Merge pull request #12992 from yangws/v3.7.1

Fixed #12962 : Scene can't have std::vector member.
This commit is contained in:
pandamicro 2015-07-25 09:52:00 +08:00
commit fa46a0abb4
43 changed files with 135 additions and 145 deletions

View File

@ -820,7 +820,6 @@
"COCOS2D_DEBUG=1", "COCOS2D_DEBUG=1",
USE_FILE32API, USE_FILE32API,
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_WARN_ABOUT_RETURN_TYPE = YES; GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = YES; GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = YES;
@ -845,7 +844,6 @@
NDEBUG, NDEBUG,
USE_FILE32API, USE_FILE32API,
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_WARN_ABOUT_RETURN_TYPE = YES; GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = YES; GCC_WARN_HIDDEN_VIRTUAL_FUNCTIONS = YES;

View File

@ -12566,7 +12566,6 @@
"COCOS2D_DEBUG=1", "COCOS2D_DEBUG=1",
USE_FILE32API, USE_FILE32API,
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_SYMBOLS_PRIVATE_EXTERN = YES; GCC_SYMBOLS_PRIVATE_EXTERN = YES;
GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES; GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES;
@ -12601,7 +12600,6 @@
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
NDEBUG, NDEBUG,
USE_FILE32API, USE_FILE32API,
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_SYMBOLS_PRIVATE_EXTERN = YES; GCC_SYMBOLS_PRIVATE_EXTERN = YES;
GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES; GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES;

View File

@ -6029,7 +6029,6 @@
"COCOS2D_DEBUG=1", "COCOS2D_DEBUG=1",
USE_FILE32API, USE_FILE32API,
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_SYMBOLS_PRIVATE_EXTERN = YES; GCC_SYMBOLS_PRIVATE_EXTERN = YES;
GCC_TREAT_WARNINGS_AS_ERRORS = YES; GCC_TREAT_WARNINGS_AS_ERRORS = YES;
@ -6058,7 +6057,6 @@
NDEBUG, NDEBUG,
USE_FILE32API, USE_FILE32API,
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_SYMBOLS_PRIVATE_EXTERN = YES; GCC_SYMBOLS_PRIVATE_EXTERN = YES;
GCC_TREAT_WARNINGS_AS_ERRORS = YES; GCC_TREAT_WARNINGS_AS_ERRORS = YES;

View File

@ -76,7 +76,7 @@
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;$(EngineRoot)external\poly2tri;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\box2d;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;$(EngineRoot)external\poly2tri;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_USRDLL;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_USRDLL;_DEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@ -131,7 +131,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\debug-lib\*.*"
</PreBuildEvent> </PreBuildEvent>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;$(EngineRoot)external\poly2tri;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\include;$(EngineRoot)external\sqlite3\include;$(EngineRoot)external\unzip;$(EngineRoot)external\edtaa3func;$(EngineRoot)external\tinyxml2;$(EngineRoot)external\png\include\win32;$(EngineRoot)external\jpeg\include\win32;$(EngineRoot)external\tiff\include\win32;$(EngineRoot)external\webp\include\win32;$(EngineRoot)external\freetype2\include\win32;$(EngineRoot)external\win32-specific\MP3Decoder\include;$(EngineRoot)external\win32-specific\OggDecoder\include;$(EngineRoot)external\win32-specific\OpenalSoft\include;$(EngineRoot)external\win32-specific\icon\include;$(EngineRoot)external\win32-specific\zlib\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\xxhash;$(EngineRoot)external\ConvertUTF;$(EngineRoot)external\Box2d;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\include\win32\;$(EngineRoot)external\poly2tri\common;$(EngineRoot)external\poly2tri\sweep;$(EngineRoot)external\poly2tri;$(EngineRoot)external;$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_USRDLL;NDEBUG;_WINDOWS;_LIB;COCOS2DXWIN32_EXPORTS;GL_GLEXT_PROTOTYPES;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;PROTOBUF_USE_DLLS;LIBPROTOBUF_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
</PrecompiledHeader> </PrecompiledHeader>
@ -1371,4 +1371,4 @@ xcopy /Y /Q "$(ProjectDir)..\..\external\chipmunk\prebuilt\win32\release-lib\*.*
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -163,7 +163,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1\freetype2;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1\freetype2;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile> </ClCompile>
@ -184,7 +184,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1\freetype2;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1\freetype2;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile> </ClCompile>
@ -204,7 +204,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1\freetype2;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1\freetype2;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile> </ClCompile>
@ -225,7 +225,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1\freetype2;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\OggDecoder\include;$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1\freetype2;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile> </ClCompile>
@ -245,7 +245,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1\freetype2;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1\freetype2;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile> </ClCompile>
@ -266,7 +266,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1\freetype2;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\winrt_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\winrt_8.1\freetype2;$(EngineRoot)external\websockets\include\winrt_8.1;$(EngineRoot)external\curl\include\winrt_8.1;$(EngineRoot)external\tiff\include\winrt_8.1;$(EngineRoot)external\jpeg\include\winrt_8.1;$(EngineRoot)external\png\include\winrt_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile> </ClCompile>
@ -282,4 +282,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -117,7 +117,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\OggDecoder\include;$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\OggDecoder\include;$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile> </ClCompile>
@ -138,7 +138,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\OggDecoder\include;$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\OggDecoder\include;$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile> </ClCompile>
@ -158,7 +158,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\OggDecoder\include;$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\OggDecoder\include;$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile> </ClCompile>
@ -179,7 +179,7 @@
<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\OggDecoder\include;$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\wp_8.1-specific\OggDecoder\include;$(EngineRoot)external\wp_8.1-specific\zlib\include;$(EngineRoot)external\freetype2\include\wp_8.1\freetype2;$(EngineRoot)external\websockets\include\wp_8.1;$(EngineRoot)external\curl\include\wp_8.1;$(EngineRoot)external\tiff\include\wp_8.1;$(EngineRoot)external\jpeg\include\wp_8.1;$(EngineRoot)external\png\include\wp_8.1;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile> </ClCompile>
@ -195,4 +195,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -1533,7 +1533,7 @@
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -1552,7 +1552,7 @@
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -1571,7 +1571,7 @@
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -1590,7 +1590,7 @@
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -1610,7 +1610,7 @@
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -1629,7 +1629,7 @@
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<CompileAsWinRT>true</CompileAsWinRT> <CompileAsWinRT>true</CompileAsWinRT>
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_USRDLL;_LIB;COCOS2DXWIN32_EXPORTS;_USE3DDLL;_EXPORT_DLL_;_USRSTUDIODLL;_USREXDLL;_USEGUIDLL;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4458;4459;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot)external\win10-specific\zlib\include;$(EngineRoot)external\freetype2\include\win10\freetype2;$(EngineRoot)external\protobuf-lite\src;$(EngineRoot)external\protobuf-lite\win32;$(EngineRoot)external\win10-specific\OggDecoder\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -1646,4 +1646,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -57,9 +57,9 @@ THE SOFTWARE.
* It is recommended to enable whenever possible to improve speed. * It is recommended to enable whenever possible to improve speed.
* If you are migrating your code from GL ES 1.1, then keep it disabled. Once all your code works as expected, turn it on. * If you are migrating your code from GL ES 1.1, then keep it disabled. Once all your code works as expected, turn it on.
* Default value: Enabled by default * Default value: Enabled by default
* @since v2.0.0 * @since v2.0.0
*/ */
#ifndef CC_ENABLE_GL_STATE_CACHE #ifndef CC_ENABLE_GL_STATE_CACHE
@ -81,9 +81,9 @@ THE SOFTWARE.
* - LabelAtlas. * - LabelAtlas.
* - QuadParticleSystem. * - QuadParticleSystem.
* - TileMap. * - TileMap.
* To enabled set it to 1. Disabled by default. * To enabled set it to 1. Disabled by default.
* @since v0.99.5 * @since v0.99.5
*/ */
#ifndef CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL #ifndef CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL
@ -94,7 +94,7 @@ THE SOFTWARE.
* Seconds between FPS updates. * Seconds between FPS updates.
* 0.5 seconds, means that the FPS number will be updated every 0.5 seconds. * 0.5 seconds, means that the FPS number will be updated every 0.5 seconds.
* Having a bigger number means a more reliable FPS. * Having a bigger number means a more reliable FPS.
* Default value: 0.1f * Default value: 0.1f
*/ */
#ifndef CC_DIRECTOR_STATS_INTERVAL #ifndef CC_DIRECTOR_STATS_INTERVAL
@ -115,9 +115,9 @@ THE SOFTWARE.
* dispatch all the events, even if there are not events to dispatch. * dispatch all the events, even if there are not events to dispatch.
* If your game uses lot's of events (eg: touches) it might be a good idea to enable this feature. * If your game uses lot's of events (eg: touches) it might be a good idea to enable this feature.
* Otherwise, it is safe to leave it disabled. * Otherwise, it is safe to leave it disabled.
* To enable set it to 1. Disabled by default. * To enable set it to 1. Disabled by default.
* @warning This feature is experimental. * @warning This feature is experimental.
*/ */
#ifndef CC_DIRECTOR_DISPATCH_FAST_EVENTS #ifndef CC_DIRECTOR_DISPATCH_FAST_EVENTS
@ -165,7 +165,7 @@ THE SOFTWARE.
#else #else
/* Some Windows display adapter driver cannot support VAO. /* Some Windows display adapter driver cannot support VAO.
* Some android devices cannot support VAO very well, so we disable it by default for android platform. * Some android devices cannot support VAO very well, so we disable it by default for android platform.
* Blackberry also doesn't support this feature. * Blackberry also doesn't support this feature.
*/ */
#define CC_TEXTURE_ATLAS_USE_VAO 0 #define CC_TEXTURE_ATLAS_USE_VAO 0
#endif #endif
@ -256,7 +256,13 @@ THE SOFTWARE.
#ifndef CC_USE_3D_PHYSICS #ifndef CC_USE_3D_PHYSICS
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_LINUX || CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_MAC || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_LINUX || CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
#define CC_USE_3D_PHYSICS 1 #define CC_USE_3D_PHYSICS 1
#define CC_USE_3D_PHYSICS 1 #endif
#endif
#if (CC_USE_3D_PHYSICS)
/** Use bullet physics engine. */
#ifndef CC_ENABLE_BULLET_INTEGRATION
#define CC_ENABLE_BULLET_INTEGRATION 1
#endif #endif
#endif #endif

