revert updating flatbuffers (#17930)

* revert updating flatbuffers

* update external version
This commit is contained in:
minggo 2017-06-15 13:42:50 +08:00 committed by GitHub
parent 48c44d6a1a
commit f79a138c2b
17 changed files with 1881 additions and 2771 deletions

View File

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@ -16588,7 +16541,6 @@
507B3C821C31BDD30067B53E /* b2DistanceJoint.cpp in Sources */,
507B3C831C31BDD30067B53E /* CCEAGLView-ios.mm in Sources */,
507B3C841C31BDD30067B53E /* AudioEngine.cpp in Sources */,
507B3C851C31BDD30067B53E /* flatc.cpp in Sources */,
507B3C861C31BDD30067B53E /* HttpCookie.cpp in Sources */,
507B3C871C31BDD30067B53E /* AssetsManagerEx.cpp in Sources */,
507B3C881C31BDD30067B53E /* CCQuadCommand.cpp in Sources */,
@ -16688,6 +16640,7 @@
507B3CDF1C31BDD30067B53E /* xxhash.c in Sources */,
507B3CE01C31BDD30067B53E /* CCObjLoader.cpp in Sources */,
507B3CE11C31BDD30067B53E /* CCAllocatorDiagnostics.cpp in Sources */,
468A14EE1EF223B700ECA675 /* idl_gen_general.cpp in Sources */,
507B3CE21C31BDD30067B53E /* CCPUOnClearObserverTranslator.cpp in Sources */,
507B3CE31C31BDD30067B53E /* CCUIEditBoxIOS.mm in Sources */,
507B3CE41C31BDD30067B53E /* CCPUVertexEmitter.cpp in Sources */,
@ -16774,7 +16727,6 @@
B6CAB4A01AF9AA1A00B9B856 /* PosixThreadSupport.cpp in Sources */,
B230ED7219B417AE00364AA8 /* CCTrianglesCommand.cpp in Sources */,
B6CAB2821AF9AA1A00B9B856 /* btBoxShape.cpp in Sources */,
382383F91A258FA7002C4610 /* idl_gen_general.cpp in Sources */,
15AE1B9019AADA9A00C27E9E /* UIWidget.cpp in Sources */,
ED9C6A9518599AD8000A5232 /* CCNodeGrid.cpp in Sources */,
B665E2531AA80A6500DDB1C5 /* CCPUDoAffectorEventHandler.cpp in Sources */,
@ -16864,7 +16816,6 @@
DABC9FAA19E7DFA900FA252C /* CCClippingRectangleNode.cpp in Sources */,
B665E2E71AA80A6500DDB1C5 /* CCPULinearForceAffector.cpp in Sources */,
15AE1BF119AAE01E00C27E9E /* CCControlPotentiometer.cpp in Sources */,
382383FF1A258FA7002C4610 /* idl_parser.cpp in Sources */,
B665E28F1AA80A6500DDB1C5 /* CCPUDynamicAttributeTranslator.cpp in Sources */,
B665E31B1AA80A6500DDB1C5 /* CCPUOnClearObserver.cpp in Sources */,
B6CAB2421AF9AA1A00B9B856 /* btConvexConcaveCollisionAlgorithm.cpp in Sources */,
@ -16940,11 +16891,11 @@
B6CAB38C1AF9AA1A00B9B856 /* btPolyhedralContactClipping.cpp in Sources */,
B6CAB3A41AF9AA1A00B9B856 /* btConeTwistConstraint.cpp in Sources */,
15AE19B219AAD39700C27E9E /* SliderReader.cpp in Sources */,
382383F51A258FA7002C4610 /* idl_gen_cpp.cpp in Sources */,
B665E3B71AA80A6500DDB1C5 /* CCPURibbonTrail.cpp in Sources */,
B665E1F31AA80A6500DDB1C5 /* CCPUAffector.cpp in Sources */,
15AE1B7E19AADA9A00C27E9E /* UIText.cpp in Sources */,
B6CAB2FA1AF9AA1A00B9B856 /* btTriangleCallback.cpp in Sources */,
468A14F31EF223B700ECA675 /* idl_gen_text.cpp in Sources */,
15AE1A3E19AAD3D500C27E9E /* b2CollidePolygon.cpp in Sources */,
15AE1AB219AAD40300C27E9E /* b2CircleContact.cpp in Sources */,
B6DD2FDA1B04825B00E47F5F /* DetourLocalBoundary.cpp in Sources */,
@ -16958,7 +16909,6 @@
B6DD2FDE1B04825B00E47F5F /* DetourObstacleAvoidance.cpp in Sources */,
15AE1BEC19AAE01E00C27E9E /* CCControlColourPicker.cpp in Sources */,
B6CAB2361AF9AA1A00B9B856 /* btCompoundCollisionAlgorithm.cpp in Sources */,
382383FD1A258FA7002C4610 /* idl_gen_text.cpp in Sources */,
3823841B1A2590D2002C4610 /* ComAudioReader.cpp in Sources */,
B6CAB2B01AF9AA1A00B9B856 /* btConvexPolyhedron.cpp in Sources */,
50ABBEC01925AB6F00A911A9 /* CCValue.cpp in Sources */,
@ -16985,6 +16935,7 @@
1A570086180BC5A10088DEC7 /* CCActionPageTurn3D.cpp in Sources */,
15AE1AB819AAD40300C27E9E /* b2EdgeAndCircleContact.cpp in Sources */,
1A57008A180BC5A10088DEC7 /* CCActionProgressTimer.cpp in Sources */,
468A14F61EF223B700ECA675 /* idl_parser.cpp in Sources */,
B6CAB5001AF9AA1A00B9B856 /* btConvexHullComputer.cpp in Sources */,
B665E3EF1AA80A6600DDB1C5 /* CCPUSlaveBehaviourTranslator.cpp in Sources */,
15AE18AF19AAD33D00C27E9E /* CCBKeyframe.cpp in Sources */,
@ -17072,11 +17023,13 @@
1A5701B6180BCB590088DEC7 /* CCFontFreeType.cpp in Sources */,
B665E40F1AA80A6600DDB1C5 /* CCPUTechniqueTranslator.cpp in Sources */,
292DB16019B461CA00A80320 /* ExtensionDeprecated.cpp in Sources */,
468A14EA1EF223B700ECA675 /* idl_gen_fbs.cpp in Sources */,
50ABBEAC1925AB6F00A911A9 /* ccTypes.cpp in Sources */,
15AE196A19AAD35100C27E9E /* DictionaryHelper.cpp in Sources */,
B6CAB3901AF9AA1A00B9B856 /* btRaycastCallback.cpp in Sources */,
B6CAB3CE1AF9AA1A00B9B856 /* btSequentialImpulseConstraintSolver.cpp in Sources */,
B665E26B1AA80A6500DDB1C5 /* CCPUDoFreezeEventHandler.cpp in Sources */,
468A14E71EF223B700ECA675 /* idl_gen_cpp.cpp in Sources */,
15AE1A3F19AAD3D500C27E9E /* b2Collision.cpp in Sources */,
1A5701BA180BCB5A0088DEC7 /* CCLabel.cpp in Sources */,
15AE18AD19AAD33D00C27E9E /* CCBFileLoader.cpp in Sources */,
@ -17220,7 +17173,6 @@
5020A1511D49912500E80C72 /* Animation.c in Sources */,
15AE1AC619AAD40300C27E9E /* b2GearJoint.cpp in Sources */,
B6CAB3301AF9AA1A00B9B856 /* btGImpactQuantizedBvh.cpp in Sources */,
53E23A1D1E78B91E009DD732 /* util.cpp in Sources */,
B24AA986195A675C007B4522 /* CCFastTMXLayer.cpp in Sources */,
1A57022E180BCC1A0088DEC7 /* CCParticleSystemQuad.cpp in Sources */,
50ABBD901925AB4100A911A9 /* CCGLProgramCache.cpp in Sources */,
@ -17317,7 +17269,6 @@
B6CAB3021AF9AA1A00B9B856 /* btTriangleIndexVertexMaterialArray.cpp in Sources */,
50ABBDAE1925AB4100A911A9 /* CCRenderer.cpp in Sources */,
B665E3AF1AA80A6500DDB1C5 /* CCPURender.cpp in Sources */,
382383FB1A258FA7002C4610 /* idl_gen_go.cpp in Sources */,
B665E2EF1AA80A6500DDB1C5 /* CCPULineEmitter.cpp in Sources */,
B6CAB2EA1AF9AA1A00B9B856 /* btStaticPlaneShape.cpp in Sources */,
38D9629E1ACA9721007C6FAF /* CocoStudio.cpp in Sources */,
@ -17342,6 +17293,7 @@
5020A22C1D49912500E80C72 /* VertexAttachment.c in Sources */,
15AE1B7619AADA9A00C27E9E /* UIPageView.cpp in Sources */,
1A570311180BCF190088DEC7 /* CCComponentContainer.cpp in Sources */,
468A14F01EF223B700ECA675 /* idl_gen_go.cpp in Sources */,
50ABBE2C1925AB6F00A911A9 /* ccCArray.cpp in Sources */,
15AE193219AAD35100C27E9E /* CCActionNode.cpp in Sources */,
15AE195319AAD35100C27E9E /* CCDisplayFactory.cpp in Sources */,
@ -17415,6 +17367,7 @@
B6CAB3C41AF9AA1A00B9B856 /* btHingeConstraint.cpp in Sources */,
B6CAB52C1AF9AA1A00B9B856 /* btSerializer.cpp in Sources */,
B665E2371AA80A6500DDB1C5 /* CCPUBoxEmitterTranslator.cpp in Sources */,
468A14E41EF223B700ECA675 /* flatc.cpp in Sources */,
15AE196319AAD35100C27E9E /* CCTransformHelp.cpp in Sources */,
B6CAB34C1AF9AA1A00B9B856 /* gim_contact.cpp in Sources */,
15AE19A819AAD39700C27E9E /* LayoutReader.cpp in Sources */,
@ -17436,7 +17389,6 @@
50ABBDA81925AB4100A911A9 /* CCRenderCommand.cpp in Sources */,
B665E1FB1AA80A6500DDB1C5 /* CCPUAffectorTranslator.cpp in Sources */,
B665E3931AA80A6500DDB1C5 /* CCPUPlaneColliderTranslator.cpp in Sources */,
382383F71A258FA7002C4610 /* idl_gen_fbs.cpp in Sources */,
B5A738971BB0051F00BAAEF8 /* UIPageViewIndicator.cpp in Sources */,
5020A1B71D49912500E80C72 /* Json.c in Sources */,
503D4F641CE29D4E0054A2D1 /* CCVRDistortionMesh.cpp in Sources */,
@ -17454,7 +17406,6 @@
503DD8E71926736A00CD74DD /* CCEAGLView-ios.mm in Sources */,
3E2BDAEC19C0436F0055CDCD /* AudioEngine.cpp in Sources */,
5020A1631D49912500E80C72 /* Atlas.c in Sources */,
382383F11A258FA7002C4610 /* flatc.cpp in Sources */,
52B47A311A5349A3004E4C60 /* HttpCookie.cpp in Sources */,
15B3707919EE414C00ABE682 /* AssetsManagerEx.cpp in Sources */,
50ABBDA41925AB4100A911A9 /* CCQuadCommand.cpp in Sources */,
@ -17551,6 +17502,7 @@
46C02E0818E91123004B7456 /* xxhash.c in Sources */,
15AE183519AAD2F700C27E9E /* CCObjLoader.cpp in Sources */,
D0FD034C1A3B51AA00825BB5 /* CCAllocatorDiagnostics.cpp in Sources */,
468A14ED1EF223B700ECA675 /* idl_gen_general.cpp in Sources */,
B665E31F1AA80A6500DDB1C5 /* CCPUOnClearObserverTranslator.cpp in Sources */,
5020A1E11D49912500E80C72 /* SkeletonAnimation.cpp in Sources */,
2980F0231BA9A5550059E678 /* CCUIEditBoxIOS.mm in Sources */,

View File

@ -367,13 +367,8 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\openssl\prebuilt\win32\*.*" "$(OutDir)"
<ClCompile Include="..\..\external\flatbuffers\idl_gen_fbs.cpp" />
<ClCompile Include="..\..\external\flatbuffers\idl_gen_general.cpp" />
<ClCompile Include="..\..\external\flatbuffers\idl_gen_go.cpp" />
<ClCompile Include="..\..\external\flatbuffers\idl_gen_js.cpp" />
<ClCompile Include="..\..\external\flatbuffers\idl_gen_php.cpp" />
<ClCompile Include="..\..\external\flatbuffers\idl_gen_python.cpp" />
<ClCompile Include="..\..\external\flatbuffers\idl_gen_text.cpp" />
<ClCompile Include="..\..\external\flatbuffers\idl_parser.cpp" />
<ClCompile Include="..\..\external\flatbuffers\reflection.cpp" />
<ClCompile Include="..\..\external\flatbuffers\util.cpp" />
<ClCompile Include="..\..\external\md5\md5.c" />
<ClCompile Include="..\..\external\poly2tri\common\shapes.cc" />
<ClCompile Include="..\..\external\poly2tri\sweep\advancing_front.cc" />
@ -945,11 +940,6 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\openssl\prebuilt\win32\*.*" "$(OutDir)"
<ClInclude Include="..\..\external\flatbuffers\flatbuffers.h" />
<ClInclude Include="..\..\external\flatbuffers\idl.h" />
<ClInclude Include="..\..\external\flatbuffers\util.h" />
<ClInclude Include="..\..\external\flatbuffers\gprc.h" />
<ClInclude Include="..\..\external\flatbuffers\hash.h" />
<ClInclude Include="..\..\external\flatbuffers\code_generators.h" />
<ClInclude Include="..\..\external\flatbuffers\reflection.h" />
<ClInclude Include="..\..\external\flatbuffers\reflection_generated.h" />
<ClInclude Include="..\..\external\json\document.h" />
<ClInclude Include="..\..\external\json\filereadstream.h" />
<ClInclude Include="..\..\external\json\filewritestream.h" />

View File

@ -1312,21 +1312,6 @@
<ClCompile Include="..\..\external\flatbuffers\idl_parser.cpp">
<Filter>cocostudio\json\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\..\external\flatbuffers\idl_gen_js.cpp">
<Filter>cocostudio\json\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\..\external\flatbuffers\idl_gen_php.cpp">
<Filter>cocostudio\json\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\..\external\flatbuffers\idl_gen_python.cpp">
<Filter>cocostudio\json\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\..\external\flatbuffers\reflection.cpp">
<Filter>cocostudio\json\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\..\external\flatbuffers\util.cpp">
<Filter>cocostudio\json\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\editor-support\cocostudio\FlatBuffersSerialize.cpp">
<Filter>cocostudio\json</Filter>
</ClCompile>
@ -3178,9 +3163,6 @@
<ClInclude Include="..\..\external\flatbuffers\util.h">
<Filter>cocostudio\json\flatbuffers</Filter>
</ClInclude>
<ClInclude Include="..\..\external\flatbuffers\hash.h">
<Filter>cocostudio\json\flatbuffers</Filter>
</ClInclude>
<ClInclude Include="..\editor-support\cocostudio\CSParseBinary_generated.h">
<Filter>cocostudio\json</Filter>
</ClInclude>
@ -3907,10 +3889,6 @@
<ClInclude Include="..\audio\win32\AudioDecoderManager.h">
<Filter>audioengine</Filter>
</ClInclude>
<ClInclude Include="..\..\external\flatbuffers\gprc.h" />
<ClInclude Include="..\..\external\flatbuffers\code_generators.h" />
<ClInclude Include="..\..\external\flatbuffers\reflection.h" />
<ClInclude Include="..\..\external\flatbuffers\reflection_generated.h" />
<ClInclude Include="..\network\Uri.h">
<Filter>network\Header Files</Filter>
</ClInclude>

View File

@ -233,13 +233,8 @@
<ClCompile Include="..\..\..\external\flatbuffers\idl_gen_fbs.cpp" />
<ClCompile Include="..\..\..\external\flatbuffers\idl_gen_general.cpp" />
<ClCompile Include="..\..\..\external\flatbuffers\idl_gen_go.cpp" />
<ClCompile Include="..\..\..\external\flatbuffers\idl_gen_js.cpp" />
<ClCompile Include="..\..\..\external\flatbuffers\idl_gen_php.cpp" />
<ClCompile Include="..\..\..\external\flatbuffers\idl_gen_python.cpp" />
<ClCompile Include="..\..\..\external\flatbuffers\idl_gen_text.cpp" />
<ClCompile Include="..\..\..\external\flatbuffers\idl_parser.cpp" />
<ClCompile Include="..\..\..\external\flatbuffers\reflection.cpp" />
<ClCompile Include="..\..\..\external\flatbuffers\util.cpp" />
<ClCompile Include="..\..\..\external\md5\md5.c">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
@ -960,13 +955,8 @@
<ClInclude Include="..\..\..\external\clipper\clipper.hpp" />
<ClInclude Include="..\..\..\external\ConvertUTF\ConvertUTF.h" />
<ClInclude Include="..\..\..\external\edtaa3func\edtaa3func.h" />
<ClInclude Include="..\..\..\external\flatbuffers\code_generators.h" />
<ClInclude Include="..\..\..\external\flatbuffers\flatbuffers.h" />
<ClInclude Include="..\..\..\external\flatbuffers\grpc.h" />
<ClInclude Include="..\..\..\external\flatbuffers\hash.h" />
<ClInclude Include="..\..\..\external\flatbuffers\idl.h" />
<ClInclude Include="..\..\..\external\flatbuffers\reflection.h" />
<ClInclude Include="..\..\..\external\flatbuffers\reflection_generated.h" />
<ClInclude Include="..\..\..\external\flatbuffers\util.h" />
<ClInclude Include="..\..\..\external\json\allocators.h" />
<ClInclude Include="..\..\..\external\json\document-wrapper.h" />

View File

@ -2020,27 +2020,12 @@
<ClCompile Include="..\..\..\external\flatbuffers\idl_gen_go.cpp">
<Filter>external\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\..\..\external\flatbuffers\idl_gen_js.cpp">
<Filter>external\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\..\..\external\flatbuffers\idl_gen_php.cpp">
<Filter>external\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\..\..\external\flatbuffers\idl_gen_python.cpp">
<Filter>external\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\..\..\external\flatbuffers\idl_gen_text.cpp">
<Filter>external\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\..\..\external\flatbuffers\idl_parser.cpp">
<Filter>external\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\..\..\external\flatbuffers\reflection.cpp">
<Filter>external\flatbuffers</Filter>
</ClCompile>
<ClCompile Include="..\..\..\external\flatbuffers\util.cpp">
<Filter>external\flatbuffers</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\cocos2d.h" />
@ -3953,21 +3938,9 @@
<ClInclude Include="..\..\..\external\flatbuffers\flatbuffers.h">
<Filter>external\flatbuffers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\external\flatbuffers\grpc.h">
<Filter>external\flatbuffers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\external\flatbuffers\hash.h">
<Filter>external\flatbuffers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\external\flatbuffers\idl.h">
<Filter>external\flatbuffers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\external\flatbuffers\reflection.h">
<Filter>external\flatbuffers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\external\flatbuffers\reflection_generated.h">
<Filter>external\flatbuffers</Filter>
</ClInclude>
<ClInclude Include="..\..\..\external\flatbuffers\util.h">
<Filter>external\flatbuffers</Filter>
</ClInclude>

View File

@ -951,7 +951,7 @@ Node* CSLoader::nodeWithFlatBuffersFile(const std::string &fileName, const ccNod
std::string fullPath = FileUtils::getInstance()->fullPathForFilename(fileName);
CC_ASSERT(FileUtils::getInstance()->isFileExist(fullPath));
Data buf = FileUtils::getInstance()->getDataFromFile(fullPath);
if (buf.isNull())
@ -1028,7 +1028,7 @@ Node* CSLoader::nodeWithFlatBuffers(const flatbuffers::NodeTree *nodetree, const
{
node = Node::create();
}
reader->setPropsWithFlatBuffers(node, (const flatbuffers::Table*)options->data());
reader->setPropsWithFlatBuffers(node, options->data());
if (action)
{
action->setTimeSpeed(projectNodeOptions->innerActionSpeed());
@ -1040,12 +1040,12 @@ Node* CSLoader::nodeWithFlatBuffers(const flatbuffers::NodeTree *nodetree, const
{
node = Node::create();
auto reader = ComAudioReader::getInstance();
Component* component = reader->createComAudioWithFlatBuffers((const flatbuffers::Table*)options->data());
Component* component = reader->createComAudioWithFlatBuffers(options->data());
if (component)
{
component->setName(PlayableFrame::PLAYABLE_EXTENTION);
node->addComponent(component);
reader->setPropsWithFlatBuffers(node, (const flatbuffers::Table*)options->data());
reader->setPropsWithFlatBuffers(node, options->data());
}
}
else
@ -1061,7 +1061,7 @@ Node* CSLoader::nodeWithFlatBuffers(const flatbuffers::NodeTree *nodetree, const
NodeReaderProtocol* reader = dynamic_cast<NodeReaderProtocol*>(ObjectFactory::getInstance()->createObject(readername));
if (reader)
{
node = reader->createNodeWithFlatBuffers((const flatbuffers::Table*)options->data());
node = reader->createNodeWithFlatBuffers(options->data());
}
Widget* widget = dynamic_cast<Widget*>(node);
@ -1374,7 +1374,7 @@ Node* CSLoader::nodeWithFlatBuffersForSimulator(const flatbuffers::NodeTree *nod
{
node = Node::create();
}
reader->setPropsWithFlatBuffers(node, (const flatbuffers::Table*)options->data());
reader->setPropsWithFlatBuffers(node, options->data());
if (action)
{
action->setTimeSpeed(projectNodeOptions->innerActionSpeed());
@ -1386,11 +1386,11 @@ Node* CSLoader::nodeWithFlatBuffersForSimulator(const flatbuffers::NodeTree *nod
{
node = Node::create();
auto reader = ComAudioReader::getInstance();
Component* component = reader->createComAudioWithFlatBuffers((const flatbuffers::Table*)options->data());
Component* component = reader->createComAudioWithFlatBuffers(options->data());
if (component)
{
node->addComponent(component);
reader->setPropsWithFlatBuffers(node, (const flatbuffers::Table*)options->data());
reader->setPropsWithFlatBuffers(node, options->data());
}
}
else
@ -1401,7 +1401,7 @@ Node* CSLoader::nodeWithFlatBuffersForSimulator(const flatbuffers::NodeTree *nod
NodeReaderProtocol* reader = dynamic_cast<NodeReaderProtocol*>(ObjectFactory::getInstance()->createObject(readername));
if (reader)
{
node = reader->createNodeWithFlatBuffers((const flatbuffers::Table*)options->data());
node = reader->createNodeWithFlatBuffers(options->data());
}
Widget* widget = dynamic_cast<Widget*>(node);

View File

@ -1,28 +1,24 @@
// automatically generated by the FlatBuffers compiler, do not modify
// automatically generated by the FlatBuffers compiler, do not modify
#ifndef FLATBUFFERS_GENERATED_CSLANGUAGEDATABINARY_FLATBUFFERS_H_
#define FLATBUFFERS_GENERATED_CSLANGUAGEDATABINARY_FLATBUFFERS_H_
#include "flatbuffers/flatbuffers.h"
namespace flatbuffers {
struct LanguageItem;
struct LanguageSet;
struct LanguageItem FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_KEY = 4,
VT_VALUE = 6
};
const flatbuffers::String *key() const { return GetPointer<const flatbuffers::String *>(VT_KEY); }
const flatbuffers::String *value() const { return GetPointer<const flatbuffers::String *>(VT_VALUE); }
struct LanguageItem : private flatbuffers::Table {
const flatbuffers::String *key() const { return GetPointer<const flatbuffers::String *>(4); }
const flatbuffers::String *value() const { return GetPointer<const flatbuffers::String *>(6); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_KEY) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* key */) &&
verifier.Verify(key()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_VALUE) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 6 /* value */) &&
verifier.Verify(value()) &&
verifier.EndTable();
}
@ -31,8 +27,8 @@ struct LanguageItem FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
struct LanguageItemBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_key(flatbuffers::Offset<flatbuffers::String> key) { fbb_.AddOffset(LanguageItem::VT_KEY, key); }
void add_value(flatbuffers::Offset<flatbuffers::String> value) { fbb_.AddOffset(LanguageItem::VT_VALUE, value); }
void add_key(flatbuffers::Offset<flatbuffers::String> key) { fbb_.AddOffset(4, key); }
void add_value(flatbuffers::Offset<flatbuffers::String> value) { fbb_.AddOffset(6, value); }
LanguageItemBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
LanguageItemBuilder &operator=(const LanguageItemBuilder &);
flatbuffers::Offset<LanguageItem> Finish() {
@ -42,28 +38,19 @@ struct LanguageItemBuilder {
};
inline flatbuffers::Offset<LanguageItem> CreateLanguageItem(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::String> key = 0,
flatbuffers::Offset<flatbuffers::String> value = 0) {
flatbuffers::Offset<flatbuffers::String> key = 0,
flatbuffers::Offset<flatbuffers::String> value = 0) {
LanguageItemBuilder builder_(_fbb);
builder_.add_value(value);
builder_.add_key(key);
return builder_.Finish();
}
inline flatbuffers::Offset<LanguageItem> CreateLanguageItemDirect(flatbuffers::FlatBufferBuilder &_fbb,
const char *key = nullptr,
const char *value = nullptr) {
return CreateLanguageItem(_fbb, key ? _fbb.CreateString(key) : 0, value ? _fbb.CreateString(value) : 0);
}
struct LanguageSet FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_LANGUAGEITEMS = 4
};
const flatbuffers::Vector<flatbuffers::Offset<LanguageItem>> *languageItems() const { return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<LanguageItem>> *>(VT_LANGUAGEITEMS); }
struct LanguageSet : private flatbuffers::Table {
const flatbuffers::Vector<flatbuffers::Offset<LanguageItem>> *languageItems() const { return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<LanguageItem>> *>(4); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_LANGUAGEITEMS) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* languageItems */) &&
verifier.Verify(languageItems()) &&
verifier.VerifyVectorOfTables(languageItems()) &&
verifier.EndTable();
@ -73,7 +60,7 @@ struct LanguageSet FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
struct LanguageSetBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_languageItems(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<LanguageItem>>> languageItems) { fbb_.AddOffset(LanguageSet::VT_LANGUAGEITEMS, languageItems); }
void add_languageItems(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<LanguageItem>>> languageItems) { fbb_.AddOffset(4, languageItems); }
LanguageSetBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
LanguageSetBuilder &operator=(const LanguageSetBuilder &);
flatbuffers::Offset<LanguageSet> Finish() {
@ -83,28 +70,17 @@ struct LanguageSetBuilder {
};
inline flatbuffers::Offset<LanguageSet> CreateLanguageSet(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<LanguageItem>>> languageItems = 0) {
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<LanguageItem>>> languageItems = 0) {
LanguageSetBuilder builder_(_fbb);
builder_.add_languageItems(languageItems);
return builder_.Finish();
}
inline flatbuffers::Offset<LanguageSet> CreateLanguageSetDirect(flatbuffers::FlatBufferBuilder &_fbb,
const std::vector<flatbuffers::Offset<LanguageItem>> *languageItems = nullptr) {
return CreateLanguageSet(_fbb, languageItems ? _fbb.CreateVector<flatbuffers::Offset<LanguageItem>>(*languageItems) : 0);
}
inline const LanguageSet *GetLanguageSet(const void *buf) { return flatbuffers::GetRoot<LanguageSet>(buf); }
inline const flatbuffers::LanguageSet *GetLanguageSet(const void *buf) {
return flatbuffers::GetRoot<flatbuffers::LanguageSet>(buf);
}
inline bool VerifyLanguageSetBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<LanguageSet>(); }
inline bool VerifyLanguageSetBuffer(flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<flatbuffers::LanguageSet>(nullptr);
}
inline void FinishLanguageSetBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<flatbuffers::LanguageSet> root) {
fbb.Finish(root);
}
inline void FinishLanguageSetBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<LanguageSet> root) { fbb.Finish(root); }
} // namespace flatbuffers

View File

@ -5,53 +5,92 @@
#include "flatbuffers/flatbuffers.h"
#include "editor-support/cocostudio/CSParseBinary_generated.h"
namespace flatbuffers {
struct CSParseBinary;
struct NodeTree;
struct Options;
struct WidgetOptions;
struct LayoutComponentTable;
struct SingleNodeOptions;
struct SpriteOptions;
struct ParticleSystemOptions;
struct GameMapOptions;
struct ButtonOptions;
struct CheckBoxOptions;
struct ImageViewOptions;
struct TextAtlasOptions;
struct TextBMFontOptions;
struct TextOptions;
struct TextFieldOptions;
struct LoadingBarOptions;
struct SliderOptions;
struct PanelOptions;
struct ScrollViewOptions;
struct PageViewOptions;
struct ListViewOptions;
struct ProjectNodeOptions;
struct ComponentOptions;
struct ComAudioOptions;
struct AnimationInfo;
struct NodeAction;
struct TimeLine;
struct Frame;
struct PointFrame;
struct ScaleFrame;
struct ColorFrame;
struct TextureFrame;
struct EventFrame;
struct IntFrame;
struct BoolFrame;
struct InnerActionFrame;
struct EasingData;
struct RotationSkew;
struct Position;
struct Scale;
struct AnchorPoint;
struct Color;
struct ColorVector;
struct FlatSize;
struct CapInsets;
struct BlendFunc;
struct ResourceData;
struct BlendFrame;
} // namespace flatbuffers
namespace flatbuffers {
struct Node3DOption;
struct Sprite3DOptions;
struct Particle3DOptions;
struct UserCameraOptions;
struct GameNode3DOption;
struct Light3DOption;
struct Vector2;
struct Vector3;
MANUALLY_ALIGNED_STRUCT(4) Vector2 FLATBUFFERS_FINAL_CLASS {
MANUALLY_ALIGNED_STRUCT(4) Vector2 {
private:
float x_;
float y_;
public:
Vector2() { memset(this, 0, sizeof(Vector2)); }
Vector2(const Vector2 &_o) { memcpy(this, &_o, sizeof(Vector2)); }
Vector2(float _x, float _y)
: x_(flatbuffers::EndianScalar(_x)), y_(flatbuffers::EndianScalar(_y)) { }
Vector2(float x, float y)
: x_(flatbuffers::EndianScalar(x)), y_(flatbuffers::EndianScalar(y)) { }
float x() const { return flatbuffers::EndianScalar(x_); }
float y() const { return flatbuffers::EndianScalar(y_); }
};
STRUCT_END(Vector2, 8);
MANUALLY_ALIGNED_STRUCT(4) Vector3 FLATBUFFERS_FINAL_CLASS {
MANUALLY_ALIGNED_STRUCT(4) Vector3 {
private:
float x_;
float y_;
float z_;
public:
Vector3() { memset(this, 0, sizeof(Vector3)); }
Vector3(const Vector3 &_o) { memcpy(this, &_o, sizeof(Vector3)); }
Vector3(float _x, float _y, float _z)
: x_(flatbuffers::EndianScalar(_x)), y_(flatbuffers::EndianScalar(_y)), z_(flatbuffers::EndianScalar(_z)) { }
Vector3(float x, float y, float z)
: x_(flatbuffers::EndianScalar(x)), y_(flatbuffers::EndianScalar(y)), z_(flatbuffers::EndianScalar(z)) { }
float x() const { return flatbuffers::EndianScalar(x_); }
float y() const { return flatbuffers::EndianScalar(y_); }
@ -59,27 +98,20 @@ MANUALLY_ALIGNED_STRUCT(4) Vector3 FLATBUFFERS_FINAL_CLASS {
};
STRUCT_END(Vector3, 12);
struct Node3DOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_NODEOPTIONS = 4,
VT_POSITION3D = 6,
VT_ROTATION3D = 8,
VT_SCALE3D = 10,
VT_CAMERAMASK = 12
};
const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer<const flatbuffers::WidgetOptions *>(VT_NODEOPTIONS); }
const Vector3 *position3D() const { return GetStruct<const Vector3 *>(VT_POSITION3D); }
const Vector3 *rotation3D() const { return GetStruct<const Vector3 *>(VT_ROTATION3D); }
const Vector3 *scale3D() const { return GetStruct<const Vector3 *>(VT_SCALE3D); }
int32_t cameramask() const { return GetField<int32_t>(VT_CAMERAMASK, 0); }
struct Node3DOption : private flatbuffers::Table {
const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer<const flatbuffers::WidgetOptions *>(4); }
const Vector3 *position3D() const { return GetStruct<const Vector3 *>(6); }
const Vector3 *rotation3D() const { return GetStruct<const Vector3 *>(8); }
const Vector3 *scale3D() const { return GetStruct<const Vector3 *>(10); }
int32_t cameramask() const { return GetField<int32_t>(12, 0); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NODEOPTIONS) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* nodeOptions */) &&
verifier.VerifyTable(nodeOptions()) &&
VerifyField<Vector3>(verifier, VT_POSITION3D) &&
VerifyField<Vector3>(verifier, VT_ROTATION3D) &&
VerifyField<Vector3>(verifier, VT_SCALE3D) &&
VerifyField<int32_t>(verifier, VT_CAMERAMASK) &&
VerifyField<Vector3>(verifier, 6 /* position3D */) &&
VerifyField<Vector3>(verifier, 8 /* rotation3D */) &&
VerifyField<Vector3>(verifier, 10 /* scale3D */) &&
VerifyField<int32_t>(verifier, 12 /* cameramask */) &&
verifier.EndTable();
}
};
@ -87,11 +119,11 @@ struct Node3DOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
struct Node3DOptionBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_nodeOptions(flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions) { fbb_.AddOffset(Node3DOption::VT_NODEOPTIONS, nodeOptions); }
void add_position3D(const Vector3 *position3D) { fbb_.AddStruct(Node3DOption::VT_POSITION3D, position3D); }
void add_rotation3D(const Vector3 *rotation3D) { fbb_.AddStruct(Node3DOption::VT_ROTATION3D, rotation3D); }
void add_scale3D(const Vector3 *scale3D) { fbb_.AddStruct(Node3DOption::VT_SCALE3D, scale3D); }
void add_cameramask(int32_t cameramask) { fbb_.AddElement<int32_t>(Node3DOption::VT_CAMERAMASK, cameramask, 0); }
void add_nodeOptions(flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions) { fbb_.AddOffset(4, nodeOptions); }
void add_position3D(const Vector3 *position3D) { fbb_.AddStruct(6, position3D); }
void add_rotation3D(const Vector3 *rotation3D) { fbb_.AddStruct(8, rotation3D); }
void add_scale3D(const Vector3 *scale3D) { fbb_.AddStruct(10, scale3D); }
void add_cameramask(int32_t cameramask) { fbb_.AddElement<int32_t>(12, cameramask, 0); }
Node3DOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
Node3DOptionBuilder &operator=(const Node3DOptionBuilder &);
flatbuffers::Offset<Node3DOption> Finish() {
@ -101,11 +133,11 @@ struct Node3DOptionBuilder {
};
inline flatbuffers::Offset<Node3DOption> CreateNode3DOption(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
const Vector3 *position3D = 0,
const Vector3 *rotation3D = 0,
const Vector3 *scale3D = 0,
int32_t cameramask = 0) {
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
const Vector3 *position3D = 0,
const Vector3 *rotation3D = 0,
const Vector3 *scale3D = 0,
int32_t cameramask = 0) {
Node3DOptionBuilder builder_(_fbb);
builder_.add_cameramask(cameramask);
builder_.add_scale3D(scale3D);
@ -115,28 +147,21 @@ inline flatbuffers::Offset<Node3DOption> CreateNode3DOption(flatbuffers::FlatBuf
return builder_.Finish();
}
struct Sprite3DOptions FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_NODE3DOPTION = 4,
VT_FILEDATA = 6,
VT_RUNACTION = 8,
VT_ISFLIPPED = 10,
VT_LIGHTFLAG = 12
};
const Node3DOption *node3DOption() const { return GetPointer<const Node3DOption *>(VT_NODE3DOPTION); }
const flatbuffers::ResourceData *fileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_FILEDATA); }
bool runAction() const { return GetField<uint8_t>(VT_RUNACTION, 0) != 0; }
bool isFlipped() const { return GetField<uint8_t>(VT_ISFLIPPED, 0) != 0; }
int32_t lightFlag() const { return GetField<int32_t>(VT_LIGHTFLAG, 0); }
struct Sprite3DOptions : private flatbuffers::Table {
const Node3DOption *node3DOption() const { return GetPointer<const Node3DOption *>(4); }
const flatbuffers::ResourceData *fileData() const { return GetPointer<const flatbuffers::ResourceData *>(6); }
uint8_t runAction() const { return GetField<uint8_t>(8, 0); }
uint8_t isFlipped() const { return GetField<uint8_t>(10, 0); }
int32_t lightFlag() const { return GetField<int32_t>(12, 0); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NODE3DOPTION) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* node3DOption */) &&
verifier.VerifyTable(node3DOption()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_FILEDATA) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 6 /* fileData */) &&
verifier.VerifyTable(fileData()) &&
VerifyField<uint8_t>(verifier, VT_RUNACTION) &&
VerifyField<uint8_t>(verifier, VT_ISFLIPPED) &&
VerifyField<int32_t>(verifier, VT_LIGHTFLAG) &&
VerifyField<uint8_t>(verifier, 8 /* runAction */) &&
VerifyField<uint8_t>(verifier, 10 /* isFlipped */) &&
VerifyField<int32_t>(verifier, 12 /* lightFlag */) &&
verifier.EndTable();
}
};
@ -144,11 +169,11 @@ struct Sprite3DOptions FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
struct Sprite3DOptionsBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_node3DOption(flatbuffers::Offset<Node3DOption> node3DOption) { fbb_.AddOffset(Sprite3DOptions::VT_NODE3DOPTION, node3DOption); }
void add_fileData(flatbuffers::Offset<flatbuffers::ResourceData> fileData) { fbb_.AddOffset(Sprite3DOptions::VT_FILEDATA, fileData); }
void add_runAction(bool runAction) { fbb_.AddElement<uint8_t>(Sprite3DOptions::VT_RUNACTION, static_cast<uint8_t>(runAction), 0); }
void add_isFlipped(bool isFlipped) { fbb_.AddElement<uint8_t>(Sprite3DOptions::VT_ISFLIPPED, static_cast<uint8_t>(isFlipped), 0); }
void add_lightFlag(int32_t lightFlag) { fbb_.AddElement<int32_t>(Sprite3DOptions::VT_LIGHTFLAG, lightFlag, 0); }
void add_node3DOption(flatbuffers::Offset<Node3DOption> node3DOption) { fbb_.AddOffset(4, node3DOption); }
void add_fileData(flatbuffers::Offset<flatbuffers::ResourceData> fileData) { fbb_.AddOffset(6, fileData); }
void add_runAction(uint8_t runAction) { fbb_.AddElement<uint8_t>(8, runAction, 0); }
void add_isFlipped(uint8_t isFlipped) { fbb_.AddElement<uint8_t>(10, isFlipped, 0); }
void add_lightFlag(int32_t lightFlag) { fbb_.AddElement<int32_t>(12, lightFlag, 0); }
Sprite3DOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
Sprite3DOptionsBuilder &operator=(const Sprite3DOptionsBuilder &);
flatbuffers::Offset<Sprite3DOptions> Finish() {
@ -158,11 +183,11 @@ struct Sprite3DOptionsBuilder {
};
inline flatbuffers::Offset<Sprite3DOptions> CreateSprite3DOptions(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<Node3DOption> node3DOption = 0,
flatbuffers::Offset<flatbuffers::ResourceData> fileData = 0,
bool runAction = false,
bool isFlipped = false,
int32_t lightFlag = 0) {
flatbuffers::Offset<Node3DOption> node3DOption = 0,
flatbuffers::Offset<flatbuffers::ResourceData> fileData = 0,
uint8_t runAction = 0,
uint8_t isFlipped = 0,
int32_t lightFlag = 0) {
Sprite3DOptionsBuilder builder_(_fbb);
builder_.add_lightFlag(lightFlag);
builder_.add_fileData(fileData);
@ -172,18 +197,14 @@ inline flatbuffers::Offset<Sprite3DOptions> CreateSprite3DOptions(flatbuffers::F
return builder_.Finish();
}
struct Particle3DOptions FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_NODE3DOPTION = 4,
VT_FILEDATA = 6
};
const Node3DOption *node3DOption() const { return GetPointer<const Node3DOption *>(VT_NODE3DOPTION); }
const flatbuffers::ResourceData *fileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_FILEDATA); }
struct Particle3DOptions : private flatbuffers::Table {
const Node3DOption *node3DOption() const { return GetPointer<const Node3DOption *>(4); }
const flatbuffers::ResourceData *fileData() const { return GetPointer<const flatbuffers::ResourceData *>(6); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NODE3DOPTION) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* node3DOption */) &&
verifier.VerifyTable(node3DOption()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_FILEDATA) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 6 /* fileData */) &&
verifier.VerifyTable(fileData()) &&
verifier.EndTable();
}
@ -192,8 +213,8 @@ struct Particle3DOptions FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
struct Particle3DOptionsBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_node3DOption(flatbuffers::Offset<Node3DOption> node3DOption) { fbb_.AddOffset(Particle3DOptions::VT_NODE3DOPTION, node3DOption); }
void add_fileData(flatbuffers::Offset<flatbuffers::ResourceData> fileData) { fbb_.AddOffset(Particle3DOptions::VT_FILEDATA, fileData); }
void add_node3DOption(flatbuffers::Offset<Node3DOption> node3DOption) { fbb_.AddOffset(4, node3DOption); }
void add_fileData(flatbuffers::Offset<flatbuffers::ResourceData> fileData) { fbb_.AddOffset(6, fileData); }
Particle3DOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
Particle3DOptionsBuilder &operator=(const Particle3DOptionsBuilder &);
flatbuffers::Offset<Particle3DOptions> Finish() {
@ -203,61 +224,47 @@ struct Particle3DOptionsBuilder {
};
inline flatbuffers::Offset<Particle3DOptions> CreateParticle3DOptions(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<Node3DOption> node3DOption = 0,
flatbuffers::Offset<flatbuffers::ResourceData> fileData = 0) {
flatbuffers::Offset<Node3DOption> node3DOption = 0,
flatbuffers::Offset<flatbuffers::ResourceData> fileData = 0) {
Particle3DOptionsBuilder builder_(_fbb);
builder_.add_fileData(fileData);
builder_.add_node3DOption(node3DOption);
return builder_.Finish();
}
struct UserCameraOptions FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_NODE3DOPTION = 4,
VT_FOV = 6,
VT_NEARCLIP = 8,
VT_FARCLIP = 10,
VT_CAMERAFLAG = 12,
VT_SKYBOXENABLED = 14,
VT_LEFTFILEDATA = 16,
VT_RIGHTFILEDATA = 18,
VT_UPFILEDATA = 20,
VT_DOWNFILEDATA = 22,
VT_FORWARDFILEDATA = 24,
VT_BACKFILEDATA = 26
};
const Node3DOption *node3DOption() const { return GetPointer<const Node3DOption *>(VT_NODE3DOPTION); }
float fov() const { return GetField<float>(VT_FOV, 60.0f); }
float nearClip() const { return GetField<float>(VT_NEARCLIP, 1.0f); }
float farClip() const { return GetField<float>(VT_FARCLIP, 1000.0f); }
int32_t cameraFlag() const { return GetField<int32_t>(VT_CAMERAFLAG, 0); }
bool skyBoxEnabled() const { return GetField<uint8_t>(VT_SKYBOXENABLED, 0) != 0; }
const flatbuffers::ResourceData *leftFileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_LEFTFILEDATA); }
const flatbuffers::ResourceData *rightFileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_RIGHTFILEDATA); }
const flatbuffers::ResourceData *upFileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_UPFILEDATA); }
const flatbuffers::ResourceData *downFileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_DOWNFILEDATA); }
const flatbuffers::ResourceData *forwardFileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_FORWARDFILEDATA); }
const flatbuffers::ResourceData *backFileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_BACKFILEDATA); }
struct UserCameraOptions : private flatbuffers::Table {
const Node3DOption *node3DOption() const { return GetPointer<const Node3DOption *>(4); }
float fov() const { return GetField<float>(6, 60); }
float nearClip() const { return GetField<float>(8, 1); }
float farClip() const { return GetField<float>(10, 1000); }
int32_t cameraFlag() const { return GetField<int32_t>(12, 0); }
uint8_t skyBoxEnabled() const { return GetField<uint8_t>(14, 0); }
const flatbuffers::ResourceData *leftFileData() const { return GetPointer<const flatbuffers::ResourceData *>(16); }
const flatbuffers::ResourceData *rightFileData() const { return GetPointer<const flatbuffers::ResourceData *>(18); }
const flatbuffers::ResourceData *upFileData() const { return GetPointer<const flatbuffers::ResourceData *>(20); }
const flatbuffers::ResourceData *downFileData() const { return GetPointer<const flatbuffers::ResourceData *>(22); }
const flatbuffers::ResourceData *forwardFileData() const { return GetPointer<const flatbuffers::ResourceData *>(24); }
const flatbuffers::ResourceData *backFileData() const { return GetPointer<const flatbuffers::ResourceData *>(26); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NODE3DOPTION) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* node3DOption */) &&
verifier.VerifyTable(node3DOption()) &&
VerifyField<float>(verifier, VT_FOV) &&
VerifyField<float>(verifier, VT_NEARCLIP) &&
VerifyField<float>(verifier, VT_FARCLIP) &&
VerifyField<int32_t>(verifier, VT_CAMERAFLAG) &&
VerifyField<uint8_t>(verifier, VT_SKYBOXENABLED) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_LEFTFILEDATA) &&
VerifyField<float>(verifier, 6 /* fov */) &&
VerifyField<float>(verifier, 8 /* nearClip */) &&
VerifyField<float>(verifier, 10 /* farClip */) &&
VerifyField<int32_t>(verifier, 12 /* cameraFlag */) &&
VerifyField<uint8_t>(verifier, 14 /* skyBoxEnabled */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 16 /* leftFileData */) &&
verifier.VerifyTable(leftFileData()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_RIGHTFILEDATA) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 18 /* rightFileData */) &&
verifier.VerifyTable(rightFileData()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_UPFILEDATA) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 20 /* upFileData */) &&
verifier.VerifyTable(upFileData()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_DOWNFILEDATA) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 22 /* downFileData */) &&
verifier.VerifyTable(downFileData()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_FORWARDFILEDATA) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 24 /* forwardFileData */) &&
verifier.VerifyTable(forwardFileData()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_BACKFILEDATA) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 26 /* backFileData */) &&
verifier.VerifyTable(backFileData()) &&
verifier.EndTable();
}
@ -266,18 +273,18 @@ struct UserCameraOptions FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
struct UserCameraOptionsBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_node3DOption(flatbuffers::Offset<Node3DOption> node3DOption) { fbb_.AddOffset(UserCameraOptions::VT_NODE3DOPTION, node3DOption); }
void add_fov(float fov) { fbb_.AddElement<float>(UserCameraOptions::VT_FOV, fov, 60.0f); }
void add_nearClip(float nearClip) { fbb_.AddElement<float>(UserCameraOptions::VT_NEARCLIP, nearClip, 1.0f); }
void add_farClip(float farClip) { fbb_.AddElement<float>(UserCameraOptions::VT_FARCLIP, farClip, 1000.0f); }
void add_cameraFlag(int32_t cameraFlag) { fbb_.AddElement<int32_t>(UserCameraOptions::VT_CAMERAFLAG, cameraFlag, 0); }
void add_skyBoxEnabled(bool skyBoxEnabled) { fbb_.AddElement<uint8_t>(UserCameraOptions::VT_SKYBOXENABLED, static_cast<uint8_t>(skyBoxEnabled), 0); }
void add_leftFileData(flatbuffers::Offset<flatbuffers::ResourceData> leftFileData) { fbb_.AddOffset(UserCameraOptions::VT_LEFTFILEDATA, leftFileData); }
void add_rightFileData(flatbuffers::Offset<flatbuffers::ResourceData> rightFileData) { fbb_.AddOffset(UserCameraOptions::VT_RIGHTFILEDATA, rightFileData); }
void add_upFileData(flatbuffers::Offset<flatbuffers::ResourceData> upFileData) { fbb_.AddOffset(UserCameraOptions::VT_UPFILEDATA, upFileData); }
void add_downFileData(flatbuffers::Offset<flatbuffers::ResourceData> downFileData) { fbb_.AddOffset(UserCameraOptions::VT_DOWNFILEDATA, downFileData); }
void add_forwardFileData(flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData) { fbb_.AddOffset(UserCameraOptions::VT_FORWARDFILEDATA, forwardFileData); }
