diff --git a/cocos/scripting/lua-bindings/auto/api/Button.lua b/cocos/scripting/lua-bindings/auto/api/Button.lua index f22f206474..2885ca84b7 100644 --- a/cocos/scripting/lua-bindings/auto/api/Button.lua +++ b/cocos/scripting/lua-bindings/auto/api/Button.lua @@ -5,28 +5,31 @@ -- @parent_module ccui -------------------------------- --- +-- Query the button title content.
+-- return Get the button's title content. -- @function [parent=#Button] getTitleText -- @param self -- @return string#string ret (return value: string) -------------------------------- --- +-- Change the font size of button's title
+-- param size Title font size in float. -- @function [parent=#Button] setTitleFontSize -- @param self -- @param #float size -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- Sets if button is using scale9 renderer.
--- param true that using scale9 renderer, false otherwise. +-- Enable scale9 renderer.
+-- param enable Set to true will use scale9 renderer, false otherwise. -- @function [parent=#Button] setScale9Enabled -- @param self --- @param #bool able +-- @param #bool enable -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- Return the inner title renderer of Button
+-- Return the inner title renderer of Button.
+-- return The button title.
-- since v3.3 -- @function [parent=#Button] getTitleRenderer -- @param self @@ -34,44 +37,48 @@ -------------------------------- -- brief Return a zoom scale
+-- return the zoom scale in float
-- since v3.3 -- @function [parent=#Button] getZoomScale -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Return the capInsets of disabled state scale9sprite.
+-- return The disabled scale9 renderer capInsets. -- @function [parent=#Button] getCapInsetsDisabledRenderer -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- --- +-- Change the color of button's title.
+-- param color The title color in Color3B. -- @function [parent=#Button] setTitleColor -- @param self -- @param #color3b_table color -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- Sets capinsets for button, if button is using scale9 renderer.
--- param capInsets capinsets for button +-- Sets capInsets for button, only the disabled state scale9 renderer will be affected.
+-- param capInsets capInsets in Rect. -- @function [parent=#Button] setCapInsetsDisabledRenderer -- @param self -- @param #rect_table capInsets -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- Sets capinsets for button, if button is using scale9 renderer.
--- param capInsets capinsets for button +-- Sets capInsets for button.
+-- The capInset affects all button scale9 renderer only if `setScale9Enabled(true)` is called
+-- param capInsets capInset in Rect. -- @function [parent=#Button] setCapInsets -- @param self -- @param #rect_table capInsets -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- Load dark state texture for button.
+-- Load disabled state texture for button.
-- param disabled dark state texture.
--- param texType @see TextureResType +-- param texType @see `TextureResType` -- @function [parent=#Button] loadTextureDisabled -- @param self -- @param #string disabled @@ -79,15 +86,16 @@ -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- +-- Change the content of button's title.
+-- param text The title in std::string. -- @function [parent=#Button] setTitleText -- @param self -- @param #string text -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- Sets capinsets for button, if button is using scale9 renderer.
--- param capInsets capinsets for button +-- Sets capInsets for button, only the normal state scale9 renderer will be affected.
+-- param capInsets capInsets in Rect. -- @function [parent=#Button] setCapInsetsNormalRenderer -- @param self -- @param #rect_table capInsets @@ -96,7 +104,7 @@ -------------------------------- -- Load selected state texture for button.
-- param selected selected state texture.
--- param texType @see TextureResType +-- param texType @see `TextureResType` -- @function [parent=#Button] loadTexturePressed -- @param self -- @param #string selected @@ -104,20 +112,23 @@ -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- +-- Change the font name of button's title
+-- param fontName a font name string. -- @function [parent=#Button] setTitleFontName -- @param self -- @param #string fontName -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- +-- Return the capInsets of normal state scale9sprite.
+-- return The normal scale9 renderer capInsets. -- @function [parent=#Button] getCapInsetsNormalRenderer -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- --- +-- Return the capInsets of pressed state scale9sprite.
+-- return The pressed scale9 renderer capInsets. -- @function [parent=#Button] getCapInsetsPressedRenderer -- @param self -- @return rect_table#rect_table ret (return value: rect_table) @@ -127,7 +138,7 @@ -- param normal normal state texture name.
-- param selected selected state texture name.
-- param disabled disabled state texture name.
--- param texType @see TextureResType +-- param texType @see `TextureResType` -- @function [parent=#Button] loadTextures -- @param self -- @param #string normal @@ -137,7 +148,8 @@ -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- +-- Query whether button is using scale9 renderer or not.
+-- return whether button use scale9 renderer or not. -- @function [parent=#Button] isScale9Enabled -- @param self -- @return bool#bool ret (return value: bool) @@ -145,7 +157,7 @@ -------------------------------- -- Load normal state texture for button.
-- param normal normal state texture.
--- param texType @see TextureResType +-- param texType @see `TextureResType` -- @function [parent=#Button] loadTextureNormal -- @param self -- @param #string normal @@ -153,41 +165,44 @@ -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- Sets capinsets for button, if button is using scale9 renderer.
--- param capInsets capinsets for button +-- Sets capInsets for button, only the pressed state scale9 renderer will be affected.
+-- param capInsets capInsets in Rect -- @function [parent=#Button] setCapInsetsPressedRenderer -- @param self -- @param #rect_table capInsets -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- +-- Query the font size of button title
+-- return font size in float. -- @function [parent=#Button] getTitleFontSize -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Query the font name of button's title
+-- return font name in std::string -- @function [parent=#Button] getTitleFontName -- @param self -- @return string#string ret (return value: string) -------------------------------- --- +-- Query the button title color.
+-- return Color3B of button title. -- @function [parent=#Button] getTitleColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- --- Changes if button can be clicked zoom effect.
--- param true that can be clicked zoom effect, false otherwise. +-- Enable zooming action when button is pressed.
+-- param enabled Set to true will enable zoom effect, false otherwise. -- @function [parent=#Button] setPressedActionEnabled -- @param self -- @param #bool enabled -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- When user pressed the button, the button will zoom to a scale.
+-- @brief When user pressed the button, the button will zoom to a scale.
-- The final scale of the button equals (button original scale + _zoomScale)
-- since v3.3 -- @function [parent=#Button] setZoomScale @@ -219,7 +234,7 @@ -- @return Node#Node ret (return value: cc.Node) -------------------------------- --- Returns the "class name" of widget. +-- -- @function [parent=#Button] getDescription -- @param self -- @return string#string ret (return value: string) @@ -238,7 +253,7 @@ -- @return Button#Button self (return value: ccui.Button) -------------------------------- --- Default constructor +-- Default constructor. -- @function [parent=#Button] Button -- @param self -- @return Button#Button self (return value: ccui.Button) diff --git a/cocos/scripting/lua-bindings/auto/api/CheckBox.lua b/cocos/scripting/lua-bindings/auto/api/CheckBox.lua index 080f925587..62ce6f7fcb 100644 --- a/cocos/scripting/lua-bindings/auto/api/CheckBox.lua +++ b/cocos/scripting/lua-bindings/auto/api/CheckBox.lua @@ -5,9 +5,9 @@ -- @parent_module ccui -------------------------------- --- Load backGroundSelected texture for checkbox.
--- param backGroundSelected backGround selected state texture.
--- param texType @see TextureResType +-- Load background selected state texture for checkbox.
+-- param backGroundSelected The background selected state image name.
+-- param texType @see `Widget::TextureResType` -- @function [parent=#CheckBox] loadTextureBackGroundSelected -- @param self -- @param #string backGroundSelected @@ -15,9 +15,9 @@ -- @return CheckBox#CheckBox self (return value: ccui.CheckBox) -------------------------------- --- Load backGroundDisabled texture for checkbox.
--- param backGroundDisabled backGroundDisabled texture.
--- param texType @see TextureResType +-- Load background disabled state texture for checkbox.
+-- param backGroundDisabled The background disabled state texture name.
+-- param texType @see `Widget::TextureResType` -- @function [parent=#CheckBox] loadTextureBackGroundDisabled -- @param self -- @param #string backGroundDisabled @@ -25,14 +25,17 @@ -- @return CheckBox#CheckBox self (return value: ccui.CheckBox) -------------------------------- --- +-- Change CheckBox state.
+-- Set to true will cause the CheckBox's state to "selected", false otherwise.
+-- param selected Set to true will change CheckBox to selected state, false otherwise. -- @function [parent=#CheckBox] setSelected -- @param self -- @param #bool selected -- @return CheckBox#CheckBox self (return value: ccui.CheckBox) -------------------------------- --- +-- Add a callback function which would be called when checkbox is selected or unselected.
+-- param callback A std::function with type @see `ccCheckBoxCallback` -- @function [parent=#CheckBox] addEventListener -- @param self -- @param #function callback @@ -40,8 +43,8 @@ -------------------------------- -- Load cross texture for checkbox.
--- param cross cross texture.
--- param texType @see TextureResType +-- param cross The cross texture name.
+-- param texType @see `Widget::TextureResType` -- @function [parent=#CheckBox] loadTextureFrontCross -- @param self -- @param #string @@ -49,18 +52,19 @@ -- @return CheckBox#CheckBox self (return value: ccui.CheckBox) -------------------------------- --- +-- Query whether CheckBox is selected or not.
+-- return true means "selected", false otherwise. -- @function [parent=#CheckBox] isSelected -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- Load textures for checkbox.
--- param backGround backGround texture.
--- param backGroundSelected backGround selected state texture.
--- param cross cross texture.
--- param frontCrossDisabled cross dark state texture.
--- param texType @see TextureResType +-- Load all textures for initializing a checkbox.
+-- param backGround The background image name.
+-- param backGroundSelected The background selected image name.
+-- param cross The cross image name.
+-- param frontCrossDisabled The front cross disabled state image name.
+-- param texType @see `Widget::TextureResType` -- @function [parent=#CheckBox] loadTextures -- @param self -- @param #string backGround @@ -73,15 +77,16 @@ -------------------------------- -- brief Return a zoom scale
+-- return A zoom scale of Checkbox.
-- since v3.3 -- @function [parent=#CheckBox] getZoomScale -- @param self -- @return float#float ret (return value: float) -------------------------------- --- Load backGround texture for checkbox.
--- param backGround backGround texture.
--- param texType @see TextureResType +-- Load background texture for checkbox.
+-- param backGround The background image name.
+-- param texType @see `Widget::TextureResType` -- @function [parent=#CheckBox] loadTextureBackGround -- @param self -- @param #string backGround @@ -89,8 +94,8 @@ -- @return CheckBox#CheckBox self (return value: ccui.CheckBox) -------------------------------- --- When user pressed the button, the button will zoom to a scale.
--- The final scale of the button equals (button original scale + _zoomScale)
+-- When user pressed the CheckBox, the button will zoom to a scale.
+-- The final scale of the CheckBox equals (CheckBox original scale + _zoomScale)
-- since v3.3 -- @function [parent=#CheckBox] setZoomScale -- @param self @@ -98,9 +103,9 @@ -- @return CheckBox#CheckBox self (return value: ccui.CheckBox) -------------------------------- --- Load frontCrossDisabled texture for checkbox.
--- param frontCrossDisabled frontCrossDisabled texture.
--- param texType @see TextureResType +-- Load frontcross disabled texture for checkbox.
+-- param frontCrossDisabled The front cross disabled state texture name.
+-- param texType @see `Widget::TextureResType` -- @function [parent=#CheckBox] loadTextureFrontCrossDisabled -- @param self -- @param #string frontCrossDisabled @@ -134,7 +139,7 @@ -- @return Node#Node ret (return value: cc.Node) -------------------------------- --- Returns the "class name" of widget. +-- -- @function [parent=#CheckBox] getDescription -- @param self -- @return string#string ret (return value: string) @@ -146,7 +151,7 @@ -- @return size_table#size_table ret (return value: size_table) -------------------------------- --- Default constructor +-- Default constructor. -- @function [parent=#CheckBox] CheckBox -- @param self -- @return CheckBox#CheckBox self (return value: ccui.CheckBox) diff --git a/cocos/scripting/lua-bindings/auto/api/EditBox.lua b/cocos/scripting/lua-bindings/auto/api/EditBox.lua index 71375d0677..243a1be548 100644 --- a/cocos/scripting/lua-bindings/auto/api/EditBox.lua +++ b/cocos/scripting/lua-bindings/auto/api/EditBox.lua @@ -173,7 +173,7 @@ -- @function [parent=#EditBox] initWithSizeAndBackgroundSprite -- @param self -- @param #size_table size --- @param #string pNormal9SpriteBg +-- @param #string normal9SpriteBg -- @param #int texType -- @return bool#bool ret (return value: bool) diff --git a/cocos/scripting/lua-bindings/auto/api/Helper.lua b/cocos/scripting/lua-bindings/auto/api/Helper.lua index b23f7f0fe5..518719a936 100644 --- a/cocos/scripting/lua-bindings/auto/api/Helper.lua +++ b/cocos/scripting/lua-bindings/auto/api/Helper.lua @@ -17,14 +17,19 @@ -- @return string#string ret (return value: string) -------------------------------- --- +-- Change the active property of Layout's @see `LayoutComponent`
+-- param active A boolean value. -- @function [parent=#Helper] changeLayoutSystemActiveState -- @param self --- @param #bool bActive +-- @param #bool active -- @return Helper#Helper self (return value: ccui.Helper) -------------------------------- --- +-- Find a widget with a specific action tag from root widget
+-- This search will be recursive throught all child widgets.
+-- param root The be searched root widget.
+-- param tag The widget action's tag.
+-- return Widget instance pointer. -- @function [parent=#Helper] seekActionWidgetByActionTag -- @param self -- @param #ccui.Widget root @@ -32,10 +37,11 @@ -- @return Widget#Widget ret (return value: ccui.Widget) -------------------------------- --- Finds a widget whose name equals to param name from root widget.
