Merge pull request #6513 from samuele3hu/dev_compile_error

[Lua] The array stores Vector2 element should use `new[]` and `CC_SAFE_DELETE_ARRAY` to alloc/ free memory
This commit is contained in:
James Chen 2014-04-29 17:22:08 +08:00
commit f3f138368f
4 changed files with 53 additions and 53 deletions

View File

@ -1081,7 +1081,7 @@ bool luaval_to_array_of_vector2(lua_State* L,int lo,cocos2d::Vector2 **points, i
size_t len = lua_objlen(L, lo); size_t len = lua_objlen(L, lo);
if (len > 0) if (len > 0)
{ {
cocos2d::Vector2* array = (cocos2d::Vector2*)malloc(sizeof(cocos2d::Vector2) * len); cocos2d::Vector2* array = (cocos2d::Vector2*) new Vector2[len];
if (NULL == array) if (NULL == array)
return false; return false;
for (uint32_t i = 0; i < len; ++i) for (uint32_t i = 0; i < len; ++i)
@ -1094,14 +1094,14 @@ bool luaval_to_array_of_vector2(lua_State* L,int lo,cocos2d::Vector2 **points, i
luaval_to_native_err(L,"#ferror:",&tolua_err); luaval_to_native_err(L,"#ferror:",&tolua_err);
#endif #endif
lua_pop(L, 1); lua_pop(L, 1);
free(array); CC_SAFE_DELETE_ARRAY(array);
return false; return false;
} }
ok &= luaval_to_vector2(L, lua_gettop(L), &array[i]); ok &= luaval_to_vector2(L, lua_gettop(L), &array[i]);
if (!ok) if (!ok)
{ {
lua_pop(L, 1); lua_pop(L, 1);
free(array); CC_SAFE_DELETE_ARRAY(array);
return false; return false;
} }
lua_pop(L, 1); lua_pop(L, 1);

View File

@ -1 +1 @@
8691f7305315a37ee7e7563c19d10ea5eacf15c0 f617e93e41d49e952e2912fca33313de2a09fd6c

View File

@ -1 +1 @@
d69918a19fbb23604827b6a99526d3231f6a3497 b46d2c5875cdbcbe419922d69d7f7c6a49bd1630

