Merge pull request #12211 from CocosRobot/update_lua_bindings_1433491589

[ci skip][AUTO]: updating luabinding & jsbinding automatically
This commit is contained in:
子龙山人 2015-06-05 16:16:33 +08:00
commit ef6ed4936e
6 changed files with 131 additions and 131 deletions

View File

@ -726,6 +726,14 @@ Physics3DRigidBody : function (
*/
cc.Physics3DComponent = {
/**
* @method syncNodeToPhysics
*/
syncNodeToPhysics : function (
)
{
},
/**
* @method addToPhysicsWorld
* @param {cc.Physics3DWorld} arg0
@ -737,17 +745,9 @@ physics3dworld
},
/**
* @method syncToPhysics
* @method syncPhysicsToNode
*/
syncToPhysics : function (
)
{
},
/**
* @method syncToNode
*/
syncToNode : function (
syncPhysicsToNode : function (
)
{
},
@ -837,17 +837,17 @@ Physics3DComponent : function (
cc.PhysicsSprite3D = {
/**
* @method syncToPhysics
* @method syncNodeToPhysics
*/
syncToPhysics : function (
syncNodeToPhysics : function (
)
{
},
/**
* @method syncToNode
* @method syncPhysicsToNode
*/
syncToNode : function (
syncPhysicsToNode : function (
)
{
},

View File

@ -1722,6 +1722,22 @@ void js_register_cocos2dx_physics3d_Physics3DRigidBody(JSContext *cx, JS::Handle
JSClass *jsb_cocos2d_Physics3DComponent_class;
JSObject *jsb_cocos2d_Physics3DComponent_prototype;
bool js_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Physics3DComponent* cobj = (cocos2d::Physics3DComponent *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics : Invalid Native Object");
if (argc == 0) {
cobj->syncNodeToPhysics();
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics : wrong number of arguments: %d, was expecting %d", argc, 0);
return false;
}
bool js_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
@ -1750,36 +1766,20 @@ bool js_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld(JSContext *cx, u
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld : wrong number of arguments: %d, was expecting %d", argc, 1);
return false;
}
bool js_cocos2dx_physics3d_Physics3DComponent_syncToPhysics(JSContext *cx, uint32_t argc, jsval *vp)
bool js_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Physics3DComponent* cobj = (cocos2d::Physics3DComponent *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_Physics3DComponent_syncToPhysics : Invalid Native Object");
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode : Invalid Native Object");
if (argc == 0) {
cobj->syncToPhysics();
cobj->syncPhysicsToNode();
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DComponent_syncToPhysics : wrong number of arguments: %d, was expecting %d", argc, 0);
return false;
}
bool js_cocos2dx_physics3d_Physics3DComponent_syncToNode(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::Physics3DComponent* cobj = (cocos2d::Physics3DComponent *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_Physics3DComponent_syncToNode : Invalid Native Object");
if (argc == 0) {
cobj->syncToNode();
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DComponent_syncToNode : wrong number of arguments: %d, was expecting %d", argc, 0);
JS_ReportError(cx, "js_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode : wrong number of arguments: %d, was expecting %d", argc, 0);
return false;
}
bool js_cocos2dx_physics3d_Physics3DComponent_getPhysics3DObject(JSContext *cx, uint32_t argc, jsval *vp)
@ -2061,9 +2061,9 @@ void js_register_cocos2dx_physics3d_Physics3DComponent(JSContext *cx, JS::Handle
};
static JSFunctionSpec funcs[] = {
JS_FN("syncNodeToPhysics", js_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("addToPhysicsWorld", js_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("syncToPhysics", js_cocos2dx_physics3d_Physics3DComponent_syncToPhysics, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("syncToNode", js_cocos2dx_physics3d_Physics3DComponent_syncToNode, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("syncPhysicsToNode", js_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getPhysics3DObject", js_cocos2dx_physics3d_Physics3DComponent_getPhysics3DObject, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setPhysics3DObject", js_cocos2dx_physics3d_Physics3DComponent_setPhysics3DObject, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setSyncFlag", js_cocos2dx_physics3d_Physics3DComponent_setSyncFlag, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
@ -2108,36 +2108,36 @@ void js_register_cocos2dx_physics3d_Physics3DComponent(JSContext *cx, JS::Handle
JSClass *jsb_cocos2d_PhysicsSprite3D_class;
JSObject *jsb_cocos2d_PhysicsSprite3D_prototype;
bool js_cocos2dx_physics3d_PhysicsSprite3D_syncToPhysics(JSContext *cx, uint32_t argc, jsval *vp)
bool js_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::PhysicsSprite3D* cobj = (cocos2d::PhysicsSprite3D *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_PhysicsSprite3D_syncToPhysics : Invalid Native Object");
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics : Invalid Native Object");
if (argc == 0) {
cobj->syncToPhysics();
cobj->syncNodeToPhysics();
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_physics3d_PhysicsSprite3D_syncToPhysics : wrong number of arguments: %d, was expecting %d", argc, 0);
JS_ReportError(cx, "js_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics : wrong number of arguments: %d, was expecting %d", argc, 0);
return false;
}
bool js_cocos2dx_physics3d_PhysicsSprite3D_syncToNode(JSContext *cx, uint32_t argc, jsval *vp)
bool js_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode(JSContext *cx, uint32_t argc, jsval *vp)
{
JS::CallArgs args = JS::CallArgsFromVp(argc, vp);
JS::RootedObject obj(cx, args.thisv().toObjectOrNull());
js_proxy_t *proxy = jsb_get_js_proxy(obj);
cocos2d::PhysicsSprite3D* cobj = (cocos2d::PhysicsSprite3D *)(proxy ? proxy->ptr : NULL);
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_PhysicsSprite3D_syncToNode : Invalid Native Object");
JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode : Invalid Native Object");
if (argc == 0) {
cobj->syncToNode();
cobj->syncPhysicsToNode();
args.rval().setUndefined();
return true;
}
JS_ReportError(cx, "js_cocos2dx_physics3d_PhysicsSprite3D_syncToNode : wrong number of arguments: %d, was expecting %d", argc, 0);
JS_ReportError(cx, "js_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode : wrong number of arguments: %d, was expecting %d", argc, 0);
return false;
}
bool js_cocos2dx_physics3d_PhysicsSprite3D_getPhysicsObj(JSContext *cx, uint32_t argc, jsval *vp)
@ -2240,8 +2240,8 @@ void js_register_cocos2dx_physics3d_PhysicsSprite3D(JSContext *cx, JS::HandleObj
};
static JSFunctionSpec funcs[] = {
JS_FN("syncToPhysics", js_cocos2dx_physics3d_PhysicsSprite3D_syncToPhysics, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("syncToNode", js_cocos2dx_physics3d_PhysicsSprite3D_syncToNode, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("syncNodeToPhysics", js_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("syncPhysicsToNode", js_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("getPhysicsObj", js_cocos2dx_physics3d_PhysicsSprite3D_getPhysicsObj, 0, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FN("setSyncFlag", js_cocos2dx_physics3d_PhysicsSprite3D_setSyncFlag, 1, JSPROP_PERMANENT | JSPROP_ENUMERATE),
JS_FS_END