--- param root widget which will be seeked.
--- name name value.
--- return finded result. +-- Find a widget with a specific name from root widget.
+-- This search will be recursive throught all child widgets.
+-- param root The be searched root widget.
+-- param name The widget name.
+-- return Widget isntance pointer. -- @function [parent=#Helper] seekWidgetByName -- @param self -- @param #ccui.Widget root @@ -43,10 +49,11 @@ -- @return Widget#Widget ret (return value: ccui.Widget) -------------------------------- --- Finds a widget whose tag equals to param tag from root widget.
--- param root widget which will be seeked.
--- tag tag value.
--- return finded result. +-- Find a widget with a specific tag from root widget.
+-- This search will be recursive throught all child widgets.
+-- param root The be seached root widget.
+-- param tag The widget tag.
+-- return Widget instance pointer. -- @function [parent=#Helper] seekWidgetByTag -- @param self -- @param #ccui.Widget root @@ -67,7 +74,7 @@ -------------------------------- -- Refresh object and it's children layout state
--- param rootNode object which will be changed +-- param rootNode A Node* or Node* descendant instance pointer. -- @function [parent=#Helper] doLayout -- @param self -- @param #cc.Node rootNode diff --git a/cocos/scripting/lua-bindings/auto/api/ImageView.lua b/cocos/scripting/lua-bindings/auto/api/ImageView.lua index 7b1a21df62..0a6bec9a2a 100644 --- a/cocos/scripting/lua-bindings/auto/api/ImageView.lua +++ b/cocos/scripting/lua-bindings/auto/api/ImageView.lua @@ -7,7 +7,7 @@ -------------------------------- -- Load texture for imageview.
-- param fileName file name of texture.
--- param texType @see TextureResType +-- param texType @see `Widget::TextureResType` -- @function [parent=#ImageView] loadTexture -- @param self -- @param #string fileName @@ -15,8 +15,8 @@ -- @return ImageView#ImageView self (return value: ccui.ImageView) -------------------------------- --- Sets if imageview is using scale9 renderer.
--- param able true that using scale9 renderer, false otherwise. +-- Enable scale9 renderer.
+-- param enable Set to true will use scale9 renderer, false otherwise. -- @function [parent=#ImageView] setScale9Enabled -- @param self -- @param #bool able @@ -31,7 +31,8 @@ -- @return ImageView#ImageView self (return value: ccui.ImageView) -------------------------------- --- Sets capinsets for imageview, if imageview is using scale9 renderer.
+-- Sets capInsets for imageview.
+-- The capInsets affects the ImageView's renderer only if `setScale9Enabled(true)` is called.
-- param capInsets capinsets for imageview -- @function [parent=#ImageView] setCapInsets -- @param self @@ -39,13 +40,16 @@ -- @return ImageView#ImageView self (return value: ccui.ImageView) -------------------------------- --- +-- Get ImageView's capInsets size.
+-- return Query capInsets size in Rect
+-- see `setCapInsets(const Rect&)` -- @function [parent=#ImageView] getCapInsets -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- --- +-- Query whether button is using scale9 renderer or not.
+-- return whether button use scale9 renderer or not. -- @function [parent=#ImageView] isScale9Enabled -- @param self -- @return bool#bool ret (return value: bool) @@ -72,7 +76,7 @@ -- @return Node#Node ret (return value: cc.Node) -------------------------------- --- Returns the "class name" of widget. +-- -- @function [parent=#ImageView] getDescription -- @param self -- @return string#string ret (return value: string) diff --git a/cocos/scripting/lua-bindings/auto/api/Layout.lua b/cocos/scripting/lua-bindings/auto/api/Layout.lua index 4f7e9903eb..891a9362e8 100644 --- a/cocos/scripting/lua-bindings/auto/api/Layout.lua +++ b/cocos/scripting/lua-bindings/auto/api/Layout.lua @@ -5,23 +5,27 @@ -- @parent_module ccui -------------------------------- --- Sets background color vector for layout, if color type is BackGroundColorType::GRADIENT
--- param vector +-- Sets background color vector for layout.
+-- This setting only take effect when layout's color type is BackGroundColorType::GRADIENT
+-- param vector The color vector in `Vec2`. -- @function [parent=#Layout] setBackGroundColorVector -- @param self -- @param #vec2_table vector -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- +-- Change the clipping type of layout.
+-- On default, the clipping type is `ClippingType::STENCIL`.
+-- see `ClippingType`
+-- param type The clipping type of layout. -- @function [parent=#Layout] setClippingType -- @param self -- @param #int type -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- Sets Color Type for layout.
--- param type @see LayoutBackGroundColorType. +-- Sets Color Type for layout's background
+-- param type @see `BackGroundColorType` -- @function [parent=#Layout] setBackGroundColorType -- @param self -- @param #int type @@ -36,20 +40,22 @@ -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- +-- Set layout's background image color.
+-- param color Background color value in `Color3B`. -- @function [parent=#Layout] setBackGroundImageColor -- @param self -- @param #color3b_table color -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- +-- Get the layout's background color vector.
+-- return Background color vector. -- @function [parent=#Layout] getBackGroundColorVector -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- --- +-- see `setClippingType(ClippingType)` -- @function [parent=#Layout] getClippingType -- @param self -- @return int#int ret (return value: int) @@ -67,7 +73,8 @@ -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- +-- Get the layout's background color opacity.
+-- return Background color opacity value. -- @function [parent=#Layout] getBackGroundColorOpacity -- @param self -- @return unsigned char#unsigned char ret (return value: unsigned char) @@ -80,16 +87,17 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Set opacity of background image.
+-- param opacity Background image opacity in GLubyte. -- @function [parent=#Layout] setBackGroundImageOpacity -- @param self -- @param #unsigned char opacity -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- Sets a background image for layout
+-- Sets a background image for layout.
-- param fileName image file path.
--- param texType @see TextureResType. TextureResType::LOCAL means local file, TextureResType::PLIST means sprite frame. +-- param texType @see TextureResType. -- @function [parent=#Layout] setBackGroundImage -- @param self -- @param #string fileName @@ -112,60 +120,67 @@ -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- +-- Query background image's capInsets size.
+-- return The background image capInsets. -- @function [parent=#Layout] getBackGroundImageCapInsets -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- --- +-- Query the layout's background color.
+-- return Background color in Color3B. -- @function [parent=#Layout] getBackGroundColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- --- Changes if layout can clip it's content and child.
--- If you really need this, please enable it. But it would reduce the rendering efficiency.
--- param clipping enabled. +-- Toggle layout clipping.
+-- If you do need clipping, you pass true to this function.
+-- param enabled Pass true to enable clipping, false otherwise. -- @function [parent=#Layout] setClippingEnabled -- @param self -- @param #bool enabled -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- +-- Get color of layout's background image.
+-- return Layout's background image color. -- @function [parent=#Layout] getBackGroundImageColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- --- +-- Query background image scale9 enable status.
+-- return Whehter background image is scale9 enabled or not. -- @function [parent=#Layout] isBackGroundImageScale9Enabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Query the layout's background color type.
+-- return The layout's background color type. -- @function [parent=#Layout] getBackGroundColorType -- @param self -- @return int#int ret (return value: int) -------------------------------- --- +-- Get the gradient background end color.
+-- return Gradient background end color value. -- @function [parent=#Layout] getBackGroundEndColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- --- Sets background opacity layout.
--- param opacity +-- Sets background color opacity of layout.
+-- param opacity The opacity in `GLubyte`. -- @function [parent=#Layout] setBackGroundColorOpacity -- @param self -- @param #unsigned char opacity -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- +-- Get the opacity of layout's background image.
+-- return The opacity of layout's background image. -- @function [parent=#Layout] getBackGroundImageOpacity -- @param self -- @return unsigned char#unsigned char ret (return value: unsigned char) @@ -177,8 +192,8 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- Sets a background image capinsets for layout, if the background image is a scale9 render.
--- param capinsets of background image. +-- Sets a background image capinsets for layout, it only affects the scale9 enabled background image
+-- param capInsets The capInsets in Rect. -- @function [parent=#Layout] setBackGroundImageCapInsets -- @param self -- @param #rect_table capInsets @@ -198,7 +213,8 @@ -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- +-- Query layout type.
+-- return Get the layout type. -- @function [parent=#Layout] getLayoutType -- @param self -- @return int#int ret (return value: int) @@ -211,28 +227,30 @@ -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- +-- Get the gradient background start color.
+-- return Gradient background start color value. -- @function [parent=#Layout] getBackGroundStartColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- --- Sets background iamge use scale9 renderer.
--- param enabled true that use scale9 renderer, false otherwise. +-- Enable background image scale9 rendering.
+-- param enabled True means enable scale9 rendering for background image, false otherwise. -- @function [parent=#Layout] setBackGroundImageScale9Enabled -- @param self -- @param #bool enabled -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- +-- Change the layout type.
+-- param type Layout type. -- @function [parent=#Layout] setLayoutType -- @param self -- @param #int type -- @return Layout#Layout self (return value: ccui.Layout) -------------------------------- --- Allocates and initializes a layout. +-- Create a empty layout. -- @function [parent=#Layout] create -- @param self -- @return Layout#Layout ret (return value: ccui.Layout) diff --git a/cocos/scripting/lua-bindings/auto/api/LayoutComponent.lua b/cocos/scripting/lua-bindings/auto/api/LayoutComponent.lua index 55a149ef53..86d5223fd2 100644 --- a/cocos/scripting/lua-bindings/auto/api/LayoutComponent.lua +++ b/cocos/scripting/lua-bindings/auto/api/LayoutComponent.lua @@ -5,319 +5,371 @@ -- @parent_module ccui -------------------------------- --- +-- Toggle enable stretch width.
+-- param isUsed True if enable stretch width, false otherwise. -- @function [parent=#LayoutComponent] setStretchWidthEnabled -- @param self -- @param #bool isUsed -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Change percent width of owner.
+-- param percentWidth Percent Width in float. -- @function [parent=#LayoutComponent] setPercentWidth -- @param self -- @param #float percentWidth -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Query the anchor position.
+-- return Anchor position to it's parent -- @function [parent=#LayoutComponent] getAnchorPosition -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- --- +-- Toggle position percentX enabled.
+-- param isUsed True if enable position percentX, false otherwise. -- @function [parent=#LayoutComponent] setPositionPercentXEnabled -- @param self -- @param #bool isUsed -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Toggle enable stretch height.
+-- param isUsed True if stretch height is enabled, false otherwise. -- @function [parent=#LayoutComponent] setStretchHeightEnabled -- @param self -- @param #bool isUsed -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Toggle active enabled of LayoutComponent's owner.
+-- param enable True if active layout component, false otherwise. -- @function [parent=#LayoutComponent] setActiveEnabled -- @param self -- @param #bool enable -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Query the right margin of owner relative to its parent.
+-- return Right margin in float. -- @function [parent=#LayoutComponent] getRightMargin -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Query owner's content size.
+-- return Owner's content size. -- @function [parent=#LayoutComponent] getSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- --- +-- Change the anchor position to it's parent.
+-- param point A value in (x,y) format. -- @function [parent=#LayoutComponent] setAnchorPosition -- @param self -- @param #vec2_table point -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Refresh layout of the owner. -- @function [parent=#LayoutComponent] refreshLayout -- @param self -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Query whether percent width is enabled or not.
+-- return True if percent width is enabled, false, otherwise. -- @function [parent=#LayoutComponent] isPercentWidthEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Change element's vertical dock type.
+-- param vEage Vertical dock type @see `VerticalEdge`. -- @function [parent=#LayoutComponent] setVerticalEdge -- @param self -- @param #int vEage -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Query the top margin of owner relative to its parent.
+-- return Top margin in float. -- @function [parent=#LayoutComponent] getTopMargin -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Change content size width of owner.
+-- param width Content size width in float. -- @function [parent=#LayoutComponent] setSizeWidth -- @param self -- @param #float width -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Query the percent content size value.
+-- return Percet (x,y) in Vec2. -- @function [parent=#LayoutComponent] getPercentContentSize -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- --- +-- Query element vertical dock type.
+-- return Vertical dock type. -- @function [parent=#LayoutComponent] getVerticalEdge -- @param self -- @return int#int ret (return value: int) -------------------------------- --- +-- Toggle enable percent width.
+-- param isUsed True if percent width is enabled, false otherwise. -- @function [parent=#LayoutComponent] setPercentWidthEnabled -- @param self -- @param #bool isUsed -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Query whether stretch width is enabled or not.
+-- return True if stretch width is enabled, false otherwise. -- @function [parent=#LayoutComponent] isStretchWidthEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Change left margin of owner relative to its parent.
+-- param margin Margin in float. -- @function [parent=#LayoutComponent] setLeftMargin -- @param self -- @param #float margin -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Query content size width of owner.
+-- return Content size width in float. -- @function [parent=#LayoutComponent] getSizeWidth -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Toggle position percentY enabled.
+-- param isUsed True if position percentY is enabled, false otherwise. -- @function [parent=#LayoutComponent] setPositionPercentYEnabled -- @param self -- @param #bool isUsed -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Query size height of owner.
+-- return Size height in float. -- @function [parent=#LayoutComponent] getSizeHeight -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Query the position percentY Y value.
+-- return Position percent Y value in float. -- @function [parent=#LayoutComponent] getPositionPercentY -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Query the position percent X value.
+-- return Position percent X value in float. -- @function [parent=#LayoutComponent] getPositionPercentX -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Change the top margin of owner relative to its parent.
+-- param margin Margin in float. -- @function [parent=#LayoutComponent] setTopMargin -- @param self -- @param #float margin -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Query percent hieght of owner.
+-- return Percent height in float. -- @function [parent=#LayoutComponent] getPercentHeight -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Query whether use percent content size or not.
