Marmalade projects fix.

This commit is contained in:
James Chen 2013-06-06 14:26:35 +08:00
parent f22d320797
commit ed4b9b2bb3
8 changed files with 29 additions and 22 deletions

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@ -36,7 +36,7 @@ files
("../GUI/CCEditBox")
"CCEditBox.h"
"CCEditBox.cpp"
“CCEditBoxImplNone.cpp”
"CCEditBoxImplNone.cpp"
["GUI/CCScrollView"]
("../GUI/CCScrollView")

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@ -16,7 +16,7 @@
# Some conditional operations are also permitted, see the
# S3E documentation for details.
[S3E]
MemSize = 10000000
MemSize = 100000000
# Sample only compatible with 480x320 display resolution
WinWidth=480
WinHeight=320

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@ -19,13 +19,13 @@ DeviceClass = Type=string, Allowed="UNKNOWN" "SYMBIAN_GENERIC
DeviceFPU = Type=string, Allowed="None" "VFP Present", Default="VFP Present", Value = "VFP Present"
DeviceFreeRAM = Type=int, Min=0.000000, Max=2097151.000000, Default="1048576", Value = "1048576"
DeviceIDInt = Type=int, Default="0", Value = "0"
DeviceIDString = Type=string, Default="", Value = ""
DeviceIDString = Type=string, Default="", Value = "Samsung Galaxy S"
DeviceIMSI = Type=string, Default="SIMULATOR_IMSI", Value = "SIMULATOR_IMSI"
DeviceLSKIsBack = Type=bool, Default="false", Value = "false"
DeviceLanguage = Type=string, Allowed="UNKNOWN" "ENGLISH" "FRENCH" "GERMAN" "SPANISH" "ITALIAN" "PORTUGUESE" "DUTCH" "TURKISH" "CROATIAN" "CZECH" "DANISH" "FINNISH" "HUNGARIAN" "NORWEGIAN" "POLISH" "RUSSIAN" "SERBIAN" "SLOVAK" "SLOVENIAN" "SWEDISH" "UKRAINIAN" "GREEK" "JAPANESE" "SIMPL_CHINESE" "TRAD_CHINESE" "KOREAN" "ICELANDIC" "FLEMISH" "THAI" "AFRIKAANS" "ALBANIAN" "AMHARIC" "ARABIC" "ARMENIAN" "AZERBAIJANI" "TAGALOG" "BELARUSSIAN" "BENGALI" "BULGARIAN" "BURMESE" "CATALAN" "ESTONIAN" "FARSI" "GAELIC" "GEORGIAN" "GUJARATI" "HEBREW" "HINDI" "INDONESIAN" "IRISH" "KANNADA" "KAZAKH" "KHMER" "LAO" "LATVIAN" "LITHUANIAN" "MACEDONIAN" "MALAY" "MALAYALAM" "MARATHI" "MOLDOVIAN" "MONGOLIAN" "PUNJABI" "ROMANIAN" "SINHALESE" "SOMALI" "SWAHILI" "TAJIK" "TAMIL" "TELUGU" "TIBETAN" "TIGRINYA" "TURKMEN" "URDU" "UZBEK" "VIETNAMESE" "WELSH" "ZULU" "<Use Native Language>", Default="<Use Native Language>", Value = "<Use Native Language>"
DeviceMainsPower = Type=bool, Default="false", Value = "false"
DeviceName = Type=string, Default="My Computer", Value = "My Computer"
