mirror of https://github.com/axmolengine/axmol.git
fixed #1419: Update cocos2d.h.
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086e63103d
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ed69b62461
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@ -143,27 +143,27 @@ THE SOFTWARE.
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#endif // CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
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#include "platform/win32/CCAccelerometer.h"
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#include "platform/win32/CCApplication.h"
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#include "platform/win32/CCEGLView.h"
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#include "platform/win32/CCGL.h"
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#include "platform/win32/CCStdC.h"
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#include "platform/win32/CCAccelerometer.h"
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#include "platform/win32/CCApplication.h"
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#include "platform/win32/CCEGLView.h"
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#include "platform/win32/CCGL.h"
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#include "platform/win32/CCStdC.h"
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#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
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#include "platform/mac/CCAccelerometer.h"
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#include "platform/mac/CCApplication.h"
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#include "platform/mac/CCEGLView.h"
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#include "platform/mac/CCGL.h"
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#include "platform/mac/CCStdC.h"
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#include "platform/mac/CCAccelerometer.h"
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#include "platform/mac/CCApplication.h"
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#include "platform/mac/CCEGLView.h"
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#include "platform/mac/CCGL.h"
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#include "platform/mac/CCStdC.h"
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#endif // CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX)
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#include "platform/linux/CCAccelerometer.h"
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#include "platform/linux/CCApplication.h"
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#include "platform/linux/CCEGLView.h"
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#include "platform/linux/CCGL.h"
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#include "platform/linux/CCStdC.h"
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#include "platform/linux/CCAccelerometer.h"
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#include "platform/linux/CCApplication.h"
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#include "platform/linux/CCEGLView.h"
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#include "platform/linux/CCGL.h"
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#include "platform/linux/CCStdC.h"
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#endif // CC_TARGET_PLATFORM == CC_PLATFORM_LINUX
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@ -185,6 +185,7 @@ THE SOFTWARE.
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#include "sprite_nodes/CCSpriteFrameCache.h"
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// support
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#include "support/CCNotificationCenter.h"
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#include "support/CCPointExtension.h"
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#include "support/CCProfiling.h"
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#include "support/CCUserDefault.h"
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@ -201,7 +202,7 @@ THE SOFTWARE.
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#include "textures/CCTextureCache.h"
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#include "textures/CCTexturePVR.h"
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// tileMap_parallax_nodes
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// tilemap_parallax_nodes
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#include "tilemap_parallax_nodes/CCParallaxNode.h"
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#include "tilemap_parallax_nodes/CCTMXLayer.h"
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#include "tilemap_parallax_nodes/CCTMXObjectGroup.h"
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