fixed #1419: Update cocos2d.h.

This commit is contained in:
James Chen 2012-08-03 11:16:34 +08:00
parent 086e63103d
commit ed69b62461
1 changed files with 17 additions and 16 deletions

View File

@ -143,27 +143,27 @@ THE SOFTWARE.
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
#include "platform/win32/CCAccelerometer.h"
#include "platform/win32/CCApplication.h"
#include "platform/win32/CCEGLView.h"
#include "platform/win32/CCGL.h"
#include "platform/win32/CCStdC.h"
#include "platform/win32/CCAccelerometer.h"
#include "platform/win32/CCApplication.h"
#include "platform/win32/CCEGLView.h"
#include "platform/win32/CCGL.h"
#include "platform/win32/CCStdC.h"
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_WIN32
#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
#include "platform/mac/CCAccelerometer.h"
#include "platform/mac/CCApplication.h"
#include "platform/mac/CCEGLView.h"
#include "platform/mac/CCGL.h"
#include "platform/mac/CCStdC.h"
#include "platform/mac/CCAccelerometer.h"
#include "platform/mac/CCApplication.h"
#include "platform/mac/CCEGLView.h"
#include "platform/mac/CCGL.h"
#include "platform/mac/CCStdC.h"
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_MAC
#if (CC_TARGET_PLATFORM == CC_PLATFORM_LINUX)
#include "platform/linux/CCAccelerometer.h"
#include "platform/linux/CCApplication.h"
#include "platform/linux/CCEGLView.h"
#include "platform/linux/CCGL.h"
#include "platform/linux/CCStdC.h"
#include "platform/linux/CCAccelerometer.h"
#include "platform/linux/CCApplication.h"
#include "platform/linux/CCEGLView.h"
#include "platform/linux/CCGL.h"
#include "platform/linux/CCStdC.h"
#endif // CC_TARGET_PLATFORM == CC_PLATFORM_LINUX
@ -185,6 +185,7 @@ THE SOFTWARE.
#include "sprite_nodes/CCSpriteFrameCache.h"
// support
#include "support/CCNotificationCenter.h"
#include "support/CCPointExtension.h"
#include "support/CCProfiling.h"
#include "support/CCUserDefault.h"
@ -201,7 +202,7 @@ THE SOFTWARE.
#include "textures/CCTextureCache.h"
#include "textures/CCTexturePVR.h"
// tileMap_parallax_nodes
// tilemap_parallax_nodes
#include "tilemap_parallax_nodes/CCParallaxNode.h"
#include "tilemap_parallax_nodes/CCTMXLayer.h"
#include "tilemap_parallax_nodes/CCTMXObjectGroup.h"