mirror of https://github.com/axmolengine/axmol.git
update for reader
1.update for sprite3d cullface 2.sync js code
This commit is contained in:
parent
30d6c82da6
commit
ed49250b9b
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@ -43,6 +43,7 @@ struct EventFrame;
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struct IntFrame;
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struct BoolFrame;
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struct InnerActionFrame;
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struct EasingData;
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struct RotationSkew;
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struct Position;
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struct Scale;
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@ -51,7 +52,9 @@ struct Color;
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struct ColorVector;
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struct FlatSize;
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struct CapInsets;
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struct BlendFunc;
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struct ResourceData;
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struct BlendFrame;
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} // namespace flatbuffers
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namespace flatbuffers {
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@ -60,6 +63,7 @@ struct Node3DOption;
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struct Sprite3DOptions;
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struct Particle3DOptions;
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struct UserCameraOptions;
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struct GameNode3DOption;
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struct Vector2;
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struct Vector3;
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@ -93,92 +97,6 @@ MANUALLY_ALIGNED_STRUCT(4) Vector3 {
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};
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STRUCT_END(Vector3, 12);
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struct GameNode3DOption : private flatbuffers::Table {
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const flatbuffers::String *name() const { return GetPointer<const flatbuffers::String *>(4); }
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int32_t skyBoxMask() const { return GetField<int32_t>(6, 0); }
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uint8_t skyBoxEnabled() const { return GetField<uint8_t>(8, 0); }
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const ResourceData *leftFileData() const { return GetPointer<const ResourceData *>(10); }
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const ResourceData *rightFileData() const { return GetPointer<const ResourceData *>(12); }
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const ResourceData *upFileData() const { return GetPointer<const ResourceData *>(14); }
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const ResourceData *downFileData() const { return GetPointer<const ResourceData *>(16); }
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const ResourceData *forwardFileData() const { return GetPointer<const ResourceData *>(18); }
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const ResourceData *backFileData() const { return GetPointer<const ResourceData *>(20); }
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const flatbuffers::String *frameEvent() const { return GetPointer<const flatbuffers::String *>(22); }
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const flatbuffers::String *customProperty() const { return GetPointer<const flatbuffers::String *>(24); }
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bool Verify(flatbuffers::Verifier &verifier) const {
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return VerifyTableStart(verifier) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* nodeOptions */) &&
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verifier.Verify(name()) &&
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VerifyField<int32_t>(verifier, 6 /* skyBoxMask */) &&
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VerifyField<uint8_t>(verifier, 8 /* skyBoxEnabled */) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 10 /* leftFileData */) &&
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verifier.VerifyTable(leftFileData()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 12 /* rightFileData */) &&
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verifier.VerifyTable(rightFileData()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 14 /* upFileData */) &&
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verifier.VerifyTable(upFileData()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 16 /* downFileData */) &&
