mirror of https://github.com/axmolengine/axmol.git
MotionStreak MoveTo/MoveBy action OK
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@ -169,6 +169,11 @@ float MotionStreak::getPositionX() const
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return _positionR.x;
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return _positionR.x;
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}
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}
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Vec3 MotionStreak::getPosition3D() const
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{
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return Vec3(_positionR.x, _positionR.y, getPositionZ());
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}
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void MotionStreak::setPositionX(float x)
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void MotionStreak::setPositionX(float x)
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{
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{
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if (!_startingPositionInitialized) {
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if (!_startingPositionInitialized) {
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@ -75,6 +75,7 @@ public:
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virtual void setPositionY(float y) override;
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virtual void setPositionY(float y) override;
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virtual float getPositionX(void) const override;
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virtual float getPositionX(void) const override;
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virtual float getPositionY(void) const override;
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virtual float getPositionY(void) const override;
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virtual Vec3 getPosition3D() const override;
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/**
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/**
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* @js NA
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* @js NA
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* @lua NA
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* @lua NA
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