mirror of https://github.com/axmolengine/axmol.git
Change CCAnimation to CCArmatureAnimation
This commit is contained in:
parent
7c924c714f
commit
f2021982f4
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@ -55,7 +55,7 @@ physics_nodes/CCPhysicsSprite.cpp \
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LocalStorage/LocalStorageAndroid.cpp \
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CCArmature/CCArmature.cpp \
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CCArmature/CCBone.cpp \
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CCArmature/animation/CCAnimation.cpp \
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CCArmature/animation/CCArmatureAnimation.cpp \
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CCArmature/animation/CCProcessBase.cpp \
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CCArmature/animation/CCTween.cpp \
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CCArmature/datas/CCDatas.cpp \
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@ -112,7 +112,7 @@ bool CCArmature::init(const char *name)
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removeAllChildren();
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CC_SAFE_DELETE(m_pAnimation);
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m_pAnimation = new CCAnimation();
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m_pAnimation = new CCArmatureAnimation();
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m_pAnimation->init(this);
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CC_SAFE_DELETE(m_pBoneDic);
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@ -28,7 +28,7 @@ THE SOFTWARE.
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#include "utils/CCArmatureDefine.h"
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#include "CCBone.h"
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#include "display/CCBatchNode.h"
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#include "animation/CCAnimation.h"
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#include "animation/CCArmatureAnimation.h"
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NS_CC_EXT_BEGIN
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@ -131,7 +131,7 @@ protected:
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CCBone *createBone(const char *boneName );
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CC_SYNTHESIZE_RETAIN(CCAnimation *, m_pAnimation, Animation);
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CC_SYNTHESIZE_RETAIN(CCArmatureAnimation *, m_pAnimation, Animation);
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CC_SYNTHESIZE(CCArmatureData *, m_pArmatureData, CCArmatureData);
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@ -22,7 +22,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCAnimation.h"
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#include "CCArmatureAnimation.h"
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#include "../CCArmature.h"
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#include "../CCBone.h"
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#include "../utils/CCArmatureDefine.h"
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@ -33,20 +33,20 @@ THE SOFTWARE.
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NS_CC_EXT_BEGIN
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CCAnimation *CCAnimation::create(CCArmature *armature)
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CCArmatureAnimation *CCArmatureAnimation::create(CCArmature *armature)
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{
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CCAnimation *pARmatureAnimation = new CCAnimation();
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if (pARmatureAnimation && pARmatureAnimation->init(armature))
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CCArmatureAnimation *pArmatureAnimation = new CCArmatureAnimation();
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if (pArmatureAnimation && pArmatureAnimation->init(armature))
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{
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pARmatureAnimation->autorelease();
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return pARmatureAnimation;
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pArmatureAnimation->autorelease();
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return pArmatureAnimation;
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}
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CC_SAFE_DELETE(pARmatureAnimation);
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CC_SAFE_DELETE(pArmatureAnimation);
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return NULL;
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}
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CCAnimation::CCAnimation()
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CCArmatureAnimation::CCArmatureAnimation()
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: m_pAnimationData(NULL)
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, m_pArmature(NULL)
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, m_strMovementID("")
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@ -55,13 +55,13 @@ CCAnimation::CCAnimation()
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}
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CCAnimation::~CCAnimation(void)
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CCArmatureAnimation::~CCArmatureAnimation(void)
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{
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CC_SAFE_RELEASE_NULL(m_pTweenList);
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CC_SAFE_RELEASE_NULL(m_pAnimationData);
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}
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bool CCAnimation::init(CCArmature *armature)
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bool CCArmatureAnimation::init(CCArmature *armature)
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{
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bool bRet = false;
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do
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@ -79,7 +79,7 @@ bool CCAnimation::init(CCArmature *armature)
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}
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void CCAnimation:: pause()
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void CCArmatureAnimation:: pause()
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{
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CCObject *object = NULL;
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CCARRAY_FOREACH(m_pTweenList, object)
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@ -89,7 +89,7 @@ void CCAnimation:: pause()
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CCProcessBase::pause();
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}
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void CCAnimation::resume()
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void CCArmatureAnimation::resume()
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{
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CCObject *object = NULL;
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CCARRAY_FOREACH(m_pTweenList, object)
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@ -99,7 +99,7 @@ void CCAnimation::resume()
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CCProcessBase::resume();
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}
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void CCAnimation::stop()
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void CCArmatureAnimation::stop()
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{
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CCObject *object = NULL;
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CCARRAY_FOREACH(m_pTweenList, object)
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@ -110,7 +110,7 @@ void CCAnimation::stop()
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CCProcessBase::stop();
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}
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void CCAnimation::setAnimationScale(float animationScale )
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void CCArmatureAnimation::setAnimationScale(float animationScale )
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{
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if(animationScale == m_fAnimationScale)
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{
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@ -133,7 +133,7 @@ void CCAnimation::setAnimationScale(float animationScale )