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verifier.VerifyTable(downFileData()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 18 /* forwardFileData */) &&
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verifier.VerifyTable(forwardFileData()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 20 /* backFileData */) &&
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verifier.VerifyTable(backFileData()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 22 /* frameEvent */) &&
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verifier.Verify(frameEvent()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 24 /* customProperty */) &&
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verifier.Verify(customProperty()) &&
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verifier.EndTable();
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}
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};
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struct GameNode3DOptionBuilder {
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flatbuffers::FlatBufferBuilder &fbb_;
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flatbuffers::uoffset_t start_;
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void add_name(flatbuffers::Offset<flatbuffers::String> name) { fbb_.AddOffset(4, name); }
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void add_skyBoxMask(int32_t skyBoxMask) { fbb_.AddElement<int32_t>(6, skyBoxMask, 0); }
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void add_skyboxEnabled(uint8_t skyBoxEnabled) { fbb_.AddElement<uint8_t>(8, skyBoxEnabled, 0); }
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void add_leftFileData(flatbuffers::Offset<ResourceData> leftFileData) { fbb_.AddOffset(10, leftFileData); }
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void add_rightFileData(flatbuffers::Offset<ResourceData> rightFileData) { fbb_.AddOffset(12, rightFileData); }
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void add_upFileData(flatbuffers::Offset<ResourceData> upFileData) { fbb_.AddOffset(14, upFileData); }
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void add_downFileData(flatbuffers::Offset<ResourceData> downFileData) { fbb_.AddOffset(16, downFileData); }
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void add_forwardFileData(flatbuffers::Offset<ResourceData> forwardFileData) { fbb_.AddOffset(18, forwardFileData); }
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void add_backFileData(flatbuffers::Offset<ResourceData> backFileData) { fbb_.AddOffset(20, backFileData); }
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void add_frameEvent(flatbuffers::Offset<flatbuffers::String> frameEvent) { fbb_.AddOffset(22, frameEvent); }
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void add_customProperty(flatbuffers::Offset<flatbuffers::String> customProperty) { fbb_.AddOffset(24, customProperty); }
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GameNode3DOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
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flatbuffers::Offset<GameNode3DOption> Finish() {
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auto o = flatbuffers::Offset<GameNode3DOption>(fbb_.EndTable(start_, 11));
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return o;
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}
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};
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inline flatbuffers::Offset<GameNode3DOption> CreateGameNode3DOption(flatbuffers::FlatBufferBuilder &_fbb,
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flatbuffers::Offset<flatbuffers::String> name = 0,
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int32_t skyBoxMask = 0,
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uint8_t skyBoxEnabled = 0,
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flatbuffers::Offset<ResourceData> leftFileData = 0,
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flatbuffers::Offset<ResourceData> rightFileData = 0,
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flatbuffers::Offset<ResourceData> upFileData = 0,
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flatbuffers::Offset<ResourceData> downFileData = 0,
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flatbuffers::Offset<ResourceData> forwardFileData = 0,
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flatbuffers::Offset<ResourceData> backFileData = 0,
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flatbuffers::Offset<flatbuffers::String> frameEvent = 0,
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flatbuffers::Offset<flatbuffers::String> customProperty = 0) {
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GameNode3DOptionBuilder builder_(_fbb);
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builder_.add_customProperty(customProperty);
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builder_.add_frameEvent(frameEvent);
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builder_.add_backFileData(backFileData);
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builder_.add_forwardFileData(forwardFileData);
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builder_.add_downFileData(downFileData);
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builder_.add_upFileData(upFileData);
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builder_.add_rightFileData(rightFileData);
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builder_.add_leftFileData(leftFileData);
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builder_.add_skyboxEnabled(skyBoxEnabled);
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builder_.add_skyBoxMask(skyBoxMask);
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builder_.add_name(name);
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return builder_.Finish();
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}
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struct Node3DOption : private flatbuffers::Table {
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const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer<const flatbuffers::WidgetOptions *>(4); }
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const Vector3 *position3D() const { return GetStruct<const Vector3 *>(6); }
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@ -232,6 +150,7 @@ struct Sprite3DOptions : private flatbuffers::Table {
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const Node3DOption *node3DOption() const { return GetPointer<const Node3DOption *>(4); }
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const flatbuffers::ResourceData *fileData() const { return GetPointer<const flatbuffers::ResourceData *>(6); }
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uint8_t runAction() const { return GetField<uint8_t>(8, 0); }
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uint8_t isFlipped() const { return GetField<uint8_t>(10, 0); }
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bool Verify(flatbuffers::Verifier &verifier) const {
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return VerifyTableStart(verifier) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* node3DOption */) &&
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@ -239,6 +158,7 @@ struct Sprite3DOptions : private flatbuffers::Table {
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VerifyField<flatbuffers::uoffset_t>(verifier, 6 /* fileData */) &&
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verifier.VerifyTable(fileData()) &&
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VerifyField<uint8_t>(verifier, 8 /* runAction */) &&
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VerifyField<uint8_t>(verifier, 10 /* isFlipped */) &&
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verifier.EndTable();
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}
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};
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@ -249,10 +169,11 @@ struct Sprite3DOptionsBuilder {
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void add_node3DOption(flatbuffers::Offset<Node3DOption> node3DOption) { fbb_.AddOffset(4, node3DOption); }
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void add_fileData(flatbuffers::Offset<flatbuffers::ResourceData> fileData) { fbb_.AddOffset(6, fileData); }
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void add_runAction(uint8_t runAction) { fbb_.AddElement<uint8_t>(8, runAction, 0); }
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void add_isFlipped(uint8_t isFlipped) { fbb_.AddElement<uint8_t>(10, isFlipped, 0); }
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Sprite3DOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
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Sprite3DOptionsBuilder &operator=(const Sprite3DOptionsBuilder &);
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flatbuffers::Offset<Sprite3DOptions> Finish() {
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auto o = flatbuffers::Offset<Sprite3DOptions>(fbb_.EndTable(start_, 3));
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auto o = flatbuffers::Offset<Sprite3DOptions>(fbb_.EndTable(start_, 4));
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return o;
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}
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};
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@ -260,10 +181,12 @@ struct Sprite3DOptionsBuilder {
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inline flatbuffers::Offset<Sprite3DOptions> CreateSprite3DOptions(flatbuffers::FlatBufferBuilder &_fbb,
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flatbuffers::Offset<Node3DOption> node3DOption = 0,
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flatbuffers::Offset<flatbuffers::ResourceData> fileData = 0,
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uint8_t runAction = 0) {
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uint8_t runAction = 0,
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uint8_t isFlipped = 0) {
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Sprite3DOptionsBuilder builder_(_fbb);
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builder_.add_fileData(fileData);
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builder_.add_node3DOption(node3DOption);
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builder_.add_isFlipped(isFlipped);
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builder_.add_runAction(runAction);
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return builder_.Finish();
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}
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@ -310,12 +233,12 @@ struct UserCameraOptions : private flatbuffers::Table {
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float farClip() const { return GetField<float>(10, 1000); }
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int32_t cameraFlag() const { return GetField<int32_t>(12, 0); }
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uint8_t skyBoxEnabled() const { return GetField<uint8_t>(14, 0); }
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const ResourceData *leftFileData() const { return GetPointer<const ResourceData *>(16); }
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const ResourceData *rightFileData() const { return GetPointer<const ResourceData *>(18); }
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const ResourceData *upFileData() const { return GetPointer<const ResourceData *>(20); }
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const ResourceData *downFileData() const { return GetPointer<const ResourceData *>(22); }
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const ResourceData *forwardFileData() const { return GetPointer<const ResourceData *>(24); }
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const ResourceData *backFileData() const { return GetPointer<const ResourceData *>(26); }
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const flatbuffers::ResourceData *leftFileData() const { return GetPointer<const flatbuffers::ResourceData *>(16); }
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const flatbuffers::ResourceData *rightFileData() const { return GetPointer<const flatbuffers::ResourceData *>(18); }
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const flatbuffers::ResourceData *upFileData() const { return GetPointer<const flatbuffers::ResourceData *>(20); }
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const flatbuffers::ResourceData *downFileData() const { return GetPointer<const flatbuffers::ResourceData *>(22); }
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const flatbuffers::ResourceData *forwardFileData() const { return GetPointer<const flatbuffers::ResourceData *>(24); }
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const flatbuffers::ResourceData *backFileData() const { return GetPointer<const flatbuffers::ResourceData *>(26); }
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bool Verify(flatbuffers::Verifier &verifier) const {
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return VerifyTableStart(verifier) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* node3DOption */) &&
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@ -349,13 +272,13 @@ struct UserCameraOptionsBuilder {
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void add_nearClip(float nearClip) { fbb_.AddElement<float>(8, nearClip, 1); }
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void add_farClip(float farClip) { fbb_.AddElement<float>(10, farClip, 1000); }
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void add_cameraFlag(int32_t cameraFlag) { fbb_.AddElement<int32_t>(12, cameraFlag, 0); }
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void add_skyboxEnabled(uint8_t skyBoxEnabled) { fbb_.AddElement<uint8_t>(14, skyBoxEnabled, 0); }
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void add_leftFileData(flatbuffers::Offset<ResourceData> leftFileData) { fbb_.AddOffset(16, leftFileData); }
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void add_rightFileData(flatbuffers::Offset<ResourceData> rightFileData) { fbb_.AddOffset(18, rightFileData); }
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void add_upFileData(flatbuffers::Offset<ResourceData> upFileData) { fbb_.AddOffset(20, upFileData); }
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void add_downFileData(flatbuffers::Offset<ResourceData> downFileData) { fbb_.AddOffset(22, downFileData); }
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void add_forwardFileData(flatbuffers::Offset<ResourceData> forwardFileData) { fbb_.AddOffset(24, forwardFileData); }
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void add_backFileData(flatbuffers::Offset<ResourceData> backFileData) { fbb_.AddOffset(26, backFileData); }
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void add_skyBoxEnabled(uint8_t skyBoxEnabled) { fbb_.AddElement<uint8_t>(14, skyBoxEnabled, 0); }
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void add_leftFileData(flatbuffers::Offset<flatbuffers::ResourceData> leftFileData) { fbb_.AddOffset(16, leftFileData); }
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void add_rightFileData(flatbuffers::Offset<flatbuffers::ResourceData> rightFileData) { fbb_.AddOffset(18, rightFileData); }
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void add_upFileData(flatbuffers::Offset<flatbuffers::ResourceData> upFileData) { fbb_.AddOffset(20, upFileData); }
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void add_downFileData(flatbuffers::Offset<flatbuffers::ResourceData> downFileData) { fbb_.AddOffset(22, downFileData); }
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void add_forwardFileData(flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData) { fbb_.AddOffset(24, forwardFileData); }
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void add_backFileData(flatbuffers::Offset<flatbuffers::ResourceData> backFileData) { fbb_.AddOffset(26, backFileData); }
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UserCameraOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
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UserCameraOptionsBuilder &operator=(const UserCameraOptionsBuilder &);
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flatbuffers::Offset<UserCameraOptions> Finish() {
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@ -371,12 +294,12 @@ inline flatbuffers::Offset<UserCameraOptions> CreateUserCameraOptions(flatbuffer
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float farClip = 1000,
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int32_t cameraFlag = 0,
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uint8_t skyBoxEnabled = 0,
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flatbuffers::Offset<ResourceData> leftFileData = 0,
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flatbuffers::Offset<ResourceData> rightFileData = 0,
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flatbuffers::Offset<ResourceData> upFileData = 0,
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flatbuffers::Offset<ResourceData> downFileData = 0,
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flatbuffers::Offset<ResourceData> forwardFileData = 0,
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flatbuffers::Offset<ResourceData> backFileData = 0) {
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flatbuffers::Offset<flatbuffers::ResourceData> leftFileData = 0,
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flatbuffers::Offset<flatbuffers::ResourceData> rightFileData = 0,
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flatbuffers::Offset<flatbuffers::ResourceData> upFileData = 0,
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flatbuffers::Offset<flatbuffers::ResourceData> downFileData = 0,
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flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData = 0,
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flatbuffers::Offset<flatbuffers::ResourceData> backFileData = 0) {
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UserCameraOptionsBuilder builder_(_fbb);
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builder_.add_backFileData(backFileData);
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builder_.add_forwardFileData(forwardFileData);
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@ -384,12 +307,99 @@ inline flatbuffers::Offset<UserCameraOptions> CreateUserCameraOptions(flatbuffer
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builder_.add_upFileData(upFileData);
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builder_.add_rightFileData(rightFileData);
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builder_.add_leftFileData(leftFileData);
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builder_.add_skyboxEnabled(skyBoxEnabled);
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builder_.add_cameraFlag(cameraFlag);
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builder_.add_farClip(farClip);
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builder_.add_nearClip(nearClip);
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builder_.add_fov(fov);
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builder_.add_node3DOption(node3DOption);
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builder_.add_skyBoxEnabled(skyBoxEnabled);
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return builder_.Finish();
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}
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struct GameNode3DOption : private flatbuffers::Table {
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const flatbuffers::String *name() const { return GetPointer<const flatbuffers::String *>(4); }
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int32_t skyBoxMask() const { return GetField<int32_t>(6, 0); }
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uint8_t skyBoxEnabled() const { return GetField<uint8_t>(8, 0); }