void add_backFileData(flatbuffers::Offset<flatbuffers::ResourceData> backFileData) { fbb_.AddOffset(UserCameraOptions::VT_BACKFILEDATA, backFileData); }
void add_node3DOption(flatbuffers::Offset<Node3DOption> node3DOption) { fbb_.AddOffset(4, node3DOption); }
void add_fov(float fov) { fbb_.AddElement<float>(6, fov, 60); }
void add_nearClip(float nearClip) { fbb_.AddElement<float>(8, nearClip, 1); }
void add_farClip(float farClip) { fbb_.AddElement<float>(10, farClip, 1000); }
void add_cameraFlag(int32_t cameraFlag) { fbb_.AddElement<int32_t>(12, cameraFlag, 0); }
void add_skyBoxEnabled(uint8_t skyBoxEnabled) { fbb_.AddElement<uint8_t>(14, skyBoxEnabled, 0); }
void add_leftFileData(flatbuffers::Offset<flatbuffers::ResourceData> leftFileData) { fbb_.AddOffset(16, leftFileData); }
void add_rightFileData(flatbuffers::Offset<flatbuffers::ResourceData> rightFileData) { fbb_.AddOffset(18, rightFileData); }
void add_upFileData(flatbuffers::Offset<flatbuffers::ResourceData> upFileData) { fbb_.AddOffset(20, upFileData); }
void add_downFileData(flatbuffers::Offset<flatbuffers::ResourceData> downFileData) { fbb_.AddOffset(22, downFileData); }
void add_forwardFileData(flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData) { fbb_.AddOffset(24, forwardFileData); }
void add_backFileData(flatbuffers::Offset<flatbuffers::ResourceData> backFileData) { fbb_.AddOffset(26, backFileData); }
UserCameraOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
UserCameraOptionsBuilder &operator=(const UserCameraOptionsBuilder &);
flatbuffers::Offset<UserCameraOptions> Finish() {
@ -287,18 +294,18 @@ struct UserCameraOptionsBuilder {
};
inline flatbuffers::Offset<UserCameraOptions> CreateUserCameraOptions(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<Node3DOption> node3DOption = 0,
float fov = 60.0f,
float nearClip = 1.0f,
float farClip = 1000.0f,
int32_t cameraFlag = 0,
bool skyBoxEnabled = false,
flatbuffers::Offset<flatbuffers::ResourceData> leftFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> rightFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> upFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> downFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> backFileData = 0) {
flatbuffers::Offset<Node3DOption> node3DOption = 0,
float fov = 60,
float nearClip = 1,
float farClip = 1000,
int32_t cameraFlag = 0,
uint8_t skyBoxEnabled = 0,
flatbuffers::Offset<flatbuffers::ResourceData> leftFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> rightFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> upFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> downFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> backFileData = 0) {
UserCameraOptionsBuilder builder_(_fbb);
builder_.add_backFileData(backFileData);
builder_.add_forwardFileData(forwardFileData);
@ -315,56 +322,42 @@ inline flatbuffers::Offset<UserCameraOptions> CreateUserCameraOptions(flatbuffer
return builder_.Finish();
}
struct GameNode3DOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_NAME = 4,
VT_SKYBOXMASK = 6,
VT_SKYBOXENABLED = 8,
VT_LEFTFILEDATA = 10,
VT_RIGHTFILEDATA = 12,
VT_UPFILEDATA = 14,
VT_DOWNFILEDATA = 16,
VT_FORWARDFILEDATA = 18,
VT_BACKFILEDATA = 20,
VT_FRAMEEVENT = 22,
VT_CUSTOMPROPERTY = 24,
VT_USEDEFAULTLIGHT = 26
};
const flatbuffers::String *name() const { return GetPointer<const flatbuffers::String *>(VT_NAME); }
int32_t skyBoxMask() const { return GetField<int32_t>(VT_SKYBOXMASK, 0); }
bool skyBoxEnabled() const { return GetField<uint8_t>(VT_SKYBOXENABLED, 0) != 0; }
const flatbuffers::ResourceData *leftFileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_LEFTFILEDATA); }
const flatbuffers::ResourceData *rightFileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_RIGHTFILEDATA); }
const flatbuffers::ResourceData *upFileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_UPFILEDATA); }
const flatbuffers::ResourceData *downFileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_DOWNFILEDATA); }
const flatbuffers::ResourceData *forwardFileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_FORWARDFILEDATA); }
const flatbuffers::ResourceData *backFileData() const { return GetPointer<const flatbuffers::ResourceData *>(VT_BACKFILEDATA); }
const flatbuffers::String *frameEvent() const { return GetPointer<const flatbuffers::String *>(VT_FRAMEEVENT); }
const flatbuffers::String *customProperty() const { return GetPointer<const flatbuffers::String *>(VT_CUSTOMPROPERTY); }
bool useDefaultLight() const { return GetField<uint8_t>(VT_USEDEFAULTLIGHT, 0) != 0; }
struct GameNode3DOption : private flatbuffers::Table {
const flatbuffers::String *name() const { return GetPointer<const flatbuffers::String *>(4); }
int32_t skyBoxMask() const { return GetField<int32_t>(6, 0); }
uint8_t skyBoxEnabled() const { return GetField<uint8_t>(8, 0); }
const flatbuffers::ResourceData *leftFileData() const { return GetPointer<const flatbuffers::ResourceData *>(10); }
const flatbuffers::ResourceData *rightFileData() const { return GetPointer<const flatbuffers::ResourceData *>(12); }
const flatbuffers::ResourceData *upFileData() const { return GetPointer<const flatbuffers::ResourceData *>(14); }
const flatbuffers::ResourceData *downFileData() const { return GetPointer<const flatbuffers::ResourceData *>(16); }
const flatbuffers::ResourceData *forwardFileData() const { return GetPointer<const flatbuffers::ResourceData *>(18); }
const flatbuffers::ResourceData *backFileData() const { return GetPointer<const flatbuffers::ResourceData *>(20); }
const flatbuffers::String *frameEvent() const { return GetPointer<const flatbuffers::String *>(22); }
const flatbuffers::String *customProperty() const { return GetPointer<const flatbuffers::String *>(24); }
uint8_t useDefaultLight() const { return GetField<uint8_t>(26, 0); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NAME) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* name */) &&
verifier.Verify(name()) &&
VerifyField<int32_t>(verifier, VT_SKYBOXMASK) &&
VerifyField<uint8_t>(verifier, VT_SKYBOXENABLED) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_LEFTFILEDATA) &&
VerifyField<int32_t>(verifier, 6 /* skyBoxMask */) &&
VerifyField<uint8_t>(verifier, 8 /* skyBoxEnabled */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 10 /* leftFileData */) &&
verifier.VerifyTable(leftFileData()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_RIGHTFILEDATA) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 12 /* rightFileData */) &&
verifier.VerifyTable(rightFileData()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_UPFILEDATA) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 14 /* upFileData */) &&
verifier.VerifyTable(upFileData()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_DOWNFILEDATA) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 16 /* downFileData */) &&
verifier.VerifyTable(downFileData()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_FORWARDFILEDATA) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 18 /* forwardFileData */) &&
verifier.VerifyTable(forwardFileData()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_BACKFILEDATA) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 20 /* backFileData */) &&
verifier.VerifyTable(backFileData()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_FRAMEEVENT) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 22 /* frameEvent */) &&
verifier.Verify(frameEvent()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_CUSTOMPROPERTY) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 24 /* customProperty */) &&
verifier.Verify(customProperty()) &&
VerifyField<uint8_t>(verifier, VT_USEDEFAULTLIGHT) &&
VerifyField<uint8_t>(verifier, 26 /* useDefaultLight */) &&
verifier.EndTable();
}
};
@ -372,18 +365,18 @@ struct GameNode3DOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
struct GameNode3DOptionBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_name(flatbuffers::Offset<flatbuffers::String> name) { fbb_.AddOffset(GameNode3DOption::VT_NAME, name); }
void add_skyBoxMask(int32_t skyBoxMask) { fbb_.AddElement<int32_t>(GameNode3DOption::VT_SKYBOXMASK, skyBoxMask, 0); }
void add_skyBoxEnabled(bool skyBoxEnabled) { fbb_.AddElement<uint8_t>(GameNode3DOption::VT_SKYBOXENABLED, static_cast<uint8_t>(skyBoxEnabled), 0); }
void add_leftFileData(flatbuffers::Offset<flatbuffers::ResourceData> leftFileData) { fbb_.AddOffset(GameNode3DOption::VT_LEFTFILEDATA, leftFileData); }
void add_rightFileData(flatbuffers::Offset<flatbuffers::ResourceData> rightFileData) { fbb_.AddOffset(GameNode3DOption::VT_RIGHTFILEDATA, rightFileData); }
void add_upFileData(flatbuffers::Offset<flatbuffers::ResourceData> upFileData) { fbb_.AddOffset(GameNode3DOption::VT_UPFILEDATA, upFileData); }
void add_downFileData(flatbuffers::Offset<flatbuffers::ResourceData> downFileData) { fbb_.AddOffset(GameNode3DOption::VT_DOWNFILEDATA, downFileData); }
void add_forwardFileData(flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData) { fbb_.AddOffset(GameNode3DOption::VT_FORWARDFILEDATA, forwardFileData); }
void add_backFileData(flatbuffers::Offset<flatbuffers::ResourceData> backFileData) { fbb_.AddOffset(GameNode3DOption::VT_BACKFILEDATA, backFileData); }
void add_frameEvent(flatbuffers::Offset<flatbuffers::String> frameEvent) { fbb_.AddOffset(GameNode3DOption::VT_FRAMEEVENT, frameEvent); }
void add_customProperty(flatbuffers::Offset<flatbuffers::String> customProperty) { fbb_.AddOffset(GameNode3DOption::VT_CUSTOMPROPERTY, customProperty); }
void add_useDefaultLight(bool useDefaultLight) { fbb_.AddElement<uint8_t>(GameNode3DOption::VT_USEDEFAULTLIGHT, static_cast<uint8_t>(useDefaultLight), 0); }
void add_name(flatbuffers::Offset<flatbuffers::String> name) { fbb_.AddOffset(4, name); }
void add_skyBoxMask(int32_t skyBoxMask) { fbb_.AddElement<int32_t>(6, skyBoxMask, 0); }
void add_skyBoxEnabled(uint8_t skyBoxEnabled) { fbb_.AddElement<uint8_t>(8, skyBoxEnabled, 0); }
void add_leftFileData(flatbuffers::Offset<flatbuffers::ResourceData> leftFileData) { fbb_.AddOffset(10, leftFileData); }
void add_rightFileData(flatbuffers::Offset<flatbuffers::ResourceData> rightFileData) { fbb_.AddOffset(12, rightFileData); }
void add_upFileData(flatbuffers::Offset<flatbuffers::ResourceData> upFileData) { fbb_.AddOffset(14, upFileData); }
void add_downFileData(flatbuffers::Offset<flatbuffers::ResourceData> downFileData) { fbb_.AddOffset(16, downFileData); }
void add_forwardFileData(flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData) { fbb_.AddOffset(18, forwardFileData); }
void add_backFileData(flatbuffers::Offset<flatbuffers::ResourceData> backFileData) { fbb_.AddOffset(20, backFileData); }
void add_frameEvent(flatbuffers::Offset<flatbuffers::String> frameEvent) { fbb_.AddOffset(22, frameEvent); }
void add_customProperty(flatbuffers::Offset<flatbuffers::String> customProperty) { fbb_.AddOffset(24, customProperty); }
void add_useDefaultLight(uint8_t useDefaultLight) { fbb_.AddElement<uint8_t>(26, useDefaultLight, 0); }
GameNode3DOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
GameNode3DOptionBuilder &operator=(const GameNode3DOptionBuilder &);
flatbuffers::Offset<GameNode3DOption> Finish() {
@ -393,18 +386,18 @@ struct GameNode3DOptionBuilder {
};
inline flatbuffers::Offset<GameNode3DOption> CreateGameNode3DOption(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::String> name = 0,
int32_t skyBoxMask = 0,
bool skyBoxEnabled = false,
flatbuffers::Offset<flatbuffers::ResourceData> leftFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> rightFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> upFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> downFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> backFileData = 0,
flatbuffers::Offset<flatbuffers::String> frameEvent = 0,
flatbuffers::Offset<flatbuffers::String> customProperty = 0,
bool useDefaultLight = false) {
flatbuffers::Offset<flatbuffers::String> name = 0,
int32_t skyBoxMask = 0,
uint8_t skyBoxEnabled = 0,
flatbuffers::Offset<flatbuffers::ResourceData> leftFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> rightFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> upFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> downFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> backFileData = 0,
flatbuffers::Offset<flatbuffers::String> frameEvent = 0,
flatbuffers::Offset<flatbuffers::String> customProperty = 0,
uint8_t useDefaultLight = 0) {
GameNode3DOptionBuilder builder_(_fbb);
builder_.add_customProperty(customProperty);
builder_.add_frameEvent(frameEvent);
@ -421,49 +414,24 @@ inline flatbuffers::Offset<GameNode3DOption> CreateGameNode3DOption(flatbuffers:
return builder_.Finish();
}
inline flatbuffers::Offset<GameNode3DOption> CreateGameNode3DOptionDirect(flatbuffers::FlatBufferBuilder &_fbb,
const char *name = nullptr,
int32_t skyBoxMask = 0,
bool skyBoxEnabled = false,
flatbuffers::Offset<flatbuffers::ResourceData> leftFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> rightFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> upFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> downFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> forwardFileData = 0,
flatbuffers::Offset<flatbuffers::ResourceData> backFileData = 0,
const char *frameEvent = nullptr,
const char *customProperty = nullptr,
bool useDefaultLight = false) {
return CreateGameNode3DOption(_fbb, name ? _fbb.CreateString(name) : 0, skyBoxMask, skyBoxEnabled, leftFileData, rightFileData, upFileData, downFileData, forwardFileData, backFileData, frameEvent ? _fbb.CreateString(frameEvent) : 0, customProperty ? _fbb.CreateString(customProperty) : 0, useDefaultLight);
}
struct Light3DOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_NODE3DOPTION = 4,
VT_ENABLED = 6,
VT_TYPE = 8,
VT_FLAG = 10,
VT_INTENSITY = 12,
VT_RANGE = 14,
VT_OUTERANGLE = 16
};
const Node3DOption *node3DOption() const { return GetPointer<const Node3DOption *>(VT_NODE3DOPTION); }
bool enabled() const { return GetField<uint8_t>(VT_ENABLED, 0) != 0; }
int32_t type() const { return GetField<int32_t>(VT_TYPE, 0); }
int32_t flag() const { return GetField<int32_t>(VT_FLAG, 0); }
float intensity() const { return GetField<float>(VT_INTENSITY, 0.0f); }
float range() const { return GetField<float>(VT_RANGE, 0.0f); }
float outerAngle() const { return GetField<float>(VT_OUTERANGLE, 0.0f); }
struct Light3DOption : private flatbuffers::Table {
const Node3DOption *node3DOption() const { return GetPointer<const Node3DOption *>(4); }
uint8_t enabled() const { return GetField<uint8_t>(6, 0); }
int32_t type() const { return GetField<int32_t>(8, 0); }
int32_t flag() const { return GetField<int32_t>(10, 0); }
float intensity() const { return GetField<float>(12, 0); }
float range() const { return GetField<float>(14, 0); }
float outerAngle() const { return GetField<float>(16, 0); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NODE3DOPTION) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* node3DOption */) &&
verifier.VerifyTable(node3DOption()) &&
VerifyField<uint8_t>(verifier, VT_ENABLED) &&
VerifyField<int32_t>(verifier, VT_TYPE) &&
VerifyField<int32_t>(verifier, VT_FLAG) &&
VerifyField<float>(verifier, VT_INTENSITY) &&
VerifyField<float>(verifier, VT_RANGE) &&
VerifyField<float>(verifier, VT_OUTERANGLE) &&
VerifyField<uint8_t>(verifier, 6 /* enabled */) &&
VerifyField<int32_t>(verifier, 8 /* type */) &&
VerifyField<int32_t>(verifier, 10 /* flag */) &&
VerifyField<float>(verifier, 12 /* intensity */) &&
VerifyField<float>(verifier, 14 /* range */) &&
VerifyField<float>(verifier, 16 /* outerAngle */) &&
verifier.EndTable();
}
};
@ -471,13 +439,13 @@ struct Light3DOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
struct Light3DOptionBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_node3DOption(flatbuffers::Offset<Node3DOption> node3DOption) { fbb_.AddOffset(Light3DOption::VT_NODE3DOPTION, node3DOption); }
void add_enabled(bool enabled) { fbb_.AddElement<uint8_t>(Light3DOption::VT_ENABLED, static_cast<uint8_t>(enabled), 0); }
void add_type(int32_t type) { fbb_.AddElement<int32_t>(Light3DOption::VT_TYPE, type, 0); }
void add_flag(int32_t flag) { fbb_.AddElement<int32_t>(Light3DOption::VT_FLAG, flag, 0); }
void add_intensity(float intensity) { fbb_.AddElement<float>(Light3DOption::VT_INTENSITY, intensity, 0.0f); }
void add_range(float range) { fbb_.AddElement<float>(Light3DOption::VT_RANGE, range, 0.0f); }
void add_outerAngle(float outerAngle) { fbb_.AddElement<float>(Light3DOption::VT_OUTERANGLE, outerAngle, 0.0f); }
void add_node3DOption(flatbuffers::Offset<Node3DOption> node3DOption) { fbb_.AddOffset(4, node3DOption); }
void add_enabled(uint8_t enabled) { fbb_.AddElement<uint8_t>(6, enabled, 0); }
void add_type(int32_t type) { fbb_.AddElement<int32_t>(8, type, 0); }
void add_flag(int32_t flag) { fbb_.AddElement<int32_t>(10, flag, 0); }
void add_intensity(float intensity) { fbb_.AddElement<float>(12, intensity, 0); }
void add_range(float range) { fbb_.AddElement<float>(14, range, 0); }
void add_outerAngle(float outerAngle) { fbb_.AddElement<float>(16, outerAngle, 0); }
Light3DOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
Light3DOptionBuilder &operator=(const Light3DOptionBuilder &);
flatbuffers::Offset<Light3DOption> Finish() {
@ -487,13 +455,13 @@ struct Light3DOptionBuilder {
};
inline flatbuffers::Offset<Light3DOption> CreateLight3DOption(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<Node3DOption> node3DOption = 0,
bool enabled = false,
int32_t type = 0,
int32_t flag = 0,
float intensity = 0.0f,
float range = 0.0f,
float outerAngle = 0.0f) {
flatbuffers::Offset<Node3DOption> node3DOption = 0,
uint8_t enabled = 0,
int32_t type = 0,
int32_t flag = 0,
float intensity = 0,
float range = 0,
float outerAngle = 0) {
Light3DOptionBuilder builder_(_fbb);
builder_.add_outerAngle(outerAngle);
builder_.add_range(range);
@ -505,17 +473,11 @@ inline flatbuffers::Offset<Light3DOption> CreateLight3DOption(flatbuffers::FlatB
return builder_.Finish();
}
inline const flatbuffers::Node3DOption *GetNode3DOption(const void *buf) {
return flatbuffers::GetRoot<flatbuffers::Node3DOption>(buf);
}
inline const Node3DOption *GetNode3DOption(const void *buf) { return flatbuffers::GetRoot<Node3DOption>(buf); }
inline bool VerifyNode3DOptionBuffer(flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<flatbuffers::Node3DOption>(nullptr);
}
inline bool VerifyNode3DOptionBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<Node3DOption>(); }
inline void FinishNode3DOptionBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<flatbuffers::Node3DOption> root) {
fbb.Finish(root);
}
inline void FinishNode3DOptionBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<Node3DOption> root) { fbb.Finish(root); }
} // namespace flatbuffers