DeviceOS = Type=string, Allowed="NONE" "SYMBIAN" "BREW" "WINDOWS" "WINMOBILE" "LINUX" "WIPI" "NDS" "ARM_SEMIH" "NUCLEUS" "NGI" "WINCE" "SHARPEMP" "OSX" "IPHONE" "UIQ" "PS3" "X360" "BADA" "ANDROID" "WEBOS" "QNX", Default="NONE", Value = "NONE"
DeviceOS = Type=string, Allowed="NONE" "SYMBIAN" "BREW" "WINDOWS" "WINMOBILE" "LINUX" "WIPI" "NDS" "ARM_SEMIH" "NUCLEUS" "NGI" "WINCE" "SHARPEMP" "OSX" "IPHONE" "UIQ" "PS3" "X360" "BADA" "ANDROID" "WEBOS" "QNX", Default="NONE", Value = "ANDROID"
DeviceOSVersion = Type=string, Default="", Value = ""
DeviceOSVersionNumber = Type=int, Default="0", Value = "0"
DevicePhoneNumber = Type=string, Default="0044123456789", Value = "0044123456789"
@ -56,11 +56,11 @@ LocationLatitude = Type=float, Min=-90.000000, Max=90.000000, Defa
LocationLongitude = Type=float, Min=-180.000000, Max=180.000000, Default="-0.191084", Value = "-0.191084"
LocationSpeed = Type=float, Min=0.000000, Max=10000.000000, Default="0", Value = "0"
LocationVerticalAccuracy = Type=float, Min=0.000000, Max=100000.000000, Default="100.0", Value = "100.0"
MacOSSimulatorCustomSettings = Type=string, Default="", Value = ""
MacOSSimulatorCustomSettings = Type=string, Default="", Value = "NONE:OSX:480x320"
MacOSSimulatorDevices_ANDROID = Type=string, Allowed="Samsung Galaxy S:480x800:512" "HTC Sensation XL:480x800:768" "Samsung Galaxy Note:800x1280:1024" "Motorola Droid Razr:540x960:1024" "Kindle Fire:1024x600:512" "Samsung Galaxy Tab:1024x600:512", Default="Samsung Galaxy S:480x800:512", Value = "Samsung Galaxy S:480x800:512"
MacOSSimulatorDevices_IPHONE = Type=string, Allowed="iPhone 3GS:320x480:256" "iPhone 4:640x960:512" "iPad 2:768x1024:512", Default="iPhone 3GS:320x480:256", Value = "iPhone 3GS:320x480:256"
MacOSSimulatorPlatforms = Type=string, Allowed="IPHONE" "ANDROID", Default="IPHONE", Value = "IPHONE"
MacOSSimulatorUseCustomSettings = Type=bool, Default="true", Value = "true"
MacOSSimulatorDevices_IPHONE = Type=string, Allowed="iPhone 3GS:320x480:256" "iPhone 4:640x960:512" "iPhone 5:640x1136:1024" "iPad:768x1024:256" "iPad 2:768x1024:512" "iPad 3:1536x2048:1024", Default="iPhone 3GS:320x480:256", Value = "iPhone 3GS:320x480:256"
MacOSSimulatorPlatforms = Type=string, Allowed="IPHONE" "ANDROID", Default="IPHONE", Value = "ANDROID"
MacOSSimulatorUseCustomSettings = Type=bool, Default="true", Value = "false"
MemoryPoison = Type=bool, Default="true", Value = "true"
MemoryPoisonAlloc = Type=int, Min=0.000000, Max=255.000000, Default="170", Value = "170"
MemoryPoisonFree = Type=int, Min=0.000000, Max=255.000000, Default="221", Value = "221"
@ -87,11 +87,11 @@ SoundStereo = Type=bool, Default="true", Value = "true"
