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fixed issue with CCEaseBackInOut being erratic on the second stage of the transititon
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@ -1394,7 +1394,7 @@ namespace cocos2d {
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else
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{
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time = time - 2;
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m_pOther->update((time * time * ((overshoot + 1) + overshoot)) / 2 + 1);
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m_pOther->update((time * time * ((overshoot + 1) * time + overshoot)) / 2 + 1);
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}
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}
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}
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