+-- return True if using percent content size, false otherwise. -- @function [parent=#LayoutComponent] getUsingPercentContentSize -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Change position percentY value.
+-- param percentMargin Margin in float. -- @function [parent=#LayoutComponent] setPositionPercentY -- @param self -- @param #float percentMargin -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Change position percent X value.
+-- param percentMargin Margin in float. -- @function [parent=#LayoutComponent] setPositionPercentX -- @param self -- @param #float percentMargin -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Change right margin of owner relative to its parent.
+-- param margin Margin in float. -- @function [parent=#LayoutComponent] setRightMargin -- @param self -- @param #float margin -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Whether position percentY is enabled or not.
+-- see `setPositionPercentYEnabled`
+-- return True if position percentY is enabled, false otherwise. -- @function [parent=#LayoutComponent] isPositionPercentYEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Change percent height value of owner.
+-- param percentHeight Percent height in float. -- @function [parent=#LayoutComponent] setPercentHeight -- @param self -- @param #float percentHeight -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Toggle enable percent only.
+-- param enable True if percent only is enabled, false otherwise. -- @function [parent=#LayoutComponent] setPercentOnlyEnabled -- @param self -- @param #bool enable -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Change element's horizontal dock type.
+-- param hEage Horizontal dock type @see `HorizontalEdge` -- @function [parent=#LayoutComponent] setHorizontalEdge -- @param self -- @param #int hEage -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Change the position of component owner.
+-- param position A position in (x,y) -- @function [parent=#LayoutComponent] setPosition -- @param self -- @param #vec2_table position -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Percent content size is used to adapt node's content size based on parent's content size.
+-- If set to true then node's content size will be changed based on the value setted by @setPercentContentSize
+-- param isUsed True to enable percent content size, false otherwise. -- @function [parent=#LayoutComponent] setUsingPercentContentSize -- @param self -- @param #bool isUsed -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Query left margin of owner relative to its parent.
+-- return Left margin in float. -- @function [parent=#LayoutComponent] getLeftMargin -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Query the owner's position.
+-- return The owner's position. -- @function [parent=#LayoutComponent] getPosition -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- --- +-- Change size height of owner.
+-- param height Size height in float. -- @function [parent=#LayoutComponent] setSizeHeight -- @param self -- @param #float height -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Whether position percentX is enabled or not.
+-- return True if position percertX is enable, false otherwise. -- @function [parent=#LayoutComponent] isPositionPercentXEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Query the bottom margin of owner relative to its parent.
+-- return Bottom margin in float. -- @function [parent=#LayoutComponent] getBottomMargin -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Toggle enable percent height.
+-- param isUsed True if percent height is enabled, false otherwise. -- @function [parent=#LayoutComponent] setPercentHeightEnabled -- @param self -- @param #bool isUsed -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Set percent content size.
+-- The value should be [0-1], 0 means the child's content size will be 0
+-- and 1 means the child's content size is the same as its parents.
+-- param percent The percent (x,y) of the node in [0-1] scope. -- @function [parent=#LayoutComponent] setPercentContentSize -- @param self -- @param #vec2_table percent -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Query whehter percent height is enabled or not.
+-- return True if percent height is enabled, false otherwise. -- @function [parent=#LayoutComponent] isPercentHeightEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Query percent width of owner.
+-- return percent width in float. -- @function [parent=#LayoutComponent] getPercentWidth -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Query element horizontal dock type.
+-- return Horizontal dock type. -- @function [parent=#LayoutComponent] getHorizontalEdge -- @param self -- @return int#int ret (return value: int) -------------------------------- --- +-- Query whether stretch height is enabled or not.
+-- return True if stretch height is enabled, false otherwise. -- @function [parent=#LayoutComponent] isStretchHeightEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Change the bottom margin of owner relative to its parent.
+-- param Margin in float. -- @function [parent=#LayoutComponent] setBottomMargin -- @param self -- @param #float margin -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) -------------------------------- --- +-- Change the content size of owner.
+-- param size Content size in @see `Size`. -- @function [parent=#LayoutComponent] setSize -- @param self -- @param #size_table size @@ -330,7 +382,11 @@ -- @return LayoutComponent#LayoutComponent ret (return value: ccui.LayoutComponent) -------------------------------- --- +-- Bind a LayoutComponent to a specified node.
+-- If the node has already binded a LayoutComponent named __LAYOUT_COMPONENT_NAME, just return the LayoutComponent.
+-- Otherwise, create a new LayoutComponent and bind the LayoutComponent to the node.
+-- param node A Node* instance pointer.
+-- return The binded LayoutComponent instance pointer. -- @function [parent=#LayoutComponent] bindLayoutComponent -- @param self -- @param #cc.Node node @@ -343,7 +399,7 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Default constructor -- @function [parent=#LayoutComponent] LayoutComponent -- @param self -- @return LayoutComponent#LayoutComponent self (return value: ccui.LayoutComponent) diff --git a/cocos/scripting/lua-bindings/auto/api/LayoutParameter.lua b/cocos/scripting/lua-bindings/auto/api/LayoutParameter.lua index a356a5020a..4bf08dada6 100644 --- a/cocos/scripting/lua-bindings/auto/api/LayoutParameter.lua +++ b/cocos/scripting/lua-bindings/auto/api/LayoutParameter.lua @@ -5,41 +5,44 @@ -- @parent_module ccui -------------------------------- --- +-- Create a copy of original LayoutParameter.
+-- return A LayoutParameter pointer. -- @function [parent=#LayoutParameter] clone -- @param self -- @return LayoutParameter#LayoutParameter ret (return value: ccui.LayoutParameter) -------------------------------- -- Gets LayoutParameterType of LayoutParameter.
--- see LayoutParameterType
+-- see LayoutParameterType.
-- return LayoutParameterType -- @function [parent=#LayoutParameter] getLayoutType -- @param self -- @return int#int ret (return value: int) -------------------------------- --- +-- Create a cloned instance of LayoutParameter.
+-- return A LayoutParameter pointer. -- @function [parent=#LayoutParameter] createCloneInstance -- @param self -- @return LayoutParameter#LayoutParameter ret (return value: ccui.LayoutParameter) -------------------------------- --- +-- Copy all the member field from argument LayoutParameter to self.
+-- parameter model A LayoutParameter instance. -- @function [parent=#LayoutParameter] copyProperties -- @param self -- @param #ccui.LayoutParameter model -- @return LayoutParameter#LayoutParameter self (return value: ccui.LayoutParameter) -------------------------------- --- Allocates and initializes.
--- return A initialized LayoutParameter which is marked as "autorelease". +-- Create a empty LayoutParameter.
+-- return A autorelease LayoutParameter instance. -- @function [parent=#LayoutParameter] create -- @param self -- @return LayoutParameter#LayoutParameter ret (return value: ccui.LayoutParameter) -------------------------------- --- Default constructor +-- Default constructor. -- @function [parent=#LayoutParameter] LayoutParameter -- @param self -- @return LayoutParameter#LayoutParameter self (return value: ccui.LayoutParameter) diff --git a/cocos/scripting/lua-bindings/auto/api/LinearLayoutParameter.lua b/cocos/scripting/lua-bindings/auto/api/LinearLayoutParameter.lua index 6b4b91e2b8..186853e25b 100644 --- a/cocos/scripting/lua-bindings/auto/api/LinearLayoutParameter.lua +++ b/cocos/scripting/lua-bindings/auto/api/LinearLayoutParameter.lua @@ -7,7 +7,7 @@ -------------------------------- -- Sets LinearGravity parameter for LayoutParameter.
-- see LinearGravity
--- param LinearGravity +-- param LinearGravity Gravity in LinearGravity. -- @function [parent=#LinearLayoutParameter] setGravity -- @param self -- @param #int gravity @@ -22,7 +22,7 @@ -- @return int#int ret (return value: int) -------------------------------- --- Allocates and initializes.
+-- Create a empty LinearLayoutParameter instance.
-- return A initialized LayoutParameter which is marked as "autorelease". -- @function [parent=#LinearLayoutParameter] create -- @param self @@ -42,7 +42,7 @@ -- @return LinearLayoutParameter#LinearLayoutParameter self (return value: ccui.LinearLayoutParameter) -------------------------------- --- Default constructor +-- Default constructor. -- @function [parent=#LinearLayoutParameter] LinearLayoutParameter -- @param self -- @return LinearLayoutParameter#LinearLayoutParameter self (return value: ccui.LinearLayoutParameter) diff --git a/cocos/scripting/lua-bindings/auto/api/ListView.lua b/cocos/scripting/lua-bindings/auto/api/ListView.lua index ca9413f539..80cfd73742 100644 --- a/cocos/scripting/lua-bindings/auto/api/ListView.lua +++ b/cocos/scripting/lua-bindings/auto/api/ListView.lua @@ -5,70 +5,75 @@ -- @parent_module ccui -------------------------------- --- Returns the index of item.
--- param item the item which need to be checked.
--- return the index of item. +-- Return the index of specified widget.
+-- param item A widget pointer.
+-- return The index of a given widget in ListView. -- @function [parent=#ListView] getIndex -- @param self -- @param #ccui.Widget item -- @return long#long ret (return value: long) -------------------------------- --- +-- brief Remove all items in current ListView. -- @function [parent=#ListView] removeAllItems -- @param self -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- Changes the gravity of listview.
--- see ListViewGravity +-- Set the gravity of ListView.
+-- see `ListViewGravity` -- @function [parent=#ListView] setGravity -- @param self -- @param #int gravity -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- Push back custom item into listview. +-- Insert a custom item into the end of ListView.
+-- param item A item in `Widget*`. -- @function [parent=#ListView] pushBackCustomItem -- @param self -- @param #ccui.Widget item -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- Returns the item container. +-- Return all items in a ListView.
+-- returns A vector of widget pointers. -- @function [parent=#ListView] getItems -- @param self -- @return array_table#array_table ret (return value: array_table) -------------------------------- --- Removes a item whose index is same as the parameter.
--- param index of item. +-- Remove a item at given index.
+-- param index A given index in ssize_t. -- @function [parent=#ListView] removeItem -- @param self -- @param #long index -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- +-- brief Query current selected widget's idnex.
+-- return A index of a selected item. -- @function [parent=#ListView] getCurSelectedIndex -- @param self -- @return long#long ret (return value: long) -------------------------------- --- Insert a default item(create by a cloned model) into listview. +-- Insert a default item(create by cloning model) into listview at a give index.
+-- param index A index in ssize_t. -- @function [parent=#ListView] insertDefaultItem -- @param self -- @param #long index -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- +-- brief Refresh view and layout of ListView manually.
+-- This method will mark ListView content as dirty and the content view will be refershed in the next frame. -- @function [parent=#ListView] requestRefreshView -- @param self -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- Changes the margin between each item.
+-- Set the margin between each item in ListView.
-- param margin -- @function [parent=#ListView] setItemsMargin -- @param self @@ -76,43 +81,45 @@ -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- +-- brief Refresh content view of ListView. -- @function [parent=#ListView] refreshView -- @param self -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- Removes the last item of listview. +-- Removes the last item of ListView. -- @function [parent=#ListView] removeLastItem -- @param self -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- +-- brief Query margin between each item in ListView.
+-- return A margin in float. -- @function [parent=#ListView] getItemsMargin -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- Add a event click callback to ListView, then one item of Listview is clicked, the callback will be called.
+-- param callback A callback function with type of `ccListViewCallback`. -- @function [parent=#ListView] addEventListener -- @param self -- @param #function callback -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- Returns a item whose index is same as the parameter.
--- param index of item.
--- return the item widget. +-- Return a item at a given index.
+-- param index A given index in ssize_t.
+-- return A widget instance. -- @function [parent=#ListView] getItem -- @param self -- @param #long index -- @return Widget#Widget ret (return value: ccui.Widget) -------------------------------- --- Sets a item model for listview
--- A model will be cloned for adding default item.
--- param model item model for listview +-- Set a item model for listview.
+-- When calling @see `pushBackDefaultItem`, the model will be used as a blueprint and new model copy will be inserted into ListView.
+-- param model Model in `Widget*`. -- @function [parent=#ListView] setItemModel -- @param self -- @param #ccui.Widget model @@ -125,13 +132,15 @@ -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- Push back a default item(create by a cloned model) into listview. +-- Insert a a default item(create by a cloned model) at the end of the listview. -- @function [parent=#ListView] pushBackDefaultItem -- @param self -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- Insert custom item into listview. +-- brief Insert a custom widget into ListView at a given index.
+-- param item A widget pointer to be inserted.
+-- param index A given index in ssize_t. -- @function [parent=#ListView] insertCustomItem -- @param self -- @param #ccui.Widget item @@ -139,7 +148,8 @@ -- @return ListView#ListView self (return value: ccui.ListView) -------------------------------- --- Allocates and initializes. +-- Create an empty ListView.
+-- return A ListView instance. -- @function [parent=#ListView] create -- @param self -- @return ListView#ListView ret (return value: ccui.ListView) diff --git a/cocos/scripting/lua-bindings/auto/api/LoadingBar.lua b/cocos/scripting/lua-bindings/auto/api/LoadingBar.lua index ee980cdb12..37cc143c85 100644 --- a/cocos/scripting/lua-bindings/auto/api/LoadingBar.lua +++ b/cocos/scripting/lua-bindings/auto/api/LoadingBar.lua @@ -5,17 +5,17 @@ -- @parent_module ccui -------------------------------- --- Changes the progress direction of loadingbar.
--- param percent percent value from 1 to 100. +-- Changes the progress value of LoadingBar.
+-- param percent Percent value from 1 to 100. -- @function [parent=#LoadingBar] setPercent -- @param self -- @param #float percent -- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar) -------------------------------- --- Load texture for loadingbar.
