Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012

Conflicts:
	samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
	samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
	samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
	samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
	samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
	samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
	samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
	scripting/javascript/bindings/generated
	scripting/lua/proj.win32/liblua.vcxproj
This commit is contained in:
James Chen 2012-12-29 09:48:22 +08:00
commit f2f3aa55bf
18 changed files with 159 additions and 124 deletions

View File

@ -20,10 +20,12 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -50,10 +52,16 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;..\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;COCOSDENSHIONWIN32_EXPORTS;_EXPORT_DLL_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -74,7 +82,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;..\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;COCOSDENSHIONWIN32_EXPORTS;_EXPORT_DLL_;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>

View File

@ -1,6 +1,6 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
# Visual Studio Express 2012 for Windows Desktop
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libBox2D", "external\Box2D\proj.win32\Box2D.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "external\chipmunk\proj.win32\chipmunk.vcxproj", "{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}"
@ -35,9 +35,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestLua", "samples\TestLua\
EndProjectSection
EndProject
Global
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
@ -91,98 +88,10 @@ Global
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libBox2D", "external\Box2D\proj.win32\Box2D.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libchipmunk", "external\chipmunk\proj.win32\chipmunk.vcxproj", "{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libCocosDenshion", "CocosDenshion\proj.win32\CocosDenshion.vcxproj", "{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "cocos2dx\proj.win32\cocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "liblua", "scripting\lua\proj.win32\liblua.vcxproj", "{DDC3E27F-004D-4DD4-9DD3-931A013D2159}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloLua", "samples\HelloLua\proj.win32\HelloLua.vcxproj", "{13E55395-94A2-4CD9-BFC2-1A051F80C17D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloCpp", "samples\HelloCpp\proj.win32\HelloCpp.vcxproj", "{B8BF9E81-35FD-4582-BA1C-B85FA365BABB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestCpp", "samples\TestCpp\proj.win32\TestCpp.vcxproj", "{76A39BB2-9B84-4C65-98A5-654D86B86F2A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestJavascript", "samples\TestJavascript\proj.win32\TestJavascript.vcxproj", "{D0F06A44-A245-4D13-A498-0120C203B539}"
ProjectSection(ProjectDependencies) = postProject
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libExtensions", "extensions\proj.win32\libExtensions.vcxproj", "{21B2C324-891F-48EA-AD1A-5AE13DE12E28}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestLua", "samples\TestLua\proj.win32\TestLua.win32.vcxproj", "{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}"
ProjectSection(ProjectDependencies) = postProject
{21B2C324-891F-48EA-AD1A-5AE13DE12E28} = {21B2C324-891F-48EA-AD1A-5AE13DE12E28}
{DDC3E27F-004D-4DD4-9DD3-931A013D2159} = {DDC3E27F-004D-4DD4-9DD3-931A013D2159}
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25} = {207BC7A9-CCF1-4F2F-A04D-45F72242AE25}
{929480E7-23C0-4DF6-8456-096D71547116} = {929480E7-23C0-4DF6-8456-096D71547116}
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6} = {F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}
EndProjectSection
EndProject
Global
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.ActiveCfg = Debug|Win32
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Debug|Win32.Build.0 = Debug|Win32
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.ActiveCfg = Release|Win32
{207BC7A9-CCF1-4F2F-A04D-45F72242AE25}.Release|Win32.Build.0 = Release|Win32
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Debug|Win32.ActiveCfg = Debug|Win32
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Debug|Win32.Build.0 = Debug|Win32
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Release|Win32.ActiveCfg = Release|Win32
{F8EDD7FA-9A51-4E80-BAEB-860825D2EAC6}.Release|Win32.Build.0 = Release|Win32
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.ActiveCfg = Debug|Win32
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.Build.0 = Debug|Win32
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.ActiveCfg = Release|Win32
{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.Build.0 = Release|Win32
{DDC3E27F-004D-4DD4-9DD3-931A013D2159}.Debug|Win32.ActiveCfg = Debug|Win32
{DDC3E27F-004D-4DD4-9DD3-931A013D2159}.Debug|Win32.Build.0 = Debug|Win32
{DDC3E27F-004D-4DD4-9DD3-931A013D2159}.Release|Win32.ActiveCfg = Release|Win32
{DDC3E27F-004D-4DD4-9DD3-931A013D2159}.Release|Win32.Build.0 = Release|Win32
{13E55395-94A2-4CD9-BFC2-1A051F80C17D}.Debug|Win32.ActiveCfg = Debug|Win32
{13E55395-94A2-4CD9-BFC2-1A051F80C17D}.Debug|Win32.Build.0 = Debug|Win32
{13E55395-94A2-4CD9-BFC2-1A051F80C17D}.Release|Win32.ActiveCfg = Release|Win32
{13E55395-94A2-4CD9-BFC2-1A051F80C17D}.Release|Win32.Build.0 = Release|Win32
{B8BF9E81-35FD-4582-BA1C-B85FA365BABB}.Debug|Win32.ActiveCfg = Debug|Win32
{B8BF9E81-35FD-4582-BA1C-B85FA365BABB}.Debug|Win32.Build.0 = Debug|Win32
{B8BF9E81-35FD-4582-BA1C-B85FA365BABB}.Release|Win32.ActiveCfg = Release|Win32
{B8BF9E81-35FD-4582-BA1C-B85FA365BABB}.Release|Win32.Build.0 = Release|Win32
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Debug|Win32.ActiveCfg = Debug|Win32
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Debug|Win32.Build.0 = Debug|Win32
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Release|Win32.ActiveCfg = Release|Win32
{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Release|Win32.Build.0 = Release|Win32
{D0F06A44-A245-4D13-A498-0120C203B539}.Debug|Win32.ActiveCfg = Debug|Win32
{D0F06A44-A245-4D13-A498-0120C203B539}.Debug|Win32.Build.0 = Debug|Win32
{D0F06A44-A245-4D13-A498-0120C203B539}.Release|Win32.ActiveCfg = Release|Win32
{D0F06A44-A245-4D13-A498-0120C203B539}.Release|Win32.Build.0 = Release|Win32
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Debug|Win32.ActiveCfg = Debug|Win32
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Debug|Win32.Build.0 = Debug|Win32
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Release|Win32.ActiveCfg = Release|Win32
{21B2C324-891F-48EA-AD1A-5AE13DE12E28}.Release|Win32.Build.0 = Release|Win32
{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Debug|Win32.ActiveCfg = Debug|Win32
{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Debug|Win32.Build.0 = Debug|Win32
{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Release|Win32.ActiveCfg = Release|Win32
{4E6A7A0E-DDD8-4BAA-8B22-C964069364ED}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
GlobalSection(DPCodeReviewSolutionGUID) = preSolution
DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000}
EndGlobalSection
EndGlobal

View File

@ -455,6 +455,11 @@ LRESULT CCEGLView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
if (GetKeyState(VK_LSHIFT) < 0 || GetKeyState(VK_RSHIFT) < 0 || GetKeyState(VK_SHIFT) < 0)
pDirector->getKeypadDispatcher()->dispatchKeypadMSG(wParam == VK_F1 ? kTypeBackClicked : kTypeMenuClicked);
}
else if (wParam == VK_ESCAPE)
{
CCDirector::sharedDirector()->getKeypadDispatcher()->dispatchKeypadMSG(kTypeBackClicked);
}
if ( m_lpfnAccelerometerKeyHook!=NULL )
{
(*m_lpfnAccelerometerKeyHook)( message,wParam,lParam );
@ -626,8 +631,8 @@ void CCEGLView::resize(int width, int height)
#ifdef _DEBUG
TCHAR buff[MAX_PATH + 1];
memset(buff, 0, sizeof(buff));
swprintf_s(buff, MAX_PATH, L"%s - %0.0fx%0.0f - %0.2f",
kWindowClassName, frameSize.width, frameSize.height, m_fFrameZoomFactor);
swprintf_s(buff, MAX_PATH, L"%S - %0.0fx%0.0f - %0.2f",
m_szViewName, frameSize.width, frameSize.height, m_fFrameZoomFactor);
SetWindowText(m_hWnd, buff);
#endif
}
@ -708,12 +713,13 @@ void CCEGLView::setScissorInPoints(float x , float y , float w , float h)
(GLsizei)(h * m_fScaleY * m_fFrameZoomFactor));
}
CCEGLView* CCEGLView::sharedOpenGLView()
CCEGLView* CCEGLView::sharedOpenGLView(const char* pTitle)
{
static CCEGLView* s_pEglView = NULL;
if (s_pEglView == NULL)
{
s_pEglView = new CCEGLView();
s_pEglView->setViewName(pTitle);
if(!s_pEglView->Create())
{
delete s_pEglView;

View File

@ -79,7 +79,7 @@ public:
/**
@brief get the shared main open gl window
*/
static CCEGLView* sharedOpenGLView();
static CCEGLView* sharedOpenGLView(const char* pTitle=NULL);
protected:

View File

@ -20,10 +20,12 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -50,6 +52,12 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Command>
@ -57,7 +65,7 @@
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir)..;$(ProjectDir)..\platform\win32;$(ProjectDir)..\platform\third_party\win32\iconv;$(ProjectDir)..\platform\third_party\win32\zlib;$(ProjectDir)..\platform\third_party\win32\libpng;$(ProjectDir)..\platform\third_party\win32\libjpeg;$(ProjectDir)..\platform\third_party\win32\libtiff;$(ProjectDir)..\platform\third_party\win32\libxml2;$(ProjectDir)..\platform\third_party\win32\pthread;$(ProjectDir)..\platform\third_party\win32\OGLES;..\include;$(ProjectDir)..\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(ProjectDir)..;$(ProjectDir)..\platform\win32;$(ProjectDir)..\platform\third_party\win32\iconv;$(ProjectDir)..\platform\third_party\win32\zlib;$(ProjectDir)..\platform\third_party\win32\libpng;$(ProjectDir)..\platform\third_party\win32\libjpeg;$(ProjectDir)..\platform\third_party\win32\libtiff;$(ProjectDir)..\platform\third_party\win32\libxml2;$(ProjectDir)..\platform\third_party\win32\pthread;$(ProjectDir)..\platform\third_party\win32\OGLES;..\include;$(ProjectDir)..\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -95,7 +103,7 @@ xcopy /Y /Q "$(ProjectDir)..\platform\third_party\win32\libraries\*.*" "$(OutDir
</Command>
</PreBuildEvent>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..;$(ProjectDir)..\platform\win32;$(ProjectDir)..\platform\third_party\win32\iconv;$(ProjectDir)..\platform\third_party\win32\zlib;$(ProjectDir)..\platform\third_party\win32\libpng;$(ProjectDir)..\platform\third_party\win32\libjpeg;$(ProjectDir)..\platform\third_party\win32\libtiff;$(ProjectDir)..\platform\third_party\win32\libxml2;$(ProjectDir)..\platform\third_party\win32\pthread;$(ProjectDir)..\platform\third_party\win32\OGLES;..\include;$(ProjectDir)..\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(ProjectDir)..;$(ProjectDir)..\platform\win32;$(ProjectDir)..\platform\third_party\win32\iconv;$(ProjectDir)..\platform\third_party\win32\zlib;$(ProjectDir)..\platform\third_party\win32\libpng;$(ProjectDir)..\platform\third_party\win32\libjpeg;$(ProjectDir)..\platform\third_party\win32\libtiff;$(ProjectDir)..\platform\third_party\win32\libxml2;$(ProjectDir)..\platform\third_party\win32\pthread;$(ProjectDir)..\platform\third_party\win32\OGLES;..\include;$(ProjectDir)..\kazmath\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>

View File

@ -20,10 +20,12 @@
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -48,10 +50,16 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\external;$(ProjectDir)..\..\cocos2dx;$(ProjectDir)..\..\cocos2dx\include;$(ProjectDir)..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\pthread;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\OGLES;..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(ProjectDir)..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\external;$(ProjectDir)..\..\cocos2dx;$(ProjectDir)..\..\cocos2dx\include;$(ProjectDir)..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\pthread;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\OGLES;..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_LIB;COCOS2D_DEBUG=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -67,7 +75,7 @@
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\external;$(ProjectDir)..\..\cocos2dx;$(ProjectDir)..\..\cocos2dx\include;$(ProjectDir)..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\pthread;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\OGLES;..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(ProjectDir)..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\external;$(ProjectDir)..\..\cocos2dx;$(ProjectDir)..\..\cocos2dx\include;$(ProjectDir)..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\pthread;$(ProjectDir)..\..\cocos2dx\platform\third_party\win32\OGLES;..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_LIB;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>

View File

@ -20,10 +20,12 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -48,10 +50,16 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -67,7 +75,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;../../;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>

View File

@ -19,10 +19,12 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -47,10 +49,16 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;..\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -69,7 +77,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;..\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>

View File

@ -20,10 +20,12 @@
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -50,6 +52,12 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>

View File

@ -20,10 +20,12 @@
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -50,6 +52,12 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>

View File

@ -18,10 +18,12 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -48,6 +50,12 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -77,7 +85,7 @@
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<PreLinkEvent>
<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"
@ -131,7 +139,7 @@ xcopy "$(ProjectDir)..\..\Shared\games\CocosDragonJS\Published files iOS" "$(Out
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<PreLinkEvent>
<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"

View File

@ -18,10 +18,12 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -48,6 +50,12 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -77,7 +85,7 @@
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<PreLinkEvent>
<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"
@ -129,7 +137,7 @@ xcopy "$(ProjectDir)..\..\Shared\games\MoonWarriors" "$(OutDir)\MoonWarriorsRes\
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<PreLinkEvent>
<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"

View File

@ -18,10 +18,12 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -48,6 +50,12 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -77,7 +85,7 @@
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<PreLinkEvent>
<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"
@ -131,7 +139,7 @@ xcopy "$(ProjectDir)..\..\Shared\tests" "$(OutDir)\TestJavascriptRes\" /e /Y</Co
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<PreLinkEvent>
<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"

View File

@ -18,10 +18,12 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -48,6 +50,12 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -77,7 +85,7 @@
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<PreLinkEvent>
<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"
@ -131,7 +139,7 @@ xcopy "$(ProjectDir)..\..\Shared\games\WatermelonWithMe" "$(OutDir)\WatermelonWi
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<PreLinkEvent>
<Command>if not exist "$(OutDir)" mkdir "$(OutDir)"

View File

@ -18,10 +18,12 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -48,6 +50,12 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -77,7 +85,7 @@
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>libcocos2d.lib;libCocosDenshion.lib;opengl32.lib;glew32.lib;liblua.lib;%(AdditionalDependencies)</AdditionalDependencies>
@ -116,7 +124,7 @@
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>libcocos2d.lib;libCocosDenshion.lib;opengl32.lib;glew32.lib;liblua.lib;%(AdditionalDependencies)</AdditionalDependencies>

