mirror of https://github.com/axmolengine/axmol.git
Improve android setup tools
- Rename ANDROID_SDK to ANDROID_SDK_ROOT, refer to: https://developer.android.google.cn/studio/command-line/variables - CMake: Use ndk in sdk_root/ndk/xxx/
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f152c8edf3
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@ -103,15 +103,8 @@ class axistools {
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ndkVer = ndkVer.substring(0, ndkVer.length() - 1)
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}
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/* Collect ndk dirs */
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def ndkRoot = Paths.get("${System.env.ANDROID_NDK}")
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def ndkDirs = []
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if (Files.exists(ndkRoot)) {
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ndkRoot = ndkRoot.toAbsolutePath().toString()
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ndkDirs.add(ndkRoot)
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}
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def sdkRoot = Paths.get("${System.env.ANDROID_SDK}")
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def sdkRoot = Paths.get("${System.env.ANDROID_SDK_ROOT}")
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if (Files.exists(sdkRoot)) {
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File dir = new File(sdkRoot.toAbsolutePath().toString() + '/ndk')
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if (dir.isDirectory()) {
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@ -159,7 +152,7 @@ class axistools {
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}
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}
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def sdkRoot = Paths.get("${System.env.ANDROID_SDK}")
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def sdkRoot = Paths.get("${System.env.ANDROID_SDK_ROOT}")
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if(Files.exists(sdkRoot)) {
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def verList = []
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18
setup.py
18
setup.py
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@ -29,7 +29,7 @@ THE SOFTWARE.
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This script will install environment variables needed to by axis. It will set these envrironment variables:
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* AXIS_CONSOLE_ROOT: used to run axis console tools
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* ANDROID_NDK: used to build android native codes
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* ANDROID_SDK: used to generate applicatoin on Android through commands
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* ANDROID_SDK_ROOT: used to generate applicatoin on Android through commands
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* AXIS_ROOT: path where axis is installed
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On Max OS X, when start a shell, it will read these files and execute commands in sequence:
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@ -67,7 +67,7 @@ AXIS_ROOT = 'AXIS_ROOT'
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AXIS_CONSOLE_ROOT = 'AXIS_CONSOLE_ROOT'
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ANDROID_NDK = 'ANDROID_NDK'
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ANDROID_SDK = 'ANDROID_SDK'
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ANDROID_SDK_ROOT = 'ANDROID_SDK_ROOT'
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def _check_python_version():
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major_ver = sys.version_info[0]
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@ -194,7 +194,7 @@ class SetEnvVar(object):
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file.write('\n# Add environment variable %s for axis\n' % key)
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file.write('export %s="%s"\n' % (key, value))
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file.write('export PATH=$%s:$PATH\n' % key)
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if key == ANDROID_SDK:
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if key == ANDROID_SDK_ROOT:
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file.write(
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'export PATH=$%s/tools:$%s/platform-tools:$PATH\n' % (key, key))
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file.close()
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@ -296,7 +296,7 @@ class SetEnvVar(object):
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# if sys_var == ANDROID_NDK:
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# root.wm_title('Set ANDROID_NDK')
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# else:
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# root.wm_title('Set ANDROID_SDK')
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# root.wm_title('Set ANDROID_SDK_ROOT')
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# def callback():
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# self.tmp_input_value = tkFileDialog.askdirectory()
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@ -312,14 +312,14 @@ class SetEnvVar(object):
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# You can safely skip this step now. You can set the ANDROID_NDK later.
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# """
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# if sys_var == ANDROID_SDK:
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# if sys_var == ANDROID_SDK_ROOT:
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# label_content = 'Select path for Android SDK'
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# label_help = """
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# The Android SDK is needed to develop games for Android.
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# For further information, go to:
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# https://developer.android.com/tools/sdk/ndk/index.html.
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# You can safely skip this step now. You can set the ANDROID_SDK later.
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# You can safely skip this step now. You can set the ANDROID_SDK_ROOT later.