--- param texture file name of texture.
--- param texType @see TextureResType +-- Load texture for LoadingBar.
+-- param texture File name of texture.
+-- param texType Texture resource type,@see TextureResType. -- @function [parent=#LoadingBar] loadTexture -- @param self -- @param #string texture @@ -23,8 +23,8 @@ -- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar) -------------------------------- --- Changes the progress direction of loadingbar.
--- see Direction LEFT means progress left to right, RIGHT otherwise.
+-- Change the progress direction of LoadingBar.
+-- see Direction `LEFT` means progress left to right, `RIGHT` otherwise.
-- param direction Direction -- @function [parent=#LoadingBar] setDirection -- @param self @@ -32,44 +32,47 @@ -- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar) -------------------------------- --- Sets if loadingbar is using scale9 renderer.
--- param enabled true that using scale9 renderer, false otherwise. +-- Enable scale9 renderer.
+-- param enabled Set to true will use scale9 renderer, false otherwise. -- @function [parent=#LoadingBar] setScale9Enabled -- @param self -- @param #bool enabled -- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar) -------------------------------- --- Sets capinsets for loadingbar, if loadingbar is using scale9 renderer.
--- param capInsets capinsets for loadingbar +-- Set capInsets for LoadingBar.
+-- This setting only take effect when enable scale9 renderer.
+-- param capInsets CapInset in `Rect`. -- @function [parent=#LoadingBar] setCapInsets -- @param self -- @param #rect_table capInsets -- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar) -------------------------------- --- Gets the progress direction of loadingbar.
--- see Direction LEFT means progress left to right, RIGHT otherwise.
--- return Direction +-- Get the progress direction of LoadingBar.
+-- see Direction `LEFT` means progress left to right, `RIGHT` otherwise.
+-- return LoadingBar progress direction. -- @function [parent=#LoadingBar] getDirection -- @param self -- @return int#int ret (return value: int) -------------------------------- --- +-- brief Query LoadingBar's capInsets.
+-- return CapInsets of LoadingBar. -- @function [parent=#LoadingBar] getCapInsets -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- --- +-- brief Query whether LoadingBar is using scale9 renderer or not.
+-- return Whether LoadingBar uses scale9 renderer or not. -- @function [parent=#LoadingBar] isScale9Enabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- Gets the progress direction of loadingbar.
--- return percent value from 1 to 100. +-- Get the progress value of LoadingBar.
+-- return Progress value from 1 to 100. -- @function [parent=#LoadingBar] getPercent -- @param self -- @return float#float ret (return value: float) @@ -98,7 +101,7 @@ -- @return Node#Node ret (return value: cc.Node) -------------------------------- --- Returns the "class name" of widget. +-- -- @function [parent=#LoadingBar] getDescription -- @param self -- @return string#string ret (return value: string) @@ -117,7 +120,7 @@ -- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar) -------------------------------- --- Default constructor +-- Default constructor. -- @function [parent=#LoadingBar] LoadingBar -- @param self -- @return LoadingBar#LoadingBar self (return value: ccui.LoadingBar) diff --git a/cocos/scripting/lua-bindings/auto/api/Menu.lua b/cocos/scripting/lua-bindings/auto/api/Menu.lua index 9756ae5d4c..796dc85bab 100644 --- a/cocos/scripting/lua-bindings/auto/api/Menu.lua +++ b/cocos/scripting/lua-bindings/auto/api/Menu.lua @@ -5,26 +5,30 @@ -- @parent_module cc -------------------------------- --- +-- Set whether the menu is visible.
+-- The default value is true, a menu is default to visible.
+-- param value true if menu is enable, false if menu is disable. -- @function [parent=#Menu] setEnabled -- @param self -- @param #bool value -- @return Menu#Menu self (return value: cc.Menu) -------------------------------- --- align items vertically +-- Align items vertically. -- @function [parent=#Menu] alignItemsVertically -- @param self -- @return Menu#Menu self (return value: cc.Menu) -------------------------------- --- +-- Determines if the menu is enable.
+-- see `setEnabled(bool)`.
+-- return whether the menu is enabled or not. -- @function [parent=#Menu] isEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- align items horizontally with padding
+-- Align items horizontally with padding.
-- since v0.7.2 -- @function [parent=#Menu] alignItemsHorizontallyWithPadding -- @param self @@ -32,7 +36,7 @@ -- @return Menu#Menu self (return value: cc.Menu) -------------------------------- --- align items vertically with padding
+-- Align items vertically with padding.
-- since v0.7.2 -- @function [parent=#Menu] alignItemsVerticallyWithPadding -- @param self @@ -40,7 +44,7 @@ -- @return Menu#Menu self (return value: cc.Menu) -------------------------------- --- align items horizontally +-- Align items horizontally. -- @function [parent=#Menu] alignItemsHorizontally -- @param self -- @return Menu#Menu self (return value: cc.Menu) diff --git a/cocos/scripting/lua-bindings/auto/api/MenuItem.lua b/cocos/scripting/lua-bindings/auto/api/MenuItem.lua index 076a28999f..7244cca5a6 100644 --- a/cocos/scripting/lua-bindings/auto/api/MenuItem.lua +++ b/cocos/scripting/lua-bindings/auto/api/MenuItem.lua @@ -5,44 +5,44 @@ -- @parent_module cc -------------------------------- --- enables or disables the item +-- Enables or disables the item. -- @function [parent=#MenuItem] setEnabled -- @param self -- @param #bool value -- @return MenuItem#MenuItem self (return value: cc.MenuItem) -------------------------------- --- Activate the item +-- Activate the item. -- @function [parent=#MenuItem] activate -- @param self -- @return MenuItem#MenuItem self (return value: cc.MenuItem) -------------------------------- --- returns whether or not the item is enabled +-- Returns whether or not the item is enabled. -- @function [parent=#MenuItem] isEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- The item was selected (not activated), similar to "mouse-over" +-- The item was selected (not activated), similar to "mouse-over". -- @function [parent=#MenuItem] selected -- @param self -- @return MenuItem#MenuItem self (return value: cc.MenuItem) -------------------------------- --- returns whether or not the item is selected +-- Returns whether or not the item is selected. -- @function [parent=#MenuItem] isSelected -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- The item was unselected +-- The item was unselected. -- @function [parent=#MenuItem] unselected -- @param self -- @return MenuItem#MenuItem self (return value: cc.MenuItem) -------------------------------- --- Returns the outside box +-- Returns the outside box. -- @function [parent=#MenuItem] rect -- @param self -- @return rect_table#rect_table ret (return value: rect_table) diff --git a/cocos/scripting/lua-bindings/auto/api/MenuItemFont.lua b/cocos/scripting/lua-bindings/auto/api/MenuItemFont.lua index dee264c974..ad05c3cc84 100644 --- a/cocos/scripting/lua-bindings/auto/api/MenuItemFont.lua +++ b/cocos/scripting/lua-bindings/auto/api/MenuItemFont.lua @@ -5,23 +5,23 @@ -- @parent_module cc -------------------------------- --- get font size
+-- get font size .
-- js getFontSize -- @function [parent=#MenuItemFont] getFontSizeObj -- @param self -- @return int#int ret (return value: int) -------------------------------- --- returns the name of the Font
+-- Returns the name of the Font.
-- js getFontNameObj -- @function [parent=#MenuItemFont] getFontNameObj -- @param self -- @return string#string ret (return value: string) -------------------------------- --- set font size
--- c++ can not overload static and non-static member functions with the same parameter types
--- so change the name to setFontSizeObj
+-- Set font size.
+-- c++ can not overload static and non-static member functions with the same parameter types.
+-- so change the name to setFontSizeObj.
-- js setFontSize -- @function [parent=#MenuItemFont] setFontSizeObj -- @param self @@ -29,9 +29,9 @@ -- @return MenuItemFont#MenuItemFont self (return value: cc.MenuItemFont) -------------------------------- --- set the font name
--- c++ can not overload static and non-static member functions with the same parameter types
--- so change the name to setFontNameObj
+-- Set the font name .
+-- c++ can not overload static and non-static member functions with the same parameter types.
+-- so change the name to setFontNameObj.
-- js setFontName -- @function [parent=#MenuItemFont] setFontNameObj -- @param self @@ -39,26 +39,26 @@ -- @return MenuItemFont#MenuItemFont self (return value: cc.MenuItemFont) -------------------------------- --- set the default font name +-- Set the default font name. -- @function [parent=#MenuItemFont] setFontName -- @param self -- @param #string name -- @return MenuItemFont#MenuItemFont self (return value: cc.MenuItemFont) -------------------------------- --- get default font size +-- Get default font size. -- @function [parent=#MenuItemFont] getFontSize -- @param self -- @return int#int ret (return value: int) -------------------------------- --- get the default font name +-- Get the default font name. -- @function [parent=#MenuItemFont] getFontName -- @param self -- @return string#string ret (return value: string) -------------------------------- --- set default font size +-- Set default font size. -- @function [parent=#MenuItemFont] setFontSize -- @param self -- @param #int size diff --git a/cocos/scripting/lua-bindings/auto/api/MenuItemImage.lua b/cocos/scripting/lua-bindings/auto/api/MenuItemImage.lua index 7b7a7b955a..4843ebd4bf 100644 --- a/cocos/scripting/lua-bindings/auto/api/MenuItemImage.lua +++ b/cocos/scripting/lua-bindings/auto/api/MenuItemImage.lua @@ -5,21 +5,21 @@ -- @parent_module cc -------------------------------- --- sets the sprite frame for the disabled image +-- Sets the sprite frame for the disabled image. -- @function [parent=#MenuItemImage] setDisabledSpriteFrame -- @param self -- @param #cc.SpriteFrame frame -- @return MenuItemImage#MenuItemImage self (return value: cc.MenuItemImage) -------------------------------- --- sets the sprite frame for the selected image +-- Sets the sprite frame for the selected image. -- @function [parent=#MenuItemImage] setSelectedSpriteFrame -- @param self -- @param #cc.SpriteFrame frame -- @return MenuItemImage#MenuItemImage self (return value: cc.MenuItemImage) -------------------------------- --- sets the sprite frame for the normal image +-- Sets the sprite frame for the normal image. -- @function [parent=#MenuItemImage] setNormalSpriteFrame -- @param self -- @param #cc.SpriteFrame frame diff --git a/cocos/scripting/lua-bindings/auto/api/MenuItemLabel.lua b/cocos/scripting/lua-bindings/auto/api/MenuItemLabel.lua index b5abab1db5..dd591a5e3b 100644 --- a/cocos/scripting/lua-bindings/auto/api/MenuItemLabel.lua +++ b/cocos/scripting/lua-bindings/auto/api/MenuItemLabel.lua @@ -5,13 +5,13 @@ -- @parent_module cc -------------------------------- --- Gets the color that will be used to disable the item +-- Gets the color that will be used to disable the item. -- @function [parent=#MenuItemLabel] getDisabledColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- --- sets a new string to the inner label +-- Sets a new string to the inner label. -- @function [parent=#MenuItemLabel] setString -- @param self -- @param #string label @@ -25,7 +25,7 @@ -- @return MenuItemLabel#MenuItemLabel self (return value: cc.MenuItemLabel) -------------------------------- --- Sets the color that will be used to disable the item +-- Sets the color that will be used to disable the item. -- @function [parent=#MenuItemLabel] setDisabledColor -- @param self -- @param #color3b_table color diff --git a/cocos/scripting/lua-bindings/auto/api/MenuItemSprite.lua b/cocos/scripting/lua-bindings/auto/api/MenuItemSprite.lua index d64e267e09..4f49e7cae5 100644 --- a/cocos/scripting/lua-bindings/auto/api/MenuItemSprite.lua +++ b/cocos/scripting/lua-bindings/auto/api/MenuItemSprite.lua @@ -5,59 +5,60 @@ -- @parent_module cc -------------------------------- --- +-- Enables or disables the item. -- @function [parent=#MenuItemSprite] setEnabled -- @param self -- @param #bool bEnabled -- @return MenuItemSprite#MenuItemSprite self (return value: cc.MenuItemSprite) -------------------------------- +-- The item was selected (not activated), similar to "mouse-over".