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}
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void CCAnimation::play(const char *animationName, int durationTo, int durationTween, int loop, int tweenEasing)
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void CCArmatureAnimation::play(const char *animationName, int durationTo, int durationTween, int loop, int tweenEasing)
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{
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CCAssert(m_pAnimationData, "m_pAnimationData can not be null");
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@ -215,7 +215,7 @@ void CCAnimation::play(const char *animationName, int durationTo, int durationTw
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}
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void CCAnimation::playByIndex(int animationIndex, int durationTo, int durationTween, int loop, int tweenEasing)
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void CCArmatureAnimation::playByIndex(int animationIndex, int durationTo, int durationTween, int loop, int tweenEasing)
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{
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std::vector<std::string> &movName = m_pAnimationData->movementNames;
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CC_ASSERT((animationIndex > -1) && ((unsigned int)animationIndex < movName.size()));
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@ -226,12 +226,12 @@ void CCAnimation::playByIndex(int animationIndex, int durationTo, int durationTw
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int CCAnimation::getMovementCount()
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int CCArmatureAnimation::getMovementCount()
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{
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return m_pAnimationData->getMovementCount();
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}
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void CCAnimation::update(float dt)
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void CCArmatureAnimation::update(float dt)
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{
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CCProcessBase::update(dt);
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CCObject *object = NULL;
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@ -241,7 +241,7 @@ void CCAnimation::update(float dt)
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}
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}
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void CCAnimation::updateHandler()
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void CCArmatureAnimation::updateHandler()
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{
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if (m_fCurrentPercent >= 1)
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{
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@ -304,7 +304,7 @@ void CCAnimation::updateHandler()
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}
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void CCAnimation::updateFrameData(float currentPercent)
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void CCArmatureAnimation::updateFrameData(float currentPercent)
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{
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m_iPrevFrameIndex = m_iCurFrameIndex;
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m_iCurFrameIndex = m_iRawDuration * currentPercent;
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@ -43,21 +43,21 @@ enum MovementEventType
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class CCArmature;
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class CCBone;
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class CCAnimation : public CCProcessBase
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class CCArmatureAnimation : public CCProcessBase
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{
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public:
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/**
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* Create with a CCArmature
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* @param armature The CCArmature CCAnimation will bind to
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* @param armature The CCArmature CCArmatureAnimation will bind to
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*/
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static CCAnimation *create(CCArmature *armature);
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static CCArmatureAnimation *create(CCArmature *armature);
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public:
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CCAnimation();
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virtual ~CCAnimation(void);
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CCArmatureAnimation();
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virtual ~CCArmatureAnimation(void);
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/**
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* Init with a CCArmature
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* @param armature The CCArmature CCAnimation will bind to
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* @param armature The CCArmature CCArmatureAnimation will bind to
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*/
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virtual bool init(CCArmature *armature);
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@ -24,7 +24,7 @@ THE SOFTWARE.
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#include "CCTween.h"
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#include "CCAnimation.h"
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#include "CCArmatureAnimation.h"
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#include "../CCBone.h"
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#include "../CCArmature.h"
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#include "../utils/CCUtilMath.h"
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@ -32,7 +32,7 @@ THE SOFTWARE.
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NS_CC_EXT_BEGIN
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class CCBone;
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class CCAnimation;
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class CCArmatureAnimation;
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class CCTween : public CCProcessBase
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{
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@ -132,7 +132,7 @@ protected:
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int m_iFromIndex; //! The current frame index in FrameList of CCMovementBoneData, it's different from m_iFrameIndex
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int m_iToIndex; //! The next frame index in FrameList of CCMovementBoneData, it's different from m_iFrameIndex
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CCAnimation *m_pAnimation;
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CCArmatureAnimation *m_pAnimation;
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};
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NS_CC_EXT_END
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@ -87,7 +87,7 @@ public:
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/**
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* Decode CCAnimation Datas from xml export from Dragon CCBone flash tool
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* Decode CCArmatureAnimation Datas from xml export from Dragon CCBone flash tool
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*/
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static CCAnimationData *decodeAnimation(tinyxml2::XMLElement *animationXML);
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static CCMovementData *decodeMovement(tinyxml2::XMLElement *movementXML, CCArmatureData *armatureData);
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@ -43,7 +43,7 @@
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#include "CCArmature/CCArmature.h"
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#include "CCArmature/CCBone.h"
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#include "CCArmature/animation/CCAnimation.h"
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#include "CCArmature/animation/CCArmatureAnimation.h"
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#include "CCArmature/datas/CCDatas.h"