SoundVolumeDefault = Type=int, Min=0.000000, Max=256.000000, Default="256", Value = "256"
SurfaceDisableWhenGLIsActive = Type=bool, Default="false", Value = "false"
SurfaceDoubleBuffer = Type=bool, Default="false", Value = "false"
SurfaceHeight = Type=int, Min=128.000000, Max=4096.000000, Default="480", Value = "320"
SurfaceHeight = Type=int, Min=128.000000, Max=4096.000000, Default="480", Value = "800"
SurfacePitch = Type=int, Min=0.000000, Max=8192.000000, Default="0", Value = "0"
SurfacePixelType = Type=string, Allowed="RGB444" "RGB555" "RGB565" "RGB666" "RGB888" "BGR444" "BGR555" "BGR565" "BGR666" "BGR888", Default="RGB565", Value = "RGB565"
SurfacePredefinedResolution = Type=string, Allowed="176x200" "176x208" "240x320 (QVGA Portrait)" "240x400" "320x240 (QVGA Landscape)" "320x400" "320x480 (iPhone Portrait)" "400x240" "480x320 (iPhone Landscape)" "360x640 (qHD Portrait)" "640x360 (qHD Landscape)" "480x640 (VGA Portrait)" "480x800 (WVGA Portrait)" "640x480 (VGA Landscape)" "800x400" "800x480 (WVGA Landscape)" "640x960 (iPhone 4 Portrait)" "960x640 (iPhone 4 Landscape)" "1024x600 (Playbook Landscape)" "600x1024 (Playbook Portrait)" "768x1024 (iPad Portrait)" "1024x768 (iPad Landscape)" "2048x1536 (iPad Retina Landscape)" "1536x2048 (iPad Retina Portrait)", Default="320x480 (iPhone Portrait)", Value = "176x200"
SurfaceRotation = Type=string, Allowed="Rot0" "Rot90" "Rot180" "Rot270", Default="Rot0", Value = "Rot0"
SurfacePredefinedResolution = Type=string, Allowed="176x200" "176x208" "240x320 (QVGA Portrait)" "240x400" "320x240 (QVGA Landscape)" "320x400" "320x480 (iPhone Portrait)" "400x240" "480x320 (iPhone Landscape)" "360x640 (qHD Portrait)" "640x360 (qHD Landscape)" "480x640 (VGA Portrait)" "480x800 (WVGA Portrait)" "640x480 (VGA Landscape)" "800x400" "800x480 (WVGA Landscape)" "640x960 (iPhone 4 Portrait)" "960x640 (iPhone 4 Landscape)" "640x1136 (iPhone 5 Portrait)" "1136x640 (iPhone 5 Landscape)" "1024x600 (Playbook Landscape)" "600x1024 (Playbook Portrait)" "768x1024 (iPad Portrait)" "1024x768 (iPad Landscape)" "2048x1536 (iPad Retina Landscape)" "1536x2048 (iPad Retina Portrait)", Default="320x480 (iPhone Portrait)", Value = "176x200"
SurfaceRotation = Type=string, Allowed="Rot0" "Rot90" "Rot180" "Rot270", Default="Rot0", Value = "Rot90"
SurfaceUnalign = Type=bool, Default="true", Value = "true"
SurfaceUseMultiBuffers = Type=bool, Default="true", Value = "true"
SurfaceWidth = Type=int, Min=128.000000, Max=4096.000000, Default="320", Value = "480"

