mirror of https://github.com/axmolengine/axmol.git
Merge pull request #7252 from visiblelight/beta_test
Fixing compile errors on WP8
This commit is contained in:
commit
f85d84f2ef
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@ -225,6 +225,7 @@
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<ClCompile Include="..\3d\CCAnimate3D.cpp" />
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<ClCompile Include="..\3d\CCAnimate3D.cpp" />
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<ClCompile Include="..\3d\CCAnimation3D.cpp" />
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<ClCompile Include="..\3d\CCAnimation3D.cpp" />
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<ClCompile Include="..\3d\CCBundle3D.cpp" />
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<ClCompile Include="..\3d\CCBundle3D.cpp" />
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<ClCompile Include="..\3d\CCBundleReader.cpp" />
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<ClCompile Include="..\3d\CCMesh.cpp" />
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<ClCompile Include="..\3d\CCMesh.cpp" />
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<ClCompile Include="..\3d\CCMeshSkin.cpp" />
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<ClCompile Include="..\3d\CCMeshSkin.cpp" />
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<ClCompile Include="..\3d\CCObjLoader.cpp" />
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<ClCompile Include="..\3d\CCObjLoader.cpp" />
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@ -378,6 +379,8 @@
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<ClCompile Include="CCComponentContainer.cpp" />
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<ClCompile Include="CCComponentContainer.cpp" />
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<ClCompile Include="CCDrawingPrimitives.cpp" />
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<ClCompile Include="CCDrawingPrimitives.cpp" />
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<ClCompile Include="CCDrawNode.cpp" />
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<ClCompile Include="CCDrawNode.cpp" />
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<ClCompile Include="CCFastTMXLayer.cpp" />
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<ClCompile Include="CCFastTMXTiledMap.cpp" />
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<ClCompile Include="CCFont.cpp" />
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<ClCompile Include="CCFont.cpp" />
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<ClCompile Include="CCFontAtlas.cpp" />
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<ClCompile Include="CCFontAtlas.cpp" />
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<ClCompile Include="CCFontAtlasCache.cpp" />
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<ClCompile Include="CCFontAtlasCache.cpp" />
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@ -433,6 +436,7 @@
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<ClInclude Include="..\3d\CCAnimationCurve.h" />
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<ClInclude Include="..\3d\CCAnimationCurve.h" />
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<ClInclude Include="..\3d\CCBundle3D.h" />
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<ClInclude Include="..\3d\CCBundle3D.h" />
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<ClInclude Include="..\3d\CCBundle3DData.h" />
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<ClInclude Include="..\3d\CCBundle3DData.h" />
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<ClInclude Include="..\3d\CCBundleReader.h" />
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<ClInclude Include="..\3d\CCMesh.h" />
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<ClInclude Include="..\3d\CCMesh.h" />
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<ClInclude Include="..\3d\CCMeshSkin.h" />
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<ClInclude Include="..\3d\CCMeshSkin.h" />
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<ClInclude Include="..\3d\CCObjLoader.h" />
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<ClInclude Include="..\3d\CCObjLoader.h" />
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@ -591,6 +595,8 @@
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<ClInclude Include="CCComponentContainer.h" />
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<ClInclude Include="CCComponentContainer.h" />
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<ClInclude Include="CCDrawingPrimitives.h" />
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<ClInclude Include="CCDrawingPrimitives.h" />
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<ClInclude Include="CCDrawNode.h" />
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<ClInclude Include="CCDrawNode.h" />
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<ClInclude Include="CCFastTMXLayer.h" />
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<ClInclude Include="CCFastTMXTiledMap.h" />
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<ClInclude Include="CCFont.h" />
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<ClInclude Include="CCFont.h" />
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<ClInclude Include="CCFontAtlas.h" />
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<ClInclude Include="CCFontAtlas.h" />
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<ClInclude Include="CCFontAtlasCache.h" />
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<ClInclude Include="CCFontAtlasCache.h" />
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@ -608,6 +608,15 @@
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<ClCompile Include="..\3d\CCSprite3DMaterial.cpp">
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<ClCompile Include="..\3d\CCSprite3DMaterial.cpp">
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<Filter>3d</Filter>
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<Filter>3d</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\3d\CCBundleReader.cpp">
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<Filter>3d</Filter>
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</ClCompile>
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<ClCompile Include="CCFastTMXLayer.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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<ClCompile Include="CCFastTMXTiledMap.cpp">
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<Filter>2d</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\physics\CCPhysicsBody.h">
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<ClInclude Include="..\physics\CCPhysicsBody.h">
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@ -1241,6 +1250,15 @@
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<ClInclude Include="..\3d\CCSprite3DMaterial.h">
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<ClInclude Include="..\3d\CCSprite3DMaterial.h">
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<Filter>3d</Filter>
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<Filter>3d</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\3d\CCBundleReader.h">
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<Filter>3d</Filter>
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</ClInclude>
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<ClInclude Include="CCFastTMXLayer.h">
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<Filter>2d</Filter>
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</ClInclude>
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<ClInclude Include="CCFastTMXTiledMap.h">
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<Filter>2d</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="..\math\Mat4.inl">