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#include "CCArmature/display/CCBatchNode.h"
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#include "CCArmature/display/CCDecorativeDisplay.h"
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@ -66,7 +66,7 @@ SOURCES = ../CCBReader/CCBFileLoader.cpp \
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../Components/CCInputDelegate.cpp \
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../CCArmature/CCArmature.cpp \
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../CCArmature/CCBone.cpp \
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../CCArmature/animation/CCAnimation.cpp \
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../CCArmature/animation/CCArmatureAnimation.cpp \
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../CCArmature/animation/CCProcessBase.cpp \
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../CCArmature/animation/CCTween.cpp \
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../CCArmature/datas/CCDatas.cpp \
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@ -85,7 +85,7 @@ SOURCES = ../CCBReader/CCBFileLoader.cpp \
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../Components/CCInputDelegate.cpp \
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../CCArmature/CCArmature.cpp \
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../CCArmature/CCBone.cpp \
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../CCArmature/animation/CCAnimation.cpp \
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../CCArmature/animation/CCArmatureAnimation.cpp \
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../CCArmature/animation/CCProcessBase.cpp \
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../CCArmature/animation/CCTween.cpp \
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../CCArmature/datas/CCDatas.cpp \
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@ -69,7 +69,7 @@ EXTENSIONS_SOURCES = ../CCBReader/CCBFileLoader.cpp \
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../Components/CCInputDelegate.cpp \
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../CCArmature/CCArmature.cpp \
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../CCArmature/CCBone.cpp \
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../CCArmature/animation/CCAnimation.cpp \
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../CCArmature/animation/CCArmatureAnimation.cpp \
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../CCArmature/animation/CCProcessBase.cpp \
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../CCArmature/animation/CCTween.cpp \
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../CCArmature/datas/CCDatas.cpp \
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@ -92,7 +92,7 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\AssetsManager\AssetsManager.cpp" />
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<ClCompile Include="..\CCArmature\animation\CCAnimation.cpp" />
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<ClCompile Include="..\CCArmature\animation\CCArmatureAnimation.cpp" />
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<ClCompile Include="..\CCArmature\animation\CCProcessBase.cpp" />
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<ClCompile Include="..\CCArmature\animation\CCTween.cpp" />
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<ClCompile Include="..\CCArmature\CCArmature.cpp" />
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@ -194,7 +194,7 @@
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\AssetsManager\AssetsManager.h" />
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<ClInclude Include="..\CCArmature\animation\CCAnimation.h" />
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<ClInclude Include="..\CCArmature\animation\CCArmatureAnimation.h" />
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<ClInclude Include="..\CCArmature\animation\CCProcessBase.h" />
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<ClInclude Include="..\CCArmature\animation\CCTween.h" />
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<ClInclude Include="..\CCArmature\CCArmature.h" />
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@ -51,7 +51,8 @@
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</Filter>
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<Filter Include="CCArmature\external_tool\Json\lib_json">
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<UniqueIdentifier>{d04cf376-7450-4b6a-a055-1db18f8d65de}</UniqueIdentifier>
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</Filter> <Filter Include="spine">
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</Filter>
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<Filter Include="spine">
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<UniqueIdentifier>{ff4b5934-99d4-4ea7-9f50-a774192d9ca9}</UniqueIdentifier>
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</Filter>
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<Filter Include="network">
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@ -206,9 +207,6 @@
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<ClCompile Include="..\AssetsManager\AssetsManager.cpp">
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<Filter>AssetsManager</Filter>
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</ClCompile>
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<ClCompile Include="..\CCArmature\animation\CCAnimation.cpp">
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<Filter>CCArmature\animation</Filter>
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</ClCompile>
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<ClCompile Include="..\CCArmature\animation\CCProcessBase.cpp">
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<Filter>CCArmature\animation</Filter>
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</ClCompile>
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@ -283,7 +281,7 @@
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</ClCompile>
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<ClCompile Include="..\CCArmature\external_tool\Json\lib_json\json_writer.cpp">
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<Filter>CCArmature\external_tool\Json\lib_json</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\spine\Animation.cpp">
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<Filter>spine</Filter>
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</ClCompile>
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@ -362,6 +360,9 @@
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<ClCompile Include="..\Components\CCInputDelegate.cpp">
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<Filter>Components</Filter>
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</ClCompile>
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<ClCompile Include="..\CCArmature\animation\CCArmatureAnimation.cpp">
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<Filter>CCArmature\animation</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\GUI\CCScrollView\CCScrollView.h">
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@ -534,9 +535,6 @@
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<ClInclude Include="..\AssetsManager\AssetsManager.h">
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<Filter>AssetsManager</Filter>
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</ClInclude>
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<ClInclude Include="..\CCArmature\animation\CCAnimation.h">
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<Filter>CCArmature\animation</Filter>
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</ClInclude>
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<ClInclude Include="..\CCArmature\animation\CCProcessBase.h">
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<Filter>CCArmature\animation</Filter>
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</ClInclude>
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@ -642,6 +640,9 @@
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<ClInclude Include="..\CCArmature\external_tool\Json\lib_json\writer.h">
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<Filter>CCArmature\external_tool\Json\lib_json</Filter>
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</ClInclude>
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<ClInclude Include="..\CCArmature\animation\CCArmatureAnimation.h">
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<Filter>CCArmature\animation</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="..\CCArmature\external_tool\Json\lib_json\json_internalarray.inl">
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