef _TRANZDA_VM_ // on uphone emulator, we copy resources files to Work7/TG3/APP/ folder instead of zip file
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// on uphone emulator, we copy resources files to Work7/TG3/APP/ folder instead of zip file
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cocos2d::CCFileUtils::setResource("TestCocos2dx.zip");
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#ifndef _TRANZDA_VM_
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cocos2d::CCFileUtils::setResource("HelloWorld.zip");
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#endif
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#endif
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app.Run();
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app.Run();
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@ -261,7 +261,8 @@ void setZipFilePath(const char* pZipFileName)
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strErr += " not exist!";
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strErr += " not exist!";
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TUChar szText[EOS_FILE_MAX_PATH] = { 0 };
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TUChar szText[EOS_FILE_MAX_PATH] = { 0 };
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TUString::StrUtf8ToStrUnicode(szText,(Char*)strErr.c_str());
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TUString::StrUtf8ToStrUnicode(szText,(Char*)strErr.c_str());
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TApplication::GetCurrentApplication()->MessageBox(szText,NULL,WMB_OK);
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// TApplication::GetCurrentApplication()->MessageBox(szText,NULL,WMB_OK);
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TMessageBox box(szText, NULL, WMB_OK); // to be fix. This line isn't work, but not block
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return;
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return;
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}
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}
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