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# """
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# Tkinter.Label(root, text=label_help).pack()
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@ -346,7 +346,7 @@ class SetEnvVar(object):
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ret = False
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if var_name == ANDROID_NDK:
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ret = self._is_ndk_root_valid(value)
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elif var_name == ANDROID_SDK:
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elif var_name == ANDROID_SDK_ROOT:
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ret = self._is_android_sdk_root_valid(value)
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else:
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ret = False
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@ -583,7 +583,7 @@ class SetEnvVar(object):
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def _find_value_from_sys(self, var_name):
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if var_name == ANDROID_NDK:
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return self._get_ndkbuild_path()
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elif var_name == ANDROID_SDK:
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elif var_name == ANDROID_SDK_ROOT:
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return self._get_androidsdk_path()
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else:
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return None
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@ -656,7 +656,7 @@ class SetEnvVar(object):
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self.file_used_for_setup)
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if(quiet) :
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ndk_ret = self.set_variable(ANDROID_NDK, ndk_root)
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sdk_ret = self.set_variable(ANDROID_SDK, android_sdk_root)
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sdk_ret = self.set_variable(ANDROID_SDK_ROOT, android_sdk_root)
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# tip the backup file
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if (self.backup_file is not None) and (os.path.exists(self.backup_file)):
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@ -4,14 +4,8 @@ set(target_name ${lib_name})
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project(${lib_name})
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# CMake from android SDK set ANDROID_NDK instead of CMAKE_ANDROID_NDK
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if(ANDROID_NDK)
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add_library(${target_name} ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
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set(cpufeatures_include_dir ${ANDROID_NDK}/sources/android/cpufeatures CACHE INTERNAL "cpufeatures include directory")
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else()
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add_library(${target_name} ${CMAKE_ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
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set(cpufeatures_include_dir ${CMAKE_ANDROID_NDK}/sources/android/cpufeatures CACHE INTERNAL "cpufeatures include directory")
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endif()
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add_library(${target_name} ${CMAKE_ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
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set(cpufeatures_include_dir ${CMAKE_ANDROID_NDK}/sources/android/cpufeatures CACHE INTERNAL "cpufeatures include directory")
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set_target_properties(${target_name} PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES ${cpufeatures_include_dir})
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@ -53,7 +53,7 @@ class AndroidBuilder(object):
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self.build_type = build_type
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# check environment variable
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self.sdk_root = axis.check_environment_variable('ANDROID_SDK')
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self.sdk_root = axis.check_environment_variable('ANDROID_SDK_ROOT')
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self.ant_root = None
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if os.path.exists(os.path.join(self.app_android_root, "gradle.properties")):
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self.sign_prop_file = os.path.join(self.app_android_root, "gradle.properties")
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@ -160,7 +160,7 @@ class CCPluginDeploy(axis.CCPlugin):
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self.package = compile_dep.android_package
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self.activity = compile_dep.android_activity
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apk_path = compile_dep.apk_path
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sdk_root = axis.check_environment_variable('ANDROID_SDK')
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sdk_root = axis.check_environment_variable('ANDROID_SDK_ROOT')
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adb_path = axis.CMDRunner.convert_path_to_cmd(os.path.join(sdk_root, 'platform-tools', 'adb'))
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if not self._no_uninstall:
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@ -238,7 +238,7 @@ class CCPluginRun(axis.CCPlugin):
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if not self._platforms.is_android_active():
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return
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sdk_root = axis.check_environment_variable('ANDROID_SDK')
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sdk_root = axis.check_environment_variable('ANDROID_SDK_ROOT')
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adb_path = axis.CMDRunner.convert_path_to_cmd(os.path.join(sdk_root, 'platform-tools', 'adb'))
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deploy_dep = dependencies['deploy']
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startapp = "%s shell am start -n \"%s/%s\"" % (adb_path, deploy_dep.package, deploy_dep.activity)
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@ -33,8 +33,8 @@ CMDLINETOOLS_REV = "8512546"
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NDK_VER = "23.2.8568313" # "r23c LTS"
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# ANDROID_NDK = os.path.join(ROOT_DIR, "android-ndk-" + NDK_VER)
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ANDROID_SDK = os.path.join(ROOT_DIR, "android-sdk")
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ANDROID_NDK = os.path.join(ANDROID_SDK, "ndk/" + NDK_VER)
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ANDROID_SDK_ROOT = os.path.join(ROOT_DIR, "android-sdk")
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ANDROID_NDK = os.path.join(ANDROID_SDK_ROOT, "ndk/" + NDK_VER)
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SDK_MANAGER = os.path.join(ROOT_DIR, "cmdline-tools/bin/sdkmanager")
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SYSTEM = platform.system().lower()
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if SYSTEM == "windows":
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@ -95,9 +95,9 @@ def install_android_cmdline_tools():
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@retry(Exception, tries=5, delay=1, backoff=1)
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def install_android_sdk():
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# list packages
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run_with_yes(SDK_MANAGER + " --list --sdk_root=" + ANDROID_SDK)
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run_with_yes(SDK_MANAGER + " --list --sdk_root=" + ANDROID_SDK_ROOT)
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switches = " --verbose --sdk_root=" + ANDROID_SDK + " "
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switches = " --verbose --sdk_root=" + ANDROID_SDK_ROOT + " "
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cmd_base = SDK_MANAGER + switches
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packages = [
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'platform-tools',
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@ -115,17 +115,13 @@ def install_android_sdk():
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def export_environment(ndk_only):
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with open(os.path.join(ROOT_DIR, "environment.sh"), "a") as myfile:
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if not ndk_only:
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myfile.write("export ANDROID_SDK=" + ANDROID_SDK + "\n")
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myfile.write("export ANDROID_HOME=" + ANDROID_SDK + "\n")
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myfile.write("export ANDROID_SDK_ROOT=" + ANDROID_SDK + "\n")
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myfile.write("export ANDROID_NDK=" + ANDROID_NDK + "\n")
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myfile.write("export ANDROID_SDK_ROOT=" + ANDROID_SDK_ROOT + "\n") # refer to: https://developer.android.google.cn/studio/command-line/variables
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myfile.write("export ANDROID_NDK=" + ANDROID_NDK + "\n") # for lua binding generator
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with open(os.path.join(ROOT_DIR, "environment.ps1"), "a") as myfile:
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if not ndk_only:
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myfile.write("$env:ANDROID_SDK=\"" + ANDROID_SDK + "\"\n")
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myfile.write("$env:ANDROID_HOME=\"" + ANDROID_SDK + "\"\n")
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myfile.write("$env:ANDROID_SDK_ROOT=\"" + ANDROID_SDK + "\"\n")
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myfile.write("$env:ANDROID_NDK=\"" + ANDROID_NDK + "\"\n")
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myfile.write("$env:ANDROID_SDK_ROOT=\"" + ANDROID_SDK_ROOT + "\"\n")
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myfile.write("$env:ANDROID_NDK=\"" + ANDROID_NDK + "\"\n") # for lua binding generator
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def main(ndk_only):
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install_android_cmdline_tools()
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