-- since v0.99.5 -- @function [parent=#MenuItemSprite] selected -- @param self -- @return MenuItemSprite#MenuItemSprite self (return value: cc.MenuItemSprite) -------------------------------- --- Sets the image used when the item is not selected +-- Sets the image used when the item is not selected. -- @function [parent=#MenuItemSprite] setNormalImage -- @param self -- @param #cc.Node image -- @return MenuItemSprite#MenuItemSprite self (return value: cc.MenuItemSprite) -------------------------------- --- Sets the image used when the item is disabled +-- Sets the image used when the item is disabled. -- @function [parent=#MenuItemSprite] setDisabledImage -- @param self -- @param #cc.Node image -- @return MenuItemSprite#MenuItemSprite self (return value: cc.MenuItemSprite) -------------------------------- --- Sets the image used when the item is selected +-- Sets the image used when the item is selected. -- @function [parent=#MenuItemSprite] setSelectedImage -- @param self -- @param #cc.Node image -- @return MenuItemSprite#MenuItemSprite self (return value: cc.MenuItemSprite) -------------------------------- --- Gets the image used when the item is disabled +-- Gets the image used when the item is disabled. -- @function [parent=#MenuItemSprite] getDisabledImage -- @param self -- @return Node#Node ret (return value: cc.Node) -------------------------------- --- Gets the image used when the item is selected +-- Gets the image used when the item is selected. -- @function [parent=#MenuItemSprite] getSelectedImage -- @param self -- @return Node#Node ret (return value: cc.Node) -------------------------------- --- Gets the image used when the item is not selected +-- Gets the image used when the item is not selected. -- @function [parent=#MenuItemSprite] getNormalImage -- @param self -- @return Node#Node ret (return value: cc.Node) -------------------------------- --- +-- The item was unselected. -- @function [parent=#MenuItemSprite] unselected -- @param self -- @return MenuItemSprite#MenuItemSprite self (return value: cc.MenuItemSprite) diff --git a/cocos/scripting/lua-bindings/auto/api/MenuItemToggle.lua b/cocos/scripting/lua-bindings/auto/api/MenuItemToggle.lua index a8861d11d2..cd47ff89b4 100644 --- a/cocos/scripting/lua-bindings/auto/api/MenuItemToggle.lua +++ b/cocos/scripting/lua-bindings/auto/api/MenuItemToggle.lua @@ -12,26 +12,26 @@ -- @return MenuItemToggle#MenuItemToggle self (return value: cc.MenuItemToggle) -------------------------------- --- Gets the index of the selected item +-- Gets the index of the selected item. -- @function [parent=#MenuItemToggle] getSelectedIndex -- @param self -- @return unsigned int#unsigned int ret (return value: unsigned int) -------------------------------- --- add more menu item +-- Add more menu item. -- @function [parent=#MenuItemToggle] addSubItem -- @param self -- @param #cc.MenuItem item -- @return MenuItemToggle#MenuItemToggle self (return value: cc.MenuItemToggle) -------------------------------- --- return the selected item +-- Return the selected item. -- @function [parent=#MenuItemToggle] getSelectedItem -- @param self -- @return MenuItem#MenuItem ret (return value: cc.MenuItem) -------------------------------- --- Sets the index of the selected item +-- Sets the index of the selected item. -- @function [parent=#MenuItemToggle] setSelectedIndex -- @param self -- @param #unsigned int index diff --git a/cocos/scripting/lua-bindings/auto/api/PageView.lua b/cocos/scripting/lua-bindings/auto/api/PageView.lua index f70643abbc..81c7354f90 100644 --- a/cocos/scripting/lua-bindings/auto/api/PageView.lua +++ b/cocos/scripting/lua-bindings/auto/api/PageView.lua @@ -5,23 +5,24 @@ -- @parent_module ccui -------------------------------- --- brief Return user defined scroll page threshold +-- brief Query the custom scroll threshold of the PageView.
+-- return Custom scroll threshold in float. -- @function [parent=#PageView] getCustomScrollThreshold -- @param self -- @return float#float ret (return value: float) -------------------------------- --- Gets current page index.
+-- Gets current displayed page index.
-- return current page index. -- @function [parent=#PageView] getCurPageIndex -- @param self -- @return long#long ret (return value: long) -------------------------------- --- Add a widget to a page of pageview.
--- param widget widget to be added to pageview.
--- param pageIdx index of page.
--- param forceCreate if force create and there is no page exsit, pageview would create a default page for adding widget. +-- Add a widget as a page of PageView in a given index.
+-- param widget Widget to be added to pageview.
+-- param pageIdx A given index.
+-- param forceCreate If `forceCreate` is true and `widget` isn't exists, pageview would create a default page and add it. -- @function [parent=#PageView] addWidgetToPage -- @param self -- @param #ccui.Widget widget @@ -30,51 +31,58 @@ -- @return PageView#PageView self (return value: ccui.PageView) -------------------------------- --- brief Query whether we are using user defined scroll page threshold or not +-- brief Query whether use user defined scroll page threshold or not.
+-- return True if using custom scroll threshold, false otherwise. -- @function [parent=#PageView] isUsingCustomScrollThreshold -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Get a page at a given index
+-- param index A given index.
+-- return A layout pointer in PageView container. -- @function [parent=#PageView] getPage -- @param self -- @param #long index -- @return Layout#Layout ret (return value: ccui.Layout) -------------------------------- --- Remove a page of pageview.
--- param page page which will be removed. +-- Remove a page of PageView.
+-- param page Page to be removed. -- @function [parent=#PageView] removePage -- @param self -- @param #ccui.Layout page -- @return PageView#PageView self (return value: ccui.PageView) -------------------------------- --- +-- brief Add a page turn callback to PageView, then when one page is turning, the callback will be called.
+-- param callback A page turning callback. -- @function [parent=#PageView] addEventListener -- @param self -- @param #function callback -- @return PageView#PageView self (return value: ccui.PageView) -------------------------------- --- brief Set using user defined scroll page threshold or not
--- If you set it to false, then the default scroll threshold is pageView.width / 2 +-- brief Set using user defined scroll page threshold or not.
+-- If you set it to false, then the default scroll threshold is pageView.width / 2
+-- param flag True if using custom scroll threshold, false otherwise. -- @function [parent=#PageView] setUsingCustomScrollThreshold -- @param self -- @param #bool flag -- @return PageView#PageView self (return value: ccui.PageView) -------------------------------- --- brief If you don't specify the value, the pageView will scroll when half pageview width reached +-- brief If you don't specify the value, the pageView will turn page when scrolling at the half width of a page.
+-- param threshold A threshold in float. -- @function [parent=#PageView] setCustomScrollThreshold -- @param self -- @param #float threshold -- @return PageView#PageView self (return value: ccui.PageView) -------------------------------- --- Insert a page to pageview.
--- param page page to be added to pageview. +-- Insert a page into PageView at a given index.
+-- param page Page to be inserted.
+-- param idx A given index. -- @function [parent=#PageView] insertPage -- @param self -- @param #ccui.Layout page @@ -82,43 +90,45 @@ -- @return PageView#PageView self (return value: ccui.PageView) -------------------------------- --- scroll pageview to index.
--- param idx index of page. +-- Scroll to a page with a given index.
+-- param idx A given index in the PageView. -- @function [parent=#PageView] scrollToPage -- @param self -- @param #long idx -- @return PageView#PageView self (return value: ccui.PageView) -------------------------------- --- Remove a page at index of pageview.
--- param index index of page. +-- Remove a page at a given index of PageView.
+-- param index A given index. -- @function [parent=#PageView] removePageAtIndex -- @param self -- @param #long index -- @return PageView#PageView self (return value: ccui.PageView) -------------------------------- --- +-- brief Get all the pages in the PageView.
+-- return A vector of Layout pionters. -- @function [parent=#PageView] getPages -- @param self -- @return array_table#array_table ret (return value: array_table) -------------------------------- --- +-- brief Remove all pages of the PageView. -- @function [parent=#PageView] removeAllPages -- @param self -- @return PageView#PageView self (return value: ccui.PageView) -------------------------------- --- Push back a page to pageview.
--- param page page to be added to pageview. +-- Insert a page into the end of PageView.
+-- param page Page to be inserted. -- @function [parent=#PageView] addPage -- @param self -- @param #ccui.Layout page -- @return PageView#PageView self (return value: ccui.PageView) -------------------------------- --- Allocates and initializes. +-- Create an empty PageView.
+-- return A PageView instance. -- @function [parent=#PageView] create -- @param self -- @return PageView#PageView ret (return value: ccui.PageView) @@ -130,15 +140,13 @@ -- @return Ref#Ref ret (return value: cc.Ref) -------------------------------- --- Gets LayoutType.
--- see LayoutType
--- return LayoutType +-- -- @function [parent=#PageView] getLayoutType -- @param self -- @return int#int ret (return value: int) -------------------------------- --- Returns the "class name" of widget. +-- -- @function [parent=#PageView] getDescription -- @param self -- @return string#string ret (return value: string) @@ -151,9 +159,7 @@ -- @return PageView#PageView self (return value: ccui.PageView) -------------------------------- --- Sets LayoutType.
--- see LayoutType
--- param type LayoutType +-- -- @function [parent=#PageView] setLayoutType -- @param self -- @param #int type diff --git a/cocos/scripting/lua-bindings/auto/api/ProtectedNode.lua b/cocos/scripting/lua-bindings/auto/api/ProtectedNode.lua index 3135f7c460..739ff8373c 100644 --- a/cocos/scripting/lua-bindings/auto/api/ProtectedNode.lua +++ b/cocos/scripting/lua-bindings/auto/api/ProtectedNode.lua @@ -22,8 +22,8 @@ -- @return ProtectedNode#ProtectedNode self (return value: cc.ProtectedNode) -------------------------------- --- Removes a child from the container by tag value. It will also cleanup all running actions depending on the cleanup parameter
--- param tag An interger number that identifies a child node
+-- Removes a child from the container by tag value. It will also cleanup all running actions depending on the cleanup parameter.
+-- param tag An interger number that identifies a child node.
-- param cleanup true if all running actions and callbacks on the child node will be cleanup, false otherwise. -- @function [parent=#ProtectedNode] removeProtectedChildByTag -- @param self @@ -66,9 +66,9 @@ -- @return ProtectedNode#ProtectedNode self (return value: cc.ProtectedNode) -------------------------------- --- Gets a child from the container with its tag
+-- Gets a child from the container with its tag.
-- param tag An identifier to find the child node.
--- return a Node object whose tag equals to the input parameter +-- return a Node object whose tag equals to the input parameter. -- @function [parent=#ProtectedNode] getProtectedChildByTag -- @param self -- @param #int tag @@ -86,13 +86,14 @@ -------------------------------- -- Removes all children from the container with a cleanup.
--- see `removeAllChildrenWithCleanup(bool)` +-- see `removeAllChildrenWithCleanup(bool)`. -- @function [parent=#ProtectedNode] removeAllProtectedChildren -- @param self -- @return ProtectedNode#ProtectedNode self (return value: cc.ProtectedNode) -------------------------------- --- +-- Creates a ProtectedNode with no argument.
+-- return A instance of ProtectedNode. -- @function [parent=#ProtectedNode] create -- @param self -- @return ProtectedNode#ProtectedNode ret (return value: cc.ProtectedNode) diff --git a/cocos/scripting/lua-bindings/auto/api/RelativeBox.lua b/cocos/scripting/lua-bindings/auto/api/RelativeBox.lua index 9f04426154..7f29537f61 100644 --- a/cocos/scripting/lua-bindings/auto/api/RelativeBox.lua +++ b/cocos/scripting/lua-bindings/auto/api/RelativeBox.lua @@ -13,7 +13,7 @@ -- @return RelativeBox#RelativeBox ret (return value: ccui.RelativeBox) -------------------------------- --- Default constructor +-- Default constructor. -- @function [parent=#RelativeBox] RelativeBox -- @param self -- @return RelativeBox#RelativeBox self (return value: ccui.RelativeBox) diff --git a/cocos/scripting/lua-bindings/auto/api/RelativeLayoutParameter.lua b/cocos/scripting/lua-bindings/auto/api/RelativeLayoutParameter.lua index d44b874487..83443fb790 100644 --- a/cocos/scripting/lua-bindings/auto/api/RelativeLayoutParameter.lua +++ b/cocos/scripting/lua-bindings/auto/api/RelativeLayoutParameter.lua @@ -7,52 +7,52 @@ -------------------------------- -- Sets RelativeAlign parameter for LayoutParameter.
-- see RelativeAlign
--- param RelativeAlign +-- param RelativeAlign Relative align in @see `RelativeAlign`. -- @function [parent=#RelativeLayoutParameter] setAlign -- @param self -- @param #int align -- @return RelativeLayoutParameter#RelativeLayoutParameter self (return value: ccui.RelativeLayoutParameter) -------------------------------- --- Sets a key for LayoutParameter. Witch widget named this is relative to.
--- param name +-- Set widget name your widget want to relative to.
+-- param name Relative widget name. -- @function [parent=#RelativeLayoutParameter] setRelativeToWidgetName -- @param self -- @param #string name -- @return RelativeLayoutParameter#RelativeLayoutParameter self (return value: ccui.RelativeLayoutParameter) -------------------------------- --- Gets a name in Relative Layout of LayoutParameter.
--- return name +-- Get a name of LayoutParameter in Relative Layout.
+-- return name Relative name in string. -- @function [parent=#RelativeLayoutParameter] getRelativeName -- @param self -- @return string#string ret (return value: string) -------------------------------- --- Gets the key of LayoutParameter. Witch widget named this is relative to.
--- return name +-- Get the relative widget name.
+-- return name A relative widget name in string. -- @function [parent=#RelativeLayoutParameter] getRelativeToWidgetName -- @param self -- @return string#string ret (return value: string) -------------------------------- --- Sets a name in Relative Layout for LayoutParameter.
--- param name +-- Set a name for LayoutParameter in Relative Layout.
+-- param name A string name. -- @function [parent=#RelativeLayoutParameter] setRelativeName -- @param self -- @param #string name -- @return RelativeLayoutParameter#RelativeLayoutParameter self (return value: ccui.RelativeLayoutParameter) -------------------------------- --- Gets RelativeAlign parameter for LayoutParameter.
+-- Get RelativeAlign parameter for LayoutParameter.
-- see RelativeAlign
--- return RelativeAlign +-- return RelativeAlign A RelativeAlign variable. -- @function [parent=#RelativeLayoutParameter] getAlign -- @param self -- @return int#int ret (return value: int) -------------------------------- --- Allocates and initializes.
+-- Create a RelativeLayoutParameter instance.
-- return A initialized LayoutParameter which is marked as "autorelease". -- @function [parent=#RelativeLayoutParameter] create -- @param self diff --git a/cocos/scripting/lua-bindings/auto/api/RichElement.lua b/cocos/scripting/lua-bindings/auto/api/RichElement.lua index 7b37fb1bfd..1c80dd940d 100644 --- a/cocos/scripting/lua-bindings/auto/api/RichElement.lua +++ b/cocos/scripting/lua-bindings/auto/api/RichElement.lua @@ -5,7 +5,11 @@ -- @parent_module ccui -------------------------------- --- +-- brief Initialize a rich element with different arguments.
+-- param tag A integer tag value.
+-- param color A color in @see `Color3B`.
+-- param opacity A opacity value in `GLubyte`.
