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use correct file (#16300)
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@ -533,7 +533,7 @@ void Material_renderState::onEnter()
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sprite->runAction(repeat);
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// SPINE
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auto skeletonNode = spine::SkeletonAnimation::createWithFile("spine/goblins-ffd.json", "spine/goblins-ffd.atlas", 1.5f);
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auto skeletonNode = spine::SkeletonAnimation::createWithFile("spine/goblins.json", "spine/goblins.atlas", 1.5f);
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skeletonNode->setAnimation(0, "walk", true);
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skeletonNode->setSkin("goblin");
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