add librecast to cpp template

This commit is contained in:
tangziwen 2015-06-17 12:37:22 +08:00
parent 9e937759c1
commit f77f94bf43
1 changed files with 7 additions and 1 deletions

View File

@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
VisualStudioVersion = 12.0.30110.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelloCpp", "HelloCpp.vcxproj", "{76A39BB2-9B84-4C65-98A5-654D86B86F2A}"
ProjectSection(ProjectDependencies) = postProject
@ -16,6 +16,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libSpine", "..\cocos2d\coco
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbullet", "..\cocos2d\external\bullet\proj.win32\libbullet.vcxproj", "{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "librecast", "..\cocos2d\external\recast\proj.win32\librecast.vcxproj", "{41E34993-647E-4282-8384-4AB1AE31A452}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@ -42,6 +44,10 @@ Global
{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}.Debug|Win32.Build.0 = Debug|Win32
{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}.Release|Win32.ActiveCfg = Release|Win32
{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}.Release|Win32.Build.0 = Release|Win32
{41E34993-647E-4282-8384-4AB1AE31A452}.Debug|Win32.ActiveCfg = Debug|Win32
{41E34993-647E-4282-8384-4AB1AE31A452}.Debug|Win32.Build.0 = Debug|Win32
{41E34993-647E-4282-8384-4AB1AE31A452}.Release|Win32.ActiveCfg = Release|Win32
{41E34993-647E-4282-8384-4AB1AE31A452}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE