mirror of https://github.com/axmolengine/axmol.git
[AUTO]: updating luabinding automatically
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@ -133,6 +133,12 @@
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-- @param self
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-- @return ArmatureAnimation#ArmatureAnimation ret (return value: ccs.ArmatureAnimation)
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--------------------------------
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--
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-- @function [parent=#Armature] getOffsetPoints
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-- @param self
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-- @return vec2_table#vec2_table ret (return value: vec2_table)
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--------------------------------
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-- Get Armature's bone dictionary<br>
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-- return Armature's bone dictionary
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@ -10782,6 +10782,50 @@ int lua_cocos2dx_studio_Armature_getAnimation(lua_State* tolua_S)
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return 0;
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}
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int lua_cocos2dx_studio_Armature_getOffsetPoints(lua_State* tolua_S)
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{
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int argc = 0;
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cocostudio::Armature* cobj = nullptr;
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bool ok = true;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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#endif
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isusertype(tolua_S,1,"ccs.Armature",0,&tolua_err)) goto tolua_lerror;
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#endif
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cobj = (cocostudio::Armature*)tolua_tousertype(tolua_S,1,0);
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#if COCOS2D_DEBUG >= 1
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if (!cobj)
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{
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tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_studio_Armature_getOffsetPoints'", nullptr);
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return 0;
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}
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#endif
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argc = lua_gettop(tolua_S)-1;
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if (argc == 0)
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{
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if(!ok)
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return 0;
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const cocos2d::Vec2& ret = cobj->getOffsetPoints();
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vec2_to_luaval(tolua_S, ret);
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return 1;
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}
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CCLOG("%s has wrong number of arguments: %d, was expecting %d \n", "ccs.Armature:getOffsetPoints",argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_studio_Armature_getOffsetPoints'.",&tolua_err);
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#endif
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return 0;
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}
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int lua_cocos2dx_studio_Armature_getBoneDic(lua_State* tolua_S)
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{
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int argc = 0;
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@ -10953,6 +10997,7 @@ int lua_register_cocos2dx_studio_Armature(lua_State* tolua_S)
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tolua_function(tolua_S,"getArmatureData",lua_cocos2dx_studio_Armature_getArmatureData);
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tolua_function(tolua_S,"getVersion",lua_cocos2dx_studio_Armature_getVersion);
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tolua_function(tolua_S,"getAnimation",lua_cocos2dx_studio_Armature_getAnimation);
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tolua_function(tolua_S,"getOffsetPoints",lua_cocos2dx_studio_Armature_getOffsetPoints);
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tolua_function(tolua_S,"getBoneDic",lua_cocos2dx_studio_Armature_getBoneDic);
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tolua_function(tolua_S,"create", lua_cocos2dx_studio_Armature_create);
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tolua_endmodule(tolua_S);
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@ -490,6 +490,7 @@ int register_all_cocos2dx_studio(lua_State* tolua_S);
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#endif // __cocos2dx_studio_h__
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