+-- return True if initialize success, false otherwise. -- @function [parent=#RichElement] init -- @param self -- @param #int tag @@ -14,7 +18,7 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Default constructor. -- @function [parent=#RichElement] RichElement -- @param self -- @return RichElement#RichElement self (return value: ccui.RichElement) diff --git a/cocos/scripting/lua-bindings/auto/api/RichElementCustomNode.lua b/cocos/scripting/lua-bindings/auto/api/RichElementCustomNode.lua index 348b561031..84785c59ce 100644 --- a/cocos/scripting/lua-bindings/auto/api/RichElementCustomNode.lua +++ b/cocos/scripting/lua-bindings/auto/api/RichElementCustomNode.lua @@ -5,7 +5,12 @@ -- @parent_module ccui -------------------------------- --- +-- brief Initialize a RichElementCustomNode with various arguments.
+-- param tag A integer tag value.
+-- param color A color in Color3B.
+-- param opacity A opacity in GLubyte.
+-- param customNode A custom node pointer.
+-- return True if initialize success, false otherwise. -- @function [parent=#RichElementCustomNode] init -- @param self -- @param #int tag @@ -15,7 +20,12 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Create a RichElementCustomNode with various arguments.
+-- param tag A integer tag value.
+-- param color A color in Color3B.
+-- param opacity A opacity in GLubyte.
+-- param customNode A custom node pointer.
+-- return A RichElementCustomNode instance. -- @function [parent=#RichElementCustomNode] create -- @param self -- @param #int tag @@ -25,7 +35,7 @@ -- @return RichElementCustomNode#RichElementCustomNode ret (return value: ccui.RichElementCustomNode) -------------------------------- --- +-- brief Default constructor. -- @function [parent=#RichElementCustomNode] RichElementCustomNode -- @param self -- @return RichElementCustomNode#RichElementCustomNode self (return value: ccui.RichElementCustomNode) diff --git a/cocos/scripting/lua-bindings/auto/api/RichElementImage.lua b/cocos/scripting/lua-bindings/auto/api/RichElementImage.lua index 9b8764f1f4..0d1b9fb8d3 100644 --- a/cocos/scripting/lua-bindings/auto/api/RichElementImage.lua +++ b/cocos/scripting/lua-bindings/auto/api/RichElementImage.lua @@ -5,7 +5,12 @@ -- @parent_module ccui -------------------------------- --- +-- brief Initialize a RichElementImage with various arguments.
+-- param tag A integer tag value.
+-- param color A color in Color3B.
+-- param opacity A opacity in GLubyte.
+-- param filePath A image file name.
+-- return True if initialize success, false otherwise. -- @function [parent=#RichElementImage] init -- @param self -- @param #int tag @@ -15,7 +20,12 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Create a RichElementImage with various arguments.
+-- param tag A integer tag value.
+-- param color A color in Color3B.
+-- param opacity A opacity in GLubyte.
+-- param filePath A image file name.
+-- return A RichElementImage instance. -- @function [parent=#RichElementImage] create -- @param self -- @param #int tag @@ -25,7 +35,7 @@ -- @return RichElementImage#RichElementImage ret (return value: ccui.RichElementImage) -------------------------------- --- +-- brief Default constructor. -- @function [parent=#RichElementImage] RichElementImage -- @param self -- @return RichElementImage#RichElementImage self (return value: ccui.RichElementImage) diff --git a/cocos/scripting/lua-bindings/auto/api/RichElementText.lua b/cocos/scripting/lua-bindings/auto/api/RichElementText.lua index 16025118b4..7bca93fc4f 100644 --- a/cocos/scripting/lua-bindings/auto/api/RichElementText.lua +++ b/cocos/scripting/lua-bindings/auto/api/RichElementText.lua @@ -5,7 +5,14 @@ -- @parent_module ccui -------------------------------- --- +-- brief Initialize a RichElementText with various arguments.
+-- param tag A integer tag value.
+-- param color A color in Color3B.
+-- param opacity A opacity in GLubyte.
+-- param text Content string.
+-- param fontName Content font name.
+-- param fontSize Content font size.
+-- return True if initialize scucess, false otherwise. -- @function [parent=#RichElementText] init -- @param self -- @param #int tag @@ -17,7 +24,14 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Create a RichElementText with various arguments.
+-- param tag A integer tag value.
+-- param color A color in Color3B.
+-- param opacity A opacity in GLubyte.
+-- param text Content string.
+-- param fontName Content font name.
+-- param fontSize Content font size.
+-- return RichElementText instance. -- @function [parent=#RichElementText] create -- @param self -- @param #int tag @@ -29,7 +43,7 @@ -- @return RichElementText#RichElementText ret (return value: ccui.RichElementText) -------------------------------- --- +-- brief Default constructor. -- @function [parent=#RichElementText] RichElementText -- @param self -- @return RichElementText#RichElementText self (return value: ccui.RichElementText) diff --git a/cocos/scripting/lua-bindings/auto/api/RichText.lua b/cocos/scripting/lua-bindings/auto/api/RichText.lua index dfb3d59733..5d9db788d1 100644 --- a/cocos/scripting/lua-bindings/auto/api/RichText.lua +++ b/cocos/scripting/lua-bindings/auto/api/RichText.lua @@ -5,7 +5,9 @@ -- @parent_module ccui -------------------------------- --- +-- brief Insert a RichElement at a given index.
+-- param element A RichElement type.
+-- param index A given index. -- @function [parent=#RichText] insertElement -- @param self -- @param #ccui.RichElement element @@ -13,21 +15,24 @@ -- @return RichText#RichText self (return value: ccui.RichText) -------------------------------- --- +-- brief Add a RichElement at the end of RichText.
+-- param element A RichElement instance. -- @function [parent=#RichText] pushBackElement -- @param self -- @param #ccui.RichElement element -- @return RichText#RichText self (return value: ccui.RichText) -------------------------------- --- +-- brief Set vertical space between each RichElement.
+-- param space Point in float. -- @function [parent=#RichText] setVerticalSpace -- @param self -- @param #float space -- @return RichText#RichText self (return value: ccui.RichText) -------------------------------- --- +-- brief Rearrange all RichElement in the RichText.
+-- It's usually called internally. -- @function [parent=#RichText] formatText -- @param self -- @return RichText#RichText self (return value: ccui.RichText) @@ -41,7 +46,8 @@ -- @return RichText#RichText self (return value: ccui.RichText) -------------------------------- --- +-- brief Create a empty RichText.
+-- return RichText instance. -- @function [parent=#RichText] create -- @param self -- @return RichText#RichText ret (return value: ccui.RichText) @@ -73,7 +79,7 @@ -- @return RichText#RichText self (return value: ccui.RichText) -------------------------------- --- +-- brief Default constructor. -- @function [parent=#RichText] RichText -- @param self -- @return RichText#RichText self (return value: ccui.RichText) diff --git a/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua b/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua index 0abb33c03d..6f6462ec55 100644 --- a/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua +++ b/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua @@ -35,7 +35,9 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Toggle 9-slice feature.
+-- If Scale9Sprite is 9-slice disabled, the Scale9Sprite will rendered as a normal sprite.
+-- param enabled True to enable 9-slice, false otherwise. -- @function [parent=#Scale9Sprite] setScale9Enabled -- @param self -- @param #bool enabled @@ -43,7 +45,7 @@ -------------------------------- -- Sets whether the widget should be flipped vertically or not.
--- param bFlippedY true if the widget should be flipped vertically, false otherwise. +-- param flippedY true if the widget should be flipped vertically, false otherwise. -- @function [parent=#Scale9Sprite] setFlippedY -- @param self -- @param #bool flippedY @@ -51,7 +53,7 @@ -------------------------------- -- Sets whether the widget should be flipped horizontally or not.
--- param bFlippedX true if the widget should be flipped horizontally, false otherwise. +-- param flippedX true if the widget should be flipped horizontally, false otherwise. -- @function [parent=#Scale9Sprite] setFlippedX -- @param self -- @param #bool flippedX @@ -62,7 +64,8 @@ -- You use this method to add cap insets to a sprite or to change the existing
-- cap insets of a sprite. In both cases, you get back a new image and the
-- original sprite remains untouched.
--- param capInsets The values to use for the cap insets. +-- param capInsets The values to use for the cap insets.
+-- return A Scale9Sprite instance. -- @function [parent=#Scale9Sprite] resizableSpriteWithCapInsets -- @param self -- @param #rect_table capInsets @@ -75,6 +78,9 @@ -- @return Scale9Sprite#Scale9Sprite self (return value: ccui.Scale9Sprite) -------------------------------- +-- Change the state of 9-slice sprite.
+-- see `State`
+-- param state A enum value in State.
-- since v3.4 -- @function [parent=#Scale9Sprite] setState -- @param self @@ -82,7 +88,8 @@ -- @return Scale9Sprite#Scale9Sprite self (return value: ccui.Scale9Sprite) -------------------------------- --- +-- brief Change the bottom sprite's cap inset.
+-- param bottomInset The values to use for the cap inset. -- @function [parent=#Scale9Sprite] setInsetBottom -- @param self -- @param #float bottomInset @@ -98,13 +105,15 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Get the original no 9-sliced sprite
+-- return A sprite instance. -- @function [parent=#Scale9Sprite] getSprite -- @param self -- @return Sprite#Sprite ret (return value: cc.Sprite) -------------------------------- --- +-- brief Change the top sprite's cap inset.
+-- param topInset The values to use for the cap inset. -- @function [parent=#Scale9Sprite] setInsetTop -- @param self -- @param #float topInset @@ -126,14 +135,17 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Change the prefered size of Scale9Sprite.
+-- param size A delimitation zone. -- @function [parent=#Scale9Sprite] setPreferredSize -- @param self -- @param #size_table size -- @return Scale9Sprite#Scale9Sprite self (return value: ccui.Scale9Sprite) -------------------------------- --- +-- brief Change inner sprite's sprite frame.
+-- param spriteFrame A sprite frame pointer.
+-- param capInsets The values to use for the cap insets. -- @function [parent=#Scale9Sprite] setSpriteFrame -- @param self -- @param #cc.SpriteFrame spriteFrame @@ -150,31 +162,36 @@ -- @return BlendFunc#BlendFunc ret (return value: cc.BlendFunc) -------------------------------- --- +-- brief Query the bottom sprite's cap inset.
+-- return The bottom sprite's cap inset. -- @function [parent=#Scale9Sprite] getInsetBottom -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- brief Query the Scale9Sprite's prefered size.
+-- return Scale9Sprite's cap inset. -- @function [parent=#Scale9Sprite] getCapInsets -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- --- +-- brief Query whether the Scale9Sprite is enable 9-slice or not.
+-- return True if 9-slice is enabled, false otherwise. -- @function [parent=#Scale9Sprite] isScale9Enabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Query the right sprite's cap inset.
+-- return The right sprite's cap inset. -- @function [parent=#Scale9Sprite] getInsetRight -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- brief Query the sprite's original size.
+-- return Sprite size. -- @function [parent=#Scale9Sprite] getOriginalSize -- @param self -- @return size_table#size_table ret (return value: size_table) @@ -203,13 +220,15 @@ -- @return Scale9Sprite#Scale9Sprite self (return value: ccui.Scale9Sprite) -------------------------------- --- +-- brief Query the top sprite's cap inset.
+-- return The top sprite's cap inset. -- @function [parent=#Scale9Sprite] getInsetTop -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- brief Change the left sprite's cap inset.
+-- param leftInset The values to use for the cap inset. -- @function [parent=#Scale9Sprite] setInsetLeft -- @param self -- @param #float leftInset @@ -225,13 +244,15 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Query the Scale9Sprite's prefered size.
+-- return Scale9Sprite's prefered size. -- @function [parent=#Scale9Sprite] getPreferredSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- --- +-- brief Change the cap inset size.
+-- param rect A delimitation zone. -- @function [parent=#Scale9Sprite] setCapInsets -- @param self -- @param #rect_table rect @@ -249,13 +270,15 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Query the left sprite's cap inset.
+-- return The left sprite's cap inset. -- @function [parent=#Scale9Sprite] getInsetLeft -- @param self -- @return float#float ret (return value: float) -------------------------------- --- +-- brief Change the right sprite's cap inset.
+-- param rightInset The values to use for the cap inset. -- @function [parent=#Scale9Sprite] setInsetRight -- @param self -- @param #float rightInset @@ -376,6 +399,7 @@ -- @return float#float ret (return value: float) -------------------------------- +-- Default constructor.
-- js ctor -- @function [parent=#Scale9Sprite] Scale9Sprite -- @param self diff --git a/cocos/scripting/lua-bindings/auto/api/ScrollView.lua b/cocos/scripting/lua-bindings/auto/api/ScrollView.lua index 0c2881a849..8475087a17 100644 --- a/cocos/scripting/lua-bindings/auto/api/ScrollView.lua +++ b/cocos/scripting/lua-bindings/auto/api/ScrollView.lua @@ -5,7 +5,9 @@ -- @parent_module ccui -------------------------------- --- Scroll inner container to top boundary of scrollview. +-- Scroll inner container to top boundary of scrollview.
+-- param time Time in seconds.
+-- param attenuated Whether scroll speed attenuate or not. -- @function [parent=#ScrollView] scrollToTop -- @param self -- @param #float time @@ -13,7 +15,10 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Scroll inner container to horizontal percent position of scrollview. +-- Scroll inner container to horizontal percent position of scrollview.
+-- param percent A value between 0 and 100.
+-- param time Time in seconds.
+-- param attenuated Whether scroll speed attenuate or not. -- @function [parent=#ScrollView] scrollToPercentHorizontal -- @param self -- @param #float percent @@ -22,13 +27,17 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- +-- brief Query inertia scroll state.