File diff suppressed because it is too large Load Diff

View File

@ -243,7 +243,7 @@ std::string FlatBuffersSerialize::serializeFlatBuffersWithXMLFile(const std::str
_builder = new (std::nothrow) FlatBufferBuilder();
Offset<NodeTree> nodeTree;
Offset<NodeAction> action;
Offset<NodeAction> aciton;
std::vector<Offset<flatbuffers::AnimationInfo>> animationInfos;
const tinyxml2::XMLElement* child = element->FirstChildElement();
@ -255,7 +255,7 @@ std::string FlatBuffersSerialize::serializeFlatBuffersWithXMLFile(const std::str
if (name == "Animation") // action
{
const tinyxml2::XMLElement* animation = child;
action = createNodeAction(animation);
aciton = createNodeAction(animation);
}
else if (name == "ObjectData") // nodeTree
{
@ -296,7 +296,7 @@ std::string FlatBuffersSerialize::serializeFlatBuffersWithXMLFile(const std::str
_builder->CreateVector(_textures),
_builder->CreateVector(_texturePngs),
nodeTree,
action,
aciton,
_builder->CreateVector(animationInfos));
_builder->Finish(csparsebinary);
@ -337,15 +337,12 @@ Offset<NodeTree> FlatBuffersSerialize::createNodeTree(const tinyxml2::XMLElement
if (classname == "ProjectNode")
{
auto reader = ProjectNodeReader::getInstance();
auto tempOptions = reader->createOptionsWithFlatBuffers(objectData, _builder);
options = CreateOptions(*_builder, *(Offset<WidgetOptions>*)(&tempOptions));
options = CreateOptions(*_builder, reader->createOptionsWithFlatBuffers(objectData, _builder));
}
else if (classname == "SimpleAudio")
{
auto reader = ComAudioReader::getInstance();
auto tempOptions = reader->createOptionsWithFlatBuffers(objectData, _builder);
options = CreateOptions(*_builder, *(Offset<WidgetOptions>*)(&tempOptions));
options = CreateOptions(*_builder, reader->createOptionsWithFlatBuffers(objectData, _builder));
}
else
{
@ -355,8 +352,7 @@ Offset<NodeTree> FlatBuffersSerialize::createNodeTree(const tinyxml2::XMLElement
NodeReaderProtocol* reader = dynamic_cast<NodeReaderProtocol*>(ObjectFactory::getInstance()->createObject(readername));
if (reader != nullptr)
{
auto tempOptions = reader->createOptionsWithFlatBuffers(objectData, _builder);
options = CreateOptions(*_builder, *(Offset<WidgetOptions>*)(&tempOptions));
options = CreateOptions(*_builder, reader->createOptionsWithFlatBuffers(objectData, _builder));
}
}
@ -1351,7 +1347,7 @@ FlatBufferBuilder* FlatBuffersSerialize::createFlatBuffersWithXMLFileForSimulato
_builder = new (std::nothrow) FlatBufferBuilder();
Offset<NodeTree> nodeTree;
Offset<NodeAction> action;
Offset<NodeAction> aciton;
std::vector<Offset<flatbuffers::AnimationInfo> > animationInfos;
const tinyxml2::XMLElement* child = element->FirstChildElement();
@ -1363,7 +1359,7 @@ FlatBufferBuilder* FlatBuffersSerialize::createFlatBuffersWithXMLFileForSimulato
if (name == "Animation") // action
{
const tinyxml2::XMLElement* animation = child;
action = createNodeAction(animation);
aciton = createNodeAction(animation);
}
else if (name == "ObjectData") // nodeTree
{
@ -1402,7 +1398,7 @@ FlatBufferBuilder* FlatBuffersSerialize::createFlatBuffersWithXMLFileForSimulato
_builder->CreateVector(_textures),
_builder->CreateVector(_texturePngs),
nodeTree,
action,
aciton,
_builder->CreateVector(animationInfos));
_builder->Finish(csparsebinary);
@ -1426,14 +1422,12 @@ Offset<NodeTree> FlatBuffersSerialize::createNodeTreeForSimulator(const tinyxml2
if (classname == "ProjectNode")
{
auto projectNodeOptions = createProjectNodeOptionsForSimulator(objectData);
options = CreateOptions(*_builder, *(Offset<WidgetOptions>*)(&projectNodeOptions));
options = CreateOptions(*_builder, *(Offset<Table>*)(&projectNodeOptions));
}
else if (classname == "SimpleAudio")
{
auto reader = ComAudioReader::getInstance();
auto tempOptions = reader->createOptionsWithFlatBuffers(objectData, _builder);
options = CreateOptions(*_builder, *(Offset<WidgetOptions>*)(&tempOptions));
options = CreateOptions(*_builder, reader->createOptionsWithFlatBuffers(objectData, _builder));
}
else
{
@ -1443,9 +1437,7 @@ Offset<NodeTree> FlatBuffersSerialize::createNodeTreeForSimulator(const tinyxml2
NodeReaderProtocol* reader = dynamic_cast<NodeReaderProtocol*>(ObjectFactory::getInstance()->createObject(readername));
if (reader != nullptr)
{
auto tempOptions = reader->createOptionsWithFlatBuffers(objectData, _builder);
options = CreateOptions(*_builder, *(Offset<WidgetOptions>*)(&tempOptions));
options = CreateOptions(*_builder, reader->createOptionsWithFlatBuffers(objectData, _builder));
}
}