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<None Include="..\math\Mat4.inl">
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@ -600,7 +600,7 @@ bool Bundle3D::loadSkinDataBinary(SkinData* skindata)
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if (!_binaryReader.readMatrix(bindpos))
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if (!_binaryReader.readMatrix(bindpos))
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{
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{
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CCLOGINFO("Failed to load SkinData: bindpos '%s'.", _path.c_str());
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CCLOGINFO("Failed to load SkinData: bindpos '%s'.", _path.c_str());
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return nullptr;
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return false;
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}
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}
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skindata->inverseBindPoseMatrices.push_back(bindpos);
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skindata->inverseBindPoseMatrices.push_back(bindpos);
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}
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}
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@ -641,7 +641,7 @@ bool Bundle3D::loadSkinDataBinary(SkinData* skindata)
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if (!_binaryReader.readMatrix(transform))
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if (!_binaryReader.readMatrix(transform))
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{
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{
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CCLOGINFO("Failed to load SkinData: transform '%s'.", _path.c_str());
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CCLOGINFO("Failed to load SkinData: transform '%s'.", _path.c_str());
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return nullptr;
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return false;
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}
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}
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if(index < 0)
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if(index < 0)
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@ -230,6 +230,7 @@
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<ClCompile Include="..\..\Classes\SpineTest\SpineTest.cpp" />
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<ClCompile Include="..\..\Classes\SpineTest\SpineTest.cpp" />
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<ClCompile Include="..\..\Classes\Sprite3DTest\Sprite3DTest.cpp" />
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<ClCompile Include="..\..\Classes\Sprite3DTest\Sprite3DTest.cpp" />
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<ClCompile Include="..\..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.cpp" />
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<ClCompile Include="..\..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.cpp" />
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<ClCompile Include="..\..\Classes\TileMapTest\TileMapTest2.cpp" />
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<ClCompile Include="..\..\Classes\UITest\CocoStudioGUITest\CocosGUIScene.cpp" />
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<ClCompile Include="..\..\Classes\UITest\CocoStudioGUITest\CocosGUIScene.cpp" />
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<ClCompile Include="..\..\Classes\UITest\CocoStudioGUITest\CocoStudioGUITest.cpp" />
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<ClCompile Include="..\..\Classes\UITest\CocoStudioGUITest\CocoStudioGUITest.cpp" />
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<ClCompile Include="..\..\Classes\UITest\CocoStudioGUITest\CustomGUIScene.cpp" />
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<ClCompile Include="..\..\Classes\UITest\CocoStudioGUITest\CustomGUIScene.cpp" />
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@ -427,6 +428,7 @@
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<ClInclude Include="..\..\Classes\SpineTest\SpineTest.h" />
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<ClInclude Include="..\..\Classes\SpineTest\SpineTest.h" />
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<ClInclude Include="..\..\Classes\Sprite3DTest\Sprite3DTest.h" />
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<ClInclude Include="..\..\Classes\Sprite3DTest\Sprite3DTest.h" />
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<ClInclude Include="..\..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.h" />
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<ClInclude Include="..\..\Classes\TexturePackerEncryptionTest\TextureAtlasEncryptionTest.h" />
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<ClInclude Include="..\..\Classes\TileMapTest\TileMapTest2.h" />
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<ClInclude Include="..\..\Classes\UITest\CocoStudioGUITest\CocosGUIScene.h" />
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<ClInclude Include="..\..\Classes\UITest\CocoStudioGUITest\CocosGUIScene.h" />
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<ClInclude Include="..\..\Classes\UITest\CocoStudioGUITest\CocoStudioGUITest.h" />
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<ClInclude Include="..\..\Classes\UITest\CocoStudioGUITest\CocoStudioGUITest.h" />
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<ClInclude Include="..\..\Classes\UITest\CocoStudioGUITest\CustomGUIScene.h" />
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<ClInclude Include="..\..\Classes\UITest\CocoStudioGUITest\CustomGUIScene.h" />
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@ -846,6 +846,9 @@
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<ClCompile Include="..\..\Classes\ExtensionsTest\CocoStudioActionTimelineTest\ActionTimelineTestScene.cpp">
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<ClCompile Include="..\..\Classes\ExtensionsTest\CocoStudioActionTimelineTest\ActionTimelineTestScene.cpp">
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<Filter>Classes\ExtensionsTest\CocoStudioActionTimelineTest</Filter>
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<Filter>Classes\ExtensionsTest\CocoStudioActionTimelineTest</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="..\..\Classes\TileMapTest\TileMapTest2.cpp">
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<Filter>Classes\TileMapTest</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\Classes\AppDelegate.h">
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<ClInclude Include="..\..\Classes\AppDelegate.h">
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@ -1566,6 +1569,9 @@
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<ClInclude Include="..\..\Classes\ExtensionsTest\CocoStudioActionTimelineTest\ActionTimelineTestScene.h">
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<ClInclude Include="..\..\Classes\ExtensionsTest\CocoStudioActionTimelineTest\ActionTimelineTestScene.h">
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<Filter>Classes\ExtensionsTest\CocoStudioActionTimelineTest</Filter>
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<Filter>Classes\ExtensionsTest\CocoStudioActionTimelineTest</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\..\Classes\TileMapTest\TileMapTest2.h">
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<Filter>Classes\TileMapTest</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="..\..\..\..\external\curl\prebuilt\wp8\arm\libcurl.dll" />
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<None Include="..\..\..\..\external\curl\prebuilt\wp8\arm\libcurl.dll" />
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