View File

@ -875,7 +875,6 @@
"COCOS2D_DEBUG=1", "COCOS2D_DEBUG=1",
USE_FILE32API, USE_FILE32API,
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_SYMBOLS_PRIVATE_EXTERN = NO; GCC_SYMBOLS_PRIVATE_EXTERN = NO;
GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES; GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES;
@ -911,7 +910,6 @@
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
NDEBUG, NDEBUG,
USE_FILE32API, USE_FILE32API,
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES; GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES;
GCC_TREAT_INCOMPATIBLE_POINTER_TYPE_WARNINGS_AS_ERRORS = YES; GCC_TREAT_INCOMPATIBLE_POINTER_TYPE_WARNINGS_AS_ERRORS = YES;

View File

@ -156,7 +156,7 @@
</PrecompiledHeader> </PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_LIB;COCOS2D_DEBUG=1;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;_LIB;COCOS2D_DEBUG=1;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)..;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot)external;$(ProjectDir)..\auto;$(ProjectDir)..\manual;$(ProjectDir)..\manual\cocostudio;$(ProjectDir)..\manual\navmesh;$(ProjectDir)..\manual\spine;$(ProjectDir)..\..\..\..\external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot)external;$(ProjectDir)..\auto;$(ProjectDir)..\manual;$(ProjectDir)..\manual\cocostudio;$(ProjectDir)..\manual\navmesh;$(ProjectDir)..\manual\spine;$(ProjectDir)..\..\..\..\external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4068;4101;4800;4251;4244;4099;4083;4700;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4068;4101;4800;4251;4244;4099;4083;4700;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
@ -182,7 +182,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\spidermonkey\prebuilt\win32\*.*"
<Optimization>MinSpace</Optimization> <Optimization>MinSpace</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_LIB;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_LIB;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)..;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot)external;$(ProjectDir)..\auto;$(ProjectDir)..\manual;$(ProjectDir)..\manual\cocostudio;$(ProjectDir)..\manual\navmesh;$(ProjectDir)..\manual\spine;$(ProjectDir)..\..\..\..\external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\audio\include;$(EngineRoot)extensions;$(EngineRoot)external;$(ProjectDir)..\auto;$(ProjectDir)..\manual;$(ProjectDir)..\manual\cocostudio;$(ProjectDir)..\manual\navmesh;$(ProjectDir)..\manual\spine;$(ProjectDir)..\..\..\..\external\spidermonkey\include\win32;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4068;4101;4800;4251;4244;4099;4083;4700;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4068;4101;4800;4251;4244;4099;4083;4700;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
@ -204,4 +204,4 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\spidermonkey\prebuilt\win32\*.*"
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -129,7 +129,7 @@
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile> </ClCompile>
<Link> <Link>
@ -149,7 +149,7 @@
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<DebugInformationFormat>OldStyle</DebugInformationFormat> <DebugInformationFormat>OldStyle</DebugInformationFormat>
</ClCompile> </ClCompile>
@ -171,7 +171,7 @@
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile> </ClCompile>
<Link> <Link>
@ -191,7 +191,7 @@
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<DebugInformationFormat>OldStyle</DebugInformationFormat> <DebugInformationFormat>OldStyle</DebugInformationFormat>
</ClCompile> </ClCompile>
@ -213,7 +213,7 @@
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile> </ClCompile>
<Link> <Link>
@ -233,7 +233,7 @@
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manua\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<DebugInformationFormat>OldStyle</DebugInformationFormat> <DebugInformationFormat>OldStyle</DebugInformationFormat>
</ClCompile> </ClCompile>
@ -250,4 +250,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -94,7 +94,7 @@
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\spine;$(ProjectDir)..\..\..\manual\navmesh;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\spine;$(ProjectDir)..\..\..\manual\navmesh;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile> </ClCompile>
<Link> <Link>
@ -114,7 +114,7 @@
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<DebugInformationFormat>OldStyle</DebugInformationFormat> <DebugInformationFormat>OldStyle</DebugInformationFormat>
</ClCompile> </ClCompile>
@ -136,7 +136,7 @@
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\spine;$(ProjectDir)..\..\..\manual\navmesh;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\spine;$(ProjectDir)..\..\..\manual\navmesh;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile> </ClCompile>
<Link> <Link>
@ -156,7 +156,7 @@
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support;$(EngineRoot)extensions;$(EngineRoot)external\spidermonkey\include\winrt_8.1;$(ProjectDir)..\..\..\auto;$(ProjectDir)..\..\..\manual;$(ProjectDir)..\..\..\manual\cocostudio;$(ProjectDir)..\..\..\manual\navmesh;$(ProjectDir)..\..\..\manual\spine;$(EngineRoot)external\chipmunk\include\chipmunk;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4800;4703;4101;4083;4700;4068;4996;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<DebugInformationFormat>OldStyle</DebugInformationFormat> <DebugInformationFormat>OldStyle</DebugInformationFormat>
</ClCompile> </ClCompile>
@ -173,4 +173,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -1218,7 +1218,6 @@
