Merge remote-tracking branch 'upstream/gles20' into gles20

This commit is contained in:
moadib 2012-09-10 17:51:15 +04:00
commit fc2f8c5b0a
73 changed files with 6018 additions and 265 deletions

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@ -1,5 +1,5 @@

Microsoft Visual Studio Solution File, Format Version 11.00
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libBox2D", "external\Box2D\proj.win32\Box2D.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
EndProject

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@ -32,7 +32,7 @@ THE SOFTWARE.
#define CC_GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES
#include <OpenGLES/ES2/gl.h>
#include <OPenGLES/ES2/glext.h>
#include <OpenGLES/ES2/glext.h>
#endif // __CCGL_H__

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@ -22,8 +22,23 @@
using namespace std;
struct TextLine {
string sLineStr;
int iLineWidth;
wchar_t* text;
};
struct FontTableItem {
char* family_name;
char* style_name;
char* filename;
};
const int fontTableItems = 4;
const char* fontPath = "/usr/share/fonts/truetype/";
FontTableItem fontsTable[fontTableItems] = {
{ "Serif", "Medium", "freefont/FreeSerif.ttf" },
{ "Sans", "Medium", "freefont/FreeSans.ttf" },
{ "WenQuanYi Micro Hei", "Regular", "wqy/wqy-microhei.ttc" },
{ "WenQuanYi Zen Hei", "Regular", "wqy/wqy-zenhei.ttc" },
};
NS_CC_BEGIN
@ -43,89 +58,134 @@ public:
// if (m_pData) {
// delete m_pData;
// }
reset();
}
void reset() {
iMaxLineWidth = 0;
iMaxLineHeight = 0;
//Free all text lines
size_t size = vLines.size();
for (int i=0; i<size; ++i) {
TextLine line = vLines[i];
free(line.text);
}
vLines.clear();
}
void buildLine(stringstream& ss, FT_Face face, int iCurXCursor, char cLastChar) {
TextLine oTempLine;
ss << '\0';
oTempLine.sLineStr = ss.str();
//get last glyph
FT_Load_Glyph(face, FT_Get_Char_Index(face, cLastChar),
FT_LOAD_DEFAULT);
int utf8(char **p)
{
if ((**p & 0x80) == 0x00)
{
int a = *((*p)++);
oTempLine.iLineWidth = iCurXCursor - SHIFT6((face->glyph->metrics.horiAdvance + face->glyph->metrics.horiBearingX - face->glyph->metrics.width))/*-iInterval*/;//TODO interval
return a;
}
if ((**p & 0xE0) == 0xC0)
{
int a = *((*p)++) & 0x1F;
int b = *((*p)++) & 0x3F;
return (a << 6) | b;
}
if ((**p & 0xF0) == 0xE0)
{
int a = *((*p)++) & 0x0F;
int b = *((*p)++) & 0x3F;
int c = *((*p)++) & 0x3F;
return (a << 12) | (b << 6) | c;
}
if ((**p & 0xF8) == 0xF0)
{
int a = *((*p)++) & 0x07;
int b = *((*p)++) & 0x3F;
int c = *((*p)++) & 0x3F;
int d = *((*p)++) & 0x3F;
return (a << 18) | (b << 12) | (c << 8) | d;
}
return 0;
}
void buildLine(wchar_t* buf, size_t buf_len, FT_Face face, int iCurXCursor, FT_UInt cLastChar) {
TextLine oTempLine;
wchar_t* text = (wchar_t*)malloc(sizeof(wchar_t) * (buf_len+1));
memcpy(text, buf, sizeof(wchar_t) * buf_len);
text[buf_len] = '\0';
oTempLine.text = text;
//get last glyph
int iError = FT_Load_Char(face, cLastChar, FT_LOAD_DEFAULT);
oTempLine.iLineWidth = iCurXCursor;// - SHIFT6((face->glyph->metrics.horiAdvance + face->glyph->metrics.horiBearingX - face->glyph->metrics.width))/*-iInterval*/;//TODO interval
iMaxLineWidth = MAX(iMaxLineWidth, oTempLine.iLineWidth);
ss.clear();
ss.str("");
vLines.push_back(oTempLine);
}
bool divideString(FT_Face face, const char* sText, int iMaxWidth, int iMaxHeight) {
const char* pText = sText;
int iError = 0;
int iCurXCursor, iCurYCursor;
iError = FT_Load_Glyph(face, FT_Get_Char_Index(face, *pText),
FT_LOAD_DEFAULT);
const char* pText = sText;
FT_UInt unicode = utf8((char**)&pText);
iError = FT_Load_Char(face, unicode, FT_LOAD_DEFAULT);
if (iError) {
return false;
}
iCurXCursor = -SHIFT6(face->glyph->metrics.horiBearingX);
//init stringstream
stringstream ss;
FT_UInt cLastCh = 0;
int cLastCh = 0;
pText = sText;
size_t text_len = 0;
wchar_t* text_buf = (wchar_t*) malloc(sizeof(wchar_t) * strlen(sText));
while (unicode=utf8((char**)&pText)) {
if (unicode == '\n') {
buildLine(text_buf, text_len, face, iCurXCursor, cLastCh);
text_len = 0;
while (*pText != '\0') {
if (*pText == '\n') {
buildLine(ss, face, iCurXCursor, cLastCh);
pText++;
iError = FT_Load_Glyph(face, FT_Get_Char_Index(face, *pText),
FT_LOAD_DEFAULT);
iError = FT_Load_Char(face, unicode, FT_LOAD_DEFAULT);
if (iError) {
free(text_buf);
return false;
}
iCurXCursor = -SHIFT6(face->glyph->metrics.horiBearingX);
continue;
}
iError = FT_Load_Glyph(face, FT_Get_Char_Index(face, *pText),
FT_LOAD_DEFAULT);
iError = FT_Load_Char(face, unicode, FT_LOAD_DEFAULT);
if (iError) {
free(text_buf);
return false;
//break;
}
//check its width
//divide it when exceeding
if ((iMaxWidth > 0
&& iCurXCursor + SHIFT6(face->glyph->metrics.width)
> iMaxWidth)) {
buildLine(ss, face , iCurXCursor, cLastCh);
buildLine(text_buf, text_len, face , iCurXCursor, cLastCh);
text_len = 0;
iCurXCursor = -SHIFT6(face->glyph->metrics.horiBearingX);
}
cLastCh = *pText;
ss << *pText;
cLastCh = unicode;
text_buf[text_len] = unicode;
++text_len;
iCurXCursor += SHIFT6(face->glyph->metrics.horiAdvance) + iInterval;
pText++;
}
if (iError) {
free(text_buf);
return false;
}
buildLine(ss,face, iCurXCursor, cLastCh);
buildLine(text_buf, text_len, face, iCurXCursor, cLastCh);
free(text_buf);
return true;
}
@ -137,11 +197,10 @@ public:
* while -1 means fail
*
*/
int computeLineStart(FT_Face face, CCImage::ETextAlign eAlignMask, char cText,
int computeLineStart(FT_Face face, CCImage::ETextAlign eAlignMask, FT_UInt unicode,
int iLineIndex) {
int iRet;
int iError = FT_Load_Glyph(face, FT_Get_Char_Index(face, cText),
FT_LOAD_DEFAULT);
int iError = FT_Load_Char(face, unicode, FT_LOAD_DEFAULT);
if (iError) {
return -1;
}
@ -179,11 +238,33 @@ public:
return iRet;
}
char* getFontFile(const char* family_name) {
char* ret = NULL;
for (int i=0; i<fontTableItems; ++i) {
FontTableItem* item = &fontsTable[i];
if (strcmp(item->family_name, family_name) == 0) {
size_t len = strlen(fontPath) + strlen(item->filename) + 1;
ret = (char*) malloc(len);
snprintf(ret, len, "%s%s", fontPath, item->filename);
break;
}
}
// Return a default font , if font is not found
if (ret == NULL) {
FontTableItem* item = &fontsTable[0];
size_t len = strlen(fontPath) + strlen(item->filename) + 1;
ret = (char*) malloc(len);
snprintf(ret, len, "%s%s", fontPath, item->filename);
}
return ret;
}
bool getBitmap(const char *text, int nWidth, int nHeight, CCImage::ETextAlign eAlignMask, const char * pFontName, float fontSize) {
FT_Face face;
FT_Error iError;
const char* pText = text;
//data will be deleted by CCImage
// if (m_pData) {
// delete m_pData;
@ -195,7 +276,9 @@ public:
return false;
}
do {
iError = FT_New_Face( library, pFontName, 0, &face );
char* fontfile = getFontFile(pFontName);
iError = FT_New_Face( library, fontfile, 0, &face );
free(fontfile);
if (iError) {
//no valid font found use default
@ -216,8 +299,7 @@ public:
//compute the final line width
iMaxLineWidth = MAX(iMaxLineWidth, nWidth);
iMaxLineHeight = (face->size->metrics.ascender >> 6)
- (face->size->metrics.descender >> 6);
iMaxLineHeight = (face->size->metrics.ascender >> 6) - (face->size->metrics.descender >> 6);
iMaxLineHeight *= vLines.size();
int txtHeight = iMaxLineHeight;
@ -230,14 +312,16 @@ public:
memset(m_pData,0, iMaxLineWidth * iMaxLineHeight*4);
for (size_t i = 0; i < vLines.size(); i++) {
pText = vLines[i].sLineStr.c_str();
//initialize the origin cursor
iCurXCursor = computeLineStart(face, eAlignMask, *pText, i);
size_t lines = vLines.size();
for (size_t i = 0; i < lines; i++) {
const wchar_t* text_ptr = vLines[i].text;
while (*pText != 0) {
int iError = FT_Load_Glyph(face, FT_Get_Char_Index(face, *pText),
FT_LOAD_RENDER);
//initialize the origin cursor
iCurXCursor = computeLineStart(face, eAlignMask, text_ptr[0], i);
size_t text_len = wcslen(text_ptr);
for (size_t i=0; i<text_len; ++i) {
int iError = FT_Load_Char(face, text_ptr[i], FT_LOAD_RENDER);
if (iError) {
break;
}
@ -246,15 +330,16 @@ public:
// and get the bitmap
FT_Bitmap& bitmap = face->glyph->bitmap;
int yoffset = iCurYCursor - (face->glyph->metrics.horiBearingY >> 6);
int xoffset = iCurXCursor + (face->glyph->metrics.horiBearingX >> 6);
for (int i = 0; i < bitmap.rows; ++i) {
for (int j = 0; j < bitmap.width; ++j) {
unsigned char cTemp = bitmap.buffer[i * bitmap.width + j];
if (cTemp == 0) continue;
// if it has gray>0 we set show it as 1, o otherwise
int iY = iCurYCursor + i
- (face->glyph->metrics.horiBearingY
>> 6);
int iX = iCurXCursor
+ (face->glyph->metrics.horiBearingX
>> 6) + j;
int iY = yoffset + i;
int iX = xoffset + j;
if (iY>=iMaxLineHeight) {
//exceed the height truncate
@ -270,20 +355,16 @@ public:
// bitmap.buffer[i * bitmap.width + j];//G
// m_pData[(iY * iMaxLineWidth + iX) * 4 + 0] =
// bitmap.buffer[i * bitmap.width + j];//B
int iTemp = 0;
unsigned char cTemp = bitmap.buffer[i
* bitmap.width + j];
iTemp |= (cTemp ? 0xff : 0)<<24;
iTemp |= cTemp << 16 | cTemp << 8 | cTemp;
*(int*) &m_pData[(iY * iMaxLineWidth + iX)
* 4 + 0] = iTemp;
*(int*) &m_pData[(iY * iMaxLineWidth + iX) * 4 + 0] = iTemp;
}
}
//step to next glyph
iCurXCursor += (face->glyph->metrics.horiAdvance >> 6)
+ iInterval;
iCurXCursor += (face->glyph->metrics.horiAdvance >> 6) + iInterval;
pText++;
}
iCurYCursor += (face->size->metrics.ascender >> 6)
- (face->size->metrics.descender >> 6);
@ -301,9 +382,6 @@ public:
FT_Done_Face(face);
face = NULL;
//clear all lines
vLines.clear();
//success;
if (iError) {
bRet = false;
@ -344,9 +422,9 @@ bool CCImage::initWithString(
BitmapDC &dc = sharedBitmapDC();
const char* pFullFontName = CCFileUtils::sharedFileUtils()->fullPathFromRelativePath(pFontName);
//const char* pFullFontName = CCFileUtils::sharedFileUtils()->fullPathFromRelativePath(pFontName);
CC_BREAK_IF(! dc.getBitmap(pText, nWidth, nHeight, eAlignMask, pFullFontName, nSize));
CC_BREAK_IF(! dc.getBitmap(pText, nWidth, nHeight, eAlignMask, pFontName, nSize));
// assign the dc.m_pData to m_pData in order to save time
m_pData = dc.m_pData;

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@ -145,6 +145,9 @@ OBJECTS = ../actions/CCAction.o \
../../extensions/CCBReader/CCSpriteLoader.o \
../../extensions/CCBReader/CCLayerLoader.o \
../../extensions/GUI/CCScrollView/CCScrollView.o \
../../extensions/GUI/CCScrollView/CCSorting.o \
../../extensions/GUI/CCScrollView/CCTableView.o \
../../extensions/GUI/CCScrollView/CCTableViewCell.o \
../../extensions/GUI/CCControlExtension/CCControlButton.o \
../../extensions/GUI/CCControlExtension/CCControlColourPicker.o \
../../extensions/GUI/CCControlExtension/CCControl.o \

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@ -1 +1 @@
e78f546d2199a6e37906db590c8a47033f3febd8
6dfcf25474cd85fc1f77e3578c3b54357cdc0446

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@ -35,6 +35,9 @@ GUI/CCControlExtension/CCMenuPassive.cpp \
GUI/CCControlExtension/CCScale9Sprite.cpp \
GUI/CCControlExtension/CCSpacer.cpp \
GUI/CCScrollView/CCScrollView.cpp \
GUI/CCScrollView/CCTableView.cpp \
GUI/CCScrollView/CCTableViewCell.cpp \
GUI/CCScrollView/CCSorting.cpp \
GUI/CCEditBox/CCEditBox.cpp \
GUI/CCEditBox/CCEditBoxImplAndroid.cpp \
network/HttpClient.cpp

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@ -2,18 +2,6 @@
#include "CCBSelectorResolver.h"
#include "CCBMemberVariableAssigner.h"
#define PROPERTY_POSITION "position"
#define PROPERTY_CONTENTSIZE "contentSize"
#define PROPERTY_ANCHORPOINT "anchorPoint"
#define PROPERTY_SCALE "scale"
#define PROPERTY_ROTATION "rotation"
#define PROPERTY_TAG "tag"
#define PROPERTY_IGNOREANCHORPOINTFORPOSITION "ignoreAnchorPointForPosition"
#define PROPERTY_VISIBLE "visible"
#define ASSERT_FAIL_UNEXPECTED_PROPERTY(PROPERTY) CCLog("Unexpected property: '%s'!\n", PROPERTY->getCString()); assert(false)
#define ASSERT_FAIL_UNEXPECTED_PROPERTYTYPE(PROPERTYTYPE) CCLog("Unexpected property type: '%d'!\n", PROPERTYTYPE); assert(false)
USING_NS_CC;
NS_CC_EXT_BEGIN

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@ -7,6 +7,18 @@
NS_CC_EXT_BEGIN
#define PROPERTY_POSITION "position"
#define PROPERTY_CONTENTSIZE "contentSize"
#define PROPERTY_ANCHORPOINT "anchorPoint"
#define PROPERTY_SCALE "scale"
#define PROPERTY_ROTATION "rotation"
#define PROPERTY_TAG "tag"
#define PROPERTY_IGNOREANCHORPOINTFORPOSITION "ignoreAnchorPointForPosition"
#define PROPERTY_VISIBLE "visible"
#define ASSERT_FAIL_UNEXPECTED_PROPERTY(PROPERTY) CCLog("Unexpected property: '%s'!\n", PROPERTY->getCString()); assert(false)
#define ASSERT_FAIL_UNEXPECTED_PROPERTYTYPE(PROPERTYTYPE) CCLog("Unexpected property type: '%d'!\n", PROPERTYTYPE); assert(false)
#define CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(T) virtual T * createCCNode(cocos2d::CCNode * pParent, cocos2d::extension::CCBReader * pCCBReader) { \
return T::create(); \
}

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@ -10,6 +10,14 @@ USING_NS_CC;
NS_CC_EXT_BEGIN
void CCScrollViewLoader::onHandlePropTypeSize(CCNode * pNode, CCNode * pParent, CCString * pPropertyName, CCSize pSize, CCBReader * pCCBReader) {
if(pPropertyName->compare(PROPERTY_CONTENTSIZE) == 0) {
((CCScrollView *)pNode)->setViewSize(pSize);
} else {
CCNodeLoader::onHandlePropTypeSize(pNode, pParent, pPropertyName, pSize, pCCBReader);
}
}
void CCScrollViewLoader::onHandlePropTypeCheck(CCNode * pNode, CCNode * pParent, CCString * pPropertyName, bool pCheck, CCBReader * pCCBReader) {
if(pPropertyName->compare(PROPERTY_CLIPSTOBOUNDS) == 0) {
((CCScrollView *)pNode)->setClippingToBounds(pCheck);
@ -23,6 +31,7 @@ void CCScrollViewLoader::onHandlePropTypeCheck(CCNode * pNode, CCNode * pParent,
void CCScrollViewLoader::onHandlePropTypeCCBFile(CCNode * pNode, CCNode * pParent, CCString * pPropertyName, CCNode * pCCBFileNode, CCBReader * pCCBReader) {
if(pPropertyName->compare(PROPERTY_CONTAINER) == 0) {
((CCScrollView *)pNode)->setContainer(pCCBFileNode);
((CCScrollView *)pNode)->updateInset();
} else {
CCNodeLoader::onHandlePropTypeCCBFile(pNode, pParent, pPropertyName, pCCBFileNode, pCCBReader);
}

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@ -16,7 +16,7 @@ class CCScrollViewLoader : public CCNodeLoader {
protected:
CCB_VIRTUAL_NEW_AUTORELEASE_CREATECCNODE_METHOD(CCScrollView);
virtual void onHandlePropTypeSize(CCNode * pNode, CCNode * pParent, CCString * pPropertyName, CCSize pSize, CCBReader * pCCBReader);
virtual void onHandlePropTypeCCBFile(CCNode * pNode, CCNode * pParent, CCString * pPropertyName, CCNode * pCCBFileNode, CCBReader * pCCBReader);
virtual void onHandlePropTypeCheck(CCNode * pNode, CCNode * pParent, CCString * pPropertyName, bool pCheck, CCBReader * pCCBReader);
virtual void onHandlePropTypeFloat(CCNode * pNode, CCNode * pParent, CCString * pPropertyName, float pFloat, CCBReader * pCCBReader);

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@ -1,31 +1,27 @@
//
// SWScrollView.m
// SWGameLib
//
// Copyright (c) 2010-2012 cocos2d-x.org
// Copyright (c) 2010 Sangwoo Im
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN false EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// Created by Sangwoo Im on 6/3/10.
// Copyright 2010 Sangwoo Im. All rights reserved.
//
/****************************************************************************
Copyright (c) 2012 cocos2d-x.org
Copyright (c) 2010 Sangwoo Im
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCScrollView.h"
#include "actions/CCActionInterval.h"
@ -37,6 +33,7 @@
#include "CCDirector.h"
#include "kazmath/GL/matrix.h"
#include "touch_dispatcher/CCTouch.h"
#include "CCEGLView.h"
NS_CC_EXT_BEGIN
@ -53,7 +50,7 @@ CCScrollView::CCScrollView()
, m_pDelegate(NULL)
, m_bDragging(false)
, m_bBounceable(false)
, m_eDirection(CCScrollViewDirectionBoth)
, m_eDirection(kCCScrollViewDirectionBoth)
, m_bClippingToBounds(false)
, m_pContainer(NULL)
, m_bTouchMoved(false)
@ -118,6 +115,8 @@ bool CCScrollView::initWithViewSize(CCSize size, CCNode *container/* = NULL*/)
if (!this->m_pContainer)
{
m_pContainer = CCLayer::create();
this->m_pContainer->ignoreAnchorPointForPosition(false);
this->m_pContainer->setAnchorPoint(ccp(0.0f, 0.0f));
}
this->setViewSize(size);
@ -128,7 +127,7 @@ bool CCScrollView::initWithViewSize(CCSize size, CCNode *container/* = NULL*/)
m_bBounceable = true;
m_bClippingToBounds = true;
//m_pContainer->setContentSize(CCSizeZero);
m_eDirection = CCScrollViewDirectionBoth;
m_eDirection = kCCScrollViewDirectionBoth;
m_pContainer->setPosition(ccp(0.0f, 0.0f));
m_fTouchLength = 0.0f;
@ -309,17 +308,6 @@ void CCScrollView::setZoomScaleInDuration(float s, float dt)
void CCScrollView::setViewSize(CCSize size)
{
m_tViewSize = size;
if (this->m_pContainer != NULL)
{
m_fMaxInset = this->maxContainerOffset();
m_fMaxInset = ccp(m_fMaxInset.x + m_tViewSize.width * INSET_RATIO,
m_fMaxInset.y + m_tViewSize.height * INSET_RATIO);
m_fMinInset = this->minContainerOffset();
m_fMinInset = ccp(m_fMinInset.x - m_tViewSize.width * INSET_RATIO,
m_fMinInset.y - m_tViewSize.height * INSET_RATIO);
}
CCLayer::setContentSize(size);
}
@ -356,13 +344,13 @@ void CCScrollView::relocateContainer(bool animated)
newX = oldPoint.x;
newY = oldPoint.y;
if (m_eDirection == CCScrollViewDirectionBoth || m_eDirection == CCScrollViewDirectionHorizontal)
if (m_eDirection == kCCScrollViewDirectionBoth || m_eDirection == kCCScrollViewDirectionHorizontal)
{
newX = MIN(newX, max.x);
newX = MAX(newX, min.x);
}
if (m_eDirection == CCScrollViewDirectionBoth || m_eDirection == CCScrollViewDirectionVertical)
if (m_eDirection == kCCScrollViewDirectionBoth || m_eDirection == kCCScrollViewDirectionVertical)
{
newY = MIN(newY, max.y);
newY = MAX(newY, min.y);
@ -456,8 +444,26 @@ const CCSize & CCScrollView::getContentSize()
void CCScrollView::setContentSize(const CCSize & size)
{
this->setViewSize(size);
if (this->getContainer() != NULL)
{
this->getContainer()->setContentSize(size);
this->updateInset();
}
}
void CCScrollView::updateInset()
{
if (this->getContainer() != NULL)
{
m_fMaxInset = this->maxContainerOffset();
m_fMaxInset = ccp(m_fMaxInset.x + m_tViewSize.width * INSET_RATIO,
m_fMaxInset.y + m_tViewSize.height * INSET_RATIO);
m_fMinInset = this->minContainerOffset();
m_fMinInset = ccp(m_fMinInset.x - m_tViewSize.width * INSET_RATIO,
m_fMinInset.y - m_tViewSize.height * INSET_RATIO);
}
}
/**
* make sure all children go to the container
*/
@ -495,10 +501,10 @@ void CCScrollView::beforeDraw()
glEnable(GL_SCISSOR_TEST);
float s = this->getScale();
CCDirector *director = CCDirector::sharedDirector();
s *= director->getContentScaleFactor();
glScissor((GLint)screenPos.x, (GLint)screenPos.y, (GLsizei)(m_tViewSize.width*s), (GLsizei)(m_tViewSize.height*s));
// CCDirector *director = CCDirector::sharedDirector();
// s *= director->getContentScaleFactor();
CCEGLView::sharedOpenGLView()->setScissorInPoints(screenPos.x*s, screenPos.y*s, m_tViewSize.width*s, m_tViewSize.height*s);
//glScissor((GLint)screenPos.x, (GLint)screenPos.y, (GLsizei)(m_tViewSize.width*s), (GLsizei)(m_tViewSize.height*s));
}
}
@ -648,10 +654,10 @@ void CCScrollView::ccTouchMoved(CCTouch* touch, CCEvent* event)
{
switch (m_eDirection)
{
case CCScrollViewDirectionVertical:
case kCCScrollViewDirectionVertical:
moveDistance = ccp(0.0f, moveDistance.y);
break;
case CCScrollViewDirectionHorizontal:
case kCCScrollViewDirectionHorizontal:
moveDistance = ccp(moveDistance.x, 0.0f);
break;
default:

View File

@ -1,32 +1,27 @@
//
// SWScrollView.h
// SWGameLib
//
// Copyright (c) 2010-2012 cocos2d-x.org
// Copyright (c) 2010 Sangwoo Im
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//
// Created by Sangwoo Im on 6/3/10.
// Copyright 2010 Sangwoo Im. All rights reserved.
//
/****************************************************************************
Copyright (c) 2012 cocos2d-x.org
Copyright (c) 2010 Sangwoo Im
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CCSCROLLVIEW_H__
#define __CCSCROLLVIEW_H__
@ -42,9 +37,10 @@ NS_CC_EXT_BEGIN
*/
typedef enum {
CCScrollViewDirectionHorizontal = 0,
CCScrollViewDirectionVertical,
CCScrollViewDirectionBoth
kCCScrollViewDirectionNone = -1,
kCCScrollViewDirectionHorizontal = 0,
kCCScrollViewDirectionVertical,
kCCScrollViewDirectionBoth
} CCScrollViewDirection;
class CCScrollView;
@ -195,7 +191,7 @@ public:
* direction allowed to scroll. CCScrollViewDirectionBoth by default.
*/
CCScrollViewDirection getDirection() { return m_eDirection; }
void setDirection(CCScrollViewDirection eDirection) { m_eDirection = eDirection; }
virtual void setDirection(CCScrollViewDirection eDirection) { m_eDirection = eDirection; }
CCScrollViewDelegate* getDelegate() { return m_pDelegate; }
void setDelegate(CCScrollViewDelegate* pDelegate) { m_pDelegate = pDelegate; }
@ -210,6 +206,7 @@ public:
virtual void setContentSize(const CCSize & size);
virtual const CCSize & getContentSize();
void updateInset();
/**
* Determines whether it clips its children or not.
*/

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@ -0,0 +1,170 @@
/****************************************************************************
Copyright (c) 2012 cocos2d-x.org
Copyright (c) 2010 Sangwoo Im
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCSorting.h"
NS_CC_EXT_BEGIN
class CCSortedObject : public CCObject, public CCSortableObject
{
public:
CCSortedObject() : objectID(0) {}
virtual void setObjectID(unsigned int objectID) { this->objectID = objectID; }
virtual unsigned int getObjectID() { return objectID; }
private:
unsigned int objectID;
};
static int _compareObject(const void * val1, const void * val2)
{
CCSortableObject* operand1;
CCSortableObject* operand2;
operand1 = (CCSortableObject*)val1;
operand2 = (CCSortableObject*)val2;
if (operand1->getObjectID() > operand2->getObjectID())
{
return 1;
}
else if (operand1->getObjectID() < operand2->getObjectID()) {
return -1;
}
return 0;
}
void CCArrayForObjectSorting::insertSortedObject(CCSortableObject* object)
{
unsigned int idx;
CCObject* pObj = dynamic_cast<CCObject*>(object);
CCAssert(pObj, "Invalid parameter.");
idx = this->indexOfSortedObject(object);
this->insertObject(pObj, idx);
}
void CCArrayForObjectSorting::removeSortedObject(CCSortableObject* object)
{
if (this->count() == 0) {
return;
}
unsigned int idx;
CCSortableObject* foundObj;
idx = this->indexOfSortedObject(object);
if (idx < this->count() && idx != CC_INVALID_INDEX) {
foundObj = dynamic_cast<CCSortableObject*>(this->objectAtIndex(idx));
if(foundObj->getObjectID() == object->getObjectID()) {
this->removeObjectAtIndex(idx);
}
}
}
void CCArrayForObjectSorting::setObjectID_ofSortedObject(unsigned int tag, CCSortableObject* object)
{
CCSortableObject* foundObj;
unsigned int idx;
idx = this->indexOfSortedObject(object);
if (idx < this->count() && idx != CC_INVALID_INDEX)
{
foundObj = dynamic_cast<CCSortableObject*>(this->objectAtIndex(idx));
CCObject* pObj = dynamic_cast<CCObject*>(foundObj);
pObj->retain();
if(foundObj->getObjectID() == object->getObjectID()) {
this->removeObjectAtIndex(idx);
foundObj->setObjectID(tag);
this->insertSortedObject(foundObj);
pObj->release();
} else {
pObj->release();
}
}
}
CCSortableObject* CCArrayForObjectSorting::objectWithObjectID(unsigned int tag)
{
if (this->count() == 0) {
return NULL;
}
unsigned int idx;
CCSortableObject* foundObj;
foundObj = new CCSortedObject();
foundObj->setObjectID(tag);
idx = this->indexOfSortedObject(foundObj);
((CCSortedObject*)foundObj)->release();
foundObj = NULL;
if (idx < this->count() && idx != CC_INVALID_INDEX)
{
foundObj = dynamic_cast<CCSortableObject*>(this->objectAtIndex(idx));
if (foundObj->getObjectID() != tag) {
foundObj = NULL;
}
}
return foundObj;
}
unsigned int CCArrayForObjectSorting::indexOfSortedObject(CCSortableObject* object)
{
unsigned int idx = 0;
if (object)
{
// CCObject* pObj = (CCObject*)bsearch((CCObject*)&object, data->arr, data->num, sizeof(CCObject*), _compareObject);
// FIXME: need to use binary search to improve performance
CCObject* pObj = NULL;
unsigned int uPrevObjectID = 0;
unsigned int uOfSortObjectID = object->getObjectID();
CCARRAY_FOREACH(this, pObj)
{
CCSortableObject* pSortableObj = dynamic_cast<CCSortableObject*>(pObj);
unsigned int uCurObjectID = pSortableObj->getObjectID();
if ( (uOfSortObjectID == uCurObjectID)
|| (uOfSortObjectID >= uPrevObjectID && uOfSortObjectID < uCurObjectID))
{
break;
}
uPrevObjectID = uCurObjectID;
idx++;
}
}
else
{
idx = CC_INVALID_INDEX;
}
return idx;
}
NS_CC_EXT_END

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@ -0,0 +1,110 @@
/****************************************************************************
Copyright (c) 2012 cocos2d-x.org
Copyright (c) 2010 Sangwoo Im
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CCSORTING_H__
#define __CCSORTING_H__
#include "cocoa/CCArray.h"
#include "ExtensionMacros.h"
NS_CC_EXT_BEGIN
class CCSortableObject
{
public:
virtual ~CCSortableObject() {}
virtual void setObjectID(unsigned int objectID) = 0;
virtual unsigned int getObjectID() = 0;
};
class CCArrayForObjectSorting : public CCArray
{
public:
CCArrayForObjectSorting() : CCArray() {}
/*!
* Inserts a given object into array.
*
* Inserts a given object into array with key and value that are used in
* sorting. "value" must respond to message, compare:, which returns
* (NSComparisonResult). If it does not respond to the message, it is appended.
* If the compare message does not result NSComparisonResult, sorting behavior
* is not defined. It ignores duplicate entries and inserts next to it.
*
* @param object to insert
*/
void insertSortedObject(CCSortableObject* object);
/*!
* Removes an object in array.
*
* Removes an object with given key and value. If no object is found in array
* with the key and value, no action is taken.
*
* @param value to remove
*/
void removeSortedObject(CCSortableObject* object);
/*!
* Sets a new value of the key for the given object.
*
* In case where sorting value must be changed, this message must be sent to
* keep consistency of being sorted. If it is changed externally, it must be
* sorted completely again.
*
* @param value to set
* @param object the object which has the value
*/
void setObjectID_ofSortedObject(unsigned int tag, CCSortableObject* object);
CCSortableObject* objectWithObjectID(unsigned int tag);
/*!
* Returns an object with given key and value.
*
* Returns an object with given key and value. If no object is found,
* it returns nil.
*
* @param value to locate object
* @return object found or nil.
*/
CCSortableObject* getObjectWithObjectID(unsigned int tag);
/*!
* Returns an index of the object with given key and value.
*
* Returns the index of an object with given key and value.
* If no object is found, it returns an index at which the given object value
* would have been located. If object must be located at the end of array,
* it returns the length of the array, which is out of bound.
*
* @param value to locate object
* @return index of an object found
*/
unsigned int indexOfSortedObject(CCSortableObject* obj);
};
NS_CC_EXT_END
#endif /* __CCSORTING_H__ */