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const flatbuffers::ResourceData *leftFileData() const { return GetPointer<const flatbuffers::ResourceData *>(10); }
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const flatbuffers::ResourceData *rightFileData() const { return GetPointer<const flatbuffers::ResourceData *>(12); }
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const flatbuffers::ResourceData *upFileData() const { return GetPointer<const flatbuffers::ResourceData *>(14); }
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const flatbuffers::ResourceData *downFileData() const { return GetPointer<const flatbuffers::ResourceData *>(16); }
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const flatbuffers::ResourceData *forwardFileData() const { return GetPointer<const flatbuffers::ResourceData *>(18); }
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const flatbuffers::ResourceData *backFileData() const { return GetPointer<const flatbuffers::ResourceData *>(20); }
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const flatbuffers::String *frameEvent() const { return GetPointer<const flatbuffers::String *>(22); }
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const flatbuffers::String *customProperty() const { return GetPointer<const flatbuffers::String *>(24); }
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bool Verify(flatbuffers::Verifier &verifier) const {
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return VerifyTableStart(verifier) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* name */) &&
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verifier.Verify(name()) &&
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VerifyField<int32_t>(verifier, 6 /* skyBoxMask */) &&
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VerifyField<uint8_t>(verifier, 8 /* skyBoxEnabled */) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 10 /* leftFileData */) &&
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verifier.VerifyTable(leftFileData()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 12 /* rightFileData */) &&
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verifier.VerifyTable(rightFileData()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 14 /* upFileData */) &&
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verifier.VerifyTable(upFileData()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 16 /* downFileData */) &&
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verifier.VerifyTable(downFileData()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 18 /* forwardFileData */) &&
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verifier.VerifyTable(forwardFileData()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 20 /* backFileData */) &&
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verifier.VerifyTable(backFileData()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 22 /* frameEvent */) &&
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verifier.Verify(frameEvent()) &&
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VerifyField<flatbuffers::uoffset_t>(verifier, 24 /* customProperty */) &&
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verifier.Verify(customProperty()) &&
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verifier.EndTable();
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}
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};
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struct GameNode3DOptionBuilder {
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flatbuffers::FlatBufferBuilder &fbb_;
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flatbuffers::uoffset_t start_;
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void add_name(flatbuffers::Offset<flatbuffers::String> name) { fbb_.AddOffset(4, name); }
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void add_skyBoxMask(int32_t skyBoxMask) { fbb_.AddElement<int32_t>(6, skyBoxMask, 0); }
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void add_skyBoxEnabled(uint8_t skyBoxEnabled) { fbb_.AddElement<uint8_t>(8, skyBoxEnabled, 0); }
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void add_leftFileData(flatbuffers::Offset<flatbuffers::ResourceData> leftFileData) { fbb_.AddOffset(10, leftFileData); }
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void add_rightFileData(flatbuffers::Offset<flatbuffers::ResourceData> rightFileData) { fbb_.AddOffset(12, rightFileData); }
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void add_upFileData(flatbuffers::Offset<flatbuffers::ResourceData> upFileData) { fbb_.AddOffset(14, upFileData); }
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void add_downFileData(flatbuffers::Offset<flatbuffers::ResourceData> downFileData) { fbb_.AddOffset(16, downFileData); }
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void add_forwardFileData(flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData) { fbb_.AddOffset(18, forwardFileData); }