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@ -447,10 +447,10 @@ files
TextureCacheTest.cpp
TextureCacheTest.h
[Test/TexturePackerEncryptionTest]
[../Classes/TexturePackerEncryptionTest]
TexturePackerEncryptionTest.cpp
TexturePackerEncryptionTest.h
[Test/TexturePackerEncryptionTest]
(../Classes/TexturePackerEncryptionTest)
TextureAtlasEncryptionTest.cpp
TextureAtlasEncryptionTest.h
[Test/TileMapTest]
(../Classes/TileMapTest)

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@ -58,7 +58,7 @@ LocationSpeed = Type=float, Min=0.000000, Max=10000.000000, Def
LocationVerticalAccuracy = Type=float, Min=0.000000, Max=100000.000000, Default="100.0", Value = "100.0"
MacOSSimulatorCustomSettings = Type=string, Default="", Value = ""
MacOSSimulatorDevices_ANDROID = Type=string, Allowed="Samsung Galaxy S:480x800:512" "HTC Sensation XL:480x800:768" "Samsung Galaxy Note:800x1280:1024" "Motorola Droid Razr:540x960:1024" "Kindle Fire:1024x600:512" "Samsung Galaxy Tab:1024x600:512", Default="Samsung Galaxy S:480x800:512", Value = "Samsung Galaxy S:480x800:512"
MacOSSimulatorDevices_IPHONE = Type=string, Allowed="iPhone 3GS:320x480:256" "iPhone 4:640x960:512" "iPad 2:768x1024:512", Default="iPhone 3GS:320x480:256", Value = "iPhone 3GS:320x480:256"
MacOSSimulatorDevices_IPHONE = Type=string, Allowed="iPhone 3GS:320x480:256" "iPhone 4:640x960:512" "iPhone 5:640x1136:1024" "iPad:768x1024:256" "iPad 2:768x1024:512" "iPad 3:1536x2048:1024", Default="iPhone 3GS:320x480:256", Value = "iPhone 3GS:320x480:256"
MacOSSimulatorPlatforms = Type=string, Allowed="IPHONE" "ANDROID", Default="IPHONE", Value = "IPHONE"
MacOSSimulatorUseCustomSettings = Type=bool, Default="true", Value = "true"
MemoryPoison = Type=bool, Default="true", Value = "true"
@ -90,7 +90,7 @@ SurfaceDoubleBuffer = Type=bool, Default="false", Value = "false"
SurfaceHeight = Type=int, Min=128.000000, Max=4096.000000, Default="480", Value = "320"
SurfacePitch = Type=int, Min=0.000000, Max=8192.000000, Default="0", Value = "0"
SurfacePixelType = Type=string, Allowed="RGB444" "RGB555" "RGB565" "RGB666" "RGB888" "BGR444" "BGR555" "BGR565" "BGR666" "BGR888", Default="RGB565", Value = "RGB565"
SurfacePredefinedResolution = Type=string, Allowed="176x200" "176x208" "240x320 (QVGA Portrait)" "240x400" "320x240 (QVGA Landscape)" "320x400" "320x480 (iPhone Portrait)" "400x240" "480x320 (iPhone Landscape)" "360x640 (qHD Portrait)" "640x360 (qHD Landscape)" "480x640 (VGA Portrait)" "480x800 (WVGA Portrait)" "640x480 (VGA Landscape)" "800x400" "800x480 (WVGA Landscape)" "640x960 (iPhone 4 Portrait)" "960x640 (iPhone 4 Landscape)" "1024x600 (Playbook Landscape)" "600x1024 (Playbook Portrait)" "768x1024 (iPad Portrait)" "1024x768 (iPad Landscape)" "2048x1536 (iPad Retina Landscape)" "1536x2048 (iPad Retina Portrait)", Default="320x480 (iPhone Portrait)", Value = "176x200"
SurfacePredefinedResolution = Type=string, Allowed="176x200" "176x208" "240x320 (QVGA Portrait)" "240x400" "320x240 (QVGA Landscape)" "320x400" "320x480 (iPhone Portrait)" "400x240" "480x320 (iPhone Landscape)" "360x640 (qHD Portrait)" "640x360 (qHD Landscape)" "480x640 (VGA Portrait)" "480x800 (WVGA Portrait)" "640x480 (VGA Landscape)" "800x400" "800x480 (WVGA Landscape)" "640x960 (iPhone 4 Portrait)" "960x640 (iPhone 4 Landscape)" "640x1136 (iPhone 5 Portrait)" "1136x640 (iPhone 5 Landscape)" "1024x600 (Playbook Landscape)" "600x1024 (Playbook Portrait)" "768x1024 (iPad Portrait)" "1024x768 (iPad Landscape)" "2048x1536 (iPad Retina Landscape)" "1536x2048 (iPad Retina Portrait)", Default="320x480 (iPhone Portrait)", Value = "176x200"
SurfaceRotation = Type=string, Allowed="Rot0" "Rot90" "Rot180" "Rot270", Default="Rot0", Value = "Rot0"
SurfaceUnalign = Type=bool, Default="true", Value = "true"
SurfaceUseMultiBuffers = Type=bool, Default="true", Value = "true"

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@ -1,6 +1,6 @@
options
{
module_path="../../../../cocos2dx/proj.marmalade/;../../../../CocosDenshion/proj.marmalade/;../../../../scripting/lua/proj.marmalade/;../../../extensions/proj.marmalade/"
module_path="../../../../cocos2dx/proj.marmalade/;../../../../CocosDenshion/proj.marmalade/;../../../../scripting/lua/proj.marmalade/;../../../extensions/proj.marmalade/;../../../../extensions/proj.marmalade/;../../../../external/chipmunk/proj.marmalade/;../../../../external/Box2D/proj.marmalade/"
s3e-data-dir = "../Resources/"
}
@ -13,9 +13,16 @@ subprojects
IwGL
cocos2dx
CocosDenshion
cocos2dx-ext
Box2D
lua
}
defines
{
CC_ENABLE_BOX2D_INTEGRATION=1
}
assets
{
(../Resources)