"COCOS2D_DEBUG=1", "COCOS2D_DEBUG=1",
USE_FILE32API, USE_FILE32API,
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_SYMBOLS_PRIVATE_EXTERN = YES; GCC_SYMBOLS_PRIVATE_EXTERN = YES;
GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES; GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES;
@ -1253,7 +1252,6 @@
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
NDEBUG, NDEBUG,
USE_FILE32API, USE_FILE32API,
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_SYMBOLS_PRIVATE_EXTERN = YES; GCC_SYMBOLS_PRIVATE_EXTERN = YES;
GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES; GCC_TREAT_IMPLICIT_FUNCTION_DECLARATIONS_AS_ERRORS = YES;

View File

@ -280,7 +280,7 @@
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\2d;$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\navmesh;$(EngineRoot)external;$(EngineRoot)external\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)extensions;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support\cocostudio\ActionTimeline;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual\extension;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocostudio;$(EngineRoot)cocos\scripting\lua-bindings\manual\ui;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocos2d;$(EngineRoot)cocos\scripting\lua-bindings\manual\navmesh;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\2d;$(EngineRoot)cocos\base;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\navmesh;$(EngineRoot)external;$(EngineRoot)external\lua;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)extensions;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support\cocostudio\ActionTimeline;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual\extension;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocostudio;$(EngineRoot)cocos\scripting\lua-bindings\manual\ui;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocos2d;$(EngineRoot)cocos\scripting\lua-bindings\manual\navmesh;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@ -312,7 +312,7 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\lua\luajit\prebuilt\win32\*.*" "$
<Optimization>MinSpace</Optimization> <Optimization>MinSpace</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\lua;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\scripting\lua-bindings\manual\extension;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocostudio;$(EngineRoot)cocos\scripting\lua-bindings\manual\ui;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocos2d;$(EngineRoot)cocos\scripting\lua-bindings\manual\navmesh;$(EngineRoot)extensions;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support\cocostudio\ActionTimeline;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)external;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos\base;$(EngineRoot)cocos;$(EngineRoot)external\lua\tolua;$(EngineRoot)external\lua\luajit\include;$(EngineRoot)external\lua;$(EngineRoot)cocos\scripting\lua-bindings\auto;$(EngineRoot)cocos\scripting\lua-bindings\manual;$(EngineRoot)cocos\2d;$(EngineRoot)cocos\3d;$(EngineRoot)cocos\scripting\lua-bindings\manual\extension;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocostudio;$(EngineRoot)cocos\scripting\lua-bindings\manual\ui;$(EngineRoot)cocos\scripting\lua-bindings\manual\cocos2d;$(EngineRoot)cocos\scripting\lua-bindings\manual\navmesh;$(EngineRoot)extensions;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\editor-support\cocostudio;$(EngineRoot)cocos\editor-support\cocostudio\ActionTimeline;$(EngineRoot)cocos\editor-support\spine;$(EngineRoot)cocos\editor-support\cocosbuilder;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\libwebsockets\win32\include;$(EngineRoot)cocos\ui;$(EngineRoot)cocos\physics3d;$(EngineRoot)cocos\navmesh;$(EngineRoot)external;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;LIBLUA_EXPORTS;_CRT_SECURE_NO_WARNINGS;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;LIBLUA_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader> <PrecompiledHeader>
@ -342,4 +342,4 @@ xcopy /Y /Q "$(ProjectDir)..\..\..\..\external\lua\luajit\prebuilt\win32\*.*" "$
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -123,7 +123,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -136,7 +136,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@ -146,7 +146,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -159,7 +159,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@ -169,7 +169,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -182,7 +182,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
@ -214,4 +214,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -89,7 +89,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -102,7 +102,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@ -112,7 +112,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -125,7 +125,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>../../Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
@ -158,4 +158,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -3,7 +3,7 @@ APP_STL := gnustl_static
# Uncomment this line to compile to armeabi-v7a, your application will run faster but support less devices # Uncomment this line to compile to armeabi-v7a, your application will run faster but support less devices
#APP_ABI := armeabi-v7a #APP_ABI := armeabi-v7a
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCC_ENABLE_BULLET_INTEGRATION=1 -std=c++11 -fsigned-char APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
APP_LDFLAGS := -latomic APP_LDFLAGS := -latomic
USE_ARM_MODE := 1 USE_ARM_MODE := 1

View File

@ -3,7 +3,7 @@ APP_STL := gnustl_static
# Uncomment this line to compile to armeabi-v7a, your application will run faster but support less devices # Uncomment this line to compile to armeabi-v7a, your application will run faster but support less devices
#APP_ABI := armeabi-v7a #APP_ABI := armeabi-v7a
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCC_ENABLE_BULLET_INTEGRATION=1 -std=c++11 -fsigned-char APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
APP_LDFLAGS := -latomic APP_LDFLAGS := -latomic
USE_ARM_MODE := 1 USE_ARM_MODE := 1

View File

@ -849,7 +849,6 @@
"COCOS2D_DEBUG=1", "COCOS2D_DEBUG=1",
USE_FILE32API, USE_FILE32API,
COCOS2D_JAVASCRIPT, COCOS2D_JAVASCRIPT,
"CC_ENABLE_BULLET_INTEGRATION=1",
CC_ENABLE_CHIPMUNK_INTEGRATION, CC_ENABLE_CHIPMUNK_INTEGRATION,
); );
GCC_SYMBOLS_PRIVATE_EXTERN = NO; GCC_SYMBOLS_PRIVATE_EXTERN = NO;
@ -874,7 +873,6 @@
USE_FILE32API, USE_FILE32API,
COCOS2D_JAVASCRIPT, COCOS2D_JAVASCRIPT,
CC_ENABLE_CHIPMUNK_INTEGRATION, CC_ENABLE_CHIPMUNK_INTEGRATION,
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_WARN_ABOUT_RETURN_TYPE = YES; GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;

View File

@ -122,7 +122,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -135,7 +135,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@ -145,7 +145,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -158,7 +158,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@ -168,7 +168,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -181,7 +181,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
@ -219,4 +219,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -89,7 +89,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -102,7 +102,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@ -112,7 +112,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -125,7 +125,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
@ -164,4 +164,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -3,7 +3,7 @@ APP_STL := gnustl_static
# Uncomment this line to compile to armeabi-v7a, your application will run faster but support less devices # Uncomment this line to compile to armeabi-v7a, your application will run faster but support less devices
#APP_ABI := armeabi-v7a #APP_ABI := armeabi-v7a
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCC_ENABLE_BULLET_INTEGRATION=1 -std=c++11 -fsigned-char APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
APP_LDFLAGS := -latomic APP_LDFLAGS := -latomic
USE_ARM_MODE := 1 USE_ARM_MODE := 1

View File

@ -1,6 +1,6 @@
APP_STL := gnustl_static APP_STL := gnustl_static
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCC_ENABLE_BULLET_INTEGRATION=1 -std=c++11 -fsigned-char APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
APP_LDFLAGS := -latomic APP_LDFLAGS := -latomic

View File

@ -1,6 +1,6 @@
APP_STL := gnustl_static APP_STL := gnustl_static
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCC_ENABLE_BULLET_INTEGRATION=1 -std=c++11 -fsigned-char APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
APP_LDFLAGS := -latomic APP_LDFLAGS := -latomic

View File

@ -838,7 +838,6 @@
USE_FILE32API, USE_FILE32API,
"CC_LUA_ENGINE_ENABLED=1", "CC_LUA_ENGINE_ENABLED=1",
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
"CC_ENABLE_BULLET_INTEGRATION=1",
GLFW_EXPOSE_NATIVE_COCOA, GLFW_EXPOSE_NATIVE_COCOA,
); );
GCC_SYMBOLS_PRIVATE_EXTERN = NO; GCC_SYMBOLS_PRIVATE_EXTERN = NO;
@ -862,7 +861,6 @@
USE_FILE32API, USE_FILE32API,
"CC_LUA_ENGINE_ENABLED=1", "CC_LUA_ENGINE_ENABLED=1",
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_WARN_ABOUT_RETURN_TYPE = YES; GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;

View File

@ -77,7 +77,7 @@
<DebugInformationFormat>EditAndContinue</DebugInformationFormat> <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;CC_ENABLE_BULLET_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS_DEBUG;COCOS2D_DEBUG=1;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS_DEBUG;COCOS2D_DEBUG=1;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName> <ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
@ -145,7 +145,7 @@ xcopy "$(ProjectDir)..\..\..\src" "$(LocalDebuggerWorkingDirectory)\src" /D /E /
<ExceptionHandling> <ExceptionHandling>
</ExceptionHandling> </ExceptionHandling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;CC_ENABLE_BULLET_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGSNDEBUG;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGSNDEBUG;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName> <ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>

View File

@ -1,6 +1,6 @@
APP_STL := gnustl_static APP_STL := gnustl_static
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCC_ENABLE_BULLET_INTEGRATION=1 -std=c++11 -fsigned-char APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
APP_LDFLAGS := -latomic APP_LDFLAGS := -latomic
ifeq ($(NDK_DEBUG),1) ifeq ($(NDK_DEBUG),1)

View File

@ -1,6 +1,6 @@
APP_STL := gnustl_static APP_STL := gnustl_static
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCC_ENABLE_BULLET_INTEGRATION=1 -std=c++11 -fsigned-char APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
APP_LDFLAGS := -latomic APP_LDFLAGS := -latomic
ifeq ($(NDK_DEBUG),1) ifeq ($(NDK_DEBUG),1)

View File

@ -152,7 +152,7 @@
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -167,7 +167,7 @@
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<LinkTimeCodeGeneration /> <LinkTimeCodeGeneration />
@ -181,7 +181,7 @@
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -195,7 +195,7 @@
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<LinkTimeCodeGeneration /> <LinkTimeCodeGeneration />
@ -209,7 +209,7 @@
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -223,7 +223,7 @@
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<LinkTimeCodeGeneration /> <LinkTimeCodeGeneration />
@ -754,4 +754,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -72,7 +72,7 @@
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\network;$(EngineRoot)external;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\win32\include;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\network;$(EngineRoot)external;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\win32\include;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;COCOS2DXWIN32_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;COCOS2DXWIN32_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
@ -111,7 +111,7 @@ xcopy "$(OutDir)..\*.dll" "$(OutDir)" /D /Y</Command>
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\Classes;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\network;$(EngineRoot)external;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\win32\include;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\Classes;$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)cocos\network;$(EngineRoot)external;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)external\curl\include\win32;$(EngineRoot)external\websockets\win32\include;$(EngineRoot)extensions;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
@ -621,4 +621,4 @@ xcopy "$(OutDir)..\*.dll" "$(OutDir)" /D /Y</Command>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -114,8 +114,8 @@
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</SDLCheck> <SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</SDLCheck>
<SDLCheck Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</SDLCheck> <SDLCheck Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</SDLCheck>
</ClCompile> </ClCompile>
@ -134,8 +134,8 @@
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</SDLCheck> <SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</SDLCheck>
<SDLCheck Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</SDLCheck> <SDLCheck Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</SDLCheck>
</ClCompile> </ClCompile>
@ -154,8 +154,8 @@
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pch.h</ForcedIncludeFiles>
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pch.h</ForcedIncludeFiles>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</SDLCheck> <SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</SDLCheck>
<SDLCheck Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</SDLCheck> <SDLCheck Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</SDLCheck>
</ClCompile> </ClCompile>
@ -192,4 +192,4 @@
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" /> <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" /> <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -84,8 +84,8 @@
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</ForcedIncludeFiles>
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(DisableSpecificWarnings)</DisableSpecificWarnings>
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(DisableSpecificWarnings)</DisableSpecificWarnings>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
<SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</SDLCheck> <SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</SDLCheck>
@ -107,8 +107,8 @@
<ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">pch.h</ForcedIncludeFiles> <ForcedIncludeFiles Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">pch.h</ForcedIncludeFiles>
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">%(DisableSpecificWarnings)</DisableSpecificWarnings>
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">%(DisableSpecificWarnings)</DisableSpecificWarnings>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">CC_WINDOWS_PHONE_8_1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Use</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Use</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Use</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Use</PrecompiledHeader>
<SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</SDLCheck> <SDLCheck Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</SDLCheck>
@ -158,4 +158,4 @@
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" /> <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
<Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" /> <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -3,7 +3,7 @@ APP_STL := gnustl_static
# Uncomment this line to compile to armeabi-v7a, your application will run faster but support less devices # Uncomment this line to compile to armeabi-v7a, your application will run faster but support less devices
#APP_ABI := armeabi-v7a #APP_ABI := armeabi-v7a
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCC_ENABLE_BULLET_INTEGRATION=1 -std=c++11 -fsigned-char APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
APP_LDFLAGS := -latomic APP_LDFLAGS := -latomic
USE_ARM_MODE := 1 USE_ARM_MODE := 1

View File

@ -3,7 +3,7 @@ APP_STL := gnustl_static
# Uncomment this line to compile to armeabi-v7a, your application will run faster but support less devices # Uncomment this line to compile to armeabi-v7a, your application will run faster but support less devices
#APP_ABI := armeabi-v7a #APP_ABI := armeabi-v7a
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCC_ENABLE_BULLET_INTEGRATION=1 -std=c++11 -fsigned-char APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
APP_LDFLAGS := -latomic APP_LDFLAGS := -latomic
USE_ARM_MODE := 1 USE_ARM_MODE := 1

View File

@ -82,7 +82,7 @@
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(ProjectDir)..\Classes;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)cocos\scripting\js-bindings\auto;$(EngineRoot)cocos\scripting\js-bindings\manual;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(ProjectDir)..\Classes;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)cocos\scripting\js-bindings\auto;$(EngineRoot)cocos\scripting\js-bindings\manual;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_DEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_DEBUG=1;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_DEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_DEBUG=1;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@ -143,7 +143,7 @@ xcopy "$(ProjectDir)..\..\resjs" "$(OutDir)\res\resjs\" /e /Y</Command>
</Midl> </Midl>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(ProjectDir)..\Classes;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)cocos\scripting\js-bindings\auto;$(EngineRoot)cocos\scripting\js-bindings\manual;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(EngineRoot);$(EngineRoot)cocos;$(EngineRoot)cocos\base;$(EngineRoot)cocos\storage;$(EngineRoot)cocos\editor-support;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;$(ProjectDir)..\Classes;$(EngineRoot)external\spidermonkey\include\win32;$(EngineRoot)cocos\scripting\js-bindings\auto;$(EngineRoot)cocos\scripting\js-bindings\manual;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;NDEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;CC_ENABLE_BULLET_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;NDEBUG;XP_WIN;JS_HAVE___INTN;JS_INTPTR_TYPE=int;COCOS2D_JAVASCRIPT=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ExceptionHandling> <ExceptionHandling>
</ExceptionHandling> </ExceptionHandling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
@ -215,4 +215,4 @@ xcopy "$(ProjectDir)..\..\resjs" "$(OutDir)\res\" /e /Y</Command>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -123,7 +123,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<PreBuildEvent> <PreBuildEvent>
<Command> <Command>
@ -152,7 +152,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\cocos2d-js\pch.h" "$(EngineR
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<PreBuildEvent> <PreBuildEvent>
<Command> <Command>
@ -178,7 +178,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\cocos2d-js\pch.h" "$(EngineR
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<PreBuildEvent> <PreBuildEvent>
<Command> <Command>
@ -207,7 +207,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\cocos2d-js\pch.h" "$(EngineR
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<PreBuildEvent> <PreBuildEvent>
<Command> <Command>
@ -233,7 +233,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\cocos2d-js\pch.h" "$(EngineR
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<PreBuildEvent> <PreBuildEvent>
</PreBuildEvent> </PreBuildEvent>
@ -260,7 +260,7 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\cocos2d-js\pch.h" "$(EngineR
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<PreBuildEvent> <PreBuildEvent>
<Command>echo "Copying Windows 8.1 Universal App CPP template files" <Command>echo "Copying Windows 8.1 Universal App CPP template files"
@ -311,4 +311,4 @@ xcopy "$(EngineRoot)cocos\platform\win8.1-universal\cocos2d-js\pch.h" "$(EngineR
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -89,7 +89,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -102,7 +102,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@ -112,7 +112,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
<Link> <Link>
<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries> <IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
@ -125,7 +125,7 @@
<ForcedIncludeFiles>pch.h</ForcedIncludeFiles> <ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)..\..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<SDLCheck>false</SDLCheck> <SDLCheck>false</SDLCheck>
<PreprocessorDefinitions>CC_ENABLE_BULLET_INTEGRATION=1;CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>CC_ENABLE_CHIPMUNK_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
@ -158,4 +158,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