View File

@ -5,92 +5,71 @@
#include "flatbuffers/flatbuffers.h"
#include "editor-support/cocostudio/CSParseBinary_generated.h"
namespace flatbuffers {
struct CSArmatureNodeOption;
struct ResourceItemData;
struct CSArmatureNodeOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_NODEOPTIONS = 4,
VT_FILEDATA = 6,
VT_ISLOOP = 8,
VT_ISAUTOPLAY = 10,
VT_CURRENTANIMATIONNAME = 12
};
const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer<const flatbuffers::WidgetOptions *>(VT_NODEOPTIONS); }
const ResourceItemData *fileData() const { return GetPointer<const ResourceItemData *>(VT_FILEDATA); }
bool isLoop() const { return GetField<uint8_t>(VT_ISLOOP, 1) != 0; }
bool isAutoPlay() const { return GetField<uint8_t>(VT_ISAUTOPLAY, 1) != 0; }
const flatbuffers::String *currentAnimationName() const { return GetPointer<const flatbuffers::String *>(VT_CURRENTANIMATIONNAME); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NODEOPTIONS) &&
verifier.VerifyTable(nodeOptions()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_FILEDATA) &&
verifier.VerifyTable(fileData()) &&
VerifyField<uint8_t>(verifier, VT_ISLOOP) &&
VerifyField<uint8_t>(verifier, VT_ISAUTOPLAY) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_CURRENTANIMATIONNAME) &&
verifier.Verify(currentAnimationName()) &&
verifier.EndTable();
}
struct CSArmatureNodeOption : private flatbuffers::Table {
const WidgetOptions *nodeOptions() const { return GetPointer<const WidgetOptions *>(4); }
const ResourceItemData *fileData() const { return GetPointer<const ResourceItemData *>(6); }
uint8_t isLoop() const { return GetField<uint8_t>(8, 1); }
uint8_t isAutoPlay() const { return GetField<uint8_t>(10, 1); }
const flatbuffers::String *currentAnimationName() const { return GetPointer<const flatbuffers::String *>(12); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* nodeOptions */) &&
verifier.VerifyTable(nodeOptions()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 6 /* fileData */) &&
verifier.VerifyTable(fileData()) &&
VerifyField<uint8_t>(verifier, 8 /* isLoop */) &&
VerifyField<uint8_t>(verifier, 10 /* isAutoPlay */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 12 /* currentAnimationName */) &&
verifier.Verify(currentAnimationName()) &&
verifier.EndTable();
}
};
struct CSArmatureNodeOptionBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_nodeOptions(flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions) { fbb_.AddOffset(CSArmatureNodeOption::VT_NODEOPTIONS, nodeOptions); }
void add_fileData(flatbuffers::Offset<ResourceItemData> fileData) { fbb_.AddOffset(CSArmatureNodeOption::VT_FILEDATA, fileData); }
void add_isLoop(bool isLoop) { fbb_.AddElement<uint8_t>(CSArmatureNodeOption::VT_ISLOOP, static_cast<uint8_t>(isLoop), 1); }
void add_isAutoPlay(bool isAutoPlay) { fbb_.AddElement<uint8_t>(CSArmatureNodeOption::VT_ISAUTOPLAY, static_cast<uint8_t>(isAutoPlay), 1); }
void add_currentAnimationName(flatbuffers::Offset<flatbuffers::String> currentAnimationName) { fbb_.AddOffset(CSArmatureNodeOption::VT_CURRENTANIMATIONNAME, currentAnimationName); }
CSArmatureNodeOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
CSArmatureNodeOptionBuilder &operator=(const CSArmatureNodeOptionBuilder &);
flatbuffers::Offset<CSArmatureNodeOption> Finish() {
auto o = flatbuffers::Offset<CSArmatureNodeOption>(fbb_.EndTable(start_, 5));
return o;
}
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_nodeOptions(flatbuffers::Offset<WidgetOptions> nodeOptions) { fbb_.AddOffset(4, nodeOptions); }
void add_fileData(flatbuffers::Offset<ResourceItemData> fileData) { fbb_.AddOffset(6, fileData); }
void add_isLoop(uint8_t isLoop) { fbb_.AddElement<uint8_t>(8, isLoop, 1); }
void add_isAutoPlay(uint8_t isAutoPlay) { fbb_.AddElement<uint8_t>(10, isAutoPlay, 1); }
void add_currentAnimationName(flatbuffers::Offset<flatbuffers::String> currentAnimationName) { fbb_.AddOffset(12, currentAnimationName); }
CSArmatureNodeOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
CSArmatureNodeOptionBuilder &operator=(const CSArmatureNodeOptionBuilder &);
flatbuffers::Offset<CSArmatureNodeOption> Finish() {
auto o = flatbuffers::Offset<CSArmatureNodeOption>(fbb_.EndTable(start_, 5));
return o;
}
};
inline flatbuffers::Offset<CSArmatureNodeOption> CreateCSArmatureNodeOption(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
flatbuffers::Offset<ResourceItemData> fileData = 0,
bool isLoop = true,
bool isAutoPlay = true,
flatbuffers::Offset<flatbuffers::String> currentAnimationName = 0) {
CSArmatureNodeOptionBuilder builder_(_fbb);
builder_.add_currentAnimationName(currentAnimationName);
builder_.add_fileData(fileData);
builder_.add_nodeOptions(nodeOptions);
builder_.add_isAutoPlay(isAutoPlay);
builder_.add_isLoop(isLoop);
return builder_.Finish();
flatbuffers::Offset<WidgetOptions> nodeOptions = 0,
flatbuffers::Offset<ResourceItemData> fileData = 0,
uint8_t isLoop = 1,
uint8_t isAutoPlay = 1,
flatbuffers::Offset<flatbuffers::String> currentAnimationName = 0) {
CSArmatureNodeOptionBuilder builder_(_fbb);
builder_.add_currentAnimationName(currentAnimationName);
builder_.add_fileData(fileData);
builder_.add_nodeOptions(nodeOptions);
builder_.add_isAutoPlay(isAutoPlay);
builder_.add_isLoop(isLoop);
return builder_.Finish();
}
inline flatbuffers::Offset<CSArmatureNodeOption> CreateCSArmatureNodeOptionDirect(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
flatbuffers::Offset<ResourceItemData> fileData = 0,
bool isLoop = true,
bool isAutoPlay = true,
const char *currentAnimationName = nullptr) {
return CreateCSArmatureNodeOption(_fbb, nodeOptions, fileData, isLoop, isAutoPlay, currentAnimationName ? _fbb.CreateString(currentAnimationName) : 0);
}
struct ResourceItemData FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_TYPE = 4,
VT_PATH = 6
};
int32_t type() const { return GetField<int32_t>(VT_TYPE, 0); }
const flatbuffers::String *path() const { return GetPointer<const flatbuffers::String *>(VT_PATH); }
struct ResourceItemData : private flatbuffers::Table {
int32_t type() const { return GetField<int32_t>(4, 0); }
const flatbuffers::String *path() const { return GetPointer<const flatbuffers::String *>(6); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<int32_t>(verifier, VT_TYPE) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_PATH) &&
VerifyField<int32_t>(verifier, 4 /* type */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 6 /* path */) &&
verifier.Verify(path()) &&
verifier.EndTable();
}
@ -99,8 +78,8 @@ struct ResourceItemData FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
struct ResourceItemDataBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_type(int32_t type) { fbb_.AddElement<int32_t>(ResourceItemData::VT_TYPE, type, 0); }
void add_path(flatbuffers::Offset<flatbuffers::String> path) { fbb_.AddOffset(ResourceItemData::VT_PATH, path); }
void add_type(int32_t type) { fbb_.AddElement<int32_t>(4, type, 0); }
void add_path(flatbuffers::Offset<flatbuffers::String> path) { fbb_.AddOffset(6, path); }
ResourceItemDataBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
ResourceItemDataBuilder &operator=(const ResourceItemDataBuilder &);
flatbuffers::Offset<ResourceItemData> Finish() {
@ -110,31 +89,19 @@ struct ResourceItemDataBuilder {
};
inline flatbuffers::Offset<ResourceItemData> CreateResourceItemData(flatbuffers::FlatBufferBuilder &_fbb,
int32_t type = 0,
flatbuffers::Offset<flatbuffers::String> path = 0) {
int32_t type = 0,
flatbuffers::Offset<flatbuffers::String> path = 0) {
ResourceItemDataBuilder builder_(_fbb);
builder_.add_path(path);
builder_.add_type(type);
return builder_.Finish();
}
inline flatbuffers::Offset<ResourceItemData> CreateResourceItemDataDirect(flatbuffers::FlatBufferBuilder &_fbb,
int32_t type = 0,
const char *path = nullptr) {
return CreateResourceItemData(_fbb, type, path ? _fbb.CreateString(path) : 0);
}
inline const CSArmatureNodeOption *GetCSArmatureNodeOption(const void *buf) { return flatbuffers::GetRoot<CSArmatureNodeOption>(buf); }
inline const flatbuffers::CSArmatureNodeOption *GetCSArmatureNodeOption(const void *buf) {
return flatbuffers::GetRoot<flatbuffers::CSArmatureNodeOption>(buf);
}
inline bool VerifyCSArmatureNodeOptionBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<CSArmatureNodeOption>(); }
inline bool VerifyCSArmatureNodeOptionBuffer(flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<flatbuffers::CSArmatureNodeOption>(nullptr);
}
inline void FinishCSArmatureNodeOptionBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<flatbuffers::CSArmatureNodeOption> root) {
fbb.Finish(root);
}
inline void FinishCSArmatureNodeOptionBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<CSArmatureNodeOption> root) { fbb.Finish(root); }
} // namespace flatbuffers

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@ -633,7 +633,6 @@ namespace cocostudio
builder->CreateString(fontResourcePlistFile),
fontResourceResourceType),
builder->CreateString(text),
isLocalized,
builder->CreateString(fontName),
fontSize,
&f_textColor,
@ -648,7 +647,8 @@ namespace cocostudio
&f_shadowColor,
shadowOffset.width,
shadowOffset.height,
shadowBlurRadius);
shadowBlurRadius,
isLocalized);
return *(Offset<Table>*)(&options);
}

