From f193f18858ea76e4f67102963526b8788a32e267 Mon Sep 17 00:00:00 2001 From: Rolando Abarca Date: Wed, 2 May 2012 15:47:13 -0700 Subject: [PATCH] adds more classes to the list of already binded --- README.md | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index c8999cd478..c224b525e2 100644 --- a/README.md +++ b/README.md @@ -4,10 +4,16 @@ Simple iOS (and soon Android) example of cocos2d-x game running javascript bindi *NOTE* This is a WIP and the bindings are not yet complete! What's working: - CCPoint CCSize CCRect CCDirector CCNode CCSprite CCScene CCSpriteFrameCache - CCSpriteFrame CCAction CCAnimate CCAnimation CCRepeatForever CCLayer CCTouch - CCSet CCMoveBy CCMoveTo CCRotateTo CCRotateBy CCRenderTexture CCMenu CCMenuItem - CCMenuItemLabel CCMenuItemSprite CCMenuItemImage CCLabelTTF CCSequence + CCPoint CCSize CCRect CCDirector CCNode CCSprite CCScene CCSpriteFrameCache + CCSpriteFrame CCAction CCAnimate CCAnimation CCRepeatForever CCLayer CCTouch + CCSet CCMoveBy CCMoveTo CCRotateTo CCRotateBy CCRenderTexture CCMenu CCMenuItem + CCMenuItemLabel CCMenuItemSprite CCMenuItemImage CCLabelTTF CCSequence + CCActionInterval CCFiniteTimeAction CCFileUtils + CCEaseBackInOut CCEaseBackOut CCEaseElasticIn CCEaseElastic CCEaseElasticOut CCEaseElasticInOut + CCEaseBounceIn CCEaseBounce CCEaseBounceInOut CCEaseBackIn CCEaseBounceOut CCEaseIn CCEaseOut + CCEaseExponentialIn CCEaseInOut CCEaseExponentialOut CCEaseExponentialInOut CCEaseSineIn + CCEaseSineOut CCEaseSineInOut CCActionEase CCEaseRateAction CCParticleSystem CCParticleSystemQuad + CCParticleSystemPoint This is just a proof of concept and there are plans around this in order to make a more js-friendly API, right now the bindings were created automatically and the final idea is not to use them as they are but to create a higher