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@ -58,7 +58,7 @@ LocationSpeed = Type=float, Min=0.000000, Max=10000.000000, Def
LocationVerticalAccuracy = Type=float, Min=0.000000, Max=100000.000000, Default="100.0", Value = "100.0"
MacOSSimulatorCustomSettings = Type=string, Default="", Value = ""
MacOSSimulatorDevices_ANDROID = Type=string, Allowed="Samsung Galaxy S:480x800:512" "HTC Sensation XL:480x800:768" "Samsung Galaxy Note:800x1280:1024" "Motorola Droid Razr:540x960:1024" "Kindle Fire:1024x600:512" "Samsung Galaxy Tab:1024x600:512", Default="Samsung Galaxy S:480x800:512", Value = "Samsung Galaxy S:480x800:512"
MacOSSimulatorDevices_IPHONE = Type=string, Allowed="iPhone 3GS:320x480:256" "iPhone 4:640x960:512" "iPad 2:768x1024:512", Default="iPhone 3GS:320x480:256", Value = "iPhone 3GS:320x480:256"
MacOSSimulatorDevices_IPHONE = Type=string, Allowed="iPhone 3GS:320x480:256" "iPhone 4:640x960:512" "iPhone 5:640x1136:1024" "iPad:768x1024:256" "iPad 2:768x1024:512" "iPad 3:1536x2048:1024", Default="iPhone 3GS:320x480:256", Value = "iPhone 3GS:320x480:256"
MacOSSimulatorPlatforms = Type=string, Allowed="IPHONE" "ANDROID", Default="IPHONE", Value = "IPHONE"
MacOSSimulatorUseCustomSettings = Type=bool, Default="true", Value = "true"
MemoryPoison = Type=bool, Default="true", Value = "true"
@ -90,7 +90,7 @@ SurfaceDoubleBuffer = Type=bool, Default="false", Value = "false"
SurfaceHeight = Type=int, Min=128.000000, Max=4096.000000, Default="480", Value = "320"
SurfacePitch = Type=int, Min=0.000000, Max=8192.000000, Default="0", Value = "0"
SurfacePixelType = Type=string, Allowed="RGB444" "RGB555" "RGB565" "RGB666" "RGB888" "BGR444" "BGR555" "BGR565" "BGR666" "BGR888", Default="RGB565", Value = "RGB565"
SurfacePredefinedResolution = Type=string, Allowed="176x200" "176x208" "240x320 (QVGA Portrait)" "240x400" "320x240 (QVGA Landscape)" "320x400" "320x480 (iPhone Portrait)" "400x240" "480x320 (iPhone Landscape)" "360x640 (qHD Portrait)" "640x360 (qHD Landscape)" "480x640 (VGA Portrait)" "480x800 (WVGA Portrait)" "640x480 (VGA Landscape)" "800x400" "800x480 (WVGA Landscape)" "640x960 (iPhone 4 Portrait)" "960x640 (iPhone 4 Landscape)" "1024x600 (Playbook Landscape)" "600x1024 (Playbook Portrait)" "768x1024 (iPad Portrait)" "1024x768 (iPad Landscape)" "2048x1536 (iPad Retina Landscape)" "1536x2048 (iPad Retina Portrait)", Default="320x480 (iPhone Portrait)", Value = "176x200"
SurfacePredefinedResolution = Type=string, Allowed="176x200" "176x208" "240x320 (QVGA Portrait)" "240x400" "320x240 (QVGA Landscape)" "320x400" "320x480 (iPhone Portrait)" "400x240" "480x320 (iPhone Landscape)" "360x640 (qHD Portrait)" "640x360 (qHD Landscape)" "480x640 (VGA Portrait)" "480x800 (WVGA Portrait)" "640x480 (VGA Landscape)" "800x400" "800x480 (WVGA Landscape)" "640x960 (iPhone 4 Portrait)" "960x640 (iPhone 4 Landscape)" "640x1136 (iPhone 5 Portrait)" "1136x640 (iPhone 5 Landscape)" "1024x600 (Playbook Landscape)" "600x1024 (Playbook Portrait)" "768x1024 (iPad Portrait)" "1024x768 (iPad Landscape)" "2048x1536 (iPad Retina Landscape)" "1536x2048 (iPad Retina Portrait)", Default="320x480 (iPhone Portrait)", Value = "176x200"
SurfaceRotation = Type=string, Allowed="Rot0" "Rot90" "Rot180" "Rot270", Default="Rot0", Value = "Rot0"
SurfaceUnalign = Type=bool, Default="true", Value = "true"
SurfaceUseMultiBuffers = Type=bool, Default="true", Value = "true"

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@ -42,7 +42,7 @@ files
AppDelegate.cpp
}
postbuild "${MARMALADE_ROOT}/s3e/python/python ./cccopy.py -s ../../../../samples/Cpp/TestCpp/Resources/ -d ../../../../samples/Lua/TestLua/Resources/"
postbuild "cccopy.py -s ../../../../samples/Cpp/TestCpp/Resources/ -d ../../../../samples/Lua/TestLua/Resources/"
postbuild "${MARMALADE_ROOT}/s3e/python/python ./cccopy.py -s ../../../../scripting/lua/script/ -d ../../../../samples/Lua/TestLua/Resources/"
postbuild "cccopy.py -s ../../../../scripting/lua/script/ -d ../../../../samples/Lua/TestLua/Resources/"