View File

@ -103,9 +103,9 @@ bool js_cocos2dx_physics3d_Physics3DComponent_constructor(JSContext *cx, uint32_
void js_cocos2dx_physics3d_Physics3DComponent_finalize(JSContext *cx, JSObject *obj);
void js_register_cocos2dx_physics3d_Physics3DComponent(JSContext *cx, JS::HandleObject global);
void register_all_cocos2dx_physics3d(JSContext* cx, JS::HandleObject obj);
bool js_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_Physics3DComponent_syncToPhysics(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_Physics3DComponent_syncToNode(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_Physics3DComponent_getPhysics3DObject(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_Physics3DComponent_setPhysics3DObject(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_Physics3DComponent_setSyncFlag(JSContext *cx, uint32_t argc, jsval *vp);
@ -121,8 +121,8 @@ bool js_cocos2dx_physics3d_PhysicsSprite3D_constructor(JSContext *cx, uint32_t a
void js_cocos2dx_physics3d_PhysicsSprite3D_finalize(JSContext *cx, JSObject *obj);
void js_register_cocos2dx_physics3d_PhysicsSprite3D(JSContext *cx, JS::HandleObject global);
void register_all_cocos2dx_physics3d(JSContext* cx, JS::HandleObject obj);
bool js_cocos2dx_physics3d_PhysicsSprite3D_syncToPhysics(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_PhysicsSprite3D_syncToNode(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_PhysicsSprite3D_getPhysicsObj(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_PhysicsSprite3D_setSyncFlag(JSContext *cx, uint32_t argc, jsval *vp);
bool js_cocos2dx_physics3d_PhysicsSprite3D_PhysicsSprite3D(JSContext *cx, uint32_t argc, jsval *vp);

