mirror of https://github.com/axmolengine/axmol.git
Merge pull request #10122 from CocosRobot/update_lua_bindings_1421804049
[AUTO]: updating luabinding automatically
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commit
f65e2690f3
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@ -28,7 +28,7 @@
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-- Also, flipping the texture doesn't alter the anchorPoint.<br>
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-- If you want to flip the anchorPoint too, and/or to flip the children too use:<br>
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-- widget->setScaleX(sprite->getScaleX() * -1);<br>
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-- return true if the widget is flipped horizaontally, false otherwise.
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-- return true if the widget is flipped horizontally, false otherwise.
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-- @function [parent=#Scale9Sprite] isFlippedX
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-- @param self
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-- @return bool#bool ret (return value: bool)
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@ -41,14 +41,14 @@
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--------------------------------
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-- Sets whether the widget should be flipped vertically or not.<br>
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-- param bFlippedY true if the widget should be flipped vertically, flase otherwise.
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-- param bFlippedY true if the widget should be flipped vertically, false otherwise.
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-- @function [parent=#Scale9Sprite] setFlippedY
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-- @param self
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-- @param #bool flippedY
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--------------------------------
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-- Sets whether the widget should be flipped horizontally or not.<br>
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-- param bFlippedX true if the widget should be flipped horizaontally, false otherwise.
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-- param bFlippedX true if the widget should be flipped horizontally, false otherwise.
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-- @function [parent=#Scale9Sprite] setFlippedX
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-- @param self
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-- @param #bool flippedX
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@ -305,8 +305,8 @@
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-- @overload self, float
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-- @function [parent=#Scale9Sprite] setScale
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-- @param self
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-- @param #float scalex
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-- @param #float scaley
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-- @param #float scaleX
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-- @param #float scaleY
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--------------------------------
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--
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