Merge pull request from minggo/box2d

update Box2d for android iOS and linux
This commit is contained in:
minggo 2011-11-29 01:49:50 -08:00
commit efff0b767f
8 changed files with 72 additions and 1265 deletions
Box2D
cocos2dx/proj.linux
template/xcode3/cocos2d-x_box2d_app/___PROJECTNAME___.xcodeproj
tests
test.ios/test.xcodeproj
test.linux

View File

@ -5,41 +5,51 @@ include $(CLEAR_VARS)
LOCAL_MODULE := libbox2d LOCAL_MODULE := libbox2d
LOCAL_SRC_FILES := \ LOCAL_SRC_FILES := \
Collision/Shapes/b2ChainShape.cpp \
Collision/Shapes/b2CircleShape.cpp \ Collision/Shapes/b2CircleShape.cpp \
Collision/Shapes/b2EdgeShape.cpp \
Collision/Shapes/b2PolygonShape.cpp \ Collision/Shapes/b2PolygonShape.cpp \
Collision/b2BroadPhase.cpp \ Collision/b2BroadPhase.cpp \
Collision/b2CollideCircle.cpp \ Collision/b2CollideCircle.cpp \
Collision/b2CollideEdge.cpp \
Collision/b2CollidePolygon.cpp \ Collision/b2CollidePolygon.cpp \
Collision/b2Collision.cpp \ Collision/b2Collision.cpp \
Collision/b2Distance.cpp \ Collision/b2Distance.cpp \
Collision/b2DynamicTree.cpp \ Collision/b2DynamicTree.cpp \
Collision/b2TimeOfImpact.cpp \ Collision/b2TimeOfImpact.cpp \
Common/b2BlockAllocator.cpp \ Common/b2BlockAllocator.cpp \
Common/b2Draw.cpp \
Common/b2Math.cpp \ Common/b2Math.cpp \
Common/b2Settings.cpp \ Common/b2Settings.cpp \
Common/b2StackAllocator.cpp \ Common/b2StackAllocator.cpp \
Common/b2Timer.cpp \
Dynamics/Contacts/b2ChainAndCircleContact.cpp \
Dynamics/Contacts/b2ChainAndPolygonContact.cpp \
Dynamics/Contacts/b2CircleContact.cpp \ Dynamics/Contacts/b2CircleContact.cpp \
Dynamics/Contacts/b2Contact.cpp \ Dynamics/Contacts/b2Contact.cpp \
Dynamics/Contacts/b2ContactSolver.cpp \ Dynamics/Contacts/b2ContactSolver.cpp \
Dynamics/Contacts/b2EdgeAndCircleContact.cpp \
Dynamics/Contacts/b2EdgeAndPolygonContact.cpp \
Dynamics/Contacts/b2PolygonAndCircleContact.cpp \ Dynamics/Contacts/b2PolygonAndCircleContact.cpp \
Dynamics/Contacts/b2PolygonContact.cpp \ Dynamics/Contacts/b2PolygonContact.cpp \
Dynamics/Contacts/b2TOISolver.cpp \
Dynamics/Joints/b2DistanceJoint.cpp \ Dynamics/Joints/b2DistanceJoint.cpp \
Dynamics/Joints/b2FrictionJoint.cpp \ Dynamics/Joints/b2FrictionJoint.cpp \
Dynamics/Joints/b2GearJoint.cpp \ Dynamics/Joints/b2GearJoint.cpp \
Dynamics/Joints/b2Joint.cpp \ Dynamics/Joints/b2Joint.cpp \
Dynamics/Joints/b2LineJoint.cpp \
Dynamics/Joints/b2MouseJoint.cpp \ Dynamics/Joints/b2MouseJoint.cpp \
Dynamics/Joints/b2PrismaticJoint.cpp \ Dynamics/Joints/b2PrismaticJoint.cpp \
Dynamics/Joints/b2PulleyJoint.cpp \ Dynamics/Joints/b2PulleyJoint.cpp \
Dynamics/Joints/b2RevoluteJoint.cpp \ Dynamics/Joints/b2RevoluteJoint.cpp \
Dynamics/Joints/b2RopeJoint.cpp \
Dynamics/Joints/b2WeldJoint.cpp \ Dynamics/Joints/b2WeldJoint.cpp \
Dynamics/Joints/b2WheelJoint.cpp \
Dynamics/b2Body.cpp \ Dynamics/b2Body.cpp \
Dynamics/b2ContactManager.cpp \ Dynamics/b2ContactManager.cpp \
Dynamics/b2Fixture.cpp \ Dynamics/b2Fixture.cpp \
Dynamics/b2Island.cpp \ Dynamics/b2Island.cpp \
Dynamics/b2World.cpp \ Dynamics/b2World.cpp \
Dynamics/b2WorldCallbacks.cpp Dynamics/b2WorldCallbacks.cpp \
Rope/b2Rope.cpp
LOCAL_C_INCLUDES := $(LOCAL_PATH)/.. LOCAL_C_INCLUDES := $(LOCAL_PATH)/..

