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Update CCCamera.cpp [skip ci]
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@ -244,7 +244,7 @@ bool Camera::initPerspective(float fieldOfView, float aspectRatio, float nearPla
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if (_zoomFactorFarPlane == 1024)
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if (_zoomFactorFarPlane == 1024)
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_zoomFactorFarPlane = farPlane;
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_zoomFactorFarPlane = farPlane;
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if (_zoomFactorNearPlane == 10)
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if (_zoomFactorNearPlane == 10)
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_zoomFactorFarPlane = nearPlane;
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_zoomFactorNearPlane = nearPlane;
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Mat4::createPerspective(_fieldOfView, _aspectRatio, _nearPlane, _farPlane, &_projection);
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Mat4::createPerspective(_fieldOfView, _aspectRatio, _nearPlane, _farPlane, &_projection);
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_viewProjectionDirty = true;
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_viewProjectionDirty = true;
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