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@ -0,0 +1,486 @@
/****************************************************************************
Copyright (c) 2012 cocos2d-x.org
Copyright (c) 2010 Sangwoo Im
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "cocos2d.h"
#include "CCTableView.h"
#include "CCTableViewCell.h"
#include "menu_nodes/CCMenu.h"
#include "support/CCPointExtension.h"
#include "CCSorting.h"
#include "layers_scenes_transitions_nodes/CCLayer.h"
NS_CC_EXT_BEGIN
CCTableView* CCTableView::create(CCTableViewDataSource* dataSource, CCSize size)
{
return CCTableView::create(dataSource, size, NULL);
}
CCTableView* CCTableView::create(CCTableViewDataSource* dataSource, CCSize size, CCNode *container)
{
CCTableView *table = new CCTableView();
table->initWithViewSize(size, container);
table->autorelease();
table->setDataSource(dataSource);
table->_updateContentSize();
return table;
}
bool CCTableView::initWithViewSize(CCSize size, CCNode* container/* = NULL*/)
{
if (CCScrollView::initWithViewSize(size,container))
{
m_pCellsUsed = new CCArrayForObjectSorting();
m_pCellsFreed = new CCArrayForObjectSorting();
m_pIndices = new std::set<unsigned int>();
m_pTableViewDelegate = NULL;
m_eVordering = kCCTableViewFillBottomUp;
this->setDirection(kCCScrollViewDirectionVertical);
CCScrollView::setDelegate(this);
return true;
}
return false;
}
CCTableView::CCTableView()
: m_pIndices(NULL)
, m_pCellsUsed(NULL)
, m_pCellsFreed(NULL)
, m_pDataSource(NULL)
, m_pTableViewDelegate(NULL)
, m_eOldDirection(kCCScrollViewDirectionNone)
{
}
CCTableView::~CCTableView()
{
CC_SAFE_DELETE(m_pIndices);
CC_SAFE_RELEASE(m_pCellsUsed);
CC_SAFE_RELEASE(m_pCellsFreed);
}
void CCTableView::setVerticalFillOrder(CCTableViewVerticalFillOrder fillOrder)
{
if (m_eVordering != fillOrder) {
m_eVordering = fillOrder;
if (m_pCellsUsed->count() > 0) {
this->reloadData();
}
}
}
CCTableViewVerticalFillOrder CCTableView::getVerticalFillOrder()
{
return m_eVordering;
}
void CCTableView::reloadData()
{
CCObject* pObj = NULL;
CCARRAY_FOREACH(m_pCellsUsed, pObj)
{
CCTableViewCell* cell = (CCTableViewCell*)pObj;
m_pCellsFreed->addObject(cell);
cell->reset();
if (cell->getParent() == this->getContainer())
{
this->getContainer()->removeChild(cell, true);
}
}
m_pIndices->clear();
m_pCellsUsed->release();
m_pCellsUsed = new CCArrayForObjectSorting();
this->_updateContentSize();
if (m_pDataSource->numberOfCellsInTableView(this) > 0)
{
this->scrollViewDidScroll(this);
}
}
CCTableViewCell *CCTableView::cellAtIndex(unsigned int idx)
{
return this->_cellWithIndex(idx);
}
void CCTableView::updateCellAtIndex(unsigned int idx)
{
if (idx == CC_INVALID_INDEX || idx > m_pDataSource->numberOfCellsInTableView(this)-1)
{
return;
}
CCTableViewCell *cell;
cell = this->_cellWithIndex(idx);
if (cell) {
this->_moveCellOutOfSight(cell);
}
cell = m_pDataSource->tableCellAtIndex(this, idx);
this->_setIndexForCell(idx, cell);
this->_addCellIfNecessary(cell);
}
void CCTableView::insertCellAtIndex(unsigned int idx)
{
if (idx == CC_INVALID_INDEX || idx > m_pDataSource->numberOfCellsInTableView(this)-1) {
return;
}
CCTableViewCell *cell;
int newIdx;
cell = (CCTableViewCell*)m_pCellsUsed->objectWithObjectID(idx);
if (cell)
{
newIdx = m_pCellsUsed->indexOfSortedObject(cell);
for (unsigned int i=newIdx; i<m_pCellsUsed->count(); i++)
{
cell = (CCTableViewCell*)m_pCellsUsed->objectAtIndex(i);
this->_setIndexForCell(cell->getIdx()+1, cell);
}
}
// [m_pIndices shiftIndexesStartingAtIndex:idx by:1];
//insert a new cell
cell = m_pDataSource->tableCellAtIndex(this, idx);
this->_setIndexForCell(idx, cell);
this->_addCellIfNecessary(cell);
this->_updateContentSize();
}
void CCTableView::removeCellAtIndex(unsigned int idx)
{
if (idx == CC_INVALID_INDEX || idx > m_pDataSource->numberOfCellsInTableView(this)-1) {
return;
}
CCTableViewCell *cell;
unsigned int newIdx;
cell = this->_cellWithIndex(idx);
if (!cell) {
return;
}
newIdx = m_pCellsUsed->indexOfSortedObject(cell);
//remove first
this->_moveCellOutOfSight(cell);
m_pIndices->erase(idx);
// [m_pIndices shiftIndexesStartingAtIndex:idx+1 by:-1];
for (unsigned int i=m_pCellsUsed->count()-1; i > newIdx; i--) {
cell = (CCTableViewCell*)m_pCellsUsed->objectAtIndex(i);
this->_setIndexForCell(cell->getIdx()-1, cell);
}
}
CCTableViewCell *CCTableView::dequeueCell()
{
CCTableViewCell *cell;
if (m_pCellsFreed->count() == 0) {
cell = NULL;
} else {
cell = (CCTableViewCell*)m_pCellsFreed->objectAtIndex(0);
cell->retain();
m_pCellsFreed->removeObjectAtIndex(0);
cell->autorelease();
}
return cell;
}
void CCTableView::_addCellIfNecessary(CCTableViewCell * cell)
{
if (cell->getParent() != this->getContainer())
{
this->getContainer()->addChild(cell);
}
m_pCellsUsed->insertSortedObject(cell);
m_pIndices->insert(cell->getIdx());
// [m_pIndices addIndex:cell.idx];
}
void CCTableView::_updateContentSize()
{
CCSize size, cellSize;
unsigned int cellCount;
cellSize = m_pDataSource->cellSizeForTable(this);
cellCount = m_pDataSource->numberOfCellsInTableView(this);
switch (this->getDirection())
{
case kCCScrollViewDirectionHorizontal:
size = CCSizeMake(cellCount * cellSize.width, cellSize.height);
break;
default:
size = CCSizeMake(cellSize.width, cellCount * cellSize.height);
break;
}
this->setContentSize(size);
if (m_eOldDirection != m_eDirection)
{
if (m_eDirection == kCCScrollViewDirectionHorizontal)
{
this->setContentOffset(ccp(0,0));
}
else
{
this->setContentOffset(ccp(0,this->minContainerOffset().y));
}
m_eOldDirection = m_eDirection;
}
}
CCPoint CCTableView::_offsetFromIndex(unsigned int index)
{
CCPoint offset = this->__offsetFromIndex(index);
const CCSize cellSize = m_pDataSource->cellSizeForTable(this);
if (m_eVordering == kCCTableViewFillTopDown) {
offset.y = this->getContainer()->getContentSize().height - offset.y - cellSize.height;
}
return offset;
}
CCPoint CCTableView::__offsetFromIndex(unsigned int index)
{
CCPoint offset;
CCSize cellSize;
cellSize = m_pDataSource->cellSizeForTable(this);
switch (this->getDirection()) {
case kCCScrollViewDirectionHorizontal:
offset = ccp(cellSize.width * index, 0.0f);
break;
default:
offset = ccp(0.0f, cellSize.height * index);
break;
}
return offset;
}
unsigned int CCTableView::_indexFromOffset(CCPoint offset)
{
int index = 0;
const int maxIdx = m_pDataSource->numberOfCellsInTableView(this)-1;
const CCSize cellSize = m_pDataSource->cellSizeForTable(this);
if (m_eVordering == kCCTableViewFillTopDown) {
offset.y = this->getContainer()->getContentSize().height - offset.y - cellSize.height;
}
index = MAX(0, this->__indexFromOffset(offset));
index = MIN(index, maxIdx);
return index;
}
int CCTableView::__indexFromOffset(CCPoint offset)
{
int index = 0;
CCSize cellSize;
cellSize = m_pDataSource->cellSizeForTable(this);
switch (this->getDirection()) {
case kCCScrollViewDirectionHorizontal:
index = offset.x/cellSize.width;
break;
default:
index = offset.y/cellSize.height;
break;
}
return index;
}
CCTableViewCell* CCTableView::_cellWithIndex(unsigned int cellIndex)
{
CCTableViewCell *found;
found = NULL;
// if ([m_pIndices containsIndex:cellIndex])
if (m_pIndices->find(cellIndex) != m_pIndices->end())
{
found = (CCTableViewCell *)m_pCellsUsed->objectWithObjectID(cellIndex);
}
return found;
}
void CCTableView::_moveCellOutOfSight(CCTableViewCell *cell)
{
m_pCellsFreed->addObject(cell);
m_pCellsUsed->removeSortedObject(cell);
m_pIndices->erase(cell->getIdx());
// [m_pIndices removeIndex:cell.idx];
cell->reset();
if (cell->getParent() == this->getContainer()) {
this->getContainer()->removeChild(cell, true);;
}
}
void CCTableView::_setIndexForCell(unsigned int index, CCTableViewCell *cell)
{
cell->setAnchorPoint(ccp(0.0f, 0.0f));
cell->setPosition(this->_offsetFromIndex(index));
cell->setIdx(index);
}
void CCTableView::scrollViewDidScroll(CCScrollView* view)
{
unsigned int startIdx = 0, endIdx = 0, idx = 0, maxIdx = 0;
CCPoint offset;
offset = ccpMult(this->getContentOffset(), -1);
maxIdx = MAX(m_pDataSource->numberOfCellsInTableView(this)-1, 0);
const CCSize cellSize = m_pDataSource->cellSizeForTable(this);
if (m_eVordering == kCCTableViewFillTopDown) {
offset.y = offset.y + m_tViewSize.height/this->getContainer()->getScaleY() - cellSize.height;
}
startIdx = this->_indexFromOffset(offset);
if (m_eVordering == kCCTableViewFillTopDown)
{
offset.y -= m_tViewSize.height/this->getContainer()->getScaleY();
}
else
{
offset.y += m_tViewSize.height/this->getContainer()->getScaleY();
}
offset.x += m_tViewSize.width/this->getContainer()->getScaleX();
endIdx = this->_indexFromOffset(offset);
#if 0 // For Testing.
CCObject* pObj;
int i = 0;
CCARRAY_FOREACH(m_pCellsUsed, pObj)
{
CCTableViewCell* pCell = (CCTableViewCell*)pObj;
CCLog("cells Used index %d, value = %d", i, pCell->getIdx());
i++;
}
CCLog("---------------------------------------");
i = 0;
CCARRAY_FOREACH(m_pCellsFreed, pObj)
{
CCTableViewCell* pCell = (CCTableViewCell*)pObj;
CCLog("cells freed index %d, value = %d", i, pCell->getIdx());
i++;
}
CCLog("~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~");
#endif
if (m_pCellsUsed->count() > 0)
{
CCTableViewCell* cell = (CCTableViewCell*)m_pCellsUsed->objectAtIndex(0);
idx = cell->getIdx();
while(idx <startIdx)
{
this->_moveCellOutOfSight(cell);
if (m_pCellsUsed->count() > 0)
{
cell = (CCTableViewCell*)m_pCellsUsed->objectAtIndex(0);
idx = cell->getIdx();
}
else
{
break;
}
}
}
if (m_pCellsUsed->count() > 0)
{
CCTableViewCell *cell = (CCTableViewCell*)m_pCellsUsed->lastObject();
idx = cell->getIdx();
while(idx <= maxIdx && idx > endIdx)
{
this->_moveCellOutOfSight(cell);
if (m_pCellsUsed->count() > 0)
{
cell = (CCTableViewCell*)m_pCellsUsed->lastObject();
idx = cell->getIdx();
}
else
{
break;
}
}
}
for (unsigned int i=startIdx; i <= endIdx; i++)
{
//if ([m_pIndices containsIndex:i])
if (m_pIndices->find(i) != m_pIndices->end())
{
continue;
}
this->updateCellAtIndex(i);
}
}
void CCTableView::ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent)
{
if (!this->isVisible()) {
return;
}
if (m_pTouches->count() == 1 && !this->isTouchMoved()) {
unsigned int index;
CCTableViewCell *cell;
CCPoint point;
point = this->getContainer()->convertTouchToNodeSpace(pTouch);
if (m_eVordering == kCCTableViewFillTopDown) {
CCSize cellSize = m_pDataSource->cellSizeForTable(this);
point.y -= cellSize.height;
}
index = this->_indexFromOffset(point);
cell = this->_cellWithIndex(index);
if (cell) {
m_pTableViewDelegate->tableCellTouched(this, cell);
}
}
CCScrollView::ccTouchEnded(pTouch, pEvent);
}
NS_CC_EXT_END

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/****************************************************************************
Copyright (c) 2012 cocos2d-x.org
Copyright (c) 2010 Sangwoo Im
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CCTABLEVIEW_H__
#define __CCTABLEVIEW_H__
#include "CCScrollView.h"
#include "CCTableViewCell.h"
#include <set>
NS_CC_EXT_BEGIN
class CCTableView;
class CCArrayForObjectSorting;
typedef enum {
kCCTableViewFillTopDown,
kCCTableViewFillBottomUp
} CCTableViewVerticalFillOrder;
/**
* Sole purpose of this delegate is to single touch event in this version.
*/
class CCTableViewDelegate : public CCScrollViewDelegate
{
public:
/**
* Delegate to respond touch event
*
* @param table table contains the given cell
* @param cell cell that is touched
*/
virtual void tableCellTouched(CCTableView* table, CCTableViewCell* cell) = 0;
};
/**
* Data source that governs table backend data.
*/
class CCTableViewDataSource
{
public:
/**
* cell height for a given table.
*
* @param table table to hold the instances of Class
* @return cell size
*/
virtual CCSize cellSizeForTable(CCTableView *table) = 0;
/**
* a cell instance at a given index
*
* @param idx index to search for a cell
* @return cell found at idx
*/
virtual CCTableViewCell* tableCellAtIndex(CCTableView *table, unsigned int idx) = 0;
/**
* Returns number of cells in a given table view.
*
* @return number of cells
*/
virtual unsigned int numberOfCellsInTableView(CCTableView *table) = 0;
};
/**
* UITableView counterpart for cocos2d for iphone.
*
* this is a very basic, minimal implementation to bring UITableView-like component into cocos2d world.
*
*/
class CCTableView : public CCScrollView, public CCScrollViewDelegate
{
public:
CCTableView();
virtual ~CCTableView();
/**
* An intialized table view object
*
* @param dataSource data source
* @param size view size
* @return table view
*/
static CCTableView* create(CCTableViewDataSource* dataSource, CCSize size);
/**
* An initialized table view object
*
* @param dataSource data source;
* @param size view size
* @param container parent object for cells
* @return table view
*/
static CCTableView* create(CCTableViewDataSource* dataSource, CCSize size, CCNode *container);
/**
* data source
*/
CCTableViewDataSource* getDataSource() { return m_pDataSource; }
void setDataSource(CCTableViewDataSource* source) { m_pDataSource = source; }
/**
* delegate
*/
CCTableViewDelegate* getDelegate() { return m_pTableViewDelegate; }
void setDelegate(CCTableViewDelegate* pDelegate) { m_pTableViewDelegate = pDelegate; }
/**
* determines how cell is ordered and filled in the view.
*/
void setVerticalFillOrder(CCTableViewVerticalFillOrder order);
CCTableViewVerticalFillOrder getVerticalFillOrder();
bool initWithViewSize(CCSize size, CCNode* container = NULL);
/**
* Updates the content of the cell at a given index.
*
* @param idx index to find a cell
*/
void updateCellAtIndex(unsigned int idx);
/**
* Inserts a new cell at a given index
*
* @param idx location to insert
*/
void insertCellAtIndex(unsigned int idx);
/**
* Removes a cell at a given index
*
* @param idx index to find a cell
*/
void removeCellAtIndex(unsigned int idx);
/**
* reloads data from data source. the view will be refreshed.
*/
void reloadData();
/**
* Dequeues a free cell if available. nil if not.
*
* @return free cell
*/
CCTableViewCell *dequeueCell();
/**
* Returns an existing cell at a given index. Returns nil if a cell is nonexistent at the moment of query.
*
* @param idx index
* @return a cell at a given index
*/
CCTableViewCell *cellAtIndex(unsigned int idx);
virtual void scrollViewDidScroll(CCScrollView* view);
virtual void scrollViewDidZoom(CCScrollView* view) {}
virtual void ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent);
protected:
/**
* vertical direction of cell filling
*/
CCTableViewVerticalFillOrder m_eVordering;
/**
* index set to query the indexes of the cells used.
*/
std::set<unsigned int>* m_pIndices;
//NSMutableIndexSet *indices_;
/**
* cells that are currently in the table
*/
CCArrayForObjectSorting* m_pCellsUsed;
/**
* free list of cells
*/
CCArrayForObjectSorting* m_pCellsFreed;
/**
* weak link to the data source object
*/
CCTableViewDataSource* m_pDataSource;
/**
* weak link to the delegate object
*/
CCTableViewDelegate* m_pTableViewDelegate;
CCScrollViewDirection m_eOldDirection;
int __indexFromOffset(CCPoint offset);
unsigned int _indexFromOffset(CCPoint offset);
CCPoint __offsetFromIndex(unsigned int index);
CCPoint _offsetFromIndex(unsigned int index);
void _updateContentSize();
CCTableViewCell* _cellWithIndex(unsigned int cellIndex);
void _moveCellOutOfSight(CCTableViewCell *cell);
void _setIndexForCell(unsigned int index, CCTableViewCell *cell);
void _addCellIfNecessary(CCTableViewCell * cell);
};
NS_CC_EXT_END
#endif /* __CCTABLEVIEW_H__ */

View File

@ -0,0 +1,55 @@
/****************************************************************************
Copyright (c) 2012 cocos2d-x.org
Copyright (c) 2010 Sangwoo Im
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "CCTableViewCell.h"
NS_CC_EXT_BEGIN
void CCTableViewCell::reset()
{
m_uIdx = CC_INVALID_INDEX;
}
void CCTableViewCell::setObjectID(unsigned int uIdx)
{
m_uIdx = uIdx;
}
unsigned int CCTableViewCell::getObjectID()
{
return m_uIdx;
}
unsigned int CCTableViewCell::getIdx()
{
return m_uIdx;
}
void CCTableViewCell::setIdx(unsigned int uIdx)
{
m_uIdx = uIdx;
}
NS_CC_EXT_END

View File

@ -0,0 +1,59 @@
/****************************************************************************
Copyright (c) 2012 cocos2d-x.org
Copyright (c) 2010 Sangwoo Im
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CCTABLEVIEWCELL_H__
#define __CCTABLEVIEWCELL_H__
#include "base_nodes/CCNode.h"
#include "CCSorting.h"
NS_CC_EXT_BEGIN
/**
* Abstract class for SWTableView cell node
*/
class CCTableViewCell: public CCNode, public CCSortableObject
{
public:
CCTableViewCell() {}
/**
* The index used internally by SWTableView and its subclasses
*/
unsigned int getIdx();
void setIdx(unsigned int uIdx);
/**
* Cleans up any resources linked to this cell and resets <code>idx</code> property.
*/
void reset();
void setObjectID(unsigned int uIdx);
unsigned int getObjectID();
private:
unsigned int m_uIdx;
};
NS_CC_EXT_END
#endif /* __CCTABLEVIEWCELL_H__ */

View File

@ -27,6 +27,7 @@
#include "GUI/CCControlExtension/CCControlExtensions.h"
#include "GUI/CCScrollView/CCScrollView.h"
#include "GUI/CCScrollView/CCTableView.h"
#include "GUI/CCEditBox/CCEditBox.h"
#include "network/HttpRequest.h"

View File

@ -76,6 +76,9 @@ size_t writeData(void *ptr, size_t size, size_t nmemb, void *stream)
size_t sizes = size * nmemb;
recvBuffer->clear();
// someone reported a bug of losting data potentially here
// use recvBuffer->insert(recvBuffer->end(), (char*)ptr, (char*)ptr+sizes); can resolve.
recvBuffer->assign((char*)ptr, (char*)ptr + sizes);
return sizes;

View File

@ -421,6 +421,30 @@
RelativePath="..\GUI\CCScrollView\CCScrollView.h"
>
</File>
<File
RelativePath="..\GUI\CCScrollView\CCSorting.cpp"
>
</File>
<File
RelativePath="..\GUI\CCScrollView\CCSorting.h"
>
</File>
<File
RelativePath="..\GUI\CCScrollView\CCTableView.cpp"
>
</File>
<File
RelativePath="..\GUI\CCScrollView\CCTableView.h"
>
</File>
<File
RelativePath="..\GUI\CCScrollView\CCTableViewCell.cpp"
>
</File>
<File
RelativePath="..\GUI\CCScrollView\CCTableViewCell.h"
>
</File>
</Filter>
</Filter>
<Filter

View File

@ -109,6 +109,9 @@
<ClCompile Include="..\GUI\CCControlExtension\CCScale9Sprite.cpp" />
<ClCompile Include="..\GUI\CCControlExtension\CCSpacer.cpp" />
<ClCompile Include="..\GUI\CCScrollView\CCScrollView.cpp" />
<ClCompile Include="..\GUI\CCScrollView\CCSorting.cpp" />
<ClCompile Include="..\GUI\CCScrollView\CCTableView.cpp" />
<ClCompile Include="..\GUI\CCScrollView\CCTableViewCell.cpp" />
<ClCompile Include="..\network\HttpClient.cpp" />
</ItemGroup>
<ItemGroup>
@ -149,6 +152,9 @@
<ClInclude Include="..\GUI\CCScrollView\CCScrollView.h" />
<ClInclude Include="..\cocos-ext.h" />
<ClInclude Include="..\ExtensionMacros.h" />
<ClInclude Include="..\GUI\CCScrollView\CCSorting.h" />
<ClInclude Include="..\GUI\CCScrollView\CCTableView.h" />
<ClInclude Include="..\GUI\CCScrollView\CCTableViewCell.h" />
<ClInclude Include="..\network\HttpClient.h" />
<ClInclude Include="..\network\HttpRequest.h" />
<ClInclude Include="..\network\HttpResponse.h" />

View File

@ -111,6 +111,15 @@
<ClCompile Include="..\network\HttpClient.cpp">
<Filter>GUI\network</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCScrollView\CCSorting.cpp">
<Filter>GUI\CCScrollView</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCScrollView\CCTableView.cpp">
<Filter>GUI\CCScrollView</Filter>
</ClCompile>
<ClCompile Include="..\GUI\CCScrollView\CCTableViewCell.cpp">
<Filter>GUI\CCScrollView</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\CCBReader\CCBFileLoader.h">
@ -229,5 +238,14 @@
<ClInclude Include="..\network\HttpResponse.h">
<Filter>GUI\network</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCScrollView\CCSorting.h">
<Filter>GUI\CCScrollView</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCScrollView\CCTableView.h">
<Filter>GUI\CCScrollView</Filter>
</ClInclude>
<ClInclude Include="..\GUI\CCScrollView\CCTableViewCell.h">
<Filter>GUI\CCScrollView</Filter>
</ClInclude>
</ItemGroup>
</Project>

View File

@ -0,0 +1,81 @@
#include "AppDelegate.h"
#include "HelloWorldScene.h"
USING_NS_CC;
AppDelegate::AppDelegate() {
}
AppDelegate::~AppDelegate()
{
}
bool AppDelegate::applicationDidFinishLaunching() {
// initialize director
CCDirector *pDirector = CCDirector::sharedDirector();
pDirector->setOpenGLView(CCEGLView::sharedOpenGLView());
TargetPlatform target = getTargetPlatform();
if (target == kTargetIpad)
{
// ipad
CCFileUtils::sharedFileUtils()->setResourceDirectory("hd");
// don't enable retina because we don't have ipad hd resource
CCEGLView::sharedOpenGLView()->setDesignResolutionSize(960, 640, kResolutionNoBorder);
}
else if (target == kTargetIphone)
{
if (pDirector->enableRetinaDisplay(true))
{
// well, it's a iPhone 4 and above, with 960x480 Retina resolution
CCFileUtils::sharedFileUtils()->setResourceDirectory("hd");
}
else
{
// iPhone 3GS and before, with 480x320 resolution
CCFileUtils::sharedFileUtils()->setResourceDirectory("sd");
}
}
else
{
// android, windows, blackberry, linux or mac
// use 960*640 resources as design resolution size
CCFileUtils::sharedFileUtils()->setResourceDirectory("sd");
CCEGLView::sharedOpenGLView()->setDesignResolutionSize(480, 320, kResolutionNoBorder);
}
// turn on display FPS
pDirector->setDisplayStats(true);
// set FPS. the default value is 1.0/60 if you don't call this
pDirector->setAnimationInterval(1.0 / 60);
// create a scene. it's an autorelease object
CCScene *pScene = HelloWorld::scene();
// run
pDirector->runWithScene(pScene);
return true;
}
// This function will be called when the app is inactive. When comes a phone call,it's be invoked too
void AppDelegate::applicationDidEnterBackground() {
CCDirector::sharedDirector()->stopAnimation();
// if you use SimpleAudioEngine, it must be pause
// SimpleAudioEngine::sharedEngine()->pauseBackgroundMusic();
}
// this function will be called when the app is active again
void AppDelegate::applicationWillEnterForeground() {
CCDirector::sharedDirector()->startAnimation();
// if you use SimpleAudioEngine, it must resume here
// SimpleAudioEngine::sharedEngine()->resumeBackgroundMusic();
}