View File

@ -5,27 +5,72 @@
#include "flatbuffers/flatbuffers.h"
#include "editor-support/cocostudio/CSParseBinary_generated.h"
namespace flatbuffers {
struct CSParseBinary;
struct NodeTree;
struct Options;
struct WidgetOptions;
struct LayoutComponentTable;
struct SingleNodeOptions;
struct SpriteOptions;
struct ParticleSystemOptions;
struct GameMapOptions;
struct ButtonOptions;
struct CheckBoxOptions;
struct ImageViewOptions;
struct TextAtlasOptions;
struct TextBMFontOptions;
struct TextOptions;
struct TextFieldOptions;
struct LoadingBarOptions;
struct SliderOptions;
struct PanelOptions;
struct ScrollViewOptions;
struct PageViewOptions;
struct ListViewOptions;
struct ProjectNodeOptions;
struct ComponentOptions;
struct ComAudioOptions;
struct AnimationInfo;
struct NodeAction;
struct TimeLine;
struct Frame;
struct PointFrame;
struct ScaleFrame;
struct ColorFrame;
struct TextureFrame;
struct EventFrame;
struct IntFrame;
struct BoolFrame;
struct InnerActionFrame;
struct EasingData;
struct RotationSkew;
struct Position;
struct Scale;
struct AnchorPoint;
struct Color;
struct ColorVector;
struct FlatSize;
struct CapInsets;
struct BlendFunc;
struct ResourceData;
} // namespace flatbuffers
namespace flatbuffers {
struct BoneOptions;
struct SkeletonOptions;
struct BoneOptions FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_NODEOPTIONS = 4,
VT_LENGTH = 6,
VT_BLENDFUNC = 8
};
const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer<const flatbuffers::WidgetOptions *>(VT_NODEOPTIONS); }
float length() const { return GetField<float>(VT_LENGTH, 0.0f); }
const flatbuffers::BlendFunc *blendFunc() const { return GetStruct<const flatbuffers::BlendFunc *>(VT_BLENDFUNC); }
struct BoneOptions : private flatbuffers::Table {
const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer<const flatbuffers::WidgetOptions *>(4); }
float length() const { return GetField<float>(6, 0); }
const flatbuffers::BlendFunc *blendFunc() const { return GetStruct<const flatbuffers::BlendFunc *>(8); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NODEOPTIONS) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* nodeOptions */) &&
verifier.VerifyTable(nodeOptions()) &&
VerifyField<float>(verifier, VT_LENGTH) &&
VerifyField<flatbuffers::BlendFunc>(verifier, VT_BLENDFUNC) &&
VerifyField<float>(verifier, 6 /* length */) &&
VerifyField<flatbuffers::BlendFunc>(verifier, 8 /* blendFunc */) &&
verifier.EndTable();
}
};
@ -33,9 +78,9 @@ struct BoneOptions FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
struct BoneOptionsBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_nodeOptions(flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions) { fbb_.AddOffset(BoneOptions::VT_NODEOPTIONS, nodeOptions); }
void add_length(float length) { fbb_.AddElement<float>(BoneOptions::VT_LENGTH, length, 0.0f); }
void add_blendFunc(const flatbuffers::BlendFunc *blendFunc) { fbb_.AddStruct(BoneOptions::VT_BLENDFUNC, blendFunc); }
void add_nodeOptions(flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions) { fbb_.AddOffset(4, nodeOptions); }
void add_length(float length) { fbb_.AddElement<float>(6, length, 0); }
void add_blendFunc(const flatbuffers::BlendFunc *blendFunc) { fbb_.AddStruct(8, blendFunc); }
BoneOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
BoneOptionsBuilder &operator=(const BoneOptionsBuilder &);
flatbuffers::Offset<BoneOptions> Finish() {
@ -45,9 +90,9 @@ struct BoneOptionsBuilder {
};
inline flatbuffers::Offset<BoneOptions> CreateBoneOptions(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
float length = 0.0f,
const flatbuffers::BlendFunc *blendFunc = 0) {
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
float length = 0,
const flatbuffers::BlendFunc *blendFunc = 0) {
BoneOptionsBuilder builder_(_fbb);
builder_.add_blendFunc(blendFunc);
builder_.add_length(length);
@ -55,17 +100,40 @@ inline flatbuffers::Offset<BoneOptions> CreateBoneOptions(flatbuffers::FlatBuffe
return builder_.Finish();
}
inline const flatbuffers::BoneOptions *GetBoneOptions(const void *buf) {
return flatbuffers::GetRoot<flatbuffers::BoneOptions>(buf);
struct SkeletonOptions : private flatbuffers::Table {
const BoneOptions *boneOptions() const { return GetPointer<const BoneOptions *>(4); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* boneOptions */) &&
verifier.VerifyTable(boneOptions()) &&
verifier.EndTable();
}
};
struct SkeletonOptionsBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_boneOptions(flatbuffers::Offset<BoneOptions> boneOptions) { fbb_.AddOffset(4, boneOptions); }
SkeletonOptionsBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
SkeletonOptionsBuilder &operator=(const SkeletonOptionsBuilder &);
flatbuffers::Offset<SkeletonOptions> Finish() {
auto o = flatbuffers::Offset<SkeletonOptions>(fbb_.EndTable(start_, 1));
return o;
}
};
inline flatbuffers::Offset<SkeletonOptions> CreateSkeletonOptions(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<BoneOptions> boneOptions = 0) {
SkeletonOptionsBuilder builder_(_fbb);
builder_.add_boneOptions(boneOptions);
return builder_.Finish();
}
inline bool VerifyBoneOptionsBuffer(flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<flatbuffers::BoneOptions>(nullptr);
}
inline const BoneOptions *GetBoneOptions(const void *buf) { return flatbuffers::GetRoot<BoneOptions>(buf); }
inline void FinishBoneOptionsBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<flatbuffers::BoneOptions> root) {
fbb.Finish(root);
}
inline bool VerifyBoneOptionsBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<BoneOptions>(); }
inline void FinishBoneOptionsBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<BoneOptions> root) { fbb.Finish(root); }
} // namespace flatbuffers