View File

@ -4,6 +4,12 @@
-- @extend Component
-- @parent_module cc
--------------------------------
-- synchronize node transformation to physics
-- @function [parent=#Physics3DComponent] syncNodeToPhysics
-- @param self
-- @return Physics3DComponent#Physics3DComponent self (return value: cc.Physics3DComponent)
--------------------------------
-- add this component to physics world, called by scene
-- @function [parent=#Physics3DComponent] addToPhysicsWorld
@ -12,14 +18,8 @@
-- @return Physics3DComponent#Physics3DComponent self (return value: cc.Physics3DComponent)
--------------------------------
-- align node and physics according to physics object
-- @function [parent=#Physics3DComponent] syncToPhysics
-- @param self
-- @return Physics3DComponent#Physics3DComponent self (return value: cc.Physics3DComponent)
--------------------------------
-- align node and physics according to node
-- @function [parent=#Physics3DComponent] syncToNode
-- synchronize physics transformation to node
-- @function [parent=#Physics3DComponent] syncPhysicsToNode
-- @param self
-- @return Physics3DComponent#Physics3DComponent self (return value: cc.Physics3DComponent)

View File

@ -5,14 +5,14 @@
-- @parent_module cc
--------------------------------
-- Physics synchronize rendering.
-- @function [parent=#PhysicsSprite3D] syncToPhysics
-- synchronize node transformation to physics.
-- @function [parent=#PhysicsSprite3D] syncNodeToPhysics
-- @param self
-- @return PhysicsSprite3D#PhysicsSprite3D self (return value: cc.PhysicsSprite3D)
--------------------------------
-- Rendering synchronize physics.
-- @function [parent=#PhysicsSprite3D] syncToNode
-- synchronize physics transformation to node.
-- @function [parent=#PhysicsSprite3D] syncPhysicsToNode
-- @param self
-- @return PhysicsSprite3D#PhysicsSprite3D self (return value: cc.PhysicsSprite3D)