View File

@ -0,0 +1,38 @@
#ifndef _APP_DELEGATE_H_
#define _APP_DELEGATE_H_
#include "cocos2d.h"
/**
@brief The cocos2d Application.
The reason for implement as private inheritance is to hide some interface call by CCDirector.
*/
class AppDelegate : private cocos2d::CCApplication
{
public:
AppDelegate();
virtual ~AppDelegate();
/**
@brief Implement CCDirector and CCScene init code here.
@return true Initialize success, app continue.
@return false Initialize failed, app terminate.
*/
virtual bool applicationDidFinishLaunching();
/**
@brief The function be called when the application enter background
@param the pointer of the application
*/
virtual void applicationDidEnterBackground();
/**
@brief The function be called when the application enter foreground
@param the pointer of the application
*/
virtual void applicationWillEnterForeground();
};
#endif // _APP_DELEGATE_H_

View File

@ -0,0 +1,94 @@
/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
Copyright (c) 2010 Ray Wenderlich
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "GameOverScene.h"
#include "HelloWorldScene.h"
using namespace cocos2d;
bool GameOverScene::init()
{
if( CCScene::init() )
{
this->_layer = GameOverLayer::create();
this->_layer->retain();
this->addChild(_layer);
return true;
}
else
{
return false;
}
}
GameOverScene::~GameOverScene()
{
if (_layer)
{
_layer->release();
_layer = NULL;
}
}
bool GameOverLayer::init()
{
if ( CCLayerColor::initWithColor( ccc4(255,255,255,255) ) )
{
CCSize winSize = CCDirector::sharedDirector()->getWinSize();
this->_label = CCLabelTTF::create("","Artial", 32);
_label->retain();
_label->setColor( ccc3(0, 0, 0) );
_label->setPosition( ccp(winSize.width/2, winSize.height/2) );
this->addChild(_label);
this->runAction( CCSequence::create(
CCDelayTime::create(3),
CCCallFunc::create(this,
callfunc_selector(GameOverLayer::gameOverDone)),
NULL));
return true;
}
else
{
return false;
}
}
void GameOverLayer::gameOverDone()
{
CCDirector::sharedDirector()->replaceScene( HelloWorld::scene() );
}
GameOverLayer::~GameOverLayer()
{
if (_label)
{
_label->release();
_label = NULL;
}
}

View File

@ -0,0 +1,55 @@
/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
Copyright (c) 2010 Ray Wenderlich
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef _GAME_OVER_SCENE_H_
#define _GAME_OVER_SCENE_H_
#include "cocos2d.h"
class GameOverLayer : public cocos2d::CCLayerColor
{
public:
GameOverLayer():_label(NULL) {};
virtual ~GameOverLayer();
bool init();
CREATE_FUNC(GameOverLayer);
void gameOverDone();
CC_SYNTHESIZE_READONLY(cocos2d::CCLabelTTF*, _label, Label);
};
class GameOverScene : public cocos2d::CCScene
{
public:
GameOverScene():_layer(NULL) {};
~GameOverScene();
bool init();
CREATE_FUNC(GameOverScene);
CC_SYNTHESIZE_READONLY(GameOverLayer*, _layer, Layer);
};
#endif // _GAME_OVER_SCENE_H_

View File

@ -0,0 +1,311 @@
#include "HelloWorldScene.h"
#include "GameOverScene.h"
#include "SimpleAudioEngine.h"
using namespace cocos2d;
HelloWorld::~HelloWorld()
{
if (_targets)
{
_targets->release();
_targets = NULL;
}
if (_projectiles)
{
_projectiles->release();
_projectiles = NULL;
}
// cpp don't need to call super dealloc
// virtual destructor will do this
}
HelloWorld::HelloWorld()
:_targets(NULL)
,_projectiles(NULL)
,_projectilesDestroyed(0)
{
}
CCScene* HelloWorld::scene()
{
CCScene * scene = NULL;
do
{
// 'scene' is an autorelease object
scene = CCScene::create();
CC_BREAK_IF(! scene);
// 'layer' is an autorelease object
HelloWorld *layer = HelloWorld::create();
CC_BREAK_IF(! layer);
// add layer as a child to scene
scene->addChild(layer);
} while (0);
// return the scene
return scene;
}
// on "init" you need to initialize your instance
bool HelloWorld::init()
{
bool bRet = false;
do
{
//////////////////////////////////////////////////////////////////////////
// super init first
//////////////////////////////////////////////////////////////////////////
CC_BREAK_IF(! CCLayerColor::initWithColor( ccc4(255,255,255,255) ) );
//////////////////////////////////////////////////////////////////////////
// add your codes below...
//////////////////////////////////////////////////////////////////////////
// 1. Add a menu item with "X" image, which is clicked to quit the program.
// Create a "close" menu item with close icon, it's an auto release object.
CCMenuItemImage *pCloseItem = CCMenuItemImage::create(
"CloseNormal.png",
"CloseSelected.png",
this,
menu_selector(HelloWorld::menuCloseCallback));
CC_BREAK_IF(! pCloseItem);
// Place the menu item bottom-right conner.
pCloseItem->setPosition(ccp(CCDirector::sharedDirector()->getVisibleSize().width - 20,
CCDirector::sharedDirector()->getVisibleOrigin().y + 20));
// Create a menu with the "close" menu item, it's an auto release object.
CCMenu* pMenu = CCMenu::create(pCloseItem, NULL);
pMenu->setPosition(CCPointZero);
CC_BREAK_IF(! pMenu);
// Add the menu to HelloWorld layer as a child layer.
this->addChild(pMenu, 1);
/////////////////////////////
// 2. add your codes below...
CCSize winSize = CCDirector::sharedDirector()->getVisibleSize();
CCSprite *player = CCSprite::create("Player.png", CCRectMake(0, 0, 27, 40) );
player->setPosition( ccp(player->getContentSize().width/2, winSize.height/2) );
this->addChild(player);
this->schedule( schedule_selector(HelloWorld::gameLogic), 1.0 );
this->setTouchEnabled(true);
_targets = new CCArray;
_projectiles = new CCArray;
// use updateGame instead of update, otherwise it will conflit with SelectorProtocol::update
// see http://www.cocos2d-x.org/boards/6/topics/1478
this->schedule( schedule_selector(HelloWorld::updateGame) );
CocosDenshion::SimpleAudioEngine::sharedEngine()->playBackgroundMusic("background-music-aac.wav", true);
bRet = true;
} while (0);
return bRet;
}
void HelloWorld::menuCloseCallback(CCObject* pSender)
{
// "close" menu item clicked
CCDirector::sharedDirector()->end();
}
// cpp with cocos2d-x
void HelloWorld::addTarget()
{
CCSprite *target = CCSprite::create("Target.png", CCRectMake(0,0,27,40) );
// Determine where to spawn the target along the Y axis
CCSize winSize = CCDirector::sharedDirector()->getVisibleSize();
float minY = target->getContentSize().height/2;
float maxY = winSize.height - target->getContentSize().height/2;
int rangeY = (int)(maxY - minY);
// srand( TimGetTicks() );
int actualY = ( rand() % rangeY ) + (int)minY;
// Create the target slightly off-screen along the right edge,
// and along a random position along the Y axis as calculated
target->setPosition(
ccp(winSize.width + (target->getContentSize().width/2),
CCDirector::sharedDirector()->getVisibleOrigin().y + actualY) );
this->addChild(target);
// Determine speed of the target
int minDuration = (int)2.0;
int maxDuration = (int)4.0;
int rangeDuration = maxDuration - minDuration;
// srand( TimGetTicks() );
int actualDuration = ( rand() % rangeDuration ) + minDuration;
// Create the actions
CCFiniteTimeAction* actionMove = CCMoveTo::create( (float)actualDuration,
ccp(0 - target->getContentSize().width/2, actualY) );
CCFiniteTimeAction* actionMoveDone = CCCallFuncN::create( this,
callfuncN_selector(HelloWorld::spriteMoveFinished));
target->runAction( CCSequence::create(actionMove, actionMoveDone, NULL) );
// Add to targets array
target->setTag(1);
_targets->addObject(target);
}
void HelloWorld::spriteMoveFinished(CCNode* sender)
{
CCSprite *sprite = (CCSprite *)sender;
this->removeChild(sprite, true);
if (sprite->getTag() == 1) // target
{
_targets->removeObject(sprite);
GameOverScene *gameOverScene = GameOverScene::create();
gameOverScene->getLayer()->getLabel()->setString("You Lose :[");
CCDirector::sharedDirector()->replaceScene(gameOverScene);
}
else if (sprite->getTag() == 2) // projectile
{
_projectiles->removeObject(sprite);
}
}
void HelloWorld::gameLogic(float dt)
{
this->addTarget();
}
// cpp with cocos2d-x
void HelloWorld::ccTouchesEnded(CCSet* touches, CCEvent* event)
{
// Choose one of the touches to work with
CCTouch* touch = (CCTouch*)( touches->anyObject() );
CCPoint location = touch->getLocation();
CCLog("++++++++after x:%f, y:%f", location.x, location.y);
// Set up initial location of projectile
CCSize winSize = CCDirector::sharedDirector()->getVisibleSize();
CCSprite *projectile = CCSprite::create("Projectile.png", CCRectMake(0, 0, 20, 20));
projectile->setPosition( ccp(20, winSize.height/2) );
// Determinie offset of location to projectile
float offX = location.x - projectile->getPosition().x;
float offY = location.y - projectile->getPosition().y;
// Bail out if we are shooting down or backwards
if (offX <= 0) return;
// Ok to add now - we've double checked position
this->addChild(projectile);
// Determine where we wish to shoot the projectile to
float realX = winSize.width + (projectile->getContentSize().width/2);
float ratio = offY / offX;
float realY = (realX * ratio) + projectile->getPosition().y;
CCPoint realDest = ccp(realX, realY);
// Determine the length of how far we're shooting
float offRealX = realX - projectile->getPosition().x;
float offRealY = realY - projectile->getPosition().y;
float length = sqrtf((offRealX * offRealX) + (offRealY*offRealY));
float velocity = 480/1; // 480pixels/1sec
float realMoveDuration = length/velocity;
// Move projectile to actual endpoint
projectile->runAction( CCSequence::create(
CCMoveTo::create(realMoveDuration, realDest),
CCCallFuncN::create(this,
callfuncN_selector(HelloWorld::spriteMoveFinished)),
NULL) );
// Add to projectiles array
projectile->setTag(2);
_projectiles->addObject(projectile);
CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect("pew-pew-lei.wav");
}
void HelloWorld::updateGame(float dt)
{
CCArray *projectilesToDelete = new CCArray;
CCObject* it = NULL;
CCObject* jt = NULL;
// for (it = _projectiles->begin(); it != _projectiles->end(); it++)
CCARRAY_FOREACH(_projectiles, it)
{
CCSprite *projectile = dynamic_cast<CCSprite*>(it);
CCRect projectileRect = CCRectMake(
projectile->getPosition().x - (projectile->getContentSize().width/2),
projectile->getPosition().y - (projectile->getContentSize().height/2),
projectile->getContentSize().width,
projectile->getContentSize().height);
CCArray* targetsToDelete =new CCArray;
// for (jt = _targets->begin(); jt != _targets->end(); jt++)
CCARRAY_FOREACH(_targets, jt)
{
CCSprite *target = dynamic_cast<CCSprite*>(jt);
CCRect targetRect = CCRectMake(
target->getPosition().x - (target->getContentSize().width/2),
target->getPosition().y - (target->getContentSize().height/2),
target->getContentSize().width,
target->getContentSize().height);
// if (CCRect::CCRectIntersectsRect(projectileRect, targetRect))
if (projectileRect.intersectsRect(targetRect))
{
targetsToDelete->addObject(target);
}
}
// for (jt = targetsToDelete->begin(); jt != targetsToDelete->end(); jt++)
CCARRAY_FOREACH(targetsToDelete, jt)
{
CCSprite *target = dynamic_cast<CCSprite*>(jt);
_targets->removeObject(target);
this->removeChild(target, true);
_projectilesDestroyed++;
if (_projectilesDestroyed >= 5)
{
GameOverScene *gameOverScene = GameOverScene::create();
gameOverScene->getLayer()->getLabel()->setString("You Win!");
CCDirector::sharedDirector()->replaceScene(gameOverScene);
}
}
if (targetsToDelete->count() > 0)
{
projectilesToDelete->addObject(projectile);
}
targetsToDelete->release();
}
// for (it = projectilesToDelete->begin(); it != projectilesToDelete->end(); it++)
CCARRAY_FOREACH(projectilesToDelete, it)
{
CCSprite* projectile = dynamic_cast<CCSprite*>(it);
_projectiles->removeObject(projectile);
this->removeChild(projectile, true);
}
projectilesToDelete->release();
}
void HelloWorld::registerWithTouchDispatcher()
{
// CCTouchDispatcher::sharedDispatcher()->addTargetedDelegate(this,0,true);
CCDirector::sharedDirector()->getTouchDispatcher()->addStandardDelegate(this,0);
}

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#ifndef __HELLOWORLD_SCENE_H__
#define __HELLOWORLD_SCENE_H__
#include "cocos2d.h"
#include "SimpleAudioEngine.h"
class HelloWorld : public cocos2d::CCLayerColor
{
public:
HelloWorld();
~HelloWorld();
// Here's a difference. Method 'init' in cocos2d-x returns bool,
// instead of returning 'id' in cocos2d-iphone
virtual bool init();
// there's no 'id' in cpp, so we recommand to return the exactly class pointer
static cocos2d::CCScene* scene();
// a selector callback
virtual void menuCloseCallback(cocos2d::CCObject* pSender);
// implement the "static node()" method manually
CREATE_FUNC(HelloWorld);
void spriteMoveFinished(cocos2d::CCNode* sender);
void gameLogic(float dt);
void updateGame(float dt);
void registerWithTouchDispatcher();
void ccTouchesEnded(cocos2d::CCSet* touches, cocos2d::CCEvent* event);
protected:
cocos2d::CCArray *_targets;
cocos2d::CCArray *_projectiles;
int _projectilesDestroyed;
void addTarget();
};
#endif // __HELLOWORLD_SCENE_H__

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@ -0,0 +1 @@
db5624cd760ef3e8dfad2f751d94fac652d6667f

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry kind="output" path="bin/classes"/>
</classpath>

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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>SimpleGame</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.cocos2dx.simplegame"
android:versionCode="1"
android:versionName="1.0">
<uses-sdk android:minSdkVersion="8"/>
<application android:label="@string/app_name"
android:debuggable="true"
android:icon="@drawable/icon">
<activity android:name=".SimpleGame"
android:label="@string/app_name"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:configChanges="orientation">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<supports-screens android:largeScreens="true"
android:smallScreens="true"
android:anyDensity="true"
android:normalScreens="true"/>
</manifest>

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@ -0,0 +1,17 @@
# This file is used to override default values used by the Ant build system.
#
# This file must be checked into Version Control Systems, as it is
# integral to the build system of your project.
# This file is only used by the Ant script.
# You can use this to override default values such as
# 'source.dir' for the location of your java source folder and
# 'out.dir' for the location of your output folder.
# You can also use it define how the release builds are signed by declaring
# the following properties:
# 'key.store' for the location of your keystore and
# 'key.alias' for the name of the key to use.
# The password will be asked during the build when you use the 'release' target.

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<?xml version="1.0" encoding="UTF-8"?>
<project name="SimpleGame" default="help">
<!-- The local.properties file is created and updated by the 'android' tool.
It contains the path to the SDK. It should *NOT* be checked into
Version Control Systems. -->
<property file="local.properties" />
<!-- The ant.properties file can be created by you. It is only edited by the
'android' tool to add properties to it.
This is the place to change some Ant specific build properties.
Here are some properties you may want to change/update:
source.dir
The name of the source directory. Default is 'src'.
out.dir
The name of the output directory. Default is 'bin'.
For other overridable properties, look at the beginning of the rules
files in the SDK, at tools/ant/build.xml
Properties related to the SDK location or the project target should
be updated using the 'android' tool with the 'update' action.
This file is an integral part of the build system for your
application and should be checked into Version Control Systems.
-->
<property file="ant.properties" />
<!-- if sdk.dir was not set from one of the property file, then
get it from the ANDROID_HOME env var.
This must be done before we load project.properties since
the proguard config can use sdk.dir -->
<property environment="env" />
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
<isset property="env.ANDROID_HOME" />
</condition>
<!-- The project.properties file is created and updated by the 'android'
tool, as well as ADT.
This contains project specific properties such as project target, and library
dependencies. Lower level build properties are stored in ant.properties
(or in .classpath for Eclipse projects).
This file is an integral part of the build system for your
application and should be checked into Version Control Systems. -->
<loadproperties srcFile="project.properties" />
<!-- quick check on sdk.dir -->
<fail
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
unless="sdk.dir"
/>
<!--
Import per project custom build rules if present at the root of the project.
This is the place to put custom intermediary targets such as:
-pre-build
-pre-compile
-post-compile (This is typically used for code obfuscation.
Compiled code location: ${out.classes.absolute.dir}
If this is not done in place, override ${out.dex.input.absolute.dir})
-post-package
-post-build
-pre-clean
-->
<import file="custom_rules.xml" optional="true" />
<!-- Import the actual build file.
To customize existing targets, there are two options:
- Customize only one target:
- copy/paste the target into this file, *before* the
<import> task.
- customize it to your needs.
- Customize the whole content of build.xml
- copy/paste the content of the rules files (minus the top node)
into this file, replacing the <import> task.
- customize to your needs.
***********************
****** IMPORTANT ******
***********************
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
in order to avoid having your file be overridden by tools such as "android update project"
-->
<!-- version-tag: 1 -->
<import file="${sdk.dir}/tools/ant/build.xml" />
</project>

