diff --git a/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua b/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua index c4f5ae7854..4c85f787d4 100644 --- a/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua +++ b/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua @@ -28,7 +28,7 @@ -- Also, flipping the texture doesn't alter the anchorPoint.
-- If you want to flip the anchorPoint too, and/or to flip the children too use:
-- widget->setScaleX(sprite->getScaleX() * -1);
--- return true if the widget is flipped horizaontally, false otherwise. +-- return true if the widget is flipped horizontally, false otherwise. -- @function [parent=#Scale9Sprite] isFlippedX -- @param self -- @return bool#bool ret (return value: bool) @@ -41,14 +41,14 @@ -------------------------------- -- Sets whether the widget should be flipped vertically or not.
--- param bFlippedY true if the widget should be flipped vertically, flase otherwise. +-- param bFlippedY true if the widget should be flipped vertically, false otherwise. -- @function [parent=#Scale9Sprite] setFlippedY -- @param self -- @param #bool flippedY -------------------------------- -- Sets whether the widget should be flipped horizontally or not.
--- param bFlippedX true if the widget should be flipped horizaontally, false otherwise. +-- param bFlippedX true if the widget should be flipped horizontally, false otherwise. -- @function [parent=#Scale9Sprite] setFlippedX -- @param self -- @param #bool flippedX @@ -305,8 +305,8 @@ -- @overload self, float -- @function [parent=#Scale9Sprite] setScale -- @param self --- @param #float scalex --- @param #float scaley +-- @param #float scaleX +-- @param #float scaleY -------------------------------- --