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@ -84,17 +84,22 @@
<link> <link>
<name>Collision</name> <name>Collision</name>
<type>2</type> <type>2</type>
<locationURI>PARENT-1-PROJECT_LOC/Collision</locationURI> <location>/home/xm/workspace/cocos2d-x/Box2D/Collision</location>
</link> </link>
<link> <link>
<name>Common</name> <name>Common</name>
<type>2</type> <type>2</type>
<locationURI>PARENT-1-PROJECT_LOC/Common</locationURI> <location>/home/xm/workspace/cocos2d-x/Box2D/Common</location>
</link> </link>
<link> <link>
<name>Dynamics</name> <name>Dynamics</name>
<type>2</type> <type>2</type>
<locationURI>PARENT-1-PROJECT_LOC/Dynamics</locationURI> <location>/home/xm/workspace/cocos2d-x/Box2D/Dynamics</location>
</link>
<link>
<name>Rope</name>
<type>2</type>
<location>/home/xm/workspace/cocos2d-x/Box2D/Rope</location>
</link> </link>
</linkedResources> </linkedResources>
</projectDescription> </projectDescription>

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@ -10,41 +10,52 @@ INCLUDES = -I../../
DEFINES = -DLINUX DEFINES = -DLINUX
OBJECTS = ../Collision/b2BroadPhase.o \ OBJECTS = ../Collision/Shapes/b2ChainShape.o \
../Collision/Shapes/b2CircleShape.o \
../Collision/Shapes/b2EdgeShape.o \
../Collision/Shapes/b2PolygonShape.o \
../Collision/b2BroadPhase.o \
../Collision/b2CollideCircle.o \ ../Collision/b2CollideCircle.o \
../Collision/b2CollideEdge.o \
../Collision/b2CollidePolygon.o \ ../Collision/b2CollidePolygon.o \
../Collision/b2Collision.o \ ../Collision/b2Collision.o \
../Collision/b2Distance.o \ ../Collision/b2Distance.o \
../Collision/b2DynamicTree.o \ ../Collision/b2DynamicTree.o \
../Collision/b2TimeOfImpact.o \ ../Collision/b2TimeOfImpact.o \
../Collision/Shapes/b2CircleShape.o \
../Collision/Shapes/b2PolygonShape.o \
../Common/b2BlockAllocator.o \ ../Common/b2BlockAllocator.o \
../Common/b2Draw.o \
../Common/b2Math.o \ ../Common/b2Math.o \
../Common/b2Settings.o \ ../Common/b2Settings.o \
../Common/b2StackAllocator.o \ ../Common/b2StackAllocator.o \
../Common/b2Timer.o \
../Dynamics/Contacts/b2ChainAndCircleContact.o \
../Dynamics/Contacts/b2ChainAndPolygonContact.o \
../Dynamics/Contacts/b2CircleContact.o \
../Dynamics/Contacts/b2Contact.o \
../Dynamics/Contacts/b2ContactSolver.o \
../Dynamics/Contacts/b2EdgeAndCircleContact.o \
../Dynamics/Contacts/b2EdgeAndPolygonContact.o \
../Dynamics/Contacts/b2PolygonAndCircleContact.o \
../Dynamics/Contacts/b2PolygonContact.o \
../Dynamics/Joints/b2DistanceJoint.o \
../Dynamics/Joints/b2FrictionJoint.o \
../Dynamics/Joints/b2GearJoint.o \
../Dynamics/Joints/b2Joint.o \
../Dynamics/Joints/b2MouseJoint.o \
../Dynamics/Joints/b2PrismaticJoint.o \
../Dynamics/Joints/b2PulleyJoint.o \
../Dynamics/Joints/b2RevoluteJoint.o \
../Dynamics/Joints/b2RopeJoint.o \
../Dynamics/Joints/b2WeldJoint.o \
../Dynamics/Joints/b2WheelJoint.o \
../Dynamics/b2Body.o \ ../Dynamics/b2Body.o \
../Dynamics/b2ContactManager.o \ ../Dynamics/b2ContactManager.o \
../Dynamics/b2Fixture.o \ ../Dynamics/b2Fixture.o \
../Dynamics/b2Island.o \ ../Dynamics/b2Island.o \
../Dynamics/b2World.o \ ../Dynamics/b2World.o \
../Dynamics/b2WorldCallbacks.o \ ../Dynamics/b2WorldCallbacks.o \
../Dynamics/Contacts/b2CircleContact.o \ ../Rope/b2Rope.o
../Dynamics/Contacts/b2Contact.o \
../Dynamics/Contacts/b2ContactSolver.o \
../Dynamics/Contacts/b2PolygonAndCircleContact.o \
../Dynamics/Contacts/b2PolygonContact.o \
../Dynamics/Contacts/b2TOISolver.o \
../Dynamics/Joints/b2DistanceJoint.o \
../Dynamics/Joints/b2FrictionJoint.o \
../Dynamics/Joints/b2GearJoint.o \
../Dynamics/Joints/b2Joint.o \
../Dynamics/Joints/b2LineJoint.o \
../Dynamics/Joints/b2MouseJoint.o \
../Dynamics/Joints/b2PrismaticJoint.o \
../Dynamics/Joints/b2PulleyJoint.o \
../Dynamics/Joints/b2RevoluteJoint.o \
../Dynamics/Joints/b2WeldJoint.o
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