mirror of https://github.com/axmolengine/axmol.git
add win rt support
This commit is contained in:
parent
8a7b318c1a
commit
ee41c9b3f1
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@ -222,6 +222,7 @@
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSkybox.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSkybox.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3D.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3D.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3DMaterial.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3DMaterial.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTerrain.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\cocos3d.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\cocos3d.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\audio\include\AudioEngine.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\audio\include\AudioEngine.h" />
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@ -807,6 +808,7 @@
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSkybox.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSkybox.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3D.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3D.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3DMaterial.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3DMaterial.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTerrain.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\audio\winrt\Audio.cpp">
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\audio\winrt\Audio.cpp">
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="$(MSBuildThisFileDirectory)targetver.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)targetver.h" />
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@ -1743,6 +1743,9 @@
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.h">
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.h">
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<Filter>3d</Filter>
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<Filter>3d</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTerrain.h">
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<Filter>3d</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos2d.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos2d.cpp" />
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@ -3312,6 +3315,9 @@
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.cpp">
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.cpp">
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<Filter>3d</Filter>
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<Filter>3d</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTerrain.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Filter Include="2d">
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<Filter Include="2d">
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@ -144,6 +144,7 @@
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\DrawNode3D.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\DrawNode3D.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\Sprite3DTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\Sprite3DTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\SpriteTest\SpriteTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\SpriteTest\SpriteTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\testBasic.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\testBasic.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\TextInputTest\TextInputTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\TextInputTest\TextInputTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Texture2dTest\Texture2dTest.cpp" />
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Texture2dTest\Texture2dTest.cpp" />
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@ -407,6 +408,7 @@
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\DrawNode3D.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\DrawNode3D.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\Sprite3DTest.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\Sprite3DTest.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\SpriteTest\SpriteTest.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\SpriteTest\SpriteTest.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\testBasic.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\testBasic.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\testResource.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\testResource.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\tests.h" />
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\tests.h" />
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@ -775,6 +775,9 @@
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\PerformanceTest\PerformanceParticle3DTest.cpp">
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\PerformanceTest\PerformanceParticle3DTest.cpp">
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<Filter>Classes\PerformanceTest</Filter>
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<Filter>Classes\PerformanceTest</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.cpp">
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<Filter>Classes\TerrainTest</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\ActionManagerTest\ActionManagerTest.cpp">
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<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\ActionManagerTest\ActionManagerTest.cpp">
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@ -1677,6 +1680,9 @@
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<Filter Include="Classes\CocosStudio3DTest">
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<Filter Include="Classes\CocosStudio3DTest">
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<UniqueIdentifier>{65d0104d-321a-41f7-99af-de609183f206}</UniqueIdentifier>
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<UniqueIdentifier>{65d0104d-321a-41f7-99af-de609183f206}</UniqueIdentifier>
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</Filter>
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</Filter>
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<Filter Include="Classes\TerrainTest">
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<UniqueIdentifier>{56386912-b41e-4559-bd2c-b256434179d4}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Page Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos\platform\win8.1-universal\OpenGLESPage.xaml" />
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<Page Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos\platform\win8.1-universal\OpenGLESPage.xaml" />
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@ -1707,5 +1713,8 @@
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\PerformanceTest\PerformanceParticle3DTest.h">
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\PerformanceTest\PerformanceParticle3DTest.h">
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<Filter>Classes\PerformanceTest</Filter>
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<Filter>Classes\PerformanceTest</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.h">
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<Filter>Classes\TerrainTest</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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