View File

@ -5,261 +5,206 @@
#include "flatbuffers/flatbuffers.h"
#include "editor-support/cocostudio/CSParseBinary_generated.h"
namespace flatbuffers {
struct WidgetOptions;
struct PanelOptions;
struct Color;
struct TabControlOption;
struct TabHeaderOption;
struct TabItemOption;
struct ResourceItemData;
struct TabControlOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_NODEOPTIONS = 4,
VT_HEADERPLACE = 6,
VT_HEADERWIDTH = 8,
VT_HEADERHEIGHT = 10,
VT_SELECTEDTABZOOM = 12,
VT_SELECTEDTABINDEX = 14,
VT_IGNOREHEADERTEXTURESIZE = 16,
VT_TABITEMS = 18
};
const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer<const flatbuffers::WidgetOptions *>(VT_NODEOPTIONS); }
int32_t headerPlace() const { return GetField<int32_t>(VT_HEADERPLACE, 0); }
int32_t headerWidth() const { return GetField<int32_t>(VT_HEADERWIDTH, 0); }
int32_t headerHeight() const { return GetField<int32_t>(VT_HEADERHEIGHT, 0); }
float selectedTabZoom() const { return GetField<float>(VT_SELECTEDTABZOOM, 0.0f); }
int32_t selectedTabIndex() const { return GetField<int32_t>(VT_SELECTEDTABINDEX, 0); }
uint8_t ignoreHeaderTextureSize() const { return GetField<uint8_t>(VT_IGNOREHEADERTEXTURESIZE, 0); }
const flatbuffers::Vector<flatbuffers::Offset<TabItemOption>> *tabItems() const { return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<TabItemOption>> *>(VT_TABITEMS); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NODEOPTIONS) &&
verifier.VerifyTable(nodeOptions()) &&
VerifyField<int32_t>(verifier, VT_HEADERPLACE) &&
VerifyField<int32_t>(verifier, VT_HEADERWIDTH) &&
VerifyField<int32_t>(verifier, VT_HEADERHEIGHT) &&
VerifyField<float>(verifier, VT_SELECTEDTABZOOM) &&
VerifyField<int32_t>(verifier, VT_SELECTEDTABINDEX) &&
VerifyField<uint8_t>(verifier, VT_IGNOREHEADERTEXTURESIZE) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TABITEMS) &&
verifier.Verify(tabItems()) &&
verifier.VerifyVectorOfTables(tabItems()) &&
verifier.EndTable();
}
struct TabControlOption : private flatbuffers::Table {
const WidgetOptions *nodeOptions() const { return GetPointer<const WidgetOptions *>(4); }
int32_t headerPlace() const { return GetField<int32_t>(6, 0); }
int32_t headerWidth() const { return GetField<int32_t>(8, 0); }
int32_t headerHeight() const { return GetField<int32_t>(10, 0); }
float selectedTabZoom() const { return GetField<float>(12, 0); }
int32_t selectedTabIndex() const { return GetField<int32_t>(14, 0); }
uint8_t ignoreHeaderTextureSize() const { return GetField<uint8_t>(16, 0); }
const flatbuffers::Vector<flatbuffers::Offset<TabItemOption>> *tabItems() const { return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<TabItemOption>> *>(18); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* nodeOptions */) &&
verifier.VerifyTable(nodeOptions()) &&
VerifyField<int32_t>(verifier, 6 /* headerPlace */) &&
VerifyField<int32_t>(verifier, 8 /* headerWidth */) &&
VerifyField<int32_t>(verifier, 10 /* headerHeight */) &&
VerifyField<float>(verifier, 12 /* selectedTabZoom */) &&
VerifyField<int32_t>(verifier, 14 /* selectedTabIndex */) &&
VerifyField<uint8_t>(verifier, 16 /* ignoreHeaderTextureSize */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 18 /* tabItems */) &&
verifier.Verify(tabItems()) &&
verifier.VerifyVectorOfTables(tabItems()) &&
verifier.EndTable();
}
};
struct TabControlOptionBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_nodeOptions(flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions) { fbb_.AddOffset(TabControlOption::VT_NODEOPTIONS, nodeOptions); }
void add_headerPlace(int32_t headerPlace) { fbb_.AddElement<int32_t>(TabControlOption::VT_HEADERPLACE, headerPlace, 0); }
void add_headerWidth(int32_t headerWidth) { fbb_.AddElement<int32_t>(TabControlOption::VT_HEADERWIDTH, headerWidth, 0); }
void add_headerHeight(int32_t headerHeight) { fbb_.AddElement<int32_t>(TabControlOption::VT_HEADERHEIGHT, headerHeight, 0); }
void add_selectedTabZoom(float selectedTabZoom) { fbb_.AddElement<float>(TabControlOption::VT_SELECTEDTABZOOM, selectedTabZoom, 0.0f); }
void add_selectedTabIndex(int32_t selectedTabIndex) { fbb_.AddElement<int32_t>(TabControlOption::VT_SELECTEDTABINDEX, selectedTabIndex, 0); }
void add_ignoreHeaderTextureSize(uint8_t ignoreHeaderTextureSize) { fbb_.AddElement<uint8_t>(TabControlOption::VT_IGNOREHEADERTEXTURESIZE, ignoreHeaderTextureSize, 0); }
void add_tabItems(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<TabItemOption>>> tabItems) { fbb_.AddOffset(TabControlOption::VT_TABITEMS, tabItems); }
TabControlOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
TabControlOptionBuilder &operator=(const TabControlOptionBuilder &);
flatbuffers::Offset<TabControlOption> Finish() {
auto o = flatbuffers::Offset<TabControlOption>(fbb_.EndTable(start_, 8));
return o;
}
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_nodeOptions(flatbuffers::Offset<WidgetOptions> nodeOptions) { fbb_.AddOffset(4, nodeOptions); }
void add_headerPlace(int32_t headerPlace) { fbb_.AddElement<int32_t>(6, headerPlace, 0); }
void add_headerWidth(int32_t headerWidth) { fbb_.AddElement<int32_t>(8, headerWidth, 0); }
void add_headerHeight(int32_t headerHeight) { fbb_.AddElement<int32_t>(10, headerHeight, 0); }
void add_selectedTabZoom(float selectedTabZoom) { fbb_.AddElement<float>(12, selectedTabZoom, 0); }
void add_selectedTabIndex(int32_t selectedTabIndex) { fbb_.AddElement<int32_t>(14, selectedTabIndex, 0); }
void add_ignoreHeaderTextureSize(uint8_t ignoreHeaderTextureSize) { fbb_.AddElement<uint8_t>(16, ignoreHeaderTextureSize, 0); }
void add_tabItems(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<TabItemOption>>> tabItems) { fbb_.AddOffset(18, tabItems); }
TabControlOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
TabControlOptionBuilder &operator=(const TabControlOptionBuilder &);
flatbuffers::Offset<TabControlOption> Finish() {
auto o = flatbuffers::Offset<TabControlOption>(fbb_.EndTable(start_, 8));
return o;
}
};
inline flatbuffers::Offset<TabControlOption> CreateTabControlOption(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
flatbuffers::Offset<WidgetOptions> nodeOptions = 0,
int32_t headerPlace = 0,
int32_t headerWidth = 0,
int32_t headerHeight = 0,
float selectedTabZoom = 0.0f,
float selectedTabZoom = 0,
int32_t selectedTabIndex = 0,
uint8_t ignoreHeaderTextureSize = 0,
flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<TabItemOption>>> tabItems = 0) {
TabControlOptionBuilder builder_(_fbb);
builder_.add_tabItems(tabItems);
builder_.add_selectedTabIndex(selectedTabIndex);
builder_.add_selectedTabZoom(selectedTabZoom);
builder_.add_headerHeight(headerHeight);
builder_.add_headerWidth(headerWidth);
builder_.add_headerPlace(headerPlace);
builder_.add_nodeOptions(nodeOptions);
builder_.add_ignoreHeaderTextureSize(ignoreHeaderTextureSize);
return builder_.Finish();
TabControlOptionBuilder builder_(_fbb);
builder_.add_tabItems(tabItems);
builder_.add_selectedTabIndex(selectedTabIndex);
builder_.add_selectedTabZoom(selectedTabZoom);
builder_.add_headerHeight(headerHeight);
builder_.add_headerWidth(headerWidth);
builder_.add_headerPlace(headerPlace);
builder_.add_nodeOptions(nodeOptions);
builder_.add_ignoreHeaderTextureSize(ignoreHeaderTextureSize);
return builder_.Finish();
}
inline flatbuffers::Offset<TabControlOption> CreateTabControlOptionDirect(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
int32_t headerPlace = 0,
int32_t headerWidth = 0,
int32_t headerHeight = 0,
float selectedTabZoom = 0.0f,
int32_t selectedTabIndex = 0,
uint8_t ignoreHeaderTextureSize = 0,
const std::vector<flatbuffers::Offset<TabItemOption>> *tabItems = nullptr) {
return CreateTabControlOption(_fbb, nodeOptions, headerPlace, headerWidth, headerHeight, selectedTabZoom, selectedTabIndex, ignoreHeaderTextureSize, tabItems ? _fbb.CreateVector<flatbuffers::Offset<TabItemOption>>(*tabItems) : 0);
}
struct TabHeaderOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_NODEOPTIONS = 4,
VT_FONTRES = 6,
VT_FONTSIZE = 8,
VT_TITLETEXT = 10,
VT_TEXTCOLOR = 12,
VT_NORMALBACKFILE = 14,
VT_PRESSBACKFILE = 16,
VT_DISABLEBACKFILE = 18,
VT_CROSSNORMALFILE = 20,
VT_CROSSDISABLEFILE = 22
};
const flatbuffers::WidgetOptions *nodeOptions() const { return GetPointer<const flatbuffers::WidgetOptions *>(VT_NODEOPTIONS); }
const flatbuffers::ResourceData *fontRes() const { return GetPointer<const flatbuffers::ResourceData *>(VT_FONTRES); }
int32_t fontSize() const { return GetField<int32_t>(VT_FONTSIZE, 0); }
const flatbuffers::String *titleText() const { return GetPointer<const flatbuffers::String *>(VT_TITLETEXT); }
const flatbuffers::Color *textColor() const { return GetStruct<const flatbuffers::Color *>(VT_TEXTCOLOR); }
const flatbuffers::ResourceData *normalBackFile() const { return GetPointer<const flatbuffers::ResourceData *>(VT_NORMALBACKFILE); }
const flatbuffers::ResourceData *pressBackFile() const { return GetPointer<const flatbuffers::ResourceData *>(VT_PRESSBACKFILE); }
const flatbuffers::ResourceData *disableBackFile() const { return GetPointer<const flatbuffers::ResourceData *>(VT_DISABLEBACKFILE); }
const flatbuffers::ResourceData *crossNormalFile() const { return GetPointer<const flatbuffers::ResourceData *>(VT_CROSSNORMALFILE); }
const flatbuffers::ResourceData *crossDisableFile() const { return GetPointer<const flatbuffers::ResourceData *>(VT_CROSSDISABLEFILE); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NODEOPTIONS) &&
verifier.VerifyTable(nodeOptions()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_FONTRES) &&
verifier.VerifyTable(fontRes()) &&
VerifyField<int32_t>(verifier, VT_FONTSIZE) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_TITLETEXT) &&
verifier.Verify(titleText()) &&
VerifyField<flatbuffers::Color>(verifier, VT_TEXTCOLOR) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_NORMALBACKFILE) &&
verifier.VerifyTable(normalBackFile()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_PRESSBACKFILE) &&
verifier.VerifyTable(pressBackFile()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_DISABLEBACKFILE) &&
verifier.VerifyTable(disableBackFile()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_CROSSNORMALFILE) &&
verifier.VerifyTable(crossNormalFile()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_CROSSDISABLEFILE) &&
verifier.VerifyTable(crossDisableFile()) &&
verifier.EndTable();
}
struct TabHeaderOption : private flatbuffers::Table {
const WidgetOptions *nodeOptions() const { return GetPointer<const WidgetOptions *>(4); }
const ResourceData *fontRes() const { return GetPointer<const ResourceData *>(6); }
int32_t fontSize() const { return GetField<int32_t>(8, 0); }
const flatbuffers::String *titleText() const { return GetPointer<const flatbuffers::String *>(10); }
const Color *textColor() const { return GetStruct<const Color *>(12); }
const ResourceData *normalBackFile() const { return GetPointer<const ResourceData *>(14); }
const ResourceData *pressBackFile() const { return GetPointer<const ResourceData *>(16); }
const ResourceData *disableBackFile() const { return GetPointer<const ResourceData *>(18); }
const ResourceData *crossNormalFile() const { return GetPointer<const ResourceData *>(20); }
const ResourceData *crossDisableFile() const { return GetPointer<const ResourceData *>(22); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* nodeOptions */) &&
verifier.VerifyTable(nodeOptions()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 6 /* fontRes */) &&
verifier.VerifyTable(fontRes()) &&
VerifyField<int32_t>(verifier, 8 /* fontSize */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 10 /* titleText */) &&
verifier.Verify(titleText()) &&
VerifyField<Color>(verifier, 12 /* textColor */) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 14 /* normalBackFile */) &&
verifier.VerifyTable(normalBackFile()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 16 /* pressBackFile */) &&
verifier.VerifyTable(pressBackFile()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 18 /* disableBackFile */) &&
verifier.VerifyTable(disableBackFile()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 20 /* crossNormalFile */) &&
verifier.VerifyTable(crossNormalFile()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 22 /* crossDisableFile */) &&
verifier.VerifyTable(crossDisableFile()) &&
verifier.EndTable();
}
};
struct TabHeaderOptionBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_nodeOptions(flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions) { fbb_.AddOffset(TabHeaderOption::VT_NODEOPTIONS, nodeOptions); }
void add_fontRes(flatbuffers::Offset<flatbuffers::ResourceData> fontRes) { fbb_.AddOffset(TabHeaderOption::VT_FONTRES, fontRes); }
void add_fontSize(int32_t fontSize) { fbb_.AddElement<int32_t>(TabHeaderOption::VT_FONTSIZE, fontSize, 0); }
void add_titleText(flatbuffers::Offset<flatbuffers::String> titleText) { fbb_.AddOffset(TabHeaderOption::VT_TITLETEXT, titleText); }
void add_textColor(const flatbuffers::Color *textColor) { fbb_.AddStruct(TabHeaderOption::VT_TEXTCOLOR, textColor); }
void add_normalBackFile(flatbuffers::Offset<flatbuffers::ResourceData> normalBackFile) { fbb_.AddOffset(TabHeaderOption::VT_NORMALBACKFILE, normalBackFile); }
void add_pressBackFile(flatbuffers::Offset<flatbuffers::ResourceData> pressBackFile) { fbb_.AddOffset(TabHeaderOption::VT_PRESSBACKFILE, pressBackFile); }
void add_disableBackFile(flatbuffers::Offset<flatbuffers::ResourceData> disableBackFile) { fbb_.AddOffset(TabHeaderOption::VT_DISABLEBACKFILE, disableBackFile); }
void add_crossNormalFile(flatbuffers::Offset<flatbuffers::ResourceData> crossNormalFile) { fbb_.AddOffset(TabHeaderOption::VT_CROSSNORMALFILE, crossNormalFile); }
void add_crossDisableFile(flatbuffers::Offset<flatbuffers::ResourceData> crossDisableFile) { fbb_.AddOffset(TabHeaderOption::VT_CROSSDISABLEFILE, crossDisableFile); }
TabHeaderOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
TabHeaderOptionBuilder &operator=(const TabHeaderOptionBuilder &);
flatbuffers::Offset<TabHeaderOption> Finish() {
auto o = flatbuffers::Offset<TabHeaderOption>(fbb_.EndTable(start_, 10));
return o;
}
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_nodeOptions(flatbuffers::Offset<WidgetOptions> nodeOptions) { fbb_.AddOffset(4, nodeOptions); }
void add_fontRes(flatbuffers::Offset<ResourceData> fontRes) { fbb_.AddOffset(6, fontRes); }
void add_fontSize(int32_t fontSize) { fbb_.AddElement<int32_t>(8, fontSize, 0); }
void add_titleText(flatbuffers::Offset<flatbuffers::String> titleText) { fbb_.AddOffset(10, titleText); }
void add_textColor(const Color *textColor) { fbb_.AddStruct(12, textColor); }
void add_normalBackFile(flatbuffers::Offset<ResourceData> normalBackFile) { fbb_.AddOffset(14, normalBackFile); }
void add_pressBackFile(flatbuffers::Offset<ResourceData> pressBackFile) { fbb_.AddOffset(16, pressBackFile); }
void add_disableBackFile(flatbuffers::Offset<ResourceData> disableBackFile) { fbb_.AddOffset(18, disableBackFile); }
void add_crossNormalFile(flatbuffers::Offset<ResourceData> crossNormalFile) { fbb_.AddOffset(20, crossNormalFile); }
void add_crossDisableFile(flatbuffers::Offset<ResourceData> crossDisableFile) { fbb_.AddOffset(22, crossDisableFile); }
TabHeaderOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
TabHeaderOptionBuilder &operator=(const TabHeaderOptionBuilder &);
flatbuffers::Offset<TabHeaderOption> Finish() {
auto o = flatbuffers::Offset<TabHeaderOption>(fbb_.EndTable(start_, 10));
return o;
}
};
inline flatbuffers::Offset<TabHeaderOption> CreateTabHeaderOption(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
flatbuffers::Offset<flatbuffers::ResourceData> fontRes = 0,
flatbuffers::Offset<WidgetOptions> nodeOptions = 0,
flatbuffers::Offset<ResourceData> fontRes = 0,
int32_t fontSize = 0,
flatbuffers::Offset<flatbuffers::String> titleText = 0,
const flatbuffers::Color *textColor = 0,
flatbuffers::Offset<flatbuffers::ResourceData> normalBackFile = 0,
flatbuffers::Offset<flatbuffers::ResourceData> pressBackFile = 0,
flatbuffers::Offset<flatbuffers::ResourceData> disableBackFile = 0,
flatbuffers::Offset<flatbuffers::ResourceData> crossNormalFile = 0,
flatbuffers::Offset<flatbuffers::ResourceData> crossDisableFile = 0) {
TabHeaderOptionBuilder builder_(_fbb);
builder_.add_crossDisableFile(crossDisableFile);
builder_.add_crossNormalFile(crossNormalFile);
builder_.add_disableBackFile(disableBackFile);
builder_.add_pressBackFile(pressBackFile);
builder_.add_normalBackFile(normalBackFile);
builder_.add_textColor(textColor);
builder_.add_titleText(titleText);
builder_.add_fontSize(fontSize);
builder_.add_fontRes(fontRes);
builder_.add_nodeOptions(nodeOptions);
return builder_.Finish();
const Color *textColor = 0,
flatbuffers::Offset<ResourceData> normalBackFile = 0,
flatbuffers::Offset<ResourceData> pressBackFile = 0,
flatbuffers::Offset<ResourceData> disableBackFile = 0,
flatbuffers::Offset<ResourceData> crossNormalFile = 0,
flatbuffers::Offset<ResourceData> crossDisableFile = 0) {
TabHeaderOptionBuilder builder_(_fbb);
builder_.add_crossDisableFile(crossDisableFile);
builder_.add_crossNormalFile(crossNormalFile);
builder_.add_disableBackFile(disableBackFile);
builder_.add_pressBackFile(pressBackFile);
builder_.add_normalBackFile(normalBackFile);
builder_.add_textColor(textColor);
builder_.add_titleText(titleText);
builder_.add_fontSize(fontSize);
builder_.add_fontRes(fontRes);
builder_.add_nodeOptions(nodeOptions);
return builder_.Finish();
}
inline flatbuffers::Offset<TabHeaderOption> CreateTabHeaderOptionDirect(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<flatbuffers::WidgetOptions> nodeOptions = 0,
flatbuffers::Offset<flatbuffers::ResourceData> fontRes = 0,
int32_t fontSize = 0,
const char *titleText = nullptr,
const flatbuffers::Color *textColor = 0,
flatbuffers::Offset<flatbuffers::ResourceData> normalBackFile = 0,
flatbuffers::Offset<flatbuffers::ResourceData> pressBackFile = 0,
flatbuffers::Offset<flatbuffers::ResourceData> disableBackFile = 0,
flatbuffers::Offset<flatbuffers::ResourceData> crossNormalFile = 0,
flatbuffers::Offset<flatbuffers::ResourceData> crossDisableFile = 0) {
return CreateTabHeaderOption(_fbb, nodeOptions, fontRes, fontSize, titleText ? _fbb.CreateString(titleText) : 0, textColor, normalBackFile, pressBackFile, disableBackFile, crossNormalFile, crossDisableFile);
}
struct TabItemOption FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
enum {
VT_HEADER = 4,
VT_CONTAINER = 6
};
const TabHeaderOption *header() const { return GetPointer<const TabHeaderOption *>(VT_HEADER); }
const flatbuffers::NodeTree *container() const { return GetPointer<const flatbuffers::NodeTree *>(VT_CONTAINER); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_HEADER) &&
verifier.VerifyTable(header()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, VT_CONTAINER) &&
verifier.VerifyTable(container()) &&
verifier.EndTable();
}
struct TabItemOption : private flatbuffers::Table {
const TabHeaderOption *header() const { return GetPointer<const TabHeaderOption *>(4); }
const NodeTree *container() const { return GetPointer<const NodeTree *>(6); }
bool Verify(flatbuffers::Verifier &verifier) const {
return VerifyTableStart(verifier) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 4 /* header */) &&
verifier.VerifyTable(header()) &&
VerifyField<flatbuffers::uoffset_t>(verifier, 6 /* container */) &&
verifier.VerifyTable(container()) &&
verifier.EndTable();
}
};
struct TabItemOptionBuilder {
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_header(flatbuffers::Offset<TabHeaderOption> header) { fbb_.AddOffset(TabItemOption::VT_HEADER, header); }
void add_container(flatbuffers::Offset<flatbuffers::NodeTree> container) { fbb_.AddOffset(TabItemOption::VT_CONTAINER, container); }
TabItemOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
TabItemOptionBuilder &operator=(const TabItemOptionBuilder &);
flatbuffers::Offset<TabItemOption> Finish() {
auto o = flatbuffers::Offset<TabItemOption>(fbb_.EndTable(start_, 2));
return o;
}
flatbuffers::FlatBufferBuilder &fbb_;
flatbuffers::uoffset_t start_;
void add_header(flatbuffers::Offset<TabHeaderOption> header) { fbb_.AddOffset(4, header); }
void add_container(flatbuffers::Offset<NodeTree> container) { fbb_.AddOffset(6, container); }
TabItemOptionBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
TabItemOptionBuilder &operator=(const TabItemOptionBuilder &);
flatbuffers::Offset<TabItemOption> Finish() {
auto o = flatbuffers::Offset<TabItemOption>(fbb_.EndTable(start_, 2));
return o;
}
};
inline flatbuffers::Offset<TabItemOption> CreateTabItemOption(flatbuffers::FlatBufferBuilder &_fbb,
flatbuffers::Offset<TabHeaderOption> header = 0,
flatbuffers::Offset<flatbuffers::NodeTree> container = 0) {
TabItemOptionBuilder builder_(_fbb);
builder_.add_container(container);
builder_.add_header(header);
return builder_.Finish();
flatbuffers::Offset<NodeTree> container = 0) {
TabItemOptionBuilder builder_(_fbb);
builder_.add_container(container);
builder_.add_header(header);
return builder_.Finish();
}
inline const flatbuffers::TabControlOption *GetTabControlOption(const void *buf) {
return flatbuffers::GetRoot<flatbuffers::TabControlOption>(buf);
}
inline const TabControlOption *GetTabControlOption(const void *buf) { return flatbuffers::GetRoot<TabControlOption>(buf); }
inline bool VerifyTabControlOptionBuffer(flatbuffers::Verifier &verifier) {
return verifier.VerifyBuffer<flatbuffers::TabControlOption>(nullptr);
}
inline bool VerifyTabControlOptionBuffer(flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<TabControlOption>(); }
inline void FinishTabControlOptionBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<flatbuffers::TabControlOption> root) {
fbb.Finish(root);
}
inline void FinishTabControlOptionBuffer(flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<TabControlOption> root) { fbb.Finish(root); }
} // namespace flatbuffers

View File

@ -273,7 +273,6 @@ namespace cocostudio
builder->CreateString(fontName),
fontSize,
builder->CreateString(text),
isLocalized,
builder->CreateString(placeHolder),
passwordEnabled,
builder->CreateString(passwordStyleText),
@ -281,7 +280,8 @@ namespace cocostudio
maxLength,
areaWidth,
areaHeight,
isCustomSize);
isCustomSize,
isLocalized);
return *(Offset<Table>*)(&options);
}

View File

@ -382,7 +382,6 @@ namespace cocostudio
builder->CreateString(fontName),
fontSize,
builder->CreateString(text),
isLocalized,
areaWidth,
areaHeight,
h_alignment,
@ -396,7 +395,8 @@ namespace cocostudio
&f_shadowColor,
shadowOffset.width,
shadowOffset.height,
shadowBlurRadius);
shadowBlurRadius,
isLocalized);
return *(Offset<Table>*)(&options);
}

View File

@ -1,5 +1,5 @@
{
"version": "v3-deps-132",
"version": "v3-deps-133",
"zip_file_size": "136974507",
"repo_name": "cocos2d-x-3rd-party-libs-bin",
"repo_parent": "https://github.com/cocos2d/",