View File

@ -1,6 +1,6 @@
APP_STL := gnustl_static APP_STL := gnustl_static
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCC_ENABLE_BULLET_INTEGRATION=1 -std=c++11 -fsigned-char APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
APP_LDFLAGS := -latomic APP_LDFLAGS := -latomic

View File

@ -1,6 +1,6 @@
APP_STL := gnustl_static APP_STL := gnustl_static
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCC_ENABLE_BULLET_INTEGRATION=1 -std=c++11 -fsigned-char APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
APP_LDFLAGS := -latomic APP_LDFLAGS := -latomic

View File

@ -77,7 +77,7 @@
<DebugInformationFormat>OldStyle</DebugInformationFormat> <DebugInformationFormat>OldStyle</DebugInformationFormat>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS_DEBUG;COCOS2D_DEBUG=1;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS_DEBUG;COCOS2D_DEBUG=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile> </ClCompile>
@ -130,7 +130,7 @@ xcopy "$(OutDir)..\*.dll" "$(OutDir)" /D /Y</Command>
<ExceptionHandling> <ExceptionHandling>
</ExceptionHandling> </ExceptionHandling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGSNDEBUG;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGSNDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile> </ClCompile>
@ -201,4 +201,4 @@ xcopy "$(OutDir)..\*.dll" "$(OutDir)" /D /Y</Command>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
</ImportGroup> </ImportGroup>
</Project> </Project>

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@ -1,6 +1,6 @@
APP_STL := gnustl_static APP_STL := gnustl_static
APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -DCC_ENABLE_BULLET_INTEGRATION=1 -std=c++11 -fsigned-char APP_CPPFLAGS := -frtti -DCC_ENABLE_CHIPMUNK_INTEGRATION=1 -std=c++11 -fsigned-char
APP_LDFLAGS := -latomic APP_LDFLAGS := -latomic

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@ -904,7 +904,6 @@
"CC_LUA_ENGINE_ENABLED=1", "CC_LUA_ENGINE_ENABLED=1",
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
COCOS2D_JAVASCRIPT, COCOS2D_JAVASCRIPT,
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_SYMBOLS_PRIVATE_EXTERN = NO; GCC_SYMBOLS_PRIVATE_EXTERN = NO;
GCC_WARN_ABOUT_RETURN_TYPE = YES; GCC_WARN_ABOUT_RETURN_TYPE = YES;
@ -933,7 +932,6 @@
"CC_ENABLE_CHIPMUNK_INTEGRATION=1", "CC_ENABLE_CHIPMUNK_INTEGRATION=1",
COCOS2D_JAVASCRIPT, COCOS2D_JAVASCRIPT,
NDEBUG, NDEBUG,
"CC_ENABLE_BULLET_INTEGRATION=1",
); );
GCC_WARN_ABOUT_RETURN_TYPE = YES; GCC_WARN_ABOUT_RETURN_TYPE = YES;
GCC_WARN_UNUSED_VARIABLE = YES; GCC_WARN_UNUSED_VARIABLE = YES;

View File

@ -76,7 +76,7 @@
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS_DEBUG;COCOS2D_DEBUG=1;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS_DEBUG;COCOS2D_DEBUG=1;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName> <ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>
@ -141,7 +141,7 @@ xcopy /Y /Q "$(OutDir)lang" "$(ProjectDir)..\..\..\runtime\win32"
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<ExceptionHandling>Sync</ExceptionHandling> <ExceptionHandling>Sync</ExceptionHandling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>COCOS2D_DEBUG=1;WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGSNDEBUG;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;CC_ENABLE_BULLET_INTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>COCOS2D_DEBUG=1;WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGSNDEBUG;GLFW_EXPOSE_NATIVE_WIN32;GLFW_EXPOSE_NATIVE_WGL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings> <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName> <ProgramDataBaseFileName>$(IntDir)vc$(PlatformToolsetVersion).pdb</ProgramDataBaseFileName>