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Merge pull request #13445 from ZhangMenghe/v3-shader
[ci skip] Fix shader position abnormal
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commit
f54791c13d
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@ -11,6 +11,6 @@ varying vec2 v_texCoord;
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void main()
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void main()
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{
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{
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gl_Position = (CC_PMatrix * CC_MVMatrix) * a_position;
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gl_Position = CC_PMatrix * a_position;
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v_texCoord = a_texCoord;
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v_texCoord = a_texCoord;
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}
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}
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