mirror of https://github.com/axmolengine/axmol.git
Revert "Added CCGLViewImpl.h"
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/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __PLATFORM_CCGLVIEWIMPL_H__
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#define __PLATFORM_CCGLVIEWIMPL_H__
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#include "platform/CCPlatformConfig.h"
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#if CC_TARGET_PLATFORM == CC_PLATFORM_IOS
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#include "platform/ios/CCGLViewImpl-ios.h"
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#elif CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID
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#include "platform/android/CCGLViewImpl-android.h"
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#elif CC_TARGET_PLATFORM == CC_PLATFORM_BLACKBERRY
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#include "platform/blackberry/CCGLViewImpl.h"
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#elif CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
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#include "platform/desktop/CCGLViewImpl-desktop.h"
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#elif CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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#include "platform/desktop/CCGLViewImpl-desktop.h"
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#elif CC_TARGET_PLATFORM == CC_PLATFORM_LINUX
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#include "platform/desktop/CCGLViewImpl-desktop.h"
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#elif CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
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#include "platform/winrt/CCGLViewImpl-winrt.h"
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#elif CC_TARGET_PLATFORM == CC_PLATFORM_WP8
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#include "platform/wp8/CCGLViewImpl-wp8.h"
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#endif
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#endif /* __PLATFORM_CCGLVIEWIMPL_H__ */
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