mirror of https://github.com/axmolengine/axmol.git
update vs project for remove some file into renderer.
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parent
0305ff15db
commit
f140ece282
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@ -321,11 +321,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
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<ClCompile Include="renderer\CCFrustum.cpp" />
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<ClCompile Include="renderer\CCGroupCommand.cpp" />
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<ClCompile Include="renderer\CCMaterialManager.cpp" />
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<ClCompile Include="renderer\CCNewClippingNode.cpp" />
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<ClCompile Include="renderer\CCNewRenderTexture.cpp" />
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<ClCompile Include="renderer\CCNewSprite.cpp" />
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<ClCompile Include="renderer\CCNewSpriteBatchNode.cpp" />
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<ClCompile Include="renderer\CCNewTextureAtlas.cpp" />
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<ClCompile Include="renderer\CCQuadCommand.cpp" />
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<ClCompile Include="renderer\CCRenderCommand.cpp" />
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<ClCompile Include="renderer\CCRenderer.cpp" />
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@ -530,11 +525,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\win32-specific\gles\prebuilt\*.*" "$(Ou
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<ClInclude Include="renderer\CCFrustum.h" />
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<ClInclude Include="renderer\CCGroupCommand.h" />
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<ClInclude Include="renderer\CCMaterialManager.h" />
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<ClInclude Include="renderer\CCNewClippingNode.h" />
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<ClInclude Include="renderer\CCNewRenderTexture.h" />
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<ClInclude Include="renderer\CCNewSprite.h" />
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<ClInclude Include="renderer\CCNewSpriteBatchNode.h" />
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<ClInclude Include="renderer\CCNewTextureAtlas.h" />
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<ClInclude Include="renderer\CCQuadCommand.h" />
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<ClInclude Include="renderer\CCRenderCommand.h" />
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<ClInclude Include="renderer\CCRenderCommandPool.h" />
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@ -586,21 +586,6 @@
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<ClCompile Include="renderer\CCMaterialManager.cpp">
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<Filter>renderer</Filter>
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</ClCompile>
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<ClCompile Include="renderer\CCNewClippingNode.cpp">
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<Filter>renderer</Filter>
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</ClCompile>
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<ClCompile Include="renderer\CCNewRenderTexture.cpp">
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<Filter>renderer</Filter>
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</ClCompile>
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<ClCompile Include="renderer\CCNewSprite.cpp">
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<Filter>renderer</Filter>
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</ClCompile>
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<ClCompile Include="renderer\CCNewSpriteBatchNode.cpp">
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<Filter>renderer</Filter>
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</ClCompile>
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<ClCompile Include="renderer\CCNewTextureAtlas.cpp">
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<Filter>renderer</Filter>
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</ClCompile>
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<ClCompile Include="renderer\CCQuadCommand.cpp">
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<Filter>renderer</Filter>
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</ClCompile>
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@ -1207,21 +1192,6 @@
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<ClInclude Include="renderer\CCMaterialManager.h">
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<Filter>renderer</Filter>
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</ClInclude>
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<ClInclude Include="renderer\CCNewClippingNode.h">
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<Filter>renderer</Filter>
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</ClInclude>
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<ClInclude Include="renderer\CCNewRenderTexture.h">
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<Filter>renderer</Filter>
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</ClInclude>
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<ClInclude Include="renderer\CCNewSprite.h">
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<Filter>renderer</Filter>
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</ClInclude>
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<ClInclude Include="renderer\CCNewSpriteBatchNode.h">
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<Filter>renderer</Filter>
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</ClInclude>
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<ClInclude Include="renderer\CCNewTextureAtlas.h">
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<Filter>renderer</Filter>
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</ClInclude>
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<ClInclude Include="renderer\CCQuadCommand.h">
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<Filter>renderer</Filter>
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</ClInclude>
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