add win rt support

This commit is contained in:
tangziwen 2015-04-03 14:36:29 +08:00
parent 8a7b318c1a
commit ee41c9b3f1
4 changed files with 20 additions and 1 deletions

View File

@ -222,6 +222,7 @@
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSkybox.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSkybox.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3D.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3D.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3DMaterial.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3DMaterial.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTerrain.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\cocos3d.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\cocos3d.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\audio\include\AudioEngine.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\audio\include\AudioEngine.h" />
@ -807,6 +808,7 @@
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSkybox.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSkybox.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3D.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3D.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3DMaterial.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCSprite3DMaterial.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTerrain.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\audio\winrt\Audio.cpp"> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\audio\winrt\Audio.cpp">
<PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeader>NotUsing</PrecompiledHeader>

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup> <ItemGroup>
<ClInclude Include="$(MSBuildThisFileDirectory)targetver.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)targetver.h" />
@ -1743,6 +1743,9 @@
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.h"> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.h">
<Filter>3d</Filter> <Filter>3d</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTerrain.h">
<Filter>3d</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos2d.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos2d.cpp" />
@ -3312,6 +3315,9 @@
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.cpp"> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTextureCube.cpp">
<Filter>3d</Filter> <Filter>3d</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\..\..\3d\CCTerrain.cpp">
<Filter>3d</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Filter Include="2d"> <Filter Include="2d">

View File

@ -144,6 +144,7 @@
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\DrawNode3D.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\DrawNode3D.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\Sprite3DTest.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\Sprite3DTest.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\SpriteTest\SpriteTest.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\SpriteTest\SpriteTest.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\testBasic.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\testBasic.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\TextInputTest\TextInputTest.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\TextInputTest\TextInputTest.cpp" />
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Texture2dTest\Texture2dTest.cpp" /> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\Texture2dTest\Texture2dTest.cpp" />
@ -407,6 +408,7 @@
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\DrawNode3D.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\DrawNode3D.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\Sprite3DTest.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\Sprite3DTest\Sprite3DTest.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\SpriteTest\SpriteTest.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\SpriteTest\SpriteTest.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\testBasic.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\testBasic.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\testResource.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\testResource.h" />
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\tests.h" /> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\tests.h" />

View File

@ -775,6 +775,9 @@
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\PerformanceTest\PerformanceParticle3DTest.cpp"> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\PerformanceTest\PerformanceParticle3DTest.cpp">
<Filter>Classes\PerformanceTest</Filter> <Filter>Classes\PerformanceTest</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.cpp">
<Filter>Classes\TerrainTest</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\ActionManagerTest\ActionManagerTest.cpp"> <ClCompile Include="$(MSBuildThisFileDirectory)..\..\Classes\ActionManagerTest\ActionManagerTest.cpp">
@ -1677,6 +1680,9 @@
<Filter Include="Classes\CocosStudio3DTest"> <Filter Include="Classes\CocosStudio3DTest">
<UniqueIdentifier>{65d0104d-321a-41f7-99af-de609183f206}</UniqueIdentifier> <UniqueIdentifier>{65d0104d-321a-41f7-99af-de609183f206}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Classes\TerrainTest">
<UniqueIdentifier>{56386912-b41e-4559-bd2c-b256434179d4}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Page Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos\platform\win8.1-universal\OpenGLESPage.xaml" /> <Page Include="$(MSBuildThisFileDirectory)..\..\..\..\cocos\platform\win8.1-universal\OpenGLESPage.xaml" />
@ -1707,5 +1713,8 @@
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\PerformanceTest\PerformanceParticle3DTest.h"> <ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\PerformanceTest\PerformanceParticle3DTest.h">
<Filter>Classes\PerformanceTest</Filter> <Filter>Classes\PerformanceTest</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="$(MSBuildThisFileDirectory)..\..\Classes\TerrainTest\TerrainTest.h">
<Filter>Classes\TerrainTest</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>