View File

@ -19,11 +19,13 @@
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -48,6 +50,12 @@
<IntDir>$(Configuration).win32\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)..\Classes;$(ProjectDir)..\..\..\..\scripting\lua\cocos2dx_support;$(ProjectDir)..\..\..\..\scripting\lua\lua;$(ProjectDir)..\..\..\..\scripting\lua\tolua;$(ProjectDir)..\..\..\..\scripting\lua\src;$(ProjectDir)..\..\..\..\cocos2dx;$(ProjectDir)..\..\..\..\cocos2dx\include;$(ProjectDir)..\..\..\..\cocos2dx\kazmath\include;$(ProjectDir)..\..\..\..\cocos2dx\platform\win32;$(ProjectDir)..\..\..\..\cocos2dx\platform\third_party\win32;$(ProjectDir)..\..\..\..\cocos2dx\platform\third_party\win32\OGLES;$(ProjectDir)..\..\..\..\external;$(ProjectDir)..\..\..\..\external\chipmunk\include\chipmunk;$(ProjectDir)..\..\..\..\CocosDenshion\include;$(ProjectDir)..\..\..\..\scripting\lua\cocos2dx_support;$(ProjectDir)..\..\..\..\scripting\lua\tolua;$(ProjectDir)..\..\..\..\scripting\lua\lua;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -71,7 +79,7 @@
</Link>
<ResourceCompile>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>
@ -113,7 +121,7 @@
</Link>
<ResourceCompile>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Midl>

View File

@ -20,10 +20,12 @@
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -48,6 +50,12 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>

View File

@ -19,10 +19,12 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '11.0'">v110_xp</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@ -49,6 +51,12 @@
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LibraryPath>$(WindowsSdkDir_71A)lib;$(LibraryPath)</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -64,7 +72,7 @@
</Midl>
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\Classes;$(SolutionDir)\lua\cocos2dx_support;$(SolutionDir)\lua\CocosDenshion_support;$(SolutionDir)\lua\lua;$(SolutionDir)\lua\tolua;.;$(SolutionDir)\cocos2dx;$(SolutionDir)\cocos2dx\include;$(SolutionDir)\cocos2dx\platform;$(SolutionDir)\cocos2dx\platform\third_party\win32\OGLES;$(SolutionDir)\CocosDenshion\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;..\Classes;$(SolutionDir)\lua\cocos2dx_support;$(SolutionDir)\lua\CocosDenshion_support;$(SolutionDir)\lua\lua;$(SolutionDir)\lua\tolua;.;$(SolutionDir)\cocos2dx;$(SolutionDir)\cocos2dx\include;$(SolutionDir)\cocos2dx\platform;$(SolutionDir)\cocos2dx\platform\third_party\win32\OGLES;$(SolutionDir)\CocosDenshion\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_DEBUG;COCOS2D_DEBUG=1;ENABLE_LUA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -78,7 +86,7 @@
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>libcocos2d.lib;libCocosDenshion.lib;libgles_cm.lib;liblua.lib;%(AdditionalDependencies)</AdditionalDependencies>
@ -102,7 +110,7 @@
<ProxyFileName>LuaProjectTemplate_p.c</ProxyFileName>
</Midl>
<ClCompile>
<AdditionalIncludeDirectories>..\Classes;$(SolutionDir)\lua\cocos2dx_support;$(SolutionDir)\lua\CocosDenshion_support;$(SolutionDir)\lua\lua;$(SolutionDir)\lua\tolua;$(SolutionDir)\lua\src;.;$(SolutionDir)\cocos2dx;$(SolutionDir)\cocos2dx\include;$(SolutionDir)\cocos2dx\platform;$(SolutionDir)\cocos2dx\platform\third_party\win32\OGLES;$(SolutionDir)\CocosDenshion\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;..\Classes;$(SolutionDir)\lua\cocos2dx_support;$(SolutionDir)\lua\CocosDenshion_support;$(SolutionDir)\lua\lua;$(SolutionDir)\lua\tolua;$(SolutionDir)\lua\src;.;$(SolutionDir)\cocos2dx;$(SolutionDir)\cocos2dx\include;$(SolutionDir)\cocos2dx\platform;$(SolutionDir)\cocos2dx\platform\third_party\win32\OGLES;$(SolutionDir)\CocosDenshion\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling>
</ExceptionHandling>
@ -117,7 +125,7 @@
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(WindowsSdkDir_71A)include;$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>libcocos2d.lib;libCocosDenshion.lib;libgles_cm.lib;liblua.lib;%(AdditionalDependencies)</AdditionalDependencies>