+-- return True if inertia is enabled, false otherwise. -- @function [parent=#ScrollView] isInertiaScrollEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- Scroll inner container to both direction percent position of scrollview. +-- Scroll inner container to both direction percent position of scrollview.
+-- param percent A value between 0 and 100.
+-- param time Time in seconds.
+-- param attenuated Whether scroll speed attenuate or not. -- @function [parent=#ScrollView] scrollToPercentBothDirection -- @param self -- @param #vec2_table percent @@ -37,15 +46,17 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Gets scroll direction of scrollview.
--- see Direction Direction::VERTICAL means vertical scroll, Direction::HORIZONTAL means horizontal scroll
--- return Direction +-- Query scroll direction of scrollview.
+-- see `Direction` Direction::VERTICAL means vertical scroll, Direction::HORIZONTAL means horizontal scroll
+-- return Scrollview scroll direction. -- @function [parent=#ScrollView] getDirection -- @param self -- @return int#int ret (return value: int) -------------------------------- --- Scroll inner container to bottom and left boundary of scrollview. +-- Scroll inner container to bottom and left boundary of scrollview.
+-- param time Time in seconds.
+-- param attenuated Whether scroll speed attenuate or not. -- @function [parent=#ScrollView] scrollToBottomLeft -- @param self -- @param #float time @@ -53,9 +64,9 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Gets inner container of scrollview.
--- Inner container is the container of scrollview's children.
--- return inner container. +-- Get inner container of scrollview.
+-- Inner container is a child of scrollview.
+-- return Inner container pointer. -- @function [parent=#ScrollView] getInnerContainer -- @param self -- @return Layout#Layout ret (return value: ccui.Layout) @@ -68,15 +79,17 @@ -------------------------------- -- Changes scroll direction of scrollview.
--- see Direction Direction::VERTICAL means vertical scroll, Direction::HORIZONTAL means horizontal scroll
--- param dir +-- see `Direction`
+-- param dir Scroll direction enum. -- @function [parent=#ScrollView] setDirection -- @param self -- @param #int dir -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Scroll inner container to top and left boundary of scrollview. +-- Scroll inner container to top and left boundary of scrollview.
+-- param time Time in seconds.
+-- param attenuated Whether scroll speed attenuate or not. -- @function [parent=#ScrollView] scrollToTopLeft -- @param self -- @param #float time @@ -96,44 +109,48 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Changes inner container size of scrollview.
+-- Change inner container size of scrollview.
-- Inner container size must be larger than or equal scrollview's size.
--- param inner container size. +-- param size Inner container size. -- @function [parent=#ScrollView] setInnerContainerSize -- @param self -- @param #size_table size -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Gets inner container size of scrollview.
+-- Get inner container size of scrollview.
-- Inner container size must be larger than or equal scrollview's size.
--- return inner container size. +-- return The inner container size. -- @function [parent=#ScrollView] getInnerContainerSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- --- +-- brief Query bounce state.
+-- return True if bounce is enabled, false otherwise. -- @function [parent=#ScrollView] isBounceEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- Move inner container to vertical percent position of scrollview. +-- Move inner container to vertical percent position of scrollview.
+-- param A value between 0 and 100. -- @function [parent=#ScrollView] jumpToPercentVertical -- @param self -- @param #float percent -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- +-- Add callback function which will be called when scrollview event triggered.
+-- param callback A callback function with type of `ccScrollViewCallback`. -- @function [parent=#ScrollView] addEventListener -- @param self -- @param #function callback -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- +-- brief Toggle whether enable scroll inertia while scrolling.
+-- param enabled True if enable inertia, false otherwise. -- @function [parent=#ScrollView] setInertiaScrollEnabled -- @param self -- @param #bool enabled @@ -146,7 +163,8 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Move inner container to horizontal percent position of scrollview. +-- Move inner container to horizontal percent position of scrollview.
+-- param A value between 0 and 100. -- @function [parent=#ScrollView] jumpToPercentHorizontal -- @param self -- @param #float percent @@ -159,7 +177,8 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- +-- brief Toggle bounce enabled when scroll to the edge.
+-- param enabled True if enable bounce, false otherwise. -- @function [parent=#ScrollView] setBounceEnabled -- @param self -- @param #bool enabled @@ -172,7 +191,9 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Scroll inner container to left boundary of scrollview. +-- Scroll inner container to left boundary of scrollview.
+-- param time Time in seconds.
+-- param attenuated Whether scroll speed attenuate or not. -- @function [parent=#ScrollView] scrollToLeft -- @param self -- @param #float time @@ -180,14 +201,18 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Move inner container to both direction percent position of scrollview. +-- Move inner container to both direction percent position of scrollview.
+-- param A value between 0 and 100. -- @function [parent=#ScrollView] jumpToPercentBothDirection -- @param self -- @param #vec2_table percent -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Scroll inner container to vertical percent position of scrollview. +-- Scroll inner container to vertical percent position of scrollview.
+-- param percent A value between 0 and 100.
+-- param time Time in seconds.
+-- param attenuated Whether scroll speed attenuate or not. -- @function [parent=#ScrollView] scrollToPercentVertical -- @param self -- @param #float percent @@ -196,7 +221,9 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Scroll inner container to bottom boundary of scrollview. +-- Scroll inner container to bottom boundary of scrollview.
+-- param time Time in seconds.
+-- param attenuated Whether scroll speed attenuate or not. -- @function [parent=#ScrollView] scrollToBottom -- @param self -- @param #float time @@ -204,7 +231,9 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Scroll inner container to bottom and right boundary of scrollview. +-- Scroll inner container to bottom and right boundary of scrollview.
+-- param time Time in seconds
+-- param attenuated Whether scroll speed attenuate or not. -- @function [parent=#ScrollView] scrollToBottomRight -- @param self -- @param #float time @@ -218,7 +247,9 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Scroll inner container to right boundary of scrollview. +-- Scroll inner container to right boundary of scrollview.
+-- param time Time in seconds.
+-- param attenuated Whether scroll speed attenuate or not. -- @function [parent=#ScrollView] scrollToRight -- @param self -- @param #float time @@ -232,7 +263,9 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Scroll inner container to top and right boundary of scrollview. +-- Scroll inner container to top and right boundary of scrollview.
+-- param time Time in seconds.
+-- param attenuated Whether scroll speed attenuate or not. -- @function [parent=#ScrollView] scrollToTopRight -- @param self -- @param #float time @@ -240,7 +273,8 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Allocates and initializes. +-- Create an empty ScrollView.
+-- return A ScrollView instance. -- @function [parent=#ScrollView] create -- @param self -- @return ScrollView#ScrollView ret (return value: ccui.ScrollView) @@ -271,7 +305,7 @@ -- @return Node#Node ret (return value: cc.Node) -------------------------------- --- Returns the "class name" of widget. +-- Return the "class name" of widget. -- @function [parent=#ScrollView] getDescription -- @param self -- @return string#string ret (return value: string) @@ -284,8 +318,8 @@ -- @return ScrollView#ScrollView self (return value: ccui.ScrollView) -------------------------------- --- Gets LayoutType.
--- see LayoutType
+-- Get the layout type for scrollview.
+-- see `Layout::Type`
-- return LayoutType -- @function [parent=#ScrollView] getLayoutType -- @param self @@ -345,9 +379,9 @@ -- @return long#long ret (return value: long) -------------------------------- --- Sets LayoutType.
--- see LayoutType
--- param LayoutType +-- Set layout type for scrollview.
+-- see `Layout::Type`
+-- param type Layout type enum. -- @function [parent=#ScrollView] setLayoutType -- @param self -- @param #int type diff --git a/cocos/scripting/lua-bindings/auto/api/TextField.lua b/cocos/scripting/lua-bindings/auto/api/TextField.lua index 8a9786674e..9de272a252 100644 --- a/cocos/scripting/lua-bindings/auto/api/TextField.lua +++ b/cocos/scripting/lua-bindings/auto/api/TextField.lua @@ -5,181 +5,207 @@ -- @parent_module ccui -------------------------------- --- +-- brief Toggle attach with IME.
+-- param attach True if attach with IME, false otherwise. -- @function [parent=#TextField] setAttachWithIME -- @param self -- @param #bool attach -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Query the font size.
+-- return The integer font size. -- @function [parent=#TextField] getFontSize -- @param self -- @return int#int ret (return value: int) -------------------------------- --- +-- Query the content of TextField.
+-- return The string value of TextField. -- @function [parent=#TextField] getString -- @param self -- @return string#string ret (return value: string) -------------------------------- --- +-- brief Change password style text.
+-- param styleText The styleText for password mask, the default value is "*". -- @function [parent=#TextField] setPasswordStyleText -- @param self -- @param #char styleText -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Whether it is ready to delete backward in TextField.
+-- return True is the delete backward is enabled, false otherwise. -- @function [parent=#TextField] getDeleteBackward -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Get the placeholder of TextField.
+-- return A placeholder string. -- @function [parent=#TextField] getPlaceHolder -- @param self -- @return string#string ret (return value: string) -------------------------------- --- +-- brief Query whether the IME is attached or not.
+-- return True if IME is attached, false otherwise. -- @function [parent=#TextField] getAttachWithIME -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Change the font name of TextField.
+-- param name The font name string. -- @function [parent=#TextField] setFontName -- @param self -- @param #string name -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Whether it is ready to get the inserted text or not.
+-- return True if the insert text is ready, false otherwise. -- @function [parent=#TextField] getInsertText -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Toggle enable insert text mode
+-- param insertText True if enable insert text, false otherwise. -- @function [parent=#TextField] setInsertText -- @param self -- @param #bool insertText -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- Change content of TextField.
+-- param text A string content. -- @function [parent=#TextField] setString -- @param self -- @param #string text -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Query whether IME is detached or not.
+-- return True if IME is detached, false otherwise. -- @function [parent=#TextField] getDetachWithIME -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Change the vertical text alignment.
+-- param alignment A alignment arguments in @see `TextVAlignment`. -- @function [parent=#TextField] setTextVerticalAlignment -- @param self -- @param #int alignment -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- Add a event listener to TextField, when some predefined event happens, the callback will be called.
+-- param callback A callback function with type of `ccTextFieldCallback`. -- @function [parent=#TextField] addEventListener -- @param self -- @param #function callback -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Detach the IME. -- @function [parent=#TextField] didNotSelectSelf -- @param self -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Query the TextField's font name.
+-- return The font name string. -- @function [parent=#TextField] getFontName -- @param self -- @return string#string ret (return value: string) -------------------------------- --- +-- brief Change the text area size.
+-- param size A delimitation zone. -- @function [parent=#TextField] setTextAreaSize -- @param self -- @param #size_table size -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Attach the IME for inputing. -- @function [parent=#TextField] attachWithIME -- @param self -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Query the input string length.
+-- return A integer length value. -- @function [parent=#TextField] getStringLength -- @param self -- @return int#int ret (return value: int) -------------------------------- --- +-- brief Get the the renderer size in auto mode.
+-- return A delimitation zone. -- @function [parent=#TextField] getAutoRenderSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- --- +-- brief Toggle enable password input mode.
+-- param enable True if enable password input mode, false otherwise. -- @function [parent=#TextField] setPasswordEnabled -- @param self -- @param #bool enable -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Query the placeholder string color.
+-- return The color of placeholder. -- @function [parent=#TextField] getPlaceHolderColor -- @param self -- @return color4b_table#color4b_table ret (return value: color4b_table) -------------------------------- --- +-- brief Query the password style text.
+-- return A password style text. -- @function [parent=#TextField] getPasswordStyleText -- @param self -- @return char#char ret (return value: char) -------------------------------- --- +-- brief Toggle maximize length enable
+-- param enable True if enable maximize length, false otherwise. -- @function [parent=#TextField] setMaxLengthEnabled -- @param self -- @param #bool enable -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Query whether password is enabled or not.
+-- return True if password is enabled, false otherwise. -- @function [parent=#TextField] isPasswordEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Toggle enable delete backward mode.
+-- param deleteBackward True is delete backward is enabled, false otherwise. -- @function [parent=#TextField] setDeleteBackward -- @param self -- @param #bool deleteBackward -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Change font size of TextField.
+-- param size The integer font size. -- @function [parent=#TextField] setFontSize -- @param self -- @param #int size -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Set placeholder of TextField.
+-- param value The string value of placeholder. -- @function [parent=#TextField] setPlaceHolder -- @param self -- @param #string value @@ -194,61 +220,71 @@ -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Change horizontal text alignment.
+-- param alignment A alignment arguments in @see `TextHAlignment`. -- @function [parent=#TextField] setTextHorizontalAlignment -- @param self -- @param #int alignment -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Change the text color.
+-- param textColor The color value in `Color4B`. -- @function [parent=#TextField] setTextColor -- @param self -- @param #color4b_table textColor -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Query maximize input length of TextField.
+-- return The integer value of maximize input length. -- @function [parent=#TextField] getMaxLength -- @param self -- @return int#int ret (return value: int) -------------------------------- --- +-- brief Query whether max length is enabled or not.
+-- return True if maximize length is enabled, false otherwise. -- @function [parent=#TextField] isMaxLengthEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- brief Toggle detach with IME.
+-- param detach True if detach with IME, false otherwise. -- @function [parent=#TextField] setDetachWithIME -- @param self -- @param #bool detach -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Toggle enable touch area.
+-- param enable True if enable touch area, false otherwise. -- @function [parent=#TextField] setTouchAreaEnabled -- @param self -- @param #bool enable -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Change maximize input length limitation.
+-- param length A character count in integer. -- @function [parent=#TextField] setMaxLength -- @param self -- @param #int length -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Set the touch size
+-- The touch size is used for @see `hitTest`.
+-- param size A delimitation zone. -- @function [parent=#TextField] setTouchSize -- @param self -- @param #size_table size -- @return TextField#TextField self (return value: ccui.TextField) -------------------------------- --- +-- brief Get current touch size of TextField.