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APPNAME="SimpleGame"
# options
buildexternalsfromsource=
usage(){
cat << EOF
usage: $0 [options]
Build C/C++ code for $APPNAME using Android NDK
OPTIONS:
-s Build externals from source
-h this help
EOF
}
while getopts "sh" OPTION; do
case "$OPTION" in
s)
buildexternalsfromsource=1
;;
h)
usage
exit 0
;;
esac
done
# paths
if [ -z "${NDK_ROOT+aaa}" ];then
echo "please define NDK_ROOT"
exit 1
fi
DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
# ... use paths relative to current directory
COCOS2DX_ROOT="$DIR/../../../"
APP_ROOT="$DIR/.."
APP_ANDROID_ROOT="$DIR"
echo "NDK_ROOT = $NDK_ROOT"
echo "COCOS2DX_ROOT = $COCOS2DX_ROOT"
echo "APP_ROOT = $APP_ROOT"
echo "APP_ANDROID_ROOT = $APP_ANDROID_ROOT"
# make sure assets is exist
if [ -d "$APP_ANDROID_ROOT"/assets ]; then
rm -rf "$APP_ANDROID_ROOT"/assets
fi
mkdir "$APP_ANDROID_ROOT"/assets
# copy resources
for file in "$APP_ROOT"/Resources/*
do
if [ -d "$file" ]; then
cp -rf "$file" "$APP_ANDROID_ROOT"/assets
fi
if [ -f "$file" ]; then
cp "$file" "$APP_ANDROID_ROOT"/assets
fi
done
# copy icons (if they exist)
file="$APP_ANDROID_ROOT"/assets/Icon-72.png
if [ -f "$file" ]; then
cp "$file" "$APP_ANDROID_ROOT"/res/drawable-hdpi/icon.png
fi
file="$APP_ANDROID_ROOT"/assets/Icon-48.png
if [ -f "$file" ]; then
cp "$file" "$APP_ANDROID_ROOT"/res/drawable-mdpi/icon.png
fi
file="$APP_ANDROID_ROOT"/assets/Icon-32.png
if [ -f "$file" ]; then
cp "$file" "$APP_ANDROID_ROOT"/res/drawable-ldpi/icon.png
fi
if [[ "$buildexternalsfromsource" ]]; then
echo "Building external dependencies from source"
"$NDK_ROOT"/ndk-build -C "$APP_ANDROID_ROOT" $* \
"NDK_MODULE_PATH=${COCOS2DX_ROOT}:${COCOS2DX_ROOT}/cocos2dx/platform/third_party/android/source"
else
echo "Using prebuilt externals"
"$NDK_ROOT"/ndk-build -C "$APP_ANDROID_ROOT" $* \
"NDK_MODULE_PATH=${COCOS2DX_ROOT}:${COCOS2DX_ROOT}/cocos2dx/platform/third_party/android/prebuilt"
fi

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LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := game_shared
LOCAL_MODULE_FILENAME := libgame
LOCAL_SRC_FILES := hellocpp/main.cpp \
../../Classes/AppDelegate.cpp \
../../Classes/HelloWorldScene.cpp \
../../Classes/GameOverScene.cpp
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static cocos_extension_static
include $(BUILD_SHARED_LIBRARY)
$(call import-module,CocosDenshion/android) \
$(call import-module,cocos2dx) \
$(call import-module,extensions)

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APP_STL := gnustl_static
APP_CPPFLAGS := -frtti

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#include "AppDelegate.h"
#include "platform/android/jni/JniHelper.h"
#include <jni.h>
#include <android/log.h>
#include "HelloWorldScene.h"
#define LOG_TAG "main"
#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)
using namespace cocos2d;
extern "C"
{
jint JNI_OnLoad(JavaVM *vm, void *reserved)
{
JniHelper::setJavaVM(vm);
return JNI_VERSION_1_4;
}
void Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeInit(JNIEnv* env, jobject thiz, jint w, jint h)
{
if (!CCDirector::sharedDirector()->getOpenGLView())
{
CCEGLView *view = CCEGLView::sharedOpenGLView();
view->setFrameSize(w, h);
AppDelegate *pAppDelegate = new AppDelegate();
CCApplication::sharedApplication()->run();
}
else
{
ccDrawInit();
ccGLInvalidateStateCache();
CCShaderCache::sharedShaderCache()->reloadDefaultShaders();
CCTextureCache::reloadAllTextures();
CCNotificationCenter::sharedNotificationCenter()->postNotification(EVNET_COME_TO_FOREGROUND, NULL);
CCDirector::sharedDirector()->setGLDefaultValues();
}
}
}

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#!/bin/bash
append_str=' \'
list_alldir()
{
for file in $1/*
do
if [ -f $file ]; then
echo $file$append_str | grep .cpp
fi
if [ -d $file ]; then
list_alldir $file
fi
done
}
if [ $# -gt 0 ]; then
list_alldir "$1"
else
list_alldir "."
fi

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# To enable ProGuard in your project, edit project.properties
# to define the proguard.config property as described in that file.
#
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in ${sdk.dir}/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the ProGuard
# include property in project.properties.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

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# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system edit
# "ant.properties", and override values to adapt the script to your
# project structure.
#
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
# Project target.
target=android-8

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">SimpleGame</string>
</resources>

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/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.lib;
import android.content.Context;
import android.content.res.Configuration;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.view.Display;
import android.view.Surface;
import android.view.WindowManager;
/**
*
* This class is used for controlling the Accelerometer
*
*/
public class Cocos2dxAccelerometer implements SensorEventListener {
private static final String TAG = "Cocos2dxAccelerometer";
private Context mContext;
private SensorManager mSensorManager;
private Sensor mAccelerometer;
private int mNaturalOrientation;
public Cocos2dxAccelerometer(Context context){
mContext = context;
//Get an instance of the SensorManager
mSensorManager = (SensorManager) mContext.getSystemService(Context.SENSOR_SERVICE);
mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
Display display = ((WindowManager)mContext.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
mNaturalOrientation = display.getOrientation();
}
public void enable() {
mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
}
public void disable () {
mSensorManager.unregisterListener(this);
}
@Override
public void onSensorChanged(SensorEvent event) {
if (event.sensor.getType() != Sensor.TYPE_ACCELEROMETER){
return;
}
float x = event.values[0];
float y = event.values[1];
float z = event.values[2];
/*
* Because the axes are not swapped when the device's screen orientation changes.
* So we should swap it here.
* In tablets such as Motorola Xoom, the default orientation is landscape, so should
* consider this.
*/
int orientation = mContext.getResources().getConfiguration().orientation;
if ((orientation == Configuration.ORIENTATION_LANDSCAPE) && (mNaturalOrientation != Surface.ROTATION_0)){
float tmp = x;
x = -y;
y = tmp;
}
else if ((orientation == Configuration.ORIENTATION_PORTRAIT) && (mNaturalOrientation != Surface.ROTATION_0))
{
float tmp = x;
x = y;
y = -tmp;
}
onSensorChanged(x, y, z, event.timestamp);
// Log.d(TAG, "x = " + event.values[0] + " y = " + event.values[1] + " z = " + event.values[2]);
}
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
private static native void onSensorChanged(float x, float y, float z, long timeStamp);
}

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/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.lib;
import java.lang.ref.WeakReference;
import android.app.Activity;
import android.app.AlertDialog;
import android.app.Dialog;
import android.content.DialogInterface;
import android.content.pm.ApplicationInfo;
import android.content.pm.PackageManager;
import android.content.pm.PackageManager.NameNotFoundException;
import android.content.res.AssetManager;
import android.os.Build;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.util.DisplayMetrics;
import android.util.Log;
public class Cocos2dxActivity extends Activity{
protected Cocos2dxGLSurfaceView mGLView;
private static Cocos2dxMusic backgroundMusicPlayer;
private static Cocos2dxSound soundPlayer;
private static Cocos2dxAccelerometer accelerometer;
private static AssetManager assetManager;
private static boolean accelerometerEnabled = false;
private static Handler handler;
private final static int HANDLER_SHOW_DIALOG = 1;
private final static int HANDLER_SHOW_EDITBOX_DIALOG = 2;
private static String packageName;
private static native void nativeSetPaths(String apkPath);
private static native void nativeSetEditboxText(byte[] text);
static class ShowDialogHandler extends Handler {
WeakReference<Cocos2dxActivity> mActivity;
ShowDialogHandler(Cocos2dxActivity activity) {
mActivity = new WeakReference<Cocos2dxActivity>(activity);
}
@Override
public void handleMessage(Message msg) {
Cocos2dxActivity theActivity = mActivity.get();
switch(msg.what) {
case HANDLER_SHOW_DIALOG:
theActivity.showDialog(((DialogMessage)msg.obj).title, ((DialogMessage)msg.obj).message);
break;
case HANDLER_SHOW_EDITBOX_DIALOG:
theActivity.onShowEditBoxDialog((EditBoxMessage)msg.obj);
break;
}
}
};
public Cocos2dxGLSurfaceView getGLView() {
return mGLView;
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// get frame size
DisplayMetrics dm = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dm);
accelerometer = new Cocos2dxAccelerometer(this);
// init media player and sound player
backgroundMusicPlayer = new Cocos2dxMusic(this);
soundPlayer = new Cocos2dxSound(this);
// init asset manager for jni call
assetManager = getAssets();
// init bitmap context
Cocos2dxBitmap.setContext(this);
handler = new ShowDialogHandler(this);
}
public static String getDeviceModel(){
return Build.MODEL;
}
public static AssetManager getAssetManager() {
return assetManager;
}
public static String getCurrentLanguage() {
String languageName = java.util.Locale.getDefault().getLanguage();
return languageName;
}
public static void showMessageBox(String title, String message){
Message msg = new Message();
msg.what = HANDLER_SHOW_DIALOG;
msg.obj = new DialogMessage(title, message);
handler.sendMessage(msg);
}
public static void enableAccelerometer() {
accelerometerEnabled = true;
accelerometer.enable();
}
public static void disableAccelerometer() {
accelerometerEnabled = false;
accelerometer.disable();
}
public static void preloadBackgroundMusic(String path){
backgroundMusicPlayer.preloadBackgroundMusic(path);
}
public static void playBackgroundMusic(String path, boolean isLoop){
backgroundMusicPlayer.playBackgroundMusic(path, isLoop);
}
public static void stopBackgroundMusic(){
backgroundMusicPlayer.stopBackgroundMusic();
}
public static void pauseBackgroundMusic(){
backgroundMusicPlayer.pauseBackgroundMusic();
}
public static void resumeBackgroundMusic(){
backgroundMusicPlayer.resumeBackgroundMusic();
}
public static void rewindBackgroundMusic(){
backgroundMusicPlayer.rewindBackgroundMusic();
}
public static boolean isBackgroundMusicPlaying(){
return backgroundMusicPlayer.isBackgroundMusicPlaying();
}
public static float getBackgroundMusicVolume(){
return backgroundMusicPlayer.getBackgroundVolume();
}
public static void setBackgroundMusicVolume(float volume){
backgroundMusicPlayer.setBackgroundVolume(volume);
}
public static int playEffect(String path, boolean isLoop){
return soundPlayer.playEffect(path, isLoop);
}
public static void stopEffect(int soundId){
soundPlayer.stopEffect(soundId);
}
public static void pauseEffect(int soundId){
soundPlayer.pauseEffect(soundId);
}
public static void resumeEffect(int soundId){
soundPlayer.resumeEffect(soundId);
}
public static float getEffectsVolume(){
return soundPlayer.getEffectsVolume();
}
public static void setEffectsVolume(float volume){
soundPlayer.setEffectsVolume(volume);
}
public static void preloadEffect(String path){
soundPlayer.preloadEffect(path);
}
public static void unloadEffect(String path){
soundPlayer.unloadEffect(path);
}
public static void stopAllEffects(){
soundPlayer.stopAllEffects();
}
public static void pauseAllEffects(){
soundPlayer.pauseAllEffects();
}
public static void resumeAllEffects(){
soundPlayer.resumeAllEffects();
}
public static void end(){
backgroundMusicPlayer.end();
soundPlayer.end();
}
public static String getCocos2dxPackageName(){
return packageName;
}
public static void terminateProcess(){
android.os.Process.killProcess(android.os.Process.myPid());
}
@Override
protected void onResume() {
super.onResume();
if (accelerometerEnabled) {
accelerometer.enable();
}
}
@Override
protected void onPause() {
super.onPause();
if (accelerometerEnabled) {
accelerometer.disable();
}
}
protected void setPackageName(String packageName) {
Cocos2dxActivity.packageName = packageName;
String apkFilePath = "";
ApplicationInfo appInfo = null;
PackageManager packMgmr = getApplication().getPackageManager();
try {
appInfo = packMgmr.getApplicationInfo(packageName, 0);
} catch (NameNotFoundException e) {
e.printStackTrace();
throw new RuntimeException("Unable to locate assets, aborting...");
}
apkFilePath = appInfo.sourceDir;
Log.w("apk path", apkFilePath);
// add this link at the renderer class
nativeSetPaths(apkFilePath);
}
private void showDialog(String title, String message){
Dialog dialog = new AlertDialog.Builder(this)
.setTitle(title)
.setMessage(message)
.setPositiveButton("Ok",
new DialogInterface.OnClickListener()
{
public void onClick(DialogInterface dialog, int whichButton){
}
}).create();
dialog.show();
}
private static void showEditBoxDialog(String title, String content, int inputMode, int inputFlag, int returnType, int maxLength)
{
Message msg = new Message();
msg.what = HANDLER_SHOW_EDITBOX_DIALOG;
msg.obj = new EditBoxMessage(title, content, inputMode, inputFlag, returnType, maxLength);
handler.sendMessage(msg);
}
private void onShowEditBoxDialog(EditBoxMessage msg)
{
Dialog dialog = new Cocos2dxEditBoxDialog(this, msg);
dialog.show();
}
public void setEditBoxResult(String editResult)
{
Log.i("editbox_content", editResult);
try
{
final byte[] bytesUTF8 = editResult.getBytes("UTF8");
// pass utf8 string from editbox activity to native.
// Should invoke native method in GL thread.
mGLView.queueEvent(new Runnable() {
@Override
public void run() {
nativeSetEditboxText(bytesUTF8);
}
});
}
catch (java.io.UnsupportedEncodingException e)
{
e.printStackTrace();
}
}
}
class DialogMessage {
public String title;
public String message;
public DialogMessage(String title, String message){
this.message = message;
this.title = title;
}
}
class EditBoxMessage {
public String title;
public String content;
public int inputMode;
public int inputFlag;
public int returnType;
public int maxLength;
public EditBoxMessage(String title, String content, int inputMode, int inputFlag, int returnType, int maxLength){
this.content = content;
this.title = title;
this.inputMode = inputMode;
this.inputFlag = inputFlag;
this.returnType = returnType;
this.maxLength = maxLength;
}
}

View File

@ -0,0 +1,455 @@
/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.lib;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.LinkedList;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.Typeface;
import android.graphics.Paint.Align;
import android.graphics.Paint.FontMetricsInt;
import android.text.TextPaint;
import android.text.TextUtils;
import android.util.Log;
public class Cocos2dxBitmap{
/*
* The values are the same as cocos2dx/platform/CCImage.h.
*/
private static final int HALIGNCENTER = 3;
private static final int HALIGNLEFT = 1;
private static final int HALIGNRIGHT = 2;
// vertical alignment
private static final int VALIGNTOP = 1;
private static final int VALIGNBOTTOM = 2;
private static final int VALIGNCENTER = 3;
private static Context context;
public static void setContext(Context context){
Cocos2dxBitmap.context = context;
}
/*
* @width: the width to draw, it can be 0
* @height: the height to draw, it can be 0
*/
public static void createTextBitmap(String content, String fontName,
int fontSize, int alignment, int width, int height){
content = refactorString(content);
Paint paint = newPaint(fontName, fontSize, alignment);
TextProperty textProperty = computeTextProperty(content, paint, width, height);
int bitmapTotalHeight = (height == 0 ? textProperty.totalHeight:height);
// Draw text to bitmap
Bitmap bitmap = Bitmap.createBitmap(textProperty.maxWidth,
bitmapTotalHeight, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
// Draw string
FontMetricsInt fm = paint.getFontMetricsInt();
int x = 0;
int y = computeY(fm, height, textProperty.totalHeight, alignment);
String[] lines = textProperty.lines;
for (String line : lines){
x = computeX(paint, line, textProperty.maxWidth, alignment);
canvas.drawText(line, x, y, paint);
y += textProperty.heightPerLine;
}
initNativeObject(bitmap);
}
private static int computeX(Paint paint, String content, int w, int alignment){
int ret = 0;
int hAlignment = alignment & 0x0F;
switch (hAlignment){
case HALIGNCENTER:
ret = w / 2;
break;
// ret = 0
case HALIGNLEFT:
break;
case HALIGNRIGHT:
ret = w;
break;
/*
* Default is align left.
* Should be same as newPaint().
*/
default:
break;
}
return ret;
}
private static int computeY(FontMetricsInt fm, int constrainHeight, int totalHeight, int alignment) {
int y = -fm.top;
if (constrainHeight > totalHeight) {
int vAlignment = (alignment >> 4) & 0x0F;
switch (vAlignment) {
case VALIGNTOP:
y = -fm.top;
break;
case VALIGNCENTER:
y = -fm.top + (constrainHeight - totalHeight)/2;
break;
case VALIGNBOTTOM:
y = -fm.top + (constrainHeight - totalHeight);
break;
default:
break;
}
}
return y;
}
private static class TextProperty{
// The max width of lines
int maxWidth;
// The height of all lines
int totalHeight;
int heightPerLine;
String[] lines;
TextProperty(int w, int h, String[] lines){
this.maxWidth = w;
this.heightPerLine = h;
this.totalHeight = h * lines.length;
this.lines = lines;
}
}
private static TextProperty computeTextProperty(String content, Paint paint,
int maxWidth, int maxHeight){
FontMetricsInt fm = paint.getFontMetricsInt();
int h = (int)Math.ceil(fm.bottom - fm.top);
int maxContentWidth = 0;
String[] lines = splitString(content, maxHeight, maxWidth, paint);
if (maxWidth != 0){
maxContentWidth = maxWidth;
}
else {
/*
* Compute the max width
*/
int temp = 0;
for (String line : lines){
temp = (int)Math.ceil(paint.measureText(line, 0, line.length()));
if (temp > maxContentWidth){
maxContentWidth = temp;
}
}
}
return new TextProperty(maxContentWidth, h, lines);
}
/*
* If maxWidth or maxHeight is not 0,
* split the string to fix the maxWidth and maxHeight.
*/
private static String[] splitString(String content, int maxHeight, int maxWidth,
Paint paint){
String[] lines = content.split("\\n");
String[] ret = null;
FontMetricsInt fm = paint.getFontMetricsInt();
int heightPerLine = (int)Math.ceil(fm.bottom - fm.top);
int maxLines = maxHeight / heightPerLine;
if (maxWidth != 0){
LinkedList<String> strList = new LinkedList<String>();
for (String line : lines){
/*
* The width of line is exceed maxWidth, should divide it into
* two or more lines.
*/
int lineWidth = (int)Math.ceil(paint.measureText(line));
if (lineWidth > maxWidth){
strList.addAll(divideStringWithMaxWidth(paint, line, maxWidth));
}
else{
strList.add(line);
}
/*
* Should not exceed the max height;
*/
if (maxLines > 0 && strList.size() >= maxLines){
break;
}
}
/*
* Remove exceeding lines
*/
if (maxLines > 0 && strList.size() > maxLines){
while (strList.size() > maxLines){
strList.removeLast();
}
}
ret = new String[strList.size()];
strList.toArray(ret);
} else
if (maxHeight != 0 && lines.length > maxLines) {
/*
* Remove exceeding lines
*/
LinkedList<String> strList = new LinkedList<String>();
for (int i = 0; i < maxLines; i++){
strList.add(lines[i]);
}
ret = new String[strList.size()];
strList.toArray(ret);
}
else {
ret = lines;
}
return ret;
}
private static LinkedList<String> divideStringWithMaxWidth(Paint paint, String content,
int width){
int charLength = content.length();
int start = 0;
int tempWidth = 0;
LinkedList<String> strList = new LinkedList<String>();
/*
* Break a String into String[] by the width & should wrap the word
*/
for (int i = 1; i <= charLength; ++i){
tempWidth = (int)Math.ceil(paint.measureText(content, start, i));
if (tempWidth >= width){
int lastIndexOfSpace = content.substring(0, i).lastIndexOf(" ");
if (lastIndexOfSpace != -1 && lastIndexOfSpace > start){
/**
* Should wrap the word
*/
strList.add(content.substring(start, lastIndexOfSpace));
i = lastIndexOfSpace;
}
else {
/*
* Should not exceed the width
*/
if (tempWidth > width){
strList.add(content.substring(start, i - 1));
/*
* compute from previous char
*/
--i;
}
else {
strList.add(content.substring(start, i));
}
}
// remove spaces at the beginning of a new line
while(content.indexOf(i++) == ' ') {
}
start = i;
}
}
/*
* Add the last chars
*/
if (start < charLength){
strList.add(content.substring(start));
}
return strList;
}
private static Paint newPaint(String fontName, int fontSize, int alignment){
Paint paint = new Paint();
paint.setColor(Color.WHITE);
paint.setTextSize(fontSize);
paint.setAntiAlias(true);
/*
* Set type face for paint, now it support .ttf file.
*/
if (fontName.endsWith(".ttf")){
try {
//Typeface typeFace = Typeface.createFromAsset(context.getAssets(), fontName);
Typeface typeFace = Cocos2dxTypefaces.get(context, fontName);
paint.setTypeface(typeFace);
} catch (Exception e){
Log.e("Cocos2dxBitmap",
"error to create ttf type face: " + fontName);
/*
* The file may not find, use system font
*/
paint.setTypeface(Typeface.create(fontName, Typeface.NORMAL));
}
}
else {
paint.setTypeface(Typeface.create(fontName, Typeface.NORMAL));
}
int hAlignment = alignment & 0x0F;
switch (hAlignment){
case HALIGNCENTER:
paint.setTextAlign(Align.CENTER);
break;
case HALIGNLEFT:
paint.setTextAlign(Align.LEFT);
break;
case HALIGNRIGHT:
paint.setTextAlign(Align.RIGHT);
break;
default:
paint.setTextAlign(Align.LEFT);
break;
}
return paint;
}
private static String refactorString(String str){
// Avoid error when content is ""
if (str.compareTo("") == 0){
return " ";
}
/*
* If the font of "\n" is "" or "\n", insert " " in front of it.
*
* For example:
* "\nabc" -> " \nabc"
* "\nabc\n\n" -> " \nabc\n \n"
*/
StringBuilder strBuilder = new StringBuilder(str);
int start = 0;
int index = strBuilder.indexOf("\n");
while (index != -1){
if (index == 0 || strBuilder.charAt(index -1) == '\n'){
strBuilder.insert(start, " ");
start = index + 2;
} else {
start = index + 1;
}
if (start > strBuilder.length() || index == strBuilder.length()){
break;
}
index = strBuilder.indexOf("\n", start);
}
return strBuilder.toString();
}
private static void initNativeObject(Bitmap bitmap){
byte[] pixels = getPixels(bitmap);
if (pixels == null){
return;
}
nativeInitBitmapDC(bitmap.getWidth(), bitmap.getHeight(), pixels);
}
private static byte[] getPixels(Bitmap bitmap){
if (bitmap != null){
byte[] pixels = new byte[bitmap.getWidth() * bitmap.getHeight() * 4];
ByteBuffer buf = ByteBuffer.wrap(pixels);
buf.order(ByteOrder.nativeOrder());
bitmap.copyPixelsToBuffer(buf);
return pixels;
}
return null;
}
private static native void nativeInitBitmapDC(int width, int height, byte[] pixels);
private static int getFontSizeAccordingHeight(int height)
{
Paint paint = new Paint();
Rect bounds = new Rect();
paint.setTypeface(Typeface.DEFAULT);
int incr_text_size = 1;
boolean found_desired_size = false;
while (!found_desired_size) {
paint.setTextSize(incr_text_size);
String text = "SghMNy";
paint.getTextBounds(text, 0, text.length(), bounds);
incr_text_size++;
if (height - bounds.height() <= 2) {
found_desired_size = true;
}
Log.d("font size", "incr size:" + incr_text_size);
}
return incr_text_size;
}
private static String getStringWithEllipsis(String originalText, float width, float fontSize){
if(TextUtils.isEmpty(originalText)){
return "";
}
TextPaint paint = new TextPaint();
paint.setTypeface(Typeface.DEFAULT);
paint.setTextSize(fontSize);
return TextUtils.ellipsize(originalText, paint, width,
TextUtils.TruncateAt.valueOf("END")).toString();
}
}

