diff --git a/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua b/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua
index c4f5ae7854..4c85f787d4 100644
--- a/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua
+++ b/cocos/scripting/lua-bindings/auto/api/Scale9Sprite.lua
@@ -28,7 +28,7 @@
-- Also, flipping the texture doesn't alter the anchorPoint.
-- If you want to flip the anchorPoint too, and/or to flip the children too use:
-- widget->setScaleX(sprite->getScaleX() * -1);
--- return true if the widget is flipped horizaontally, false otherwise.
+-- return true if the widget is flipped horizontally, false otherwise.
-- @function [parent=#Scale9Sprite] isFlippedX
-- @param self
-- @return bool#bool ret (return value: bool)
@@ -41,14 +41,14 @@
--------------------------------
-- Sets whether the widget should be flipped vertically or not.
--- param bFlippedY true if the widget should be flipped vertically, flase otherwise.
+-- param bFlippedY true if the widget should be flipped vertically, false otherwise.
-- @function [parent=#Scale9Sprite] setFlippedY
-- @param self
-- @param #bool flippedY
--------------------------------
-- Sets whether the widget should be flipped horizontally or not.
--- param bFlippedX true if the widget should be flipped horizaontally, false otherwise.
+-- param bFlippedX true if the widget should be flipped horizontally, false otherwise.
-- @function [parent=#Scale9Sprite] setFlippedX
-- @param self
-- @param #bool flippedX
@@ -305,8 +305,8 @@
-- @overload self, float
-- @function [parent=#Scale9Sprite] setScale
-- @param self
--- @param #float scalex
--- @param #float scaley
+-- @param #float scaleX
+-- @param #float scaleY
--------------------------------
--