View File

@ -334,11 +334,11 @@ int lua_cocos2dx_physics_PhysicsBody_createPolygon(lua_State* tolua_S)
}} while (0); }} while (0);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1); cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
do { do {
if (nullptr != ret) if (nullptr != ret)
{ {
@ -366,11 +366,11 @@ int lua_cocos2dx_physics_PhysicsBody_createPolygon(lua_State* tolua_S)
ok &= luaval_to_physics_material(tolua_S, 3, &arg2); ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1, arg2); cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1, arg2);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
do { do {
if (nullptr != ret) if (nullptr != ret)
@ -401,11 +401,11 @@ int lua_cocos2dx_physics_PhysicsBody_createPolygon(lua_State* tolua_S)
ok &= luaval_to_vector2(tolua_S, 4, &arg3); ok &= luaval_to_vector2(tolua_S, 4, &arg3);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1, arg2, arg3); cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createPolygon(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
do { do {
if (nullptr != ret) if (nullptr != ret)
{ {
@ -455,11 +455,11 @@ int lua_cocos2dx_physics_PhysicsBody_createEdgePolygon(lua_State* tolua_S)
}} while (0); }} while (0);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1); cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
do { do {
if (nullptr != ret) if (nullptr != ret)
{ {
@ -487,11 +487,11 @@ int lua_cocos2dx_physics_PhysicsBody_createEdgePolygon(lua_State* tolua_S)
ok &= luaval_to_physics_material(tolua_S, 3, &arg2); ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1, arg2); cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1, arg2);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
do { do {
if (nullptr != ret) if (nullptr != ret)
{ {
@ -521,11 +521,11 @@ int lua_cocos2dx_physics_PhysicsBody_createEdgePolygon(lua_State* tolua_S)
ok &= luaval_to_number(tolua_S, 4,&arg3); ok &= luaval_to_number(tolua_S, 4,&arg3);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1, arg2, arg3); cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgePolygon(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
do { do {
if (nullptr != ret) if (nullptr != ret)
{ {
@ -575,11 +575,11 @@ int lua_cocos2dx_physics_PhysicsBody_createEdgeChain(lua_State* tolua_S)
}} while (0); }} while (0);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1); cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
do { do {
if (nullptr != ret) if (nullptr != ret)
{ {
@ -607,11 +607,11 @@ int lua_cocos2dx_physics_PhysicsBody_createEdgeChain(lua_State* tolua_S)
ok &= luaval_to_physics_material(tolua_S, 3, &arg2); ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1, arg2); cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1, arg2);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
do { do {
if (nullptr != ret) if (nullptr != ret)
{ {
@ -641,11 +641,11 @@ int lua_cocos2dx_physics_PhysicsBody_createEdgeChain(lua_State* tolua_S)
ok &= luaval_to_number(tolua_S, 4,&arg3); ok &= luaval_to_number(tolua_S, 4,&arg3);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1, arg2, arg3); cocos2d::PhysicsBody* ret = cocos2d::PhysicsBody::createEdgeChain(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
do { do {
if (nullptr != ret) if (nullptr != ret)
{ {
@ -695,12 +695,12 @@ int lua_cocos2dx_physics_PhysicsShape_recenterPoints(lua_State* tolua_S)
}} while (0); }} while (0);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsShape::recenterPoints(arg0, arg1); cocos2d::PhysicsShape::recenterPoints(arg0, arg1);
vector2_array_to_luaval(tolua_S, arg0, arg1); vector2_array_to_luaval(tolua_S, arg0, arg1);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
@ -717,12 +717,12 @@ int lua_cocos2dx_physics_PhysicsShape_recenterPoints(lua_State* tolua_S)
ok &= luaval_to_vector2(tolua_S, 3, &arg2); ok &= luaval_to_vector2(tolua_S, 3, &arg2);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsShape::recenterPoints(arg0, arg1, arg2); cocos2d::PhysicsShape::recenterPoints(arg0, arg1, arg2);
vector2_array_to_luaval(tolua_S, arg0, arg1); vector2_array_to_luaval(tolua_S, arg0, arg1);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "recenterPoints",argc, 2); CCLOG("%s has wrong number of arguments: %d, was expecting %d\n ", "recenterPoints",argc, 2);
@ -760,11 +760,11 @@ int lua_cocos2dx_physics_PhysicsShape_getPolyonCenter(lua_State* tolua_S)
}} while (0); }} while (0);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::Vector2 ret = cocos2d::PhysicsShape::getPolyonCenter(arg0, arg1); cocos2d::Vector2 ret = cocos2d::PhysicsShape::getPolyonCenter(arg0, arg1);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
vector2_to_luaval(tolua_S, ret); vector2_to_luaval(tolua_S, ret);
return 1; return 1;
} }
@ -890,11 +890,11 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_create(lua_State* tolua_S)
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1); cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
object_to_luaval<cocos2d::PhysicsShapePolygon>(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret); object_to_luaval<cocos2d::PhysicsShapePolygon>(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret);
return 1; return 1;
} }
@ -911,11 +911,11 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_create(lua_State* tolua_S)
ok &= luaval_to_physics_material(tolua_S, 3, &arg2); ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1, arg2); cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1, arg2);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
object_to_luaval<cocos2d::PhysicsShapePolygon>(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret); object_to_luaval<cocos2d::PhysicsShapePolygon>(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret);
return 1; return 1;
} }
@ -934,11 +934,11 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_create(lua_State* tolua_S)