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void add_backFileData(flatbuffers::Offset<flatbuffers::ResourceData> backFileData) { fbb_.AddOffset(20, backFileData); }
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void add_frameEvent(flatbuffers::Offset<flatbuffers::String> frameEvent) { fbb_.AddOffset(22, frameEvent); }
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void add_customProperty(flatbuffers::Offset<flatbuffers::String> customProperty) { fbb_.AddOffset(24, customProperty); }
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GameNode3DOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
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GameNode3DOptionBuilder &operator=(const GameNode3DOptionBuilder &);
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flatbuffers::Offset<GameNode3DOption> Finish() {
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auto o = flatbuffers::Offset<GameNode3DOption>(fbb_.EndTable(start_, 11));
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return o;
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}
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};
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inline flatbuffers::Offset<GameNode3DOption> CreateGameNode3DOption(flatbuffers::FlatBufferBuilder &_fbb,
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flatbuffers::Offset<flatbuffers::String> name = 0,
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int32_t skyBoxMask = 0,
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uint8_t skyBoxEnabled = 0,
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flatbuffers::Offset<flatbuffers::ResourceData> leftFileData = 0,
|
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flatbuffers::Offset<flatbuffers::ResourceData> rightFileData = 0,
|
||||
flatbuffers::Offset<flatbuffers::ResourceData> upFileData = 0,
|
||||
flatbuffers::Offset<flatbuffers::ResourceData> downFileData = 0,
|
||||
flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData = 0,
|
||||
flatbuffers::Offset<flatbuffers::ResourceData> backFileData = 0,
|
||||
flatbuffers::Offset<flatbuffers::String> frameEvent = 0,
|
||||
flatbuffers::Offset<flatbuffers::String> customProperty = 0) {
|
||||
GameNode3DOptionBuilder builder_(_fbb);
|
||||
builder_.add_customProperty(customProperty);
|
||||
builder_.add_frameEvent(frameEvent);
|
||||
builder_.add_backFileData(backFileData);
|
||||
builder_.add_forwardFileData(forwardFileData);
|
||||
builder_.add_downFileData(downFileData);
|
||||
builder_.add_upFileData(upFileData);
|
||||
builder_.add_rightFileData(rightFileData);
|
||||
builder_.add_leftFileData(leftFileData);
|
||||
builder_.add_skyBoxMask(skyBoxMask);
|
||||
builder_.add_name(name);
|
||||
builder_.add_skyBoxEnabled(skyBoxEnabled);
|
||||
return builder_.Finish();
|
||||
}
|
||||
|
||||
|
|
|
@ -109,6 +109,7 @@ namespace cocostudio
|
|||
bool runAction = false;
|
||||
std::string path;
|
||||
int resourceType = 0;
|
||||
bool isFlipped = false;
|
||||
|
||||
std::string attriname;
|
||||
const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
|
||||
|
@ -120,7 +121,10 @@ namespace cocostudio
|
|||
if(attriname == "RunAction3D")
|
||||
{
|
||||
runAction = value == "True" ? true : false;
|
||||
break;
|
||||
}
|
||||
else if (attriname == "IsFlipped")
|
||||
{
|
||||
isFlipped = value == "True" ? true : false;
|
||||
}
|
||||
|
||||
attribute = attribute->Next();
|
||||
|
@ -170,7 +174,8 @@ namespace cocostudio
|
|||
builder->CreateString(path),
|
||||
builder->CreateString(""),
|
||||
resourceType),
|
||||
runAction
|
||||
runAction,
|
||||
isFlipped
|
||||
);
|
||||
|
||||
return *(Offset<Table>*)(&options);
|
||||
|
@ -184,6 +189,7 @@ namespace cocostudio
|
|||
auto options = (Sprite3DOptions*)sprite3DOptions;
|
||||
|
||||
bool runAction = options->runAction() != 0;
|
||||
bool isFlipped = options->isFlipped() != 0;
|
||||
auto fileData = options->fileData();
|
||||
std::string path = fileData->path()->c_str();
|
||||
|
||||
|
@ -213,6 +219,11 @@ namespace cocostudio
|
|||
{
|
||||
sprite3D->setColor(Color3B(red, green, blue));
|
||||
}
|
||||
if (isFlipped)
|
||||
{
|
||||
sprite3D->setCullFaceEnabled(true);
|
||||
sprite3D->setCullFace(GL_FRONT);
|
||||
}
|
||||
|
||||
auto node3DReader = Node3DReader::getInstance();
|
||||
node3DReader->setPropsWithFlatBuffers(sprite3D, (Table*)(options->node3DOption()));
|
||||
|
|
|
@ -826,6 +826,11 @@ gl.WRITEONLY_RENDERING_QCOM = 0x8823;
|
|||
gl.WRITE_ONLY_OES = 0x88b9;
|
||||
gl.Z400_BINARY_AMD = 0x8740;
|
||||
gl.ZERO = 0x0;
|
||||
gl.FRONT = 0x0404;
|
||||
gl.BACK = 0x0405;
|
||||
gl.LEFT = 0x0406;
|
||||
gl.RIGHT = 0x0407;
|
||||
gl.FRONT_AND_BACK = 0x0408;
|
||||
|
||||
//------------Shader Name---------------
|
||||
/**
|
||||
|
|
|
@ -160,6 +160,7 @@
|
|||
}
|
||||
};
|
||||
|
||||
var skyBoxBrushInstance = null;
|
||||
var getSkyboxRes = function(json, key) {
|
||||
if(json.hasOwnProperty(key) && json[key].hasOwnProperty("Path")) {
|
||||
return json[key]["Path"];
|
||||
|
@ -172,7 +173,7 @@