+-- return The TextField's touch size. -- @function [parent=#TextField] getTouchSize -- @param self -- @return size_table#size_table ret (return value: size_table) @@ -302,7 +338,7 @@ -- @return size_table#size_table ret (return value: size_table) -------------------------------- --- +-- brief Default constructor. -- @function [parent=#TextField] TextField -- @param self -- @return TextField#TextField self (return value: ccui.TextField) diff --git a/cocos/scripting/lua-bindings/auto/api/TileMapAtlas.lua b/cocos/scripting/lua-bindings/auto/api/TileMapAtlas.lua index 882d774f83..583bd69240 100644 --- a/cocos/scripting/lua-bindings/auto/api/TileMapAtlas.lua +++ b/cocos/scripting/lua-bindings/auto/api/TileMapAtlas.lua @@ -22,7 +22,7 @@ -- @return TileMapAtlas#TileMapAtlas self (return value: cc.TileMapAtlas) -------------------------------- --- returns a tile from position x,y.
+-- Returns a tile from position x,y.
-- For the moment only channel R is used -- @function [parent=#TileMapAtlas] getTileAt -- @param self diff --git a/cocos/scripting/lua-bindings/auto/api/Widget.lua b/cocos/scripting/lua-bindings/auto/api/Widget.lua index cc9c81b264..4d3ad5913e 100644 --- a/cocos/scripting/lua-bindings/auto/api/Widget.lua +++ b/cocos/scripting/lua-bindings/auto/api/Widget.lua @@ -5,6 +5,7 @@ -- @parent_module ccui -------------------------------- +-- Toggle layout component enable.
-- param enable Layout Component of a widget
-- return void -- @function [parent=#Widget] setLayoutComponentEnabled @@ -21,13 +22,15 @@ -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- --- +-- Get the user defined widget size.
+-- return User defined size. -- @function [parent=#Widget] getCustomSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- --- +-- Gets the left boundary position of this widget in parent's coordination system.
+-- return The left boundary position of this widget. -- @function [parent=#Widget] getLeftBoundary -- @param self -- @return float#float ret (return value: float) @@ -41,14 +44,15 @@ -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- --- callbackName getter and setter. +-- Set callback name.
+-- param callbackName A string representation of callback name. -- @function [parent=#Widget] setCallbackName -- @param self -- @param #string callbackName -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- --- Gets the Virtual Renderer of widget.
+-- Gets the inner Renderer node of widget.
-- For example, a button's Virtual Renderer is it's texture renderer.
-- return Node pointer. -- @function [parent=#Widget] getVirtualRenderer @@ -57,6 +61,7 @@ -------------------------------- -- brief Allow widget touch events to propagate to its parents. Set false will disable propagation
+-- param isPropagate True to allow propagation, false otherwise.
-- since v3.3 -- @function [parent=#Widget] setPropagateTouchEvents -- @param self @@ -64,14 +69,15 @@ -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- +-- Query whether unify size enable state.
-- return true represent the widget use Unify Size, false represent the widget couldn't use Unify Size -- @function [parent=#Widget] isUnifySizeEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- Returns size percent of widget
--- return size percent +-- Get size percent of widget.
+-- return Percent size. -- @function [parent=#Widget] getSizePercent -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) @@ -85,7 +91,9 @@ -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- +-- Toggle widget swallow touch option.
-- brief Specify widget to swallow touches or not
+-- param swallow True to swallow touch, false otherwise.
-- since v3.3 -- @function [parent=#Widget] setSwallowTouches -- @param self @@ -93,7 +101,9 @@ -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- --- +-- Get the content size of widget.
+-- warning This API exists mainly for keeping back compatibility.
+-- return -- @function [parent=#Widget] getLayoutSize -- @param self -- @return size_table#size_table ret (return value: size_table) @@ -109,7 +119,7 @@ -------------------------------- -- Changes the position type of the widget
--- see PositionType
+-- see `PositionType`
-- param type the position type of widget -- @function [parent=#Widget] setPositionType -- @param self @@ -118,13 +128,14 @@ -------------------------------- -- Query whether the widget ignores user deinfed content size or not
--- return bool +-- return True means ignore user defined content size, false otherwise. -- @function [parent=#Widget] isIgnoreContentAdaptWithSize -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Get the virtual renderer's size
+-- return Widget virtual renderer size. -- @function [parent=#Widget] getVirtualRendererSize -- @param self -- @return size_table#size_table ret (return value: size_table) @@ -147,21 +158,23 @@ -------------------------------- -- Gets the position type of the widget
--- see PositionType
+-- see `PositionType`
-- return type the position type of widget -- @function [parent=#Widget] getPositionType -- @param self -- @return int#int ret (return value: int) -------------------------------- --- +-- Gets the top boundary position of this widget in parent's coordination system.
+-- return The top boundary position of this widget. -- @function [parent=#Widget] getTopBoundary -- @param self -- @return float#float ret (return value: float) -------------------------------- --- Note: when you set _ignoreSize to true, no matther you call setContentSize or not,
--- the widget size is always equal to the return value of the member function getVirtualRendererSize.
+-- Toggle whether ignore user defined content size for widget.
+-- Set true will ignore user defined content size which means
+-- the widget size is always equal to the return value of @see `getVirtualRendererSize`.
-- param ignore, set member variabl _ignoreSize to ignore -- @function [parent=#Widget] ignoreContentAdaptWithSize -- @param self @@ -181,20 +194,22 @@ -- @return Widget#Widget ret (return value: ccui.Widget) -------------------------------- --- Determines if the widget is enabled
+-- Determines if the widget is enabled or not.
-- return true if the widget is enabled, false if the widget is disabled. -- @function [parent=#Widget] isEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- +-- Query whether widget is focused or not.
-- return whether the widget is focused or not -- @function [parent=#Widget] isFocused -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Gets the touch began point of widget when widget is selected.
+-- return the touch began point. -- @function [parent=#Widget] getTouchBeganPosition -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) @@ -207,31 +222,35 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Query callback name.
+-- return The callback name. -- @function [parent=#Widget] getCallbackName -- @param self -- @return string#string ret (return value: string) -------------------------------- --- +-- Get the action tag.
+-- return Action tag. -- @function [parent=#Widget] getActionTag -- @param self -- @return int#int ret (return value: int) -------------------------------- --- Gets world position of widget.
--- return world position of widget. +-- Gets position of widget in world space.
+-- return Position of widget in world space. -- @function [parent=#Widget] getWorldPosition -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- +-- Query widget's focus enable state.
-- return true represent the widget could accept focus, false represent the widget couldn't accept focus -- @function [parent=#Widget] isFocusEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- +-- Toggle widget focus status.
-- param focus pass true to let the widget get focus or pass false to let the widget lose focus
-- return void -- @function [parent=#Widget] setFocused @@ -240,7 +259,8 @@ -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- --- +-- Set the tag of action.
+-- param tag A integer tag value. -- @function [parent=#Widget] setActionTag -- @param self -- @param #int tag @@ -266,15 +286,17 @@ -------------------------------- -- Sets whether the widget is enabled
-- true if the widget is enabled, widget may be touched , false if the widget is disabled, widget cannot be touched.
--- The default value is true, a widget is default to enabled
--- param enabled +-- Note: If you want to change the widget's appearance to disabled state, you should also call @see `setBright(false)`.
+-- The default value is true, a widget is default to enable touch.
+-- param enabled Set to true to enable touch, false otherwise. -- @function [parent=#Widget] setEnabled -- @param self -- @param #bool enabled -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- --- +-- Gets the right boundary position of this widget in parent's coordination system.
+-- return The right boundary position of this widget. -- @function [parent=#Widget] getRightBoundary -- @param self -- @return float#float ret (return value: float) @@ -299,12 +321,14 @@ -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- --- +-- Create a new widget copy of the original one.
+-- return A cloned widget copy of original. -- @function [parent=#Widget] clone -- @param self -- @return Widget#Widget ret (return value: ccui.Widget) -------------------------------- +-- Allow widget to accept focus.
-- param enable pass true/false to enable/disable the focus ability of a widget
-- return void -- @function [parent=#Widget] setFocusEnabled @@ -313,7 +337,8 @@ -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- --- +-- Gets the bottom boundary position of this widget in parent's coordination system.
+-- return The bottom boundary position of this widget. -- @function [parent=#Widget] getBottomBoundary -- @param self -- @return float#float ret (return value: float) @@ -326,7 +351,8 @@ -- @return bool#bool ret (return value: bool) -------------------------------- --- param enable Unify Size of a widget
+-- Toggle use unify size.
+-- param enable True to use unify size, false otherwise.
-- return void -- @function [parent=#Widget] setUnifySizeEnabled -- @param self @@ -335,27 +361,31 @@ -------------------------------- -- Return whether the widget is propagate touch events to its parents or not
+-- return whether touch event propagation is allowed or not.
-- since v3.3 -- @function [parent=#Widget] isPropagateTouchEvents -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Return a current focused widget in your UI scene.
+-- No matter what widget object you call this method on , it will return you the exact one focused widget. -- @function [parent=#Widget] getCurrentFocusedWidget -- @param self -- @return Widget#Widget ret (return value: ccui.Widget) -------------------------------- --- Checks a point if is in widget's space
--- param point
--- return true if the point is in widget's space, flase otherwise. +-- Checks a point is in widget's content space.
+-- This function is used for determining touch area of widget.
+-- param pt The point in `Vec2`.
+-- return true if the point is in widget's content space, flase otherwise. -- @function [parent=#Widget] hitTest -- @param self -- @param #vec2_table pt -- @return bool#bool ret (return value: bool) -------------------------------- +-- Query whether layout component is enabled or not.
-- return true represent the widget use Layout Component, false represent the widget couldn't use Layout Component. -- @function [parent=#Widget] isLayoutComponentEnabled -- @param self @@ -383,14 +413,15 @@ -------------------------------- -- Gets the size type of widget.
--- see SizeType
+-- see `SizeType`
-- param type that is widget's size type -- @function [parent=#Widget] getSizeType -- @param self -- @return int#int ret (return value: int) -------------------------------- --- +-- Query callback type.
+-- return Callback type string. -- @function [parent=#Widget] getCallbackType -- @param self -- @return string#string ret (return value: string) @@ -411,10 +442,9 @@ -------------------------------- -- Returns the flag which indicates whether the widget is flipped horizontally or not.
--- It only flips the texture of the widget, and not the texture of the widget's children.
--- Also, flipping the texture doesn't alter the anchorPoint.
--- If you want to flip the anchorPoint too, and/or to flip the children too use:
--- widget->setScaleX(sprite->getScaleX() * -1);
+-- It not only flips the texture of the widget, but also the texture of the widget's children.
+-- Also, flipping relies on widget's anchor point.
+-- Internally, it just use setScaleX(-1) to flip the widget.
-- return true if the widget is flipped horizaontally, false otherwise. -- @function [parent=#Widget] isFlippedX -- @param self @@ -422,17 +452,18 @@ -------------------------------- -- Return the flag which indicates whether the widget is flipped vertically or not.
--- It only flips the texture of the widget, and not the texture of the widget's children.
--- Also, flipping the texture doesn't alter the anchorPoint.
--- If you want to flip the anchorPoint too, and/or to flip the children too use:
--- widget->setScaleY(widget->getScaleY() * -1);
+-- It not only flips the texture of the widget, but also the texture of the widget's children.
+-- Also, flipping relies on widget's anchor point.
+-- Internally, it just use setScaleY(-1) to flip the widget.
-- return true if the widget is flipped vertically, flase otherwise. -- @function [parent=#Widget] isFlippedY -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- --- +-- Checks a point if in parent's area.
+-- param point A point in `Vec2`.
+-- return true if the point is in parent's area, flase otherwise. -- @function [parent=#Widget] isClippingParentContainsPoint -- @param self -- @param #vec2_table pt @@ -440,7 +471,7 @@ -------------------------------- -- Changes the size type of widget.
--- see SizeType
+-- see `SizeType`
-- param type that is widget's size type -- @function [parent=#Widget] setSizeType -- @param self @@ -457,7 +488,8 @@ -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- --- callbackType getter and setter. +-- Set callback type.
+-- param callbackType A string representation of callback type. -- @function [parent=#Widget] setCallbackType -- @param self -- @param #string callbackType @@ -465,6 +497,7 @@ -------------------------------- -- Return whether the widget is swallowing touch or not
+-- return Whether touch is swallowed.
-- since v3.3 -- @function [parent=#Widget] isSwallowTouches -- @param self @@ -478,7 +511,7 @@ -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- --- Allocates and initializes a widget. +-- Create and return a empty Widget instance pointer. -- @function [parent=#Widget] create -- @param self -- @return Widget#Widget ret (return value: ccui.Widget) @@ -510,7 +543,8 @@ -- @return float#float ret (return value: float) -------------------------------- --- Returns the "class name" of widget. +-- Returns the string representation of widget class name
+-- return get the class description. -- @function [parent=#Widget] getDescription -- @param self -- @return string#string ret (return value: string) @@ -526,7 +560,7 @@ -------------------------------- -- Changes the position (x,y) of the widget in OpenGL coordinates
--- Usually we use p(x,y) to compose Vec2 object.
+-- Usually we use p(x,y) to compose a Vec2 object.
-- The original point (0,0) is at the left-bottom corner of screen.
-- param position The position (x,y) of the widget in OpenGL coordinates -- @function [parent=#Widget] setPosition @@ -535,7 +569,8 @@ -- @return Widget#Widget self (return value: ccui.Widget) -------------------------------- --- +-- Changes the size that is widget's size
+-- param contentSize A content size in `Size`. -- @function [parent=#Widget] setContentSize -- @param self -- @param #size_table contentSize