mirror of https://github.com/axmolengine/axmol.git
add blendfunc Frame test case
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@ -23,6 +23,7 @@ CocoStudioActionTimelineTests::CocoStudioActionTimelineTests()
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ADD_TEST_CASE(TestActionTimelineEase);
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ADD_TEST_CASE(TestActionTimelineSkeleton);
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ADD_TEST_CASE(TestTimelineExtensionData);
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ADD_TEST_CASE(TestActionTimelineBlendFuncFrame);
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}
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CocoStudioActionTimelineTests::~CocoStudioActionTimelineTests()
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@ -577,4 +578,22 @@ void TestTimelineExtensionData::onEnter()
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std::string TestTimelineExtensionData::title() const
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{
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return "Test Timeline extension data";
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}
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}
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// TestActionTimelineBlendFuncFrame
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void TestActionTimelineBlendFuncFrame::onEnter()
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{
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ActionTimelineBaseTest::onEnter();
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Node* node = CSLoader::createNode("ActionTimeline/skeletonBlendFuncFrame.csb");
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ActionTimeline* action = CSLoader::createTimeline("ActionTimeline/skeletonBlendFuncFrame.csb");
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node->runAction(action);
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node->setScale(0.2f);
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node->setPosition(VisibleRect::center());
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this->addChild(node);
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action->gotoFrameAndPlay(0);
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}
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std::string TestActionTimelineBlendFuncFrame::title() const
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{
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return "Test ActionTimeline BlendFunc Frame";
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}
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@ -139,4 +139,11 @@ public:
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virtual std::string title() const override;
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};
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class TestActionTimelineBlendFuncFrame : public ActionTimelineBaseTest
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{
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public:
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CREATE_FUNC(TestActionTimelineBlendFuncFrame);
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virtual void onEnter() override;
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virtual std::string title() const override;
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};
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#endif // __ANIMATION_SCENE_H__
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