ok &= luaval_to_vector2(tolua_S, 4, &arg3); ok &= luaval_to_vector2(tolua_S, 4, &arg3);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1, arg2, arg3); cocos2d::PhysicsShapePolygon* ret = cocos2d::PhysicsShapePolygon::create(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
object_to_luaval<cocos2d::PhysicsShapePolygon>(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret); object_to_luaval<cocos2d::PhysicsShapePolygon>(tolua_S, "cc.PhysicsShapePolygon",(cocos2d::PhysicsShapePolygon*)ret);
return 1; return 1;
} }
@ -976,11 +976,11 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_calculateArea(lua_State* tolua_S)
}} while (0); }} while (0);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
double ret = cocos2d::PhysicsShapePolygon::calculateArea(arg0, arg1); double ret = cocos2d::PhysicsShapePolygon::calculateArea(arg0, arg1);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
tolua_pushnumber(tolua_S,(lua_Number)ret); tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1; return 1;
} }
@ -1020,11 +1020,11 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_calculateMoment(lua_State* tolua_S)
}} while (0); }} while (0);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg1); CC_SAFE_DELETE_ARRAY(arg1);
return 0; return 0;
} }
double ret = cocos2d::PhysicsShapePolygon::calculateMoment(arg0, arg1, arg2); double ret = cocos2d::PhysicsShapePolygon::calculateMoment(arg0, arg1, arg2);
CC_SAFE_FREE(arg1); CC_SAFE_DELETE_ARRAY(arg1);
tolua_pushnumber(tolua_S,(lua_Number)ret); tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1; return 1;
} }
@ -1043,11 +1043,11 @@ int lua_cocos2dx_physics_PhysicsShapePolygon_calculateMoment(lua_State* tolua_S)
ok &= luaval_to_vector2(tolua_S, 4, &arg3); ok &= luaval_to_vector2(tolua_S, 4, &arg3);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg1); CC_SAFE_DELETE_ARRAY(arg1);
return 0; return 0;
} }
double ret = cocos2d::PhysicsShapePolygon::calculateMoment(arg0, arg1, arg2, arg3); double ret = cocos2d::PhysicsShapePolygon::calculateMoment(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg1); CC_SAFE_DELETE_ARRAY(arg1);
tolua_pushnumber(tolua_S,(lua_Number)ret); tolua_pushnumber(tolua_S,(lua_Number)ret);
return 1; return 1;
} }
@ -1322,11 +1322,11 @@ int lua_cocos2dx_physics_PhysicsShapeEdgePolygon_create(lua_State* tolua_S)
}} while (0); }} while (0);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1); cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
object_to_luaval<cocos2d::PhysicsShapeEdgePolygon>(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret); object_to_luaval<cocos2d::PhysicsShapeEdgePolygon>(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret);
return 1; return 1;
} }
@ -1343,11 +1343,11 @@ int lua_cocos2dx_physics_PhysicsShapeEdgePolygon_create(lua_State* tolua_S)
ok &= luaval_to_physics_material(tolua_S, 3, &arg2); ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1, arg2); cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1, arg2);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
object_to_luaval<cocos2d::PhysicsShapeEdgePolygon>(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret); object_to_luaval<cocos2d::PhysicsShapeEdgePolygon>(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret);
return 1; return 1;
} }
@ -1366,11 +1366,11 @@ int lua_cocos2dx_physics_PhysicsShapeEdgePolygon_create(lua_State* tolua_S)
ok &= luaval_to_number(tolua_S, 4,&arg3); ok &= luaval_to_number(tolua_S, 4,&arg3);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1, arg2, arg3); cocos2d::PhysicsShapeEdgePolygon* ret = cocos2d::PhysicsShapeEdgePolygon::create(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
object_to_luaval<cocos2d::PhysicsShapeEdgePolygon>(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret); object_to_luaval<cocos2d::PhysicsShapeEdgePolygon>(tolua_S, "cc.PhysicsShapeEdgePolygon",(cocos2d::PhysicsShapeEdgePolygon*)ret);
return 1; return 1;
} }
@ -1409,11 +1409,11 @@ int lua_cocos2dx_physics_PhysicsShapeEdgeChain_create(lua_State* tolua_S)
}} while (0); }} while (0);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1); cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
object_to_luaval<cocos2d::PhysicsShapeEdgeChain>(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret); object_to_luaval<cocos2d::PhysicsShapeEdgeChain>(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret);
return 1; return 1;
} }
@ -1430,11 +1430,11 @@ int lua_cocos2dx_physics_PhysicsShapeEdgeChain_create(lua_State* tolua_S)
ok &= luaval_to_physics_material(tolua_S, 3, &arg2); ok &= luaval_to_physics_material(tolua_S, 3, &arg2);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1, arg2); cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1, arg2);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
object_to_luaval<cocos2d::PhysicsShapeEdgeChain>(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret); object_to_luaval<cocos2d::PhysicsShapeEdgeChain>(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret);
return 1; return 1;
} }
@ -1453,11 +1453,11 @@ int lua_cocos2dx_physics_PhysicsShapeEdgeChain_create(lua_State* tolua_S)
ok &= luaval_to_number(tolua_S, 4,&arg3); ok &= luaval_to_number(tolua_S, 4,&arg3);
if(!ok) if(!ok)
{ {
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
return 0; return 0;
} }
cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1, arg2, arg3); cocos2d::PhysicsShapeEdgeChain* ret = cocos2d::PhysicsShapeEdgeChain::create(arg0, arg1, arg2, arg3);
CC_SAFE_FREE(arg0); CC_SAFE_DELETE_ARRAY(arg0);
object_to_luaval<cocos2d::PhysicsShapeEdgeChain>(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret); object_to_luaval<cocos2d::PhysicsShapeEdgeChain>(tolua_S, "cc.PhysicsShapeEdgeChain",(cocos2d::PhysicsShapeEdgeChain*)ret);
return 1; return 1;
} }