|
|||
* @param json
|
||||
* @returns {cc.Node}
|
||||
*/
|
||||
parser.initSingleNode = function(json){
|
||||
parser.initSingleNode = function(json, resourcePath){
|
||||
var node = new cc.Node();
|
||||
|
||||
this.generalAttributes(node, json);
|
||||
|
@ -180,23 +181,25 @@
|
|||
if(color != null)
|
||||
node.setColor(getColor(color));
|
||||
|
||||
if(json.hasOwnProperty("SkyBoxEnabled") && true == json["SkyBoxEnabled"])
|
||||
if(json.hasOwnProperty("SkyBoxEnabled") && true == json["SkyBoxEnabled"]&&
|
||||
json.hasOwnProperty("SkyBoxValid") && true == json["SkyBoxValid"])
|
||||
{
|
||||
var leftFileData = getSkyboxRes(json, "LeftImage");
|
||||
var rightFileData = getSkyboxRes(json, "RightImage");
|
||||
var upFileData = getSkyboxRes(json, "UpImage");
|
||||
var downFileData = getSkyboxRes(json, "DownImage");
|
||||
var forwardFileData = getSkyboxRes(json, "ForwardImage");
|
||||
var backFileData = getSkyboxRes(json, "BackImage");
|
||||
var cameraFlag = json["SkyBoxMask"];
|
||||
if(undefined === cameraFlag || isNaN(cameraFlag)) {
|
||||
cameraFlag = 1024;
|
||||
var leftFileData = resourcePath + getSkyboxRes(json, "LeftImage");
|
||||
var rightFileData = resourcePath + getSkyboxRes(json, "RightImage");
|
||||
var upFileData = resourcePath + getSkyboxRes(json, "UpImage");
|
||||
var downFileData = resourcePath + getSkyboxRes(json, "DownImage");
|
||||
var forwardFileData = resourcePath + getSkyboxRes(json, "ForwardImage");
|
||||
var backFileData = resourcePath + getSkyboxRes(json, "BackImage");
|
||||
var fileUtil = jsb.fileUtils;
|
||||
if(fileUtil.isFileExist(leftFileData)&&
|
||||
fileUtil.isFileExist(rightFileData)&&
|
||||
fileUtil.isFileExist(upFileData)&&
|
||||
fileUtil.isFileExist(downFileData)&&
|
||||
fileUtil.isFileExist(forwardFileData)&&
|
||||
fileUtil.isFileExist(backFileData))
|
||||
{
|
||||
skyBoxBrushInstance = cc.CameraBackgroundSkyBoxBrush.create(leftFileData,rightFileData,upFileData,downFileData,forwardFileData,backFileData);
|
||||
}
|
||||
|
||||
var skyBox = new jsb.Skybox();
|
||||
skyBox.init(leftFileData,rightFileData,upFileData,downFileData,forwardFileData,backFileData);
|
||||
skyBox.setCameraMask(cameraFlag, false);
|
||||
node.addChild(skyBox);
|
||||
}
|
||||
|
||||
return node;
|
||||
|
@ -1439,7 +1442,7 @@
|
|||
* @param json
|
||||
* @returns {*}
|
||||
*/
|
||||
parser.initCamera = function(json){
|
||||
parser.initCamera = function(json,resourcePath){
|
||||
var s = cc.winSize;
|
||||
var fov = json["Fov"] ? json["Fov"] : 60;
|
||||
|
||||
|
@ -1500,21 +1503,34 @@
|
|||
node.setCameraFlag(cameraFlag);
|
||||
}
|
||||
|
||||
if(json.hasOwnProperty("SkyBoxEnabled") && true == json["SkyBoxEnabled"])
|
||||
if(json.hasOwnProperty("SkyBoxEnabled") && true == json["SkyBoxEnabled"] &&
|
||||
json.hasOwnProperty("SkyBoxValid") && true == json["SkyBoxValid"])
|
||||
{
|
||||
var leftFileData = getSkyboxRes(json, "LeftImage");
|
||||
var rightFileData = getSkyboxRes(json, "RightImage");
|
||||
var upFileData = getSkyboxRes(json, "UpImage");
|
||||
var downFileData = getSkyboxRes(json, "DownImage");
|
||||
var forwardFileData = getSkyboxRes(json, "ForwardImage");
|
||||
var backFileData = getSkyboxRes(json, "BackImage");
|
||||
var leftFileData = resourcePath + getSkyboxRes(json, "LeftImage");
|
||||
var rightFileData = resourcePath + getSkyboxRes(json, "RightImage");
|
||||
var upFileData = resourcePath + getSkyboxRes(json, "UpImage");
|
||||
var downFileData = resourcePath + getSkyboxRes(json, "DownImage");
|
||||
var forwardFileData = resourcePath + getSkyboxRes(json, "ForwardImage");
|
||||
var backFileData = resourcePath + getSkyboxRes(json, "BackImage");
|
||||
|
||||
var skyBox = new jsb.Skybox();
|
||||
skyBox.init(leftFileData,rightFileData,upFileData,downFileData,forwardFileData,backFileData);
|
||||
skyBox.setCameraMask(cameraFlag);
|
||||
node.addChild(skyBox);
|
||||
var fileUtil = jsb.fileUtils;
|
||||
if(fileUtil.isFileExist(leftFileData)&&
|
||||
fileUtil.isFileExist(rightFileData)&&
|
||||
fileUtil.isFileExist(upFileData)&&
|
||||
fileUtil.isFileExist(downFileData)&&
|
||||
fileUtil.isFileExist(forwardFileData)&&
|
||||
fileUtil.isFileExist(backFileData))
|
||||
{
|
||||
var innerBrush = cc.CameraBackgroundSkyBoxBrush.create(leftFileData,rightFileData,upFileData,downFileData,forwardFileData,backFileData);
|
||||
node.setBackgroundBrush(innerBrush);
|
||||
}
|
||||
else
|
||||
node.setBackgroundBrush(skyBoxBrushInstance);
|
||||
}
|
||||
|
||||
else if(skyBoxBrushInstance != null)
|
||||
{
|
||||
node.setBackgroundBrush(skyBoxBrushInstance);
|
||||
}
|
||||
return node;
|
||||
};
|
||||
|
||||
|
@ -1546,6 +1562,11 @@
|
|||
node.setColor(col);
|
||||
}
|
||||
|
||||
if(json.hasOwnProperty("IsFlipped") && true == json["IsFlipped"]) {
|
||||
node.setCullFaceEnabled(true);
|
||||
node.setCullFace(gl.FRONT);
|
||||
}
|
||||
|
||||
var autoAction = getParam(json["RunAction3D"], false);
|
||||
if(autoAction && resFile){
|
||||
var animation = jsb.Animation3D.create(resFile, "");
|
||||
|
|
Loading…
Reference in New Issue