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/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.lib;
import android.app.Dialog;
import android.content.Context;
import android.graphics.drawable.ColorDrawable;
import android.os.Bundle;
import android.os.Handler;
import android.text.InputFilter;
import android.text.InputType;
import android.util.Log;
import android.util.TypedValue;
import android.view.KeyEvent;
import android.view.ViewGroup;
import android.view.WindowManager;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputMethodManager;
import android.widget.EditText;
import android.widget.LinearLayout;
import android.widget.TextView;
import android.widget.TextView.OnEditorActionListener;
public class Cocos2dxEditBoxDialog extends Dialog {
/**
* The user is allowed to enter any text, including line breaks.
*/
private final int kEditBoxInputModeAny = 0;
/**
* The user is allowed to enter an e-mail address.
*/
private final int kEditBoxInputModeEmailAddr = 1;
/**
* The user is allowed to enter an integer value.
*/
private final int kEditBoxInputModeNumeric = 2;
/**
* The user is allowed to enter a phone number.
*/
private final int kEditBoxInputModePhoneNumber = 3;
/**
* The user is allowed to enter a URL.
*/
private final int kEditBoxInputModeUrl = 4;
/**
* The user is allowed to enter a real number value.
* This extends kEditBoxInputModeNumeric by allowing a decimal point.
*/
private final int kEditBoxInputModeDecimal = 5;
/**
* The user is allowed to enter any text, except for line breaks.
*/
private final int kEditBoxInputModeSingleLine = 6;
/**
* Indicates that the text entered is confidential data that should be
* obscured whenever possible. This implies EDIT_BOX_INPUT_FLAG_SENSITIVE.
*/
private final int kEditBoxInputFlagPassword = 0;
/**
* Indicates that the text entered is sensitive data that the
* implementation must never store into a dictionary or table for use
* in predictive, auto-completing, or other accelerated input schemes.
* A credit card number is an example of sensitive data.
*/
private final int kEditBoxInputFlagSensitive = 1;
/**
* This flag is a hint to the implementation that during text editing,
* the initial letter of each word should be capitalized.
*/
private final int kEditBoxInputFlagInitialCapsWord = 2;
/**
* This flag is a hint to the implementation that during text editing,
* the initial letter of each sentence should be capitalized.
*/
private final int kEditBoxInputFlagInitialCapsSentence = 3;
/**
* Capitalize all characters automatically.
*/
private final int kEditBoxInputFlagInitialCapsAllCharacters = 4;
private final int kKeyboardReturnTypeDefault = 0;
private final int kKeyboardReturnTypeDone = 1;
private final int kKeyboardReturnTypeSend = 2;
private final int kKeyboardReturnTypeSearch = 3;
private final int kKeyboardReturnTypeGo = 4;
//
private EditText mInputEditText = null;
private TextView mTextViewTitle = null;
private int mInputMode = 0;
private int mInputFlag = 0;
private int mReturnType = 0;
private int mMaxLength = -1;
private int mInputFlagConstraints = 0x00000;
private int mInputModeContraints = 0x00000;
private boolean mIsMultiline = false;
private Cocos2dxActivity mParentActivity = null;
private EditBoxMessage mMsg = null;
public Cocos2dxEditBoxDialog(Context context, EditBoxMessage msg) {
//super(context, R.style.Theme_Translucent);
super(context, android.R.style.Theme_Translucent_NoTitleBar_Fullscreen);
// TODO Auto-generated constructor stub
mParentActivity = (Cocos2dxActivity)context;
mMsg = msg;
}
// Converting dips to pixels
private int convertDipsToPixels(float dips)
{
float scale = getContext().getResources().getDisplayMetrics().density;
return Math.round(dips * scale);
}
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
getWindow().setBackgroundDrawable(new ColorDrawable(0x80000000));
LinearLayout layout = new LinearLayout(mParentActivity);
layout.setOrientation(LinearLayout.VERTICAL);
LinearLayout.LayoutParams layoutParams = new LinearLayout.LayoutParams(ViewGroup.
LayoutParams.FILL_PARENT,ViewGroup.LayoutParams.FILL_PARENT);
mTextViewTitle = new TextView(mParentActivity);
LinearLayout.LayoutParams textviewParams = new LinearLayout.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT,
ViewGroup.LayoutParams.WRAP_CONTENT);
textviewParams.leftMargin = textviewParams.rightMargin = convertDipsToPixels(10);
mTextViewTitle.setTextSize(TypedValue.COMPLEX_UNIT_DIP, 20);
layout.addView(mTextViewTitle, textviewParams);
mInputEditText = new EditText(mParentActivity);
LinearLayout.LayoutParams editTextParams = new LinearLayout.LayoutParams(ViewGroup.LayoutParams.FILL_PARENT,
ViewGroup.LayoutParams.WRAP_CONTENT);
editTextParams.leftMargin = editTextParams.rightMargin = convertDipsToPixels(10);
layout.addView(mInputEditText, editTextParams);
setContentView(layout, layoutParams);
getWindow().addFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN);
mInputMode = mMsg.inputMode;
mInputFlag = mMsg.inputFlag;
mReturnType = mMsg.returnType;
mMaxLength = mMsg.maxLength;
mTextViewTitle.setText(mMsg.title);
mInputEditText.setText(mMsg.content);
int oldImeOptions = mInputEditText.getImeOptions();
mInputEditText.setImeOptions(oldImeOptions | EditorInfo.IME_FLAG_NO_EXTRACT_UI);
oldImeOptions = mInputEditText.getImeOptions();
switch (mInputMode)
{
case kEditBoxInputModeAny:
mInputModeContraints =
InputType.TYPE_CLASS_TEXT |
InputType.TYPE_TEXT_FLAG_MULTI_LINE;
break;
case kEditBoxInputModeEmailAddr:
mInputModeContraints =
InputType.TYPE_CLASS_TEXT |
InputType.TYPE_TEXT_VARIATION_EMAIL_ADDRESS;
break;
case kEditBoxInputModeNumeric:
mInputModeContraints =
InputType.TYPE_CLASS_NUMBER |
InputType.TYPE_NUMBER_FLAG_SIGNED;
break;
case kEditBoxInputModePhoneNumber:
mInputModeContraints = InputType.TYPE_CLASS_PHONE;
break;
case kEditBoxInputModeUrl:
mInputModeContraints =
InputType.TYPE_CLASS_TEXT |
InputType.TYPE_TEXT_VARIATION_URI;
break;
case kEditBoxInputModeDecimal:
mInputModeContraints =
InputType.TYPE_CLASS_NUMBER |
InputType.TYPE_NUMBER_FLAG_DECIMAL |
InputType.TYPE_NUMBER_FLAG_SIGNED;
break;
case kEditBoxInputModeSingleLine:
mInputModeContraints = InputType.TYPE_CLASS_TEXT;
break;
default:
break;
}
if ( mIsMultiline ) {
mInputModeContraints |= InputType.TYPE_TEXT_FLAG_MULTI_LINE;
}
mInputEditText.setInputType(mInputModeContraints | mInputFlagConstraints);
switch (mInputFlag)
{
case kEditBoxInputFlagPassword:
mInputFlagConstraints = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_PASSWORD;
break;
case kEditBoxInputFlagSensitive:
mInputFlagConstraints = InputType.TYPE_TEXT_FLAG_NO_SUGGESTIONS;
break;
case kEditBoxInputFlagInitialCapsWord:
mInputFlagConstraints = InputType.TYPE_TEXT_FLAG_CAP_WORDS;
break;
case kEditBoxInputFlagInitialCapsSentence:
mInputFlagConstraints = InputType.TYPE_TEXT_FLAG_CAP_SENTENCES;
break;
case kEditBoxInputFlagInitialCapsAllCharacters:
mInputFlagConstraints = InputType.TYPE_TEXT_FLAG_CAP_CHARACTERS;
break;
default:
break;
}
mInputEditText.setInputType(mInputFlagConstraints | mInputModeContraints);
switch (mReturnType) {
case kKeyboardReturnTypeDefault:
mInputEditText.setImeOptions(oldImeOptions | EditorInfo.IME_ACTION_NONE);
break;
case kKeyboardReturnTypeDone:
mInputEditText.setImeOptions(oldImeOptions | EditorInfo.IME_ACTION_DONE);
break;
case kKeyboardReturnTypeSend:
mInputEditText.setImeOptions(oldImeOptions | EditorInfo.IME_ACTION_SEND);
break;
case kKeyboardReturnTypeSearch:
mInputEditText.setImeOptions(oldImeOptions | EditorInfo.IME_ACTION_SEARCH);
break;
case kKeyboardReturnTypeGo:
mInputEditText.setImeOptions(oldImeOptions | EditorInfo.IME_ACTION_GO);
break;
default:
mInputEditText.setImeOptions(oldImeOptions | EditorInfo.IME_ACTION_NONE);
break;
}
if (mMaxLength > 0) {
mInputEditText.setFilters(
new InputFilter[] {
new InputFilter.LengthFilter(mMaxLength)
}
);
}
Handler initHandler = new Handler();
initHandler.postDelayed(new Runnable() {
public void run() {
mInputEditText.requestFocus();
mInputEditText.setSelection(mInputEditText.length());
openKeyboard();
}
}, 200);
mInputEditText.setOnEditorActionListener(new OnEditorActionListener() {
@Override
public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
// if user didn't set keyboard type,
// this callback will be invoked twice with 'KeyEvent.ACTION_DOWN' and 'KeyEvent.ACTION_UP'
if (actionId != EditorInfo.IME_NULL
|| (actionId == EditorInfo.IME_NULL
&& event != null
&& event.getAction() == KeyEvent.ACTION_DOWN))
{
//Log.d("EditBox", "actionId: "+actionId +",event: "+event);
mParentActivity.setEditBoxResult(mInputEditText.getText().toString());
closeKeyboard();
dismiss();
return true;
}
return false;
}
});
}
private void openKeyboard() {
InputMethodManager imm = (InputMethodManager) mParentActivity.getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(mInputEditText, 0);
Log.d("Cocos2dxEditBox", "openKeyboard");
}
private void closeKeyboard() {
InputMethodManager imm = (InputMethodManager) mParentActivity.getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(mInputEditText.getWindowToken(), 0);
Log.d("Cocos2dxEditBox", "closeKeyboard");
}
@Override
protected void onStop() {
// TODO Auto-generated method stub
super.onStop();
Log.d("EditBox", "onStop...");
}
}

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/****************************************************************************
Copyright (c) 2012 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.lib;
import android.content.Context;
import android.util.AttributeSet;
import android.view.KeyEvent;
import android.widget.EditText;
public class Cocos2dxEditText extends EditText {
private Cocos2dxGLSurfaceView mView;
public Cocos2dxEditText(Context context) {
super(context);
// TODO Auto-generated constructor stub
}
public Cocos2dxEditText(Context context, AttributeSet attrs) {
super(context, attrs);
}
public Cocos2dxEditText(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public void setMainView(Cocos2dxGLSurfaceView glSurfaceView) {
mView = glSurfaceView;
}
/*
* Let GlSurfaceView get focus if back key is input
*/
public boolean onKeyDown(int keyCode, KeyEvent event) {
super.onKeyDown(keyCode, event);
if (keyCode == KeyEvent.KEYCODE_BACK) {
mView.requestFocus();
}
return true;
}
}

