update vs project for remove some file into renderer.

This commit is contained in:
Dhilan007 2013-12-24 15:34:40 +08:00
parent 0305ff15db
commit f140ece282
2 changed files with 0 additions and 40 deletions

View File

@ -321,11 +321,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClCompile Include="renderer\CCFrustum.cpp" />
<ClCompile Include="renderer\CCGroupCommand.cpp" />
<ClCompile Include="renderer\CCMaterialManager.cpp" />
<ClCompile Include="renderer\CCNewClippingNode.cpp" />
<ClCompile Include="renderer\CCNewRenderTexture.cpp" />
<ClCompile Include="renderer\CCNewSprite.cpp" />
<ClCompile Include="renderer\CCNewSpriteBatchNode.cpp" />
<ClCompile Include="renderer\CCNewTextureAtlas.cpp" />
<ClCompile Include="renderer\CCQuadCommand.cpp" />
<ClCompile Include="renderer\CCRenderCommand.cpp" />
<ClCompile Include="renderer\CCRenderer.cpp" />
@ -530,11 +525,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
<ClInclude Include="renderer\CCFrustum.h" />
<ClInclude Include="renderer\CCGroupCommand.h" />
<ClInclude Include="renderer\CCMaterialManager.h" />
<ClInclude Include="renderer\CCNewClippingNode.h" />
<ClInclude Include="renderer\CCNewRenderTexture.h" />
<ClInclude Include="renderer\CCNewSprite.h" />
<ClInclude Include="renderer\CCNewSpriteBatchNode.h" />
<ClInclude Include="renderer\CCNewTextureAtlas.h" />
<ClInclude Include="renderer\CCQuadCommand.h" />
<ClInclude Include="renderer\CCRenderCommand.h" />
<ClInclude Include="renderer\CCRenderCommandPool.h" />

View File

@ -586,21 +586,6 @@
<ClCompile Include="renderer\CCMaterialManager.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="renderer\CCNewClippingNode.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="renderer\CCNewRenderTexture.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="renderer\CCNewSprite.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="renderer\CCNewSpriteBatchNode.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="renderer\CCNewTextureAtlas.cpp">
<Filter>renderer</Filter>
</ClCompile>
<ClCompile Include="renderer\CCQuadCommand.cpp">
<Filter>renderer</Filter>
</ClCompile>
@ -1207,21 +1192,6 @@
<ClInclude Include="renderer\CCMaterialManager.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="renderer\CCNewClippingNode.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="renderer\CCNewRenderTexture.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="renderer\CCNewSprite.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="renderer\CCNewSpriteBatchNode.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="renderer\CCNewTextureAtlas.h">
<Filter>renderer</Filter>
</ClInclude>
<ClInclude Include="renderer\CCQuadCommand.h">
<Filter>renderer</Filter>
</ClInclude>