mirror of https://github.com/axmolengine/axmol.git
Merge pull request #6513 from samuele3hu/dev_compile_error
[Lua] The array stores Vector2 element should use `new[]` and `CC_SAFE_DELETE_ARRAY` to alloc/ free memory
This commit is contained in:
commit
f3f138368f
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@ -1081,7 +1081,7 @@ bool luaval_to_array_of_vector2(lua_State* L,int lo,cocos2d::Vector2 **points, i
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size_t len = lua_objlen(L, lo);
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if (len > 0)
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{
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cocos2d::Vector2* array = (cocos2d::Vector2*)malloc(sizeof(cocos2d::Vector2) * len);
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cocos2d::Vector2* array = (cocos2d::Vector2*) new Vector2[len];
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if (NULL == array)
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return false;
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for (uint32_t i = 0; i < len; ++i)
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@ -1094,14 +1094,14 @@ bool luaval_to_array_of_vector2(lua_State* L,int lo,cocos2d::Vector2 **points, i
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luaval_to_native_err(L,"#ferror:",&tolua_err);
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#endif
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lua_pop(L, 1);
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free(array);
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CC_SAFE_DELETE_ARRAY(array);
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return false;
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}
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ok &= luaval_to_vector2(L, lua_gettop(L), &array[i]);
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if (!ok)
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{
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lua_pop(L, 1);
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free(array);
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CC_SAFE_DELETE_ARRAY(array);
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return false;
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}
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lua_pop(L, 1);
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@ -1 +1 @@
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8691f7305315a37ee7e7563c19d10ea5eacf15c0
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f617e93e41d49e952e2912fca33313de2a09fd6c
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@ -1 +1 @@
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d69918a19fbb23604827b6a99526d3231f6a3497
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b46d2c5875cdbcbe419922d69d7f7c6a49bd1630
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@ -334,11 +334,11 @@ int lua_cocos2dx_physics_PhysicsBody_createPolygon(lua_State* tolua_S)
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}} while (0);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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do {
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if (nullptr != ret)
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{
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@ -366,11 +366,11 @@ int lua_cocos2dx_physics_PhysicsBody_createPolygon(lua_State* tolua_S)
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ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1, arg2);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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do {
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if (nullptr != ret)
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@ -401,11 +401,11 @@ int lua_cocos2dx_physics_PhysicsBody_createPolygon(lua_State* tolua_S)
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ok &= luaval_to_vector2(tolua_S, 4, &arg3);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1, arg2, arg3);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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do {
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if (nullptr != ret)
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{
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@ -455,11 +455,11 @@ int lua_cocos2dx_physics_PhysicsBody_createEdgePolygon(lua_State* tolua_S)
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}} while (0);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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do {
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if (nullptr != ret)
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{
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@ -487,11 +487,11 @@ int lua_cocos2dx_physics_PhysicsBody_createEdgePolygon(lua_State* tolua_S)
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ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1, arg2);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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do {
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if (nullptr != ret)
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{
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@ -521,11 +521,11 @@ int lua_cocos2dx_physics_PhysicsBody_createEdgePolygon(lua_State* tolua_S)
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ok &= luaval_to_number(tolua_S, 4,&arg3);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1, arg2, arg3);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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do {
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if (nullptr != ret)
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{
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@ -575,11 +575,11 @@ int lua_cocos2dx_physics_PhysicsBody_createEdgeChain(lua_State* tolua_S)
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}} while (0);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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do {
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if (nullptr != ret)
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{
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@ -607,11 +607,11 @@ int lua_cocos2dx_physics_PhysicsBody_createEdgeChain(lua_State* tolua_S)
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ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1, arg2);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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do {
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if (nullptr != ret)
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{
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@ -641,11 +641,11 @@ int lua_cocos2dx_physics_PhysicsBody_createEdgeChain(lua_State* tolua_S)
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ok &= luaval_to_number(tolua_S, 4,&arg3);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1, arg2, arg3);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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do {
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if (nullptr != ret)
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{
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@ -695,12 +695,12 @@ int lua_cocos2dx_physics_PhysicsShape_recenterPoints(lua_State* tolua_S)
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}} while (0);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsShape::recenterPoints(arg0, arg1);
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vector2_array_to_luaval(tolua_S, arg0, arg1);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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@ -717,12 +717,12 @@ int lua_cocos2dx_physics_PhysicsShape_recenterPoints(lua_State* tolua_S)
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ok &= luaval_to_vector2(tolua_S, 3, &arg2);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsShape::recenterPoints(arg0, arg1, arg2);
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vector2_array_to_luaval(tolua_S, arg0, arg1);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "recenterPoints",argc, 2);
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@ -760,11 +760,11 @@ int lua_cocos2dx_physics_PhysicsShape_getPolyonCenter(lua_State* tolua_S)
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}} while (0);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::Vector2 ret = cocos2d::PhysicsShape::getPolyonCenter(arg0, arg1);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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vector2_to_luaval(tolua_S, ret);
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return 1;
