mirror of https://github.com/axmolengine/axmol.git
Readd the lua binding for `visit` and modify a requirement for IDE
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@ -65,4 +65,8 @@ fileUtils:setSearchPaths(searchPaths)
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local scene = cc.Scene:create()
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scene:addChild(CreateTestMenu())
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cc.Director:getInstance():runWithScene(scene)
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if cc.Director:getInstance():getRunningScene() then
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cc.Director:getInstance():replaceScene(scene)
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else
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cc.Director:getInstance():runWithScene(scene)
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end
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@ -101,7 +101,7 @@ skip = Node::[setGLServerState description getUserObject .*UserData getGLServerS
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Scheduler::[pause resume unschedule schedule update isTargetPaused isScheduled performFunctionInCocosThread],
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TextureCache::[addPVRTCImage addImageAsync],
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Timer::[getSelector createWithScriptHandler],
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*::[^visit$ copyWith.* onEnter.* onExit.* ^description$ getObjectType (g|s)etDelegate onTouch.* onAcc.* onKey.* onRegisterTouchListener],
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*::[copyWith.* onEnter.* onExit.* ^description$ getObjectType (g|s)etDelegate onTouch.* onAcc.* onKey.* onRegisterTouchListener],
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FileUtils::[getFileData getDataFromFile getFullPathCache],
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Application::[^application.* ^run$],
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Camera::[getEyeXYZ getCenterXYZ getUpXYZ],
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