adds more classes to the list of already binded

This commit is contained in:
Rolando Abarca 2012-05-02 15:47:13 -07:00
parent ba71b1f94f
commit f193f18858
1 changed files with 10 additions and 4 deletions

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@ -4,10 +4,16 @@ Simple iOS (and soon Android) example of cocos2d-x game running javascript bindi
*NOTE* This is a WIP and the bindings are not yet complete! What's working:
CCPoint CCSize CCRect CCDirector CCNode CCSprite CCScene CCSpriteFrameCache
CCSpriteFrame CCAction CCAnimate CCAnimation CCRepeatForever CCLayer CCTouch
CCSet CCMoveBy CCMoveTo CCRotateTo CCRotateBy CCRenderTexture CCMenu CCMenuItem
CCMenuItemLabel CCMenuItemSprite CCMenuItemImage CCLabelTTF CCSequence
CCPoint CCSize CCRect CCDirector CCNode CCSprite CCScene CCSpriteFrameCache
CCSpriteFrame CCAction CCAnimate CCAnimation CCRepeatForever CCLayer CCTouch
CCSet CCMoveBy CCMoveTo CCRotateTo CCRotateBy CCRenderTexture CCMenu CCMenuItem
CCMenuItemLabel CCMenuItemSprite CCMenuItemImage CCLabelTTF CCSequence
CCActionInterval CCFiniteTimeAction CCFileUtils
CCEaseBackInOut CCEaseBackOut CCEaseElasticIn CCEaseElastic CCEaseElasticOut CCEaseElasticInOut
CCEaseBounceIn CCEaseBounce CCEaseBounceInOut CCEaseBackIn CCEaseBounceOut CCEaseIn CCEaseOut
CCEaseExponentialIn CCEaseInOut CCEaseExponentialOut CCEaseExponentialInOut CCEaseSineIn
CCEaseSineOut CCEaseSineInOut CCActionEase CCEaseRateAction CCParticleSystem CCParticleSystemQuad
CCParticleSystemPoint
This is just a proof of concept and there are plans around this in order to make a more js-friendly API, right now
the bindings were created automatically and the final idea is not to use them as they are but to create a higher