View File

@ -3337,6 +3337,53 @@ int lua_register_cocos2dx_physics3d_Physics3DRigidBody(lua_State* tolua_S)
return 1;
}
int lua_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Physics3DComponent* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Physics3DComponent",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Physics3DComponent*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics'", nullptr);
return 0;
}
cobj->syncNodeToPhysics();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Physics3DComponent:syncNodeToPhysics",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld(lua_State* tolua_S)
{
int argc = 0;
@ -3387,7 +3434,7 @@ int lua_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld(lua_State* tolua
return 0;
}
int lua_cocos2dx_physics3d_Physics3DComponent_syncToPhysics(lua_State* tolua_S)
int lua_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Physics3DComponent* cobj = nullptr;
@ -3407,7 +3454,7 @@ int lua_cocos2dx_physics3d_Physics3DComponent_syncToPhysics(lua_State* tolua_S)
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncToPhysics'", nullptr);
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode'", nullptr);
return 0;
}
#endif
@ -3417,66 +3464,19 @@ int lua_cocos2dx_physics3d_Physics3DComponent_syncToPhysics(lua_State* tolua_S)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncToPhysics'", nullptr);
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode'", nullptr);
return 0;
}
cobj->syncToPhysics();
cobj->syncPhysicsToNode();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Physics3DComponent:syncToPhysics",argc, 0);
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Physics3DComponent:syncPhysicsToNode",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncToPhysics'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics3d_Physics3DComponent_syncToNode(lua_State* tolua_S)
{
int argc = 0;
cocos2d::Physics3DComponent* cobj = nullptr;
bool ok = true;
#if COCOS2D_DEBUG >= 1
tolua_Error tolua_err;
#endif
#if COCOS2D_DEBUG >= 1
if (!tolua_isusertype(tolua_S,1,"cc.Physics3DComponent",0,&tolua_err)) goto tolua_lerror;
#endif
cobj = (cocos2d::Physics3DComponent*)tolua_tousertype(tolua_S,1,0);
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncToNode'", nullptr);
return 0;
}
#endif
argc = lua_gettop(tolua_S)-1;
if (argc == 0)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncToNode'", nullptr);
return 0;
}
cobj->syncToNode();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.Physics3DComponent:syncToNode",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncToNode'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode'.",&tolua_err);
#endif
return 0;
@ -3712,9 +3712,9 @@ int lua_register_cocos2dx_physics3d_Physics3DComponent(lua_State* tolua_S)
tolua_beginmodule(tolua_S,"Physics3DComponent");
tolua_function(tolua_S,"new",lua_cocos2dx_physics3d_Physics3DComponent_constructor);
tolua_function(tolua_S,"syncNodeToPhysics",lua_cocos2dx_physics3d_Physics3DComponent_syncNodeToPhysics);
tolua_function(tolua_S,"addToPhysicsWorld",lua_cocos2dx_physics3d_Physics3DComponent_addToPhysicsWorld);
tolua_function(tolua_S,"syncToPhysics",lua_cocos2dx_physics3d_Physics3DComponent_syncToPhysics);
tolua_function(tolua_S,"syncToNode",lua_cocos2dx_physics3d_Physics3DComponent_syncToNode);
tolua_function(tolua_S,"syncPhysicsToNode",lua_cocos2dx_physics3d_Physics3DComponent_syncPhysicsToNode);
tolua_function(tolua_S,"getPhysics3DObject",lua_cocos2dx_physics3d_Physics3DComponent_getPhysics3DObject);
tolua_function(tolua_S,"setPhysics3DObject",lua_cocos2dx_physics3d_Physics3DComponent_setPhysics3DObject);
tolua_function(tolua_S,"setSyncFlag",lua_cocos2dx_physics3d_Physics3DComponent_setSyncFlag);
@ -3726,7 +3726,7 @@ int lua_register_cocos2dx_physics3d_Physics3DComponent(lua_State* tolua_S)
return 1;
}
int lua_cocos2dx_physics3d_PhysicsSprite3D_syncToPhysics(lua_State* tolua_S)
int lua_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics(lua_State* tolua_S)
{
int argc = 0;
cocos2d::PhysicsSprite3D* cobj = nullptr;
@ -3746,7 +3746,7 @@ int lua_cocos2dx_physics3d_PhysicsSprite3D_syncToPhysics(lua_State* tolua_S)
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncToPhysics'", nullptr);
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics'", nullptr);
return 0;
}
#endif
@ -3756,24 +3756,24 @@ int lua_cocos2dx_physics3d_PhysicsSprite3D_syncToPhysics(lua_State* tolua_S)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncToPhysics'", nullptr);
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics'", nullptr);
return 0;
}
cobj->syncToPhysics();
cobj->syncNodeToPhysics();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.PhysicsSprite3D:syncToPhysics",argc, 0);
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.PhysicsSprite3D:syncNodeToPhysics",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncToPhysics'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics'.",&tolua_err);
#endif
return 0;
}
int lua_cocos2dx_physics3d_PhysicsSprite3D_syncToNode(lua_State* tolua_S)
int lua_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode(lua_State* tolua_S)
{
int argc = 0;
cocos2d::PhysicsSprite3D* cobj = nullptr;
@ -3793,7 +3793,7 @@ int lua_cocos2dx_physics3d_PhysicsSprite3D_syncToNode(lua_State* tolua_S)
#if COCOS2D_DEBUG >= 1
if (!cobj)
{
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncToNode'", nullptr);
tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode'", nullptr);
return 0;
}
#endif
@ -3803,19 +3803,19 @@ int lua_cocos2dx_physics3d_PhysicsSprite3D_syncToNode(lua_State* tolua_S)
{
if(!ok)
{
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncToNode'", nullptr);
tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode'", nullptr);
return 0;
}
cobj->syncToNode();
cobj->syncPhysicsToNode();
lua_settop(tolua_S, 1);
return 1;
}
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.PhysicsSprite3D:syncToNode",argc, 0);
luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "cc.PhysicsSprite3D:syncPhysicsToNode",argc, 0);
return 0;
#if COCOS2D_DEBUG >= 1
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncToNode'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode'.",&tolua_err);
#endif
return 0;
@ -3967,8 +3967,8 @@ int lua_register_cocos2dx_physics3d_PhysicsSprite3D(lua_State* tolua_S)
tolua_beginmodule(tolua_S,"PhysicsSprite3D");
tolua_function(tolua_S,"new",lua_cocos2dx_physics3d_PhysicsSprite3D_constructor);
tolua_function(tolua_S,"syncToPhysics",lua_cocos2dx_physics3d_PhysicsSprite3D_syncToPhysics);
tolua_function(tolua_S,"syncToNode",lua_cocos2dx_physics3d_PhysicsSprite3D_syncToNode);
tolua_function(tolua_S,"syncNodeToPhysics",lua_cocos2dx_physics3d_PhysicsSprite3D_syncNodeToPhysics);
tolua_function(tolua_S,"syncPhysicsToNode",lua_cocos2dx_physics3d_PhysicsSprite3D_syncPhysicsToNode);
tolua_function(tolua_S,"getPhysicsObj",lua_cocos2dx_physics3d_PhysicsSprite3D_getPhysicsObj);
tolua_function(tolua_S,"setSyncFlag",lua_cocos2dx_physics3d_PhysicsSprite3D_setSyncFlag);
tolua_endmodule(tolua_S);