mirror of https://github.com/axmolengine/axmol.git
[AUTO][ci skip]: updating cocos2dx_files.json
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@ -209,7 +209,7 @@
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"cocos/3d/CCBundle3D.h",
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"cocos/3d/CCBundle3D.h",
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"cocos/3d/CCBundle3DData.h",
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"cocos/3d/CCBundle3DData.h",
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"cocos/3d/CCBundleReader.cpp",
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"cocos/3d/CCBundleReader.cpp",
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"cocos/3d/CCBundleReader.h",
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"cocos/3d/CCBundleReader.h",
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"cocos/3d/CCMesh.cpp",
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"cocos/3d/CCMesh.cpp",
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"cocos/3d/CCMesh.h",
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"cocos/3d/CCMesh.h",
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"cocos/3d/CCMeshSkin.cpp",
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"cocos/3d/CCMeshSkin.cpp",
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@ -350,9 +350,9 @@
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"cocos/base/CCGameController.h",
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"cocos/base/CCGameController.h",
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"cocos/base/CCIMEDelegate.h",
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"cocos/base/CCIMEDelegate.h",
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"cocos/base/CCIMEDispatcher.cpp",
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"cocos/base/CCIMEDispatcher.cpp",
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"cocos/base/CCIMEDispatcher.h",
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"cocos/base/CCIMEDispatcher.h",
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"cocos/base/CCLight.cpp",
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"cocos/base/CCLight.cpp",
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"cocos/base/CCLight.h",
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"cocos/base/CCLight.h",
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"cocos/base/CCMap.h",
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"cocos/base/CCMap.h",
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"cocos/base/CCNS.cpp",
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"cocos/base/CCNS.cpp",
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"cocos/base/CCNS.h",
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"cocos/base/CCNS.h",
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@ -976,7 +976,10 @@
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"cocos/renderer/ccGLStateCache.cpp",
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"cocos/renderer/ccGLStateCache.cpp",
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"cocos/renderer/ccGLStateCache.h",
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"cocos/renderer/ccGLStateCache.h",
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"cocos/renderer/ccShader_3D_Color.frag",
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"cocos/renderer/ccShader_3D_Color.frag",
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"cocos/renderer/ccShader_3D_ColorNormal.frag",
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"cocos/renderer/ccShader_3D_ColorNormalTex.frag",
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"cocos/renderer/ccShader_3D_ColorTex.frag",
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"cocos/renderer/ccShader_3D_ColorTex.frag",
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"cocos/renderer/ccShader_3D_PositionNormalTex.vert",
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"cocos/renderer/ccShader_3D_PositionTex.vert",
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"cocos/renderer/ccShader_3D_PositionTex.vert",
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"cocos/renderer/ccShader_Label.vert",
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"cocos/renderer/ccShader_Label.vert",
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"cocos/renderer/ccShader_Label_df.frag",
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"cocos/renderer/ccShader_Label_df.frag",
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