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}
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@ -890,11 +890,11 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_create(lua_State* tolua_S)
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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object_to_luaval<cocos2d::PhysicsShapePolygon>(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret);
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return 1;
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}
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@ -911,11 +911,11 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_create(lua_State* tolua_S)
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ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1, arg2);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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object_to_luaval<cocos2d::PhysicsShapePolygon>(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret);
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return 1;
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}
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@ -934,11 +934,11 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_create(lua_State* tolua_S)
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ok &= luaval_to_vector2(tolua_S, 4, &arg3);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1, arg2, arg3);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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object_to_luaval<cocos2d::PhysicsShapePolygon>(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret);
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return 1;
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}
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@ -976,11 +976,11 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_calculateArea(lua_State* tolua_S)
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}} while (0);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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double ret = cocos2d::PhysicsShapePolygon::calculateArea(arg0, arg1);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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tolua_pushnumber(tolua_S,(lua_Number)ret);
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return 1;
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}
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@ -1020,11 +1020,11 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_calculateMoment(lua_State* tolua_S)
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}} while (0);
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if(!ok)
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{
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CC_SAFE_FREE(arg1);
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CC_SAFE_DELETE_ARRAY(arg1);
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return 0;
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}
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double ret = cocos2d::PhysicsShapePolygon::calculateMoment(arg0, arg1, arg2);
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CC_SAFE_FREE(arg1);
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CC_SAFE_DELETE_ARRAY(arg1);
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tolua_pushnumber(tolua_S,(lua_Number)ret);
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return 1;
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}
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@ -1043,11 +1043,11 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_calculateMoment(lua_State* tolua_S)
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ok &= luaval_to_vector2(tolua_S, 4, &arg3);
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if(!ok)
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{
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CC_SAFE_FREE(arg1);
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CC_SAFE_DELETE_ARRAY(arg1);
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return 0;
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}
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double ret = cocos2d::PhysicsShapePolygon::calculateMoment(arg0, arg1, arg2, arg3);
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CC_SAFE_FREE(arg1);
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CC_SAFE_DELETE_ARRAY(arg1);
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tolua_pushnumber(tolua_S,(lua_Number)ret);
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return 1;
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}
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@ -1322,11 +1322,11 @@ int lua_cocos2dx_physics_PhysicsShapeEdgePolygon_create(lua_State* tolua_S)
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}} while (0);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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object_to_luaval<cocos2d::PhysicsShapeEdgePolygon>(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret);
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return 1;
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}
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@ -1343,11 +1343,11 @@ int lua_cocos2dx_physics_PhysicsShapeEdgePolygon_create(lua_State* tolua_S)
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ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1, arg2);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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object_to_luaval<cocos2d::PhysicsShapeEdgePolygon>(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret);
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return 1;
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}
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@ -1366,11 +1366,11 @@ int lua_cocos2dx_physics_PhysicsShapeEdgePolygon_create(lua_State* tolua_S)
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ok &= luaval_to_number(tolua_S, 4,&arg3);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1, arg2, arg3);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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object_to_luaval<cocos2d::PhysicsShapeEdgePolygon>(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret);
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return 1;
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}
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@ -1409,11 +1409,11 @@ int lua_cocos2dx_physics_PhysicsShapeEdgeChain_create(lua_State* tolua_S)
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}} while (0);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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object_to_luaval<cocos2d::PhysicsShapeEdgeChain>(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret);
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return 1;
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}
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@ -1430,11 +1430,11 @@ int lua_cocos2dx_physics_PhysicsShapeEdgeChain_create(lua_State* tolua_S)
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ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1, arg2);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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object_to_luaval<cocos2d::PhysicsShapeEdgeChain>(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret);
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return 1;
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}
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@ -1453,11 +1453,11 @@ int lua_cocos2dx_physics_PhysicsShapeEdgeChain_create(lua_State* tolua_S)
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ok &= luaval_to_number(tolua_S, 4,&arg3);
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if(!ok)
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{
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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return 0;
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}
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cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1, arg2, arg3);
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CC_SAFE_FREE(arg0);
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CC_SAFE_DELETE_ARRAY(arg0);
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object_to_luaval<cocos2d::PhysicsShapeEdgeChain>(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret);
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return 1;
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}
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