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/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.lib;
import android.content.Context;
import android.opengl.GLSurfaceView;
import android.os.Handler;
import android.os.Message;
import android.text.Editable;
import android.text.TextWatcher;
import android.util.AttributeSet;
import android.util.Log;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.inputmethod.InputMethodManager;
import android.widget.TextView;
import android.widget.TextView.OnEditorActionListener;
class TextInputWraper implements TextWatcher, OnEditorActionListener {
private static final Boolean debug = false;
private void LogD(String msg) {
if (debug) Log.d("TextInputFilter", msg);
}
private Cocos2dxGLSurfaceView mMainView;
private String mText;
private String mOriginText;
private Boolean isFullScreenEdit() {
InputMethodManager imm = (InputMethodManager)mMainView.getTextField().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
return imm.isFullscreenMode();
}
public TextInputWraper(Cocos2dxGLSurfaceView view) {
mMainView = view;
}
public void setOriginText(String text) {
mOriginText = text;
}
@Override
public void afterTextChanged(Editable s) {
if (isFullScreenEdit()) {
return;
}
LogD("afterTextChanged: " + s);
int nModified = s.length() - mText.length();
if (nModified > 0) {
final String insertText = s.subSequence(mText.length(), s.length()).toString();
mMainView.insertText(insertText);
LogD("insertText(" + insertText + ")");
}
else {
for (; nModified < 0; ++nModified) {
mMainView.deleteBackward();
LogD("deleteBackward");
}
}
mText = s.toString();
}
@Override
public void beforeTextChanged(CharSequence s, int start, int count,
int after) {
LogD("beforeTextChanged(" + s + ")start: " + start + ",count: " + count + ",after: " + after);
mText = s.toString();
}
@Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
}
@Override
public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
if (mMainView.getTextField() == v && isFullScreenEdit()) {
// user press the action button, delete all old text and insert new text
for (int i = mOriginText.length(); i > 0; --i) {
mMainView.deleteBackward();
LogD("deleteBackward");
}
String text = v.getText().toString();
/*
* If user input nothing, translate "\n" to engine.
*/
if (text.compareTo("") == 0){
text = "\n";
}
if ('\n' != text.charAt(text.length() - 1)) {
text += '\n';
}
final String insertText = text;
mMainView.insertText(insertText);
LogD("insertText(" + insertText + ")");
}
return false;
}
}
public class Cocos2dxGLSurfaceView extends GLSurfaceView {
static private Cocos2dxGLSurfaceView mainView;
private static final String TAG = Cocos2dxGLSurfaceView.class.getCanonicalName();
private Cocos2dxRenderer mRenderer;
private static final boolean debug = false;
///////////////////////////////////////////////////////////////////////////
// for initialize
///////////////////////////////////////////////////////////////////////////
public Cocos2dxGLSurfaceView(Context context) {
super(context);
initView();
}
public Cocos2dxGLSurfaceView(Context context, AttributeSet attrs) {
super(context, attrs);
initView();
}
public void setCocos2dxRenderer(Cocos2dxRenderer renderer){
mRenderer = renderer;
setRenderer(mRenderer);
}
protected void initView() {
setFocusableInTouchMode(true);
textInputWraper = new TextInputWraper(this);
handler = new Handler(){
public void handleMessage(Message msg){
switch(msg.what){
case HANDLER_OPEN_IME_KEYBOARD:
if (null != mTextField && mTextField.requestFocus()) {
mTextField.removeTextChangedListener(textInputWraper);
mTextField.setText("");
String text = (String)msg.obj;
mTextField.append(text);
textInputWraper.setOriginText(text);
mTextField.addTextChangedListener(textInputWraper);
InputMethodManager imm = (InputMethodManager)mainView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(mTextField, 0);
Log.d("GLSurfaceView", "showSoftInput");
}
break;
case HANDLER_CLOSE_IME_KEYBOARD:
if (null != mTextField) {
mTextField.removeTextChangedListener(textInputWraper);
InputMethodManager imm = (InputMethodManager)mainView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(mTextField.getWindowToken(), 0);
Log.d("GLSurfaceView", "HideSoftInput");
}
break;
}
}
};
mainView = this;
}
public void onPause(){
queueEvent(new Runnable() {
@Override
public void run() {
mRenderer.handleOnPause();
}
});
super.onPause();
}
public void onResume(){
super.onResume();
queueEvent(new Runnable() {
@Override
public void run() {
mRenderer.handleOnResume();
}
});
}
///////////////////////////////////////////////////////////////////////////
// for text input
///////////////////////////////////////////////////////////////////////////
private final static int HANDLER_OPEN_IME_KEYBOARD = 2;
private final static int HANDLER_CLOSE_IME_KEYBOARD = 3;
private static Handler handler;
private static TextInputWraper textInputWraper;
private Cocos2dxEditText mTextField;
public TextView getTextField() {
return mTextField;
}
public void setTextField(Cocos2dxEditText view) {
mTextField = view;
if (null != mTextField && null != textInputWraper) {
mTextField.setOnEditorActionListener(textInputWraper);
mTextField.setMainView(this);
this.requestFocus();
}
}
public static void openIMEKeyboard() {
Message msg = new Message();
msg.what = HANDLER_OPEN_IME_KEYBOARD;
msg.obj = mainView.getContentText();
handler.sendMessage(msg);
}
private String getContentText() {
return mRenderer.getContentText();
}
public static void closeIMEKeyboard() {
Message msg = new Message();
msg.what = HANDLER_CLOSE_IME_KEYBOARD;
handler.sendMessage(msg);
}
public void insertText(final String text) {
queueEvent(new Runnable() {
@Override
public void run() {
mRenderer.handleInsertText(text);
}
});
}
public void deleteBackward() {
queueEvent(new Runnable() {
@Override
public void run() {
mRenderer.handleDeleteBackward();
}
});
}
///////////////////////////////////////////////////////////////////////////
// for touch event
///////////////////////////////////////////////////////////////////////////
public boolean onTouchEvent(final MotionEvent event) {
// these data are used in ACTION_MOVE and ACTION_CANCEL
final int pointerNumber = event.getPointerCount();
final int[] ids = new int[pointerNumber];
final float[] xs = new float[pointerNumber];
final float[] ys = new float[pointerNumber];
for (int i = 0; i < pointerNumber; i++) {
ids[i] = event.getPointerId(i);
xs[i] = event.getX(i);
ys[i] = event.getY(i);
}
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_POINTER_DOWN:
final int indexPointerDown = event.getAction() >> MotionEvent.ACTION_POINTER_ID_SHIFT;
final int idPointerDown = event.getPointerId(indexPointerDown);
final float xPointerDown = event.getX(indexPointerDown);
final float yPointerDown = event.getY(indexPointerDown);
queueEvent(new Runnable() {
@Override
public void run() {
mRenderer.handleActionDown(idPointerDown, xPointerDown, yPointerDown);
}
});
break;
case MotionEvent.ACTION_DOWN:
// there are only one finger on the screen
final int idDown = event.getPointerId(0);
final float xDown = xs[0];
final float yDown = ys[0];
queueEvent(new Runnable() {
@Override
public void run() {
mRenderer.handleActionDown(idDown, xDown, yDown);
}
});
break;
case MotionEvent.ACTION_MOVE:
queueEvent(new Runnable() {
@Override
public void run() {
mRenderer.handleActionMove(ids, xs, ys);
}
});
break;
case MotionEvent.ACTION_POINTER_UP:
final int indexPointUp = event.getAction() >> MotionEvent.ACTION_POINTER_ID_SHIFT;
final int idPointerUp = event.getPointerId(indexPointUp);
final float xPointerUp = event.getX(indexPointUp);
final float yPointerUp = event.getY(indexPointUp);
queueEvent(new Runnable() {
@Override
public void run() {
mRenderer.handleActionUp(idPointerUp, xPointerUp, yPointerUp);
}
});
break;
case MotionEvent.ACTION_UP:
// there are only one finger on the screen
final int idUp = event.getPointerId(0);
final float xUp = xs[0];
final float yUp = ys[0];
queueEvent(new Runnable() {
@Override
public void run() {
mRenderer.handleActionUp(idUp, xUp, yUp);
}
});
break;
case MotionEvent.ACTION_CANCEL:
queueEvent(new Runnable() {
@Override
public void run() {
mRenderer.handleActionCancel(ids, xs, ys);
}
});
break;
}
if (debug){
dumpEvent(event);
}
return true;
}
/*
* This function is called before Cocos2dxRenderer.nativeInit(), so the width and height is correct.
*/
protected void onSizeChanged(int w, int h, int oldw, int oldh){
this.mRenderer.setScreenWidthAndHeight(w, h);
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
final int kc = keyCode;
if (keyCode == KeyEvent.KEYCODE_BACK || keyCode == KeyEvent.KEYCODE_MENU) {
queueEvent(new Runnable() {
@Override
public void run() {
mRenderer.handleKeyDown(kc);
}
});
return true;
}
return super.onKeyDown(keyCode, event);
}
// Show an event in the LogCat view, for debugging
private void dumpEvent(MotionEvent event) {
String names[] = { "DOWN" , "UP" , "MOVE" , "CANCEL" , "OUTSIDE" ,
"POINTER_DOWN" , "POINTER_UP" , "7?" , "8?" , "9?" };
StringBuilder sb = new StringBuilder();
int action = event.getAction();
int actionCode = action & MotionEvent.ACTION_MASK;
sb.append("event ACTION_" ).append(names[actionCode]);
if (actionCode == MotionEvent.ACTION_POINTER_DOWN
|| actionCode == MotionEvent.ACTION_POINTER_UP) {
sb.append("(pid " ).append(
action >> MotionEvent.ACTION_POINTER_ID_SHIFT);
sb.append(")" );
}
sb.append("[" );
for (int i = 0; i < event.getPointerCount(); i++) {
sb.append("#" ).append(i);
sb.append("(pid " ).append(event.getPointerId(i));
sb.append(")=" ).append((int) event.getX(i));
sb.append("," ).append((int) event.getY(i));
if (i + 1 < event.getPointerCount())
sb.append(";" );
}
sb.append("]" );
Log.d(TAG, sb.toString());
}
}

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/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.lib;
import android.content.Context;
import android.content.res.AssetFileDescriptor;
import android.media.MediaPlayer;
import android.util.Log;
/**
*
* This class is used for controlling background music
*
*/
public class Cocos2dxMusic {
private static final String TAG = "Cocos2dxMusic";
private float mLeftVolume;
private float mRightVolume;
private Context mContext;
private MediaPlayer mBackgroundMediaPlayer;
private boolean mIsPaused;
private String mCurrentPath;
public Cocos2dxMusic(Context context){
this.mContext = context;
initData();
}
public void preloadBackgroundMusic(String path){
if ((mCurrentPath == null) || (! mCurrentPath.equals(path))){
// preload new background music
// release old resource and create a new one
if (mBackgroundMediaPlayer != null){
mBackgroundMediaPlayer.release();
}
mBackgroundMediaPlayer = createMediaplayerFromAssets(path);
// record the path
mCurrentPath = path;
}
}
public void playBackgroundMusic(String path, boolean isLoop){
if (mCurrentPath == null){
// it is the first time to play background music
// or end() was called
mBackgroundMediaPlayer = createMediaplayerFromAssets(path);
mCurrentPath = path;
}
else {
if (! mCurrentPath.equals(path)){
// play new background music
// release old resource and create a new one
if (mBackgroundMediaPlayer != null){
mBackgroundMediaPlayer.release();
}
mBackgroundMediaPlayer = createMediaplayerFromAssets(path);
// record the path
mCurrentPath = path;
}
}
if (mBackgroundMediaPlayer == null){
Log.e(TAG, "playBackgroundMusic: background media player is null");
} else {
// if the music is playing or paused, stop it
mBackgroundMediaPlayer.stop();
mBackgroundMediaPlayer.setLooping(isLoop);
try {
mBackgroundMediaPlayer.prepare();
mBackgroundMediaPlayer.seekTo(0);
mBackgroundMediaPlayer.start();
this.mIsPaused = false;
} catch (Exception e){
Log.e(TAG, "playBackgroundMusic: error state");
}
}
}
public void stopBackgroundMusic(){
if (mBackgroundMediaPlayer != null){
mBackgroundMediaPlayer.stop();
// should set the state, if not , the following sequence will be error
// play -> pause -> stop -> resume
this.mIsPaused = false;
}
}
public void pauseBackgroundMusic(){
if (mBackgroundMediaPlayer != null && mBackgroundMediaPlayer.isPlaying()){
mBackgroundMediaPlayer.pause();
this.mIsPaused = true;
}
}
public void resumeBackgroundMusic(){
if (mBackgroundMediaPlayer != null && this.mIsPaused){
mBackgroundMediaPlayer.start();
this.mIsPaused = false;
}
}
public void rewindBackgroundMusic(){
if (mBackgroundMediaPlayer != null){
mBackgroundMediaPlayer.stop();
try {
mBackgroundMediaPlayer.prepare();
mBackgroundMediaPlayer.seekTo(0);
mBackgroundMediaPlayer.start();
this.mIsPaused = false;
} catch (Exception e){
Log.e(TAG, "rewindBackgroundMusic: error state");
}
}
}
public boolean isBackgroundMusicPlaying(){
boolean ret = false;
if (mBackgroundMediaPlayer == null){
ret = false;
} else {
ret = mBackgroundMediaPlayer.isPlaying();
}
return ret;
}
public void end(){
if (mBackgroundMediaPlayer != null){
mBackgroundMediaPlayer.release();
}
initData();
}
public float getBackgroundVolume(){
if (this.mBackgroundMediaPlayer != null){
return (this.mLeftVolume + this.mRightVolume) / 2;
} else {
return 0.0f;
}
}
public void setBackgroundVolume(float volume){
if (volume < 0.0f){
volume = 0.0f;
}
if (volume > 1.0f){
volume = 1.0f;
}
this.mLeftVolume = this.mRightVolume = volume;
if (this.mBackgroundMediaPlayer != null){
this.mBackgroundMediaPlayer.setVolume(this.mLeftVolume, this.mRightVolume);
}
}
private void initData(){
mLeftVolume =0.5f;
mRightVolume = 0.5f;
mBackgroundMediaPlayer = null;
mIsPaused = false;
mCurrentPath = null;
}
/**
* create mediaplayer for music
* @param path the path relative to assets
* @return
*/
private MediaPlayer createMediaplayerFromAssets(String path){
MediaPlayer mediaPlayer = new MediaPlayer();
try{
if (path.startsWith("/")) {
mediaPlayer.setDataSource(path);
}
else {
AssetFileDescriptor assetFileDescritor = mContext.getAssets().openFd(path);
mediaPlayer.setDataSource(assetFileDescritor.getFileDescriptor(),
assetFileDescritor.getStartOffset(), assetFileDescritor.getLength());
}
mediaPlayer.prepare();
mediaPlayer.setVolume(mLeftVolume, mRightVolume);
}catch (Exception e) {
mediaPlayer = null;
Log.e(TAG, "error: " + e.getMessage(), e);
}
return mediaPlayer;
}
}

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/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.lib;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import android.opengl.GLSurfaceView;
public class Cocos2dxRenderer implements GLSurfaceView.Renderer {
private final static long NANOSECONDSPERSECOND = 1000000000L;
private final static long NANOSECONDSPERMINISECOND = 1000000;
private static long animationInterval = (long)(1.0 / 60 * NANOSECONDSPERSECOND);
private long last;
private int screenWidth;
private int screenHeight;
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
nativeInit(screenWidth, screenHeight);
last = System.nanoTime();
}
public void setScreenWidthAndHeight(int w, int h){
this.screenWidth = w;
this.screenHeight = h;
}
public void onSurfaceChanged(GL10 gl, int w, int h) {
}
public void onDrawFrame(GL10 gl) {
long now = System.nanoTime();
long interval = now - last;
// should render a frame when onDrawFrame() is called
// or there is a "ghost"
nativeRender();
// fps controlling
if (interval < animationInterval){
try {
// because we render it before, so we should sleep twice time interval
Thread.sleep((animationInterval - interval) * 2 / NANOSECONDSPERMINISECOND);
} catch (Exception e){}
}
last = now;
}
public void handleActionDown(int id, float x, float y)
{
nativeTouchesBegin(id, x, y);
}
public void handleActionUp(int id, float x, float y)
{
nativeTouchesEnd(id, x, y);
}
public void handleActionCancel(int[] id, float[] x, float[] y)
{
nativeTouchesCancel(id, x, y);
}
public void handleActionMove(int[] id, float[] x, float[] y)
{
nativeTouchesMove(id, x, y);
}
public void handleKeyDown(int keyCode)
{
nativeKeyDown(keyCode);
}
public void handleOnPause(){
nativeOnPause();
}
public void handleOnResume(){
nativeOnResume();
}
public static void setAnimationInterval(double interval){
animationInterval = (long)(interval * NANOSECONDSPERSECOND);
}
private static native void nativeTouchesBegin(int id, float x, float y);
private static native void nativeTouchesEnd(int id, float x, float y);
private static native void nativeTouchesMove(int[] id, float[] x, float[] y);
private static native void nativeTouchesCancel(int[] id, float[] x, float[] y);
private static native boolean nativeKeyDown(int keyCode);
private static native void nativeRender();
private static native void nativeInit(int w, int h);
private static native void nativeOnPause();
private static native void nativeOnResume();
/////////////////////////////////////////////////////////////////////////////////
// handle input method edit message
/////////////////////////////////////////////////////////////////////////////////
public void handleInsertText(final String text) {
nativeInsertText(text);
}
public void handleDeleteBackward() {
nativeDeleteBackward();
}
public String getContentText() {
return nativeGetContentText();
}
private static native void nativeInsertText(String text);
private static native void nativeDeleteBackward();
private static native String nativeGetContentText();
}

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/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.lib;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.Map;
import android.content.Context;
import android.media.AudioManager;
import android.media.SoundPool;
import android.util.Log;
/**
*
* This class is used for controlling effect
*
*/
public class Cocos2dxSound {
private Context mContext;
private SoundPool mSoundPool;
private float mLeftVolume;
private float mRightVolume;
// sound path and stream ids map
// a file may be played many times at the same time
// so there is an array map to a file path
private HashMap<String,ArrayList<Integer>> mPathStreamIDsMap;
private HashMap<String, Integer> mPathSoundIdMap;
private static final String TAG = "Cocos2dxSound";
private static final int MAX_SIMULTANEOUS_STREAMS_DEFAULT = 5;
private static final float SOUND_RATE = 1.0f;
private static final int SOUND_PRIORITY = 1;
private static final int SOUND_QUALITY = 5;
private final static int INVALID_SOUND_ID = -1;
private final static int INVALID_STREAM_ID = -1;
public Cocos2dxSound(Context context){
this.mContext = context;
initData();
}
public int preloadEffect(String path){
Integer soundID = this.mPathSoundIdMap.get(path);
if (soundID == null) {
soundID = createSoundIdFromAsset(path);
this.mPathSoundIdMap.put(path, soundID);
}
return soundID;
}
public void unloadEffect(String path){
// stop effects
ArrayList<Integer> streamIDs = this.mPathStreamIDsMap.get(path);
if (streamIDs != null) {
for (Integer streamID : streamIDs) {
this.mSoundPool.stop(streamID);
}
}
this.mPathStreamIDsMap.remove(path);
// unload effect
Integer soundID = this.mPathSoundIdMap.get(path);
this.mSoundPool.unload(soundID);
this.mPathSoundIdMap.remove(path);
}
public int playEffect(String path, boolean isLoop){
Integer soundId = this.mPathSoundIdMap.get(path);
int streamId = INVALID_STREAM_ID;
if (soundId != null){
// play sound
streamId = this.mSoundPool.play(soundId.intValue(), this.mLeftVolume,
this.mRightVolume, SOUND_PRIORITY, isLoop ? -1 : 0, SOUND_RATE);
// record stream id
ArrayList<Integer> streamIds = this.mPathStreamIDsMap.get(path);
if (streamIds == null) {
streamIds = new ArrayList<Integer>();
this.mPathStreamIDsMap.put(path, streamIds);
}
streamIds.add(streamId);
} else {
// the effect is not prepared
soundId = preloadEffect(path);
if (soundId == INVALID_SOUND_ID){
// can not preload effect
return INVALID_SOUND_ID;
}
/*
* Someone reports that, it can not play effect for the
* first time. If you are lucky to meet it. There are two
* ways to resolve it.
* 1. Add some delay here. I don't know how long it is, so
* I don't add it here.
* 2. If you use 2.2(API level 8), you can call
* SoundPool.setOnLoadCompleteListener() to play the effect.
* Because the method is supported from 2.2, so I can't use
* it here.
*/
playEffect(path, isLoop);
}
return streamId;
}
public void stopEffect(int streamID){
this.mSoundPool.stop(streamID);
// remove record
for (String path : this.mPathStreamIDsMap.keySet()) {
if (this.mPathStreamIDsMap.get(path).contains(streamID)) {
this.mPathStreamIDsMap.get(path).remove(this.mPathStreamIDsMap.get(path).indexOf(streamID));
break;
}
}
}
public void pauseEffect(int streamID){
this.mSoundPool.pause(streamID);
}
public void resumeEffect(int streamID){
this.mSoundPool.resume(streamID);
}
public void pauseAllEffects(){
this.mSoundPool.autoPause();
}
public void resumeAllEffects(){
// autoPause() is available since level 8
this.mSoundPool.autoResume();
}
@SuppressWarnings("unchecked")
public void stopAllEffects(){
// stop effects
if (! this.mPathStreamIDsMap.isEmpty()) {
Iterator<?> iter = this.mPathStreamIDsMap.entrySet().iterator();
while (iter.hasNext()){
Map.Entry<String, ArrayList<Integer>> entry = (Map.Entry<String, ArrayList<Integer>>)iter.next();
for (int streamID : entry.getValue()) {
this.mSoundPool.stop(streamID);
}
}
}
// remove records
this.mPathStreamIDsMap.clear();
}
public float getEffectsVolume(){
return (this.mLeftVolume + this.mRightVolume) / 2;
}
@SuppressWarnings("unchecked")
public void setEffectsVolume(float volume){
// volume should be in [0, 1.0]
if (volume < 0){
volume = 0;
}
if (volume > 1){
volume = 1;
}
this.mLeftVolume = this.mRightVolume = volume;
// change the volume of playing sounds
if (! this.mPathStreamIDsMap.isEmpty()) {
Iterator<?> iter = this.mPathStreamIDsMap.entrySet().iterator();
while (iter.hasNext()){
Map.Entry<String, ArrayList<Integer>> entry = (Map.Entry<String, ArrayList<Integer>>)iter.next();
for (int streamID : entry.getValue()) {
this.mSoundPool.setVolume(streamID, mLeftVolume, mRightVolume);
}
}
}
}
public void end(){
this.mSoundPool.release();
this.mPathStreamIDsMap.clear();
this.mPathSoundIdMap.clear();
initData();
}
public int createSoundIdFromAsset(String path){
int soundId = INVALID_SOUND_ID;
try {
if (path.startsWith("/")){
soundId = mSoundPool.load(path, 0);
}
else {
soundId = mSoundPool.load(mContext.getAssets().openFd(path), 0);
}
} catch(Exception e){
soundId = INVALID_SOUND_ID;
Log.e(TAG, "error: " + e.getMessage(), e);
}
return soundId;
}
private void initData(){
this.mPathStreamIDsMap = new HashMap<String,ArrayList<Integer>>();
this.mPathSoundIdMap = new HashMap<String, Integer>();
mSoundPool = new SoundPool(MAX_SIMULTANEOUS_STREAMS_DEFAULT, AudioManager.STREAM_MUSIC, SOUND_QUALITY);
this.mLeftVolume = 0.5f;
this.mRightVolume = 0.5f;
}
}

View File

@ -0,0 +1,44 @@
/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.lib;
import java.util.Hashtable;
import android.content.Context;
import android.graphics.Typeface;
public class Cocos2dxTypefaces {
private static final Hashtable<String, Typeface> cache = new Hashtable<String, Typeface>();
public static Typeface get(Context context, String name){
synchronized(cache){
if (! cache.containsKey(name)){
Typeface t = Typeface.createFromAsset(context.getAssets(), name);
cache.put(name, t);
}
return cache.get(name);
}
}
}

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@ -0,0 +1,108 @@
/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
package org.cocos2dx.simplegame;
import org.cocos2dx.lib.Cocos2dxActivity;
import org.cocos2dx.lib.Cocos2dxEditText;
import org.cocos2dx.lib.Cocos2dxGLSurfaceView;
import org.cocos2dx.lib.Cocos2dxRenderer;
import android.app.ActivityManager;
import android.content.Context;
import android.content.pm.ConfigurationInfo;
import android.os.Bundle;
import android.util.Log;
import android.widget.FrameLayout;
import android.view.ViewGroup;
public class SimpleGame extends Cocos2dxActivity{
protected void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
if (detectOpenGLES20()) {
// get the packageName,it's used to set the resource path
String packageName = getApplication().getPackageName();
super.setPackageName(packageName);
// FrameLayout
ViewGroup.LayoutParams framelayout_params =
new ViewGroup.LayoutParams(ViewGroup.LayoutParams.FILL_PARENT,
ViewGroup.LayoutParams.FILL_PARENT);
FrameLayout framelayout = new FrameLayout(this);
framelayout.setLayoutParams(framelayout_params);
// Cocos2dxEditText layout
ViewGroup.LayoutParams edittext_layout_params =
new ViewGroup.LayoutParams(ViewGroup.LayoutParams.FILL_PARENT,
ViewGroup.LayoutParams.WRAP_CONTENT);
Cocos2dxEditText edittext = new Cocos2dxEditText(this);
edittext.setLayoutParams(edittext_layout_params);
// ...add to FrameLayout
framelayout.addView(edittext);
// Cocos2dxGLSurfaceView
mGLView = new Cocos2dxGLSurfaceView(this);
// ...add to FrameLayout
framelayout.addView(mGLView);
mGLView.setEGLContextClientVersion(2);
mGLView.setCocos2dxRenderer(new Cocos2dxRenderer());
mGLView.setTextField(edittext);
// Set framelayout as the content view
setContentView(framelayout);
}
else {
Log.d("activity", "don't support gles2.0");
finish();
}
}
@Override
protected void onPause() {
super.onPause();
mGLView.onPause();
}
@Override
protected void onResume() {
super.onResume();
mGLView.onResume();
}
private boolean detectOpenGLES20()
{
ActivityManager am =
(ActivityManager) getSystemService(Context.ACTIVITY_SERVICE);
ConfigurationInfo info = am.getDeviceConfigurationInfo();
return (info.reqGlEsVersion >= 0x20000);
}
static {
System.loadLibrary("game");
}
}

View File

@ -0,0 +1,33 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
@class RootViewController;
@interface AppController : NSObject <UIAccelerometerDelegate, UIAlertViewDelegate, UITextFieldDelegate,UIApplicationDelegate> {
UIWindow *window;
RootViewController *viewController;
}
@end

View File

@ -0,0 +1,124 @@
/****************************************************************************
Copyright (c) 2010 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import <UIKit/UIKit.h>
#import "AppController.h"
#import "cocos2d.h"
#import "EAGLView.h"
#import "AppDelegate.h"
#import "RootViewController.h"
@implementation AppController
#pragma mark -
#pragma mark Application lifecycle
// cocos2d application instance
static AppDelegate s_sharedApplication;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
// Add the view controller's view to the window and display.
window = [[UIWindow alloc] initWithFrame: [[UIScreen mainScreen] bounds]];
EAGLView *__glView = [EAGLView viewWithFrame: [window bounds]
pixelFormat: kEAGLColorFormatRGBA8
depthFormat: GL_DEPTH_COMPONENT16
preserveBackbuffer: NO
sharegroup:nil
multiSampling:NO
numberOfSamples:0];
// Use RootViewController manage EAGLView
viewController = [[RootViewController alloc] initWithNibName:nil bundle:nil];
viewController.wantsFullScreenLayout = YES;
viewController.view = __glView;
// Set RootViewController to window
[window addSubview: viewController.view];
[window makeKeyAndVisible];
[[UIApplication sharedApplication] setStatusBarHidden: YES];
cocos2d::CCApplication::sharedApplication()->run();
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application {
/*
Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
*/
cocos2d::CCDirector::sharedDirector()->pause();
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
/*
Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
*/
cocos2d::CCDirector::sharedDirector()->resume();
}
- (void)applicationDidEnterBackground:(UIApplication *)application {
/*
Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
If your application supports background execution, called instead of applicationWillTerminate: when the user quits.
*/
cocos2d::CCApplication::sharedApplication()->applicationDidEnterBackground();
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
/*
Called as part of transition from the background to the inactive state: here you can undo many of the changes made on entering the background.
*/
cocos2d::CCApplication::sharedApplication()->applicationWillEnterForeground();
}
- (void)applicationWillTerminate:(UIApplication *)application {
/*
Called when the application is about to terminate.
See also applicationDidEnterBackground:.
*/
}
#pragma mark -
#pragma mark Memory management
- (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {
/*
Free up as much memory as possible by purging cached data objects that can be recreated (or reloaded from disk) later.
*/
}
- (void)dealloc {
[super dealloc];
}
@end

View File

@ -0,0 +1,33 @@
/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
Copyright (c) 2010 Ricardo Quesada
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import <UIKit/UIKit.h>
@interface RootViewController : UIViewController {
}
@end

View File

@ -0,0 +1,78 @@
/****************************************************************************
Copyright (c) 2010-2011 cocos2d-x.org
Copyright (c) 2010 Ricardo Quesada
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#import "RootViewController.h"
@implementation RootViewController
/*
// The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) {
// Custom initialization
}
return self;
}
*/
/*
// Implement loadView to create a view hierarchy programmatically, without using a nib.
- (void)loadView {
}
*/
/*
// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
[super viewDidLoad];
}
*/
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return UIInterfaceOrientationIsLandscape( interfaceOrientation );
}
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)dealloc {
[super dealloc];
}
@end

View File

@ -0,0 +1,477 @@
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View File

@ -0,0 +1,8 @@
//
// Prefix header for all source files of the 'HelloWorld' target in the 'HelloWorld' project
//
#ifdef __OBJC__
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#endif

View File

@ -0,0 +1,17 @@
//
// main.m
// iphone
//
// Created by Walzer on 10-11-16.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
int main(int argc, char *argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
int retVal = UIApplicationMain(argc, argv, nil, @"AppController");
[pool release];
return retVal;
}

View File

@ -51,6 +51,8 @@ Classes/ExtensionsTest/CocosBuilderTest/ButtonTest/ButtonTestLayer.cpp \
Classes/ExtensionsTest/CocosBuilderTest/MenuTest/MenuTestLayer.cpp \
Classes/ExtensionsTest/NetworkTest/HttpClientTest.cpp \
Classes/ExtensionsTest/EditBoxTest/EditBoxTest.cpp \
Classes/ExtensionsTest/TableViewTest/TableViewTestScene.cpp \
Classes/ExtensionsTest/TableViewTest/CustomTableViewCell.cpp \
Classes/FontTest/FontTest.cpp \
Classes/IntervalTest/IntervalTest.cpp \
Classes/KeypadTest/KeypadTest.cpp \

View File

@ -4,6 +4,8 @@
#include "ControlExtensionTest/CCControlSceneManager.h"
#include "CocosBuilderTest/CocosBuilderTest.h"
#include "NetworkTest/HttpClientTest.h"
#include "TableViewTest/TableViewTestScene.h"
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
#include "EditBoxTest/EditBoxTest.h"
#endif
@ -23,6 +25,7 @@ enum
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
TEST_EDITBOX,
#endif
TEST_TABLEVIEW,
TEST_MAX_COUNT,
};
@ -33,8 +36,9 @@ static const std::string testsName[TEST_MAX_COUNT] =
"CocosBuilderTest",
"HttpClientTest",
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) || (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
"EditBoxTest"
"EditBoxTest",
#endif
"TableViewTest"
};
////////////////////////////////////////////////////////
@ -104,6 +108,11 @@ void ExtensionsMainLayer::menuCallback(CCObject* pSender)
}
break;
#endif
case TEST_TABLEVIEW:
{
runTableViewTest();
}
break;
default:
break;
}

View File

@ -0,0 +1,19 @@
#include "CustomTableViewCell.h"
USING_NS_CC;
void CustomTableViewCell::draw()
{
CCTableViewCell::draw();
// draw bounding box
// CCPoint pos = getPosition();
// CCSize size = CCSizeMake(178, 200);
// CCPoint vertices[4]={
// ccp(pos.x+1, pos.y+1),
// ccp(pos.x+size.width-1, pos.y+1),
// ccp(pos.x+size.width-1, pos.y+size.height-1),
// ccp(pos.x+1, pos.y+size.height-1),
// };
// ccDrawColor4B(0, 0, 255, 255);
// ccDrawPoly(vertices, 4, true);
}

View File

@ -0,0 +1,14 @@
#ifndef __CUSTOMTABELVIEWCELL_H__
#define __CUSTOMTABELVIEWCELL_H__
#include "cocos2d.h"
#include "cocos-ext.h"
class CustomTableViewCell : public cocos2d::extension::CCTableViewCell
{
public:
virtual void draw();
};
#endif /* __CUSTOMTABELVIEWCELL_H__ */

View File

@ -0,0 +1,99 @@
#include "TableViewTestScene.h"
#include "CustomTableViewCell.h"
#include "../ExtensionsTest.h"
USING_NS_CC;
USING_NS_CC_EXT;
void runTableViewTest()
{
CCScene *pScene = CCScene::create();
TableViewTestLayer *pLayer = TableViewTestLayer::create();
pScene->addChild(pLayer);
CCDirector::sharedDirector()->replaceScene(pScene);
}
// on "init" you need to initialize your instance
bool TableViewTestLayer::init()
{
if ( !CCLayer::init() )
{
return false;
}
CCSize winSize = CCDirector::sharedDirector()->getWinSize();
CCTableView* tableView = CCTableView::create(this, CCSizeMake(250, 60));
tableView->setDirection(kCCScrollViewDirectionHorizontal);
tableView->setPosition(ccp(20,winSize.height/2-30));
tableView->setDelegate(this);
this->addChild(tableView);
tableView->reloadData();
tableView = CCTableView::create(this, CCSizeMake(60, 280));
tableView->setDirection(kCCScrollViewDirectionVertical);
tableView->setPosition(ccp(winSize.width-150,winSize.height/2-120));
tableView->setDelegate(this);
tableView->setVerticalFillOrder(kCCTableViewFillTopDown);
this->addChild(tableView);
tableView->reloadData();
// Back Menu
CCMenuItemFont *itemBack = CCMenuItemFont::create("Back", this, menu_selector(TableViewTestLayer::toExtensionsMainLayer));
itemBack->setPosition(ccp(winSize.width - 50, 25));
CCMenu *menuBack = CCMenu::create(itemBack, NULL);
menuBack->setPosition(CCPointZero);
addChild(menuBack);
return true;
}
void TableViewTestLayer::toExtensionsMainLayer(cocos2d::CCObject *sender)
{
ExtensionsTestScene *pScene = new ExtensionsTestScene();
pScene->runThisTest();
pScene->release();
}
void TableViewTestLayer::tableCellTouched(CCTableView* table, CCTableViewCell* cell)
{
CCLOG("cell touched at index: %i", cell->getIdx());
}
CCSize TableViewTestLayer::cellSizeForTable(CCTableView *table)
{
return CCSizeMake(60, 60);
}
CCTableViewCell* TableViewTestLayer::tableCellAtIndex(CCTableView *table, unsigned int idx)
{
CCString *string = CCString::createWithFormat("%d", idx);
CCTableViewCell *cell = table->dequeueCell();
if (!cell) {
cell = new CustomTableViewCell();
cell->autorelease();
CCSprite *sprite = CCSprite::create("Images/Icon.png");
sprite->setAnchorPoint(CCPointZero);
sprite->setPosition(ccp(0, 0));
cell->addChild(sprite);
CCLabelTTF *label = CCLabelTTF::create(string->getCString(), "Helvetica", 20.0);
label->setPosition(CCPointZero);
label->setAnchorPoint(CCPointZero);
label->setTag(123);
cell->addChild(label);
}
else
{
CCLabelTTF *label = (CCLabelTTF*)cell->getChildByTag(123);
label->setString(string->getCString());
}
return cell;
}
unsigned int TableViewTestLayer::numberOfCellsInTableView(CCTableView *table)
{
return 20;
}

View File

@ -0,0 +1,26 @@
#ifndef __TABLEVIEWTESTSCENE_H__
#define __TABLEVIEWTESTSCENE_H__
#include "cocos2d.h"
#include "cocos-ext.h"
void runTableViewTest();
class TableViewTestLayer : public cocos2d::CCLayer, public cocos2d::extension::CCTableViewDataSource, public cocos2d::extension::CCTableViewDelegate
{
public:
virtual bool init();
void toExtensionsMainLayer(cocos2d::CCObject *sender);
CREATE_FUNC(TableViewTestLayer);
virtual void scrollViewDidScroll(cocos2d::extension::CCScrollView* view) {};
virtual void scrollViewDidZoom(cocos2d::extension::CCScrollView* view) {}
virtual void tableCellTouched(cocos2d::extension::CCTableView* table, cocos2d::extension::CCTableViewCell* cell);
virtual cocos2d::CCSize cellSizeForTable(cocos2d::extension::CCTableView *table);
virtual cocos2d::extension::CCTableViewCell* tableCellAtIndex(cocos2d::extension::CCTableView *table, unsigned int idx);
virtual unsigned int numberOfCellsInTableView(cocos2d::extension::CCTableView *table);
};
#endif // __TABLEVIEWTESTSCENE_H__

View File

@ -1 +1 @@
13fb5118be504c0cb162fe003715353d23316944
48422011360e4d8706df417f7061b830a3b9613a

View File

@ -77,6 +77,8 @@ OBJECTS = ../Classes/AccelerometerTest/AccelerometerTest.o \
../Classes/ExtensionsTest/ControlExtensionTest/CCControlSceneManager.o \
../Classes/ExtensionsTest/ControlExtensionTest/CCControlSliderTest/CCControlSliderTest.o \
../Classes/ExtensionsTest/ControlExtensionTest/CCControlSwitchTest/CCControlSwitchTest.o \
../Classes/ExtensionsTest/TableViewTest/TableViewTestScene.o \
../Classes/ExtensionsTest/TableViewTest/CustomTableViewCell.o \
../Classes/ExtensionsTest/ExtensionsTest.o \
../Classes/ExtensionsTest/NotificationCenterTest/NotificationCenterTest.o \
../Classes/ExtensionsTest/NetworkTest/HttpClientTest.o \

View File

@ -1 +1 @@
f5750ec007bd00599c51249ab60343d337af43c9
05fb7e1549cf656c61a502a07712b042ff7eec9b

View File

@ -1023,6 +1023,26 @@
>
</File>
</Filter>
<Filter
Name="TableViewTest"
>
<File
RelativePath="..\Classes\ExtensionsTest\TableViewTest\CustomTableViewCell.cpp"
>
</File>
<File
RelativePath="..\Classes\ExtensionsTest\TableViewTest\CustomTableViewCell.h"
>
</File>
<File
RelativePath="..\Classes\ExtensionsTest\TableViewTest\TableViewTestScene.cpp"
>
</File>
<File
RelativePath="..\Classes\ExtensionsTest\TableViewTest\TableViewTestScene.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="NodeTest"

View File

@ -108,6 +108,8 @@
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\Classes\ExtensionsTest\NetworkTest\HttpClientTest.cpp" />
<ClCompile Include="..\Classes\ExtensionsTest\TableViewTest\CustomTableViewCell.cpp" />
<ClCompile Include="..\Classes\ExtensionsTest\TableViewTest\TableViewTestScene.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="..\Classes\AppDelegate.cpp" />
<ClCompile Include="..\Classes\controller.cpp" />
@ -190,6 +192,8 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\Classes\ExtensionsTest\NetworkTest\HttpClientTest.h" />
<ClInclude Include="..\Classes\ExtensionsTest\TableViewTest\CustomTableViewCell.h" />
<ClInclude Include="..\Classes\ExtensionsTest\TableViewTest\TableViewTestScene.h" />
<ClInclude Include="main.h" />
<ClInclude Include="..\Classes\AppDelegate.h" />
<ClInclude Include="..\Classes\controller.h" />

View File

@ -190,6 +190,9 @@
<Filter Include="Classes\ExtensionsTest\NetworkTest">
<UniqueIdentifier>{28e8af6a-0e73-4069-bdf4-735138ed886d}</UniqueIdentifier>
</Filter>
<Filter Include="Classes\ExtensionsTest\TableViewTest">
<UniqueIdentifier>{2603ae57-b062-4281-9daf-c925634eaeb4}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
@ -432,6 +435,12 @@
<ClCompile Include="..\Classes\ExtensionsTest\NetworkTest\HttpClientTest.cpp">
<Filter>Classes\ExtensionsTest\NetworkTest</Filter>
</ClCompile>
<ClCompile Include="..\Classes\ExtensionsTest\TableViewTest\CustomTableViewCell.cpp">
<Filter>Classes\ExtensionsTest\TableViewTest</Filter>
</ClCompile>
<ClCompile Include="..\Classes\ExtensionsTest\TableViewTest\TableViewTestScene.cpp">
<Filter>Classes\ExtensionsTest\TableViewTest</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="main.h">
@ -848,5 +857,11 @@
<ClInclude Include="..\Classes\ExtensionsTest\NetworkTest\HttpClientTest.h">
<Filter>Classes\ExtensionsTest\NetworkTest</Filter>
</ClInclude>
<ClInclude Include="..\Classes\ExtensionsTest\TableViewTest\CustomTableViewCell.h">
<Filter>Classes\ExtensionsTest\TableViewTest</Filter>
</ClInclude>
<ClInclude Include="..\Classes\ExtensionsTest\TableViewTest\TableViewTestScene.h">
<Filter>Classes\ExtensionsTest\TableViewTest</Filter>
</